|Commander / EDH||Legal|
Printings View all
|Commander 2014 (C14)||Rare|
Combos Browse all
Emeria, The Sky Ruin
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add to your mana pool.
Price & Acquistion Set Price Alerts
|Have (30)||Tiddilywinkus , Justinaut , bakunet , Fullmetalmage , AlucardZain , jstn.mrrtt , Venser_the_Sojoner , KingMathoro , Jauntu , Duct-Tape-Guardian , mziter501 , Sparky41 , Forkbeard , FuneralofGod , XxCataclysmiCxX , Bluboltar , zach353 , YossarianLives , Nemesis , TheDuggernaught , Boza , nate_wizardadept , the.beanpole , Vasbear1 , Dredgar , gildan_bladeborn , Kamotz , kpral , MagnaAura , silvereh|
|Want (28)||thefinalstair , BringerOfStorms , Dadaman11 , zgriffin1989 , Sovraznik , Yoshi400x7 , Mousemke , afeuling , wlbreda , Daeyel , Feyd-Rautha , Turtlelover73 , RazortoothMtg , clayperce , hlnrog001 , Ace_Kavu , xorthias , ShishkyBob , Cunningcrow , aisthetikos , cwidje , absciss , XVicarious , loganbowers , TheDuggernaught , SaniTheCat , upgraded , kovellen|
Emeria, The Sky Ruin Discussion
1 week ago
I just finished my latest Angel deck, if you'd like to check it out; I'd appreciate comments (and upvotes).
Commander / EDH
SCORE: 1 | 47 VIEWS | IN 3 FOLDERS
1 week ago
1 week ago
I mean, I don't see how this is stax, I see some very good cards, like Gamble, Imperial Recruiter, and Enlightened Tutor, but in terms of prison/stax, you only run about 6 cards: Thalia, Heretic Cathar, Ghostly Prison, Linvala, Keeper of Silence, Aura of Silence, Blind Obedience, and Cataclysm.
I'd suggest you drop the cards like Bruse Tarl, Boorish Herder and Elesh Norn, Grand Cenobite for much more powerful stax cards. Also I'd think running some more tutors for Helm of the Host (the instant win) would be useful.
Other cards I'd suggest you run:
Thalia, Guardian of Thraben - hurts storm builds and greedy manabases more than your deck.
Ruination - You run enough basics that a 3-4 colored deck will crumble.
Armageddon - Aurelia, the Warleader makes this thing basically a win, as you can probably beat face enough to kill one person before they rebuild, whilst rebuilding on your own. At that point with a couple more stax cards you might be able to drop your opponents all together. Use Ravages of War as well if you can afford one.
Crucible of Worlds - With a lot of land-destruction, or fetchlands, this card gives you constant land drops, allowing you to rebuild like nothing ever happened a few turns after an Armageddon or Cataclysm. Acts as a half Sun Titan in some cases. Strip Mine/Wasteland make it really good too.
World Queller - this card is godly. It can be used as land destruction every turn, and with a Sun Titan or Crucible of Worlds, you might not notice it's effect, but can name planeswalkers while you have none to get rid of a pesky Ugin/Karn/Nicol Bolas. It can of course remove pesky artifacts or enchantments, and still beat face a bit.
Trinisphere - This deck has a pretty high CMC, so this card might barely affect it. It will totally hurt the elf player, the storm player, and any other low-cmc player.
Aven Mindcensor - This doesn't affect you, but hurts your opponents fetch lands, tutors, or any other searches.
Luminarch Ascension - Acts as a powerful alternate win condition if you lock out you opponents.
Magus of the Moon - If you run enough basic lands, this card won't affect you very much, because of the artifact mana you have. Other decks may crumble to it.
Otherwise I'd only suggest you run some more rocks (Mox Diamond/Chrome Mox/Mana Crypt and all of the legal fetchlands like Windswept Heath, Marsh Flats, Flooded Strand, Bloodstained Mire, Wooded Foothills, Scalding Tarn)
Cards to drop for this stuff:
Argentum Armor, Extraplanar Lens, Loxodon Warhammer, Mask of Memory, Sword of War and Peace, Tenza, Godo's Maul, Elspeth, Knight-Errant, Puresteel Paladin, Gisela, Blade of Goldnight, Elesh Norn, Grand Cenobite, Bruse Tarl, Boorish Herder, Balefire Liege, Avacyn, Angel of Hope, Archangel of Tithes, Angelic Arbiter, 2-3 lands.
Otherwise, it terms of lands, drop Sunhome, Fortress of the Legion, Temple of the False God, Boros Garrison, Emeria, The Sky Ruin, Opal Palace, Rogue's Passage, Clifftop Retreat, and some basic mountains, add the remaining 6 fetchlands, and that should be about it!
1 week ago
Hello. I would recommend Wayfarer's Bauble, Sword of the Animist and Burnished Hart. Not only is the land based ramp, offered by these cards, more resistant to removal, but they work excellently with Emeria, The Sky Ruin and Emeria Shepherd.
Other ramp cards that I would put in are Knight of the White Orchid and Oath of Lieges. Oath of Lieges might seem bad because it give your opponents lands. To summarize, This card accelerates the game from the early to the late game. However, you are playing Avacyn and Emeria shepherd and other powerful angels. I think it is safe to say, that your late game is pretty good.
2 weeks ago
Hello, I think your deck is really cool. I also am a mono-white enthusiast, on a mission to make the strongest possible white deck. I have a few comments on your card choices.
Inventors' Fair: This feels too slow to be playable. You are effectively paying five mana and sacking a land to get Skullclamp into your hand. In addition to skullclamp, I personally run alternative draw engines such as Memory Jar, Mind's Eye, The Immortal Sun (which doubles as ramp) and Karn, Scion of Urza. These all serve as additional draw, albeit mediocre. You probably have considered these, but just in case you haven't.
Chrome Mox: I would imagine that, although the zero-drop mana ramp is powerful, the 2-for-1 you are inflicting upon yourself by playing this, would be too much card disadvantage for mono-white to handle. If you play chrome mox turn 1, it's as if you mulligan-ed. Mox Diamond has the same issues, although it works better if you have already played a Land Tax. However, maybe you have concluded that the upside of playing a chrome mox outweighs the card disadvantage.
Fetchlands: I would heavily recommend that you replace four Plains with Flooded Strand, Windswept Heath, Arid Mesa and Marsh Flats. Not only do the synergize with Crucible of Worlds, but they also make Scroll Rack and Sensei's Divining Top better. In my deck I Include as many shuffle effects as possible. With out them, Scroll Rack feels like a dead card after one activation if you don't have Land Tax or Weathered Wayfarer. I personally also run Oreskos Explorer, because it shuffles my library no matter what, chump-blocks and holds skullclamp. It might be a little weak though.
Flagstones of Trokair: I honestly don't get the hype behind this card. It cost a lot of $$$ and it is a nonbo with Emeria, The Sky Ruin and Extraplanar Lens (if you had one). Nobody will ever target-destroy it. It is only relevant when someone does an Armageddon type effect, though you do have Cataclysm. The plains then comes into play tapped -_-. At that point, does it really matter having one more basic land than everyone else? I dunno, you probably know better than me of this.
My mono-white deck is below. I don't get to play a lot. I mostly just goldfish. My deck is obviously much less competitive than yours. However, maybe it can provide some benefit for you, as your deck has done for me. Thanks :)
2 weeks ago
i am still not convince with ensnaring bridge on a deck that wins through creatures though.. :) but if it works that that is great.. :)
3 weeks ago
Maybe Juniper Order Ranger.
Green Sun's Zenith be decent to get some low cost creatures out quickly. Especially if you're doing a bunch of ramping.
3 weeks ago
Thanks a lot for the feedback, I'm glad you like the deck! :D Also, you blew my mind with Emeria, The Sky Ruin! I never thought of playing that card outside of mono-White, but it makes total sense to play it with Prismatic Omen. Also, I think you're right with having some sac outlet in that is a bummer to have something exiled. I like Altar of Dementia quite a lot, in that, it can fill your bin with new fatties!
I'll definitely consider most of this options for the deck. Thanks a lot for commenting, I really appreciate it! You totally gave me some sick combos to add here! :D