|Commander / EDH||Legal|
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|Commander 2014 (C14)||Rare|
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Emeria, The Sky Ruin
Emeria, the Sky Ruin enters the battlefield tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add to your mana pool.
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Emeria, The Sky Ruin Discussion
1 week ago
If you are sticking with the Voltron route, I'd suggest Armory Automaton
What's the purpose of Scroll Rack and Sensei's Divining Top in this list? I don't see their benefit here. I often see a lot of decks running them because they are "good cards", but they have no synergies with the deck. I would consider this one of those decks as you have little-to-no ways to shuffle your library. Instead, simple card draw spells like Faithless Looting, Wheel of Fortune, Wheel of Fate, Magus of the Wheel, or Reforge the Soul would all be better options here. I know you weren't a fan of Outpost Siege, but that card is quite honestly one of the best sources of card advantage for Boros.
To deal with single targeted removal you could add in Swiftfoot Boots.
Lastly, how is Emeria, The Sky Ruin working out for you? 15 plains seems like a bit of a low count for that to work. Emeria Shepherd might be a better option for that type of graveyard recursion as it is more on flavor of the deck and easier to activate.
Brylon on Shalai EDH
2 weeks ago
shalai edh update number 2:
out :: 21
Azusa, Lost but Seeking is very expensive. I am very aware she is awesome, so I've added her to a maybeboard if I decide I want to further upgrade this deck. Flickerwisp and Glimmerpoint Stag are removed because I am largely removing flicker effects because the strat is not powerful enough in this deck.
Originally I wanted to take advantage of Shalai, Voice of Plenty's hexproof for planeswalkers, but I didn't make great picks on planeswalkers, and ultimately Karn, Scion of Urza, and Elspeth, Sun's Champion were really the only ones worth it. I can't reasonably afford Karn for this deck, so he has been moved to the maybeboard.
Flicker effects have largely been removed.
Flicker effects have largely been removed. In this case being sorcery speed makes them less valuable, because they cannot be used for avoidance. Fumigate is removed in order to make way for better mass removal.
It's just too expensive. Shalai, Voice of Plenty does the same thing, and I can just cast her from the command zone.
These are less valuable in a deck that is only 2 colors.
The first 4 of these are just bad, and the last 2 are being removed to make way for more plains.
in :: 21
Powerful spot removal that puts the card where the player can't get it.
Path of Ancestry is good for tribal. Reliquary Tower gives me no max hand size. Homeward Path protects me from effects that take my creatures. Emeria, The Sky Ruin lets me cheat back in dead creatures, and the Plains are added to support Emeria.
Cards for later
expensive, but maybe at some point:
2 weeks ago
I like the consistency and synergy of this deck! Some other notable cards that might be worth looking out for:
- Emeria, The Sky Ruin: A land with amazing synergy with all the 1-mana wonders.
- Immortal Servitude: Mass reanimation for 4, with the ability to stretch for bigger creatures in case a game goes long.
- Suture Priest: A slightly more expensive, evil version of the sisters. Also punishes massive hordes of tokens, and the life loss can really add up.
- Perimeter Captain: Even if he's the only defender, he can discourage early attacks and hold the line until your Pridemates or Ascendants are ready.
3 weeks ago
Welcome to Tapped Out!
It isn't quite Modern, due to Breath of Life(7th Edition), Karoo(Visions/Commander 2014) and Longbow Archer(7th Edition). You probably want to adjust the format to Casual or change those three cards out for something that at least from 8th Edition forward on to make it modern legal and you're short one card, you have 59. Emeria, The Sky Ruin and Grand Abolisher would be a nice addition and maybe some Silences.
Samurai of the Pale Curtain is my personal favorite samurai of the Kamigawa block.
1 month ago
You need more lands, an average EDH deck should have 35-39 lands. I'd recommend you add the following lands:
- Battlefield Forge
- Rugged Prairie
- Needle Spires
- Clifftop Retreat
- Evolving Wilds
- Terramorphic Expanse
- Desert of the True
- Desert of the Fervent
- Scavenger Grounds
- Ghost Quarter
- Field of Ruin
- Temple of the False God
- Buried Ruin
- Hanweir Battlements
- Inventors' Fair
- Myriad Landscape
- Rogue's Passage
- Opal Palace
- Vivid Meadow
- Memorial to Glory
- Emeria, The Sky Ruin
- Ash Barrens
- Reliquary Tower
- Secluded Steppe
- Forgotten Cave
I'd put an emphasis on adding the lands that tap for both of your colors and the utility lands that destroy other lands.
1 month ago
1 month ago
I'm playing a Bant Emeria list that has a stronger control focus, but I'd recommend using Renegade Rallier. It can be great to recur a Sakura-Tribe Elder, land or whatnot. It basically acts as virtual ramp, especially when combined with fetches (although STE also helps a bunch for more consistent revolt). I would recommend going down 1 Emeria, The Sky Ruin because they aren't particularly useful in multiples, mostly because they are just more lands that aren't plains meaning that it makes it that much harder to get them online. Another consideration for your deck would be Knight of the Reliquary. I've been toying around with him in a Bant shell (my current list here doesn't reflect that because I haven't pulled the trigger on it). It helps you find the lands you need (in your case the Kessig Wolf Run + Sacred Foundry) and it scales well to the late game. In my testing I also have a sideboard Bojuka Bog which makes each KotR I have virtual one-sided graveyard hate on a formidable body. These are just a few things I'd consider looking into, good luck brewing!
2 months ago
I have tried Trading Post in this deck, but it didn't make the cut because it does what other cards in the deck already do, but slower and with less relevance.
Springjack Pasture gives life/goats just as Trading Post does while still acting as a land and providing a method to turn goats into a burst of mana for the Angel Token win-condition.
Springjack Shepherd conjures an immediate goat-storm for the same mana cost and can double as a control card via a sudden wall of goats, and provides instant value when returned to the field from the graveyard via Emeria, The Sky Ruin (which can't target Trading Post) or Emeria Shepherd.
Trading Post in comparison, is a non-land card that drops a single goat per turn and has a heal that requires a discard (which is counter-intuitive to the base control strategy of matching your opponent card-for-card) and gives artifact versatility that is meaningless to this deck.