Summoner's Pact


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
Future Sight (FUT) Rare

Combos Browse all

Summoner's Pact


Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.

At the beginning of your next upkeep, pay . If you don't, you lose the game.

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Summoner's Pact Discussion

NathanNati0n on Co-Co Slivers

6 days ago

First off, I love sliver tribal. Secondly, why do you have this deck listed as a Hive Mind build? I believe that refers to using Hive Mind and forcing your opponents to lose to the pact cycle costs, like Summoner's Pact or Slaughter Pact.

cmsrDPM on Hivepact

1 week ago

MrSilk I already had 4 Lotus Bloom to make the deck work. I am a little iffy on running rainbow lands since the idea is not to cast the pacts and pay for them. Summoner's Pact, Slaughter Pact, and Intervention Pact are more geared to force my opponent to pay mana they can't create or afford.

I would like to use Slaughter Pact if I could. I may run a Vivid Creek or two, but I will need to test. Thank you for the ideas.

akuinnen24 on Elf Overrun Deck

3 weeks ago

filthyc4sual, thank you for the suggestions!

I swapped out the Champion of Lambholt for Ezuri, Renegade Leader and added more consistency with Collected Company and Summoner's Pact. So far I prefer Bramblewood Paragon mostly because of the Elf synergy, since he gets +1/+1's from Ezuri and other elves, but I'll try working in Joraga Warcaller.

I haven't gotten a change to play it against other decks yet, but in playtests it's been doing about 40 damage by turn 6, Ezuri was definitely a big improvement!

filthyc4sual on Budget Upgradable Elves

3 weeks ago

The reason I like Summoner's Pact is that it feels faster and a lot faster than Chord of Calling. I know it puts the card into your hand, but since it costs 0, you have the mana to cast the card immediately afterwards.

I do think the strategies in our decks are slightly different, mine is GW and yours is GB.

Another recommendation i have is a singleton Elves of Deep Shadow. you only have 8 sources of black mana, and I don't know how that's worked for you, but if it hasn't been consistent, Elves of Deep Shadow is a good include.

As I said, great job!

michael921 on Budget Upgradable Elves

3 weeks ago

filthyc4sual, thank you for the praise :) I really appreciate it!

As for the Nykthos, Shrine to Nyx and Craterhoof Behemoth, The main reason that I'm not including the nykthos is that it's great when you're ahead and already winning, and terrabad when you're even a little bit behind. As for the Craterhoof, I've found that I've rarely won with Ezuri's overrun effect, as people save their removal for ezuri himself, and instead won off the back of Shaman of the Pack and old fashioned beatdown. However, I do see the argument for him. I don't think you can run the Hoof without the Nykthos though, so one warrents the other :)

As for why I believe many lists to play Chord of Calling over Summoner's Pact is that chord is a copy of any card in your deck at instant speed onto the BATTLEFIELD rather than your hand. This is more relevent in abzan elves, but still has merit in this list. For instance, with chord, in response to a sweeper, (with enough mana), flash in an ezuri, and pump the team, so everyone lives. In abzan you can get Selfless Spirit to get the same effect. Additionally, you can EoT a Shaman, fireballing your opponent and allowing you to swing for lethal.

I do understand that when you mainphase Summoner's Pact to get the piece you need for lethal it feels GREAT, but I think that the chord has more utility overall when it comes to dealing with what your opponent presents you.

Thanks for the input! :)

filthyc4sual on Testing Elves

3 weeks ago

You have few enough blue cards that I would just go for BG with Nath of the Gilt-Leaf.

Fyndhorn Elves and Arbor Elf are basically must haves in every elves deck. I would also recommend Wirewood Channeler, Birchlore Rangers and Joraga Treespeaker.

Wirewood Symbiote and Quirion Ranger, and Wirewood Lodge are good options to untap your elves.

I would get Elvish Visionary, Regal Force and Shamanic Revelation, Chord of Calling and Summoner's Pact for consistency.

Finally, I would add Craterhoof Behemoth and Genesis Wave as win conditions.

Here's my elves deck in case you want some more ideas:

Great Balls of Elves!

Commander / EDH filthyc4sual


multimedia on elf tribal Yeva, Natures Herald

3 weeks ago

Looks good, +1

Not sure of the budget so I'll give budget and non-budget suggestions. If you're Elf tribal you want all the one drop mana Elves. You're missing Arbor Elf, Fyndhorn Elves and Heritage Druid.

Budget suggestions:

Non-Budget suggestions:

In my opinion cards that can be replaced with better options are: Loreseeker's Stone, Skullwinder, Immaculate Magistrate, Nullmage Shepherd, Masked Admirers, Uncage the Menagerie and Kindred Summons.

rothgar13 on Cloudy with a Chance of Elfball (865 ON T4!!!)

4 weeks ago

From my testing of Elves decks, I found that Nykthos, Shrine to Nyx was pretty win-more most of the time, and it could be pretty bad when you really just needed an untapped source of . I'd advise moving on from it and adding more lands that can produce . The reason why I'd do that is that Elves has a bunch of incentives to run the Devoted Druid + Vizier of Remedies package - 2 Devoted Druids and an Ezuri, Renegade Leader are infinite pump for your team as well as infinite , and Devoted Druid + Vizier of Remedies + Ezuri, Renegade Leader also achieves the same result. To make room for that, I'd part with the Craterhoof Behemoth (which is good, but not great in Modern) and the toolbox creatures (which you just don't need when you can threaten to kill people in so many different ways). Lastly, Chord of Calling is pretty much just better than Summoner's Pact for this deck.

As far as the sideboard goes, I question the inclusion of Choke (there are only 2-3 major blue decks in the format, and your matchup against all of them seems fine to me), and I would rather see more Lead the Stampedes to help outlast grindy opponents.

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