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Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library.
At the beginning of your next upkeep, pay . If you don't, you lose the game.
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Summoner's Pact Discussion
4 days ago
I would advise against running removal in the mainboard, as it stops you from continuing your elf strategy and instead trying to slow down your opponents (which also slows you down).
Chord of calling is really helpful with all of your sideboards, but IMO you could probably get one, but definitely keep lead the stampede, as if you have 3 nettle sentinels + 1 Heritage druid out, you can cast lead the stampede for free, leaving all your mana open for whatever you draw. The only drawback is being a sorcery.
Eldritch Evolution lets you get a creature for 3 mana, at the cost of losing one. That is generally better than Chord of calling, as at the cost of being a sorcery and having to sacrifice a creature (usually just an extra heritage druid, or a random token off of dwynen's elite), it always costs less than chord (unless you cast chord for X = 0, which does nothing other than putting a random spell on the stack and slowing down the game even more if your playgroup plays with everyone knowing who has priority and actually verbally saying that you are passing priority)
You could also play Summoner's Pact, as it is basically a 0 cost tutor. And, if you win the turn you cast summoner's pact, you don't have to worry about the cost, which isn't really a problem for elves anyway.
2 weeks ago
Take a look at this:
If you replace the three Summoner's Pact with three or four Heroic Intervention it should be exactly what you're looking for. There are maybe three cards in that deck that would be more than $4, its aggressive and its damned effective.
3 weeks ago
3 weeks ago
Id suppose the combo now would be:
Turn 1: Birds of Paradise
Turn 2: Tap everything for Jeskai Ascendancy. Cast Summoner's Pact for Bloom Tender. Untap Birds of Paradise and cast Cerulean Wisps on it or cast an other Summoner's Pact to gain . Cast Manamorphose and untap Birds of Paradise to cast Bloom Tender. Cast Expedite or Crimson Wisps with the last on Bloom Tender and go off from there.
When Bloom Tender is out and hasted up its rather impossible to fizzle.
I will update the list a little, havent looked into this deck for a while
4 weeks ago
sonnet666 I think you're right about Gravepurge and I'm not sure why I didn't already have Skullclamp. I also like Summoner's Pact and Eldritch Evolution. I think I'll leave Rune-Scarred Demon for now as a second target for Shadowborn Apostle if Harvester of Souls ends up in my hand or the graveyard. I'll do some more play testing and see how it runs like this. Thanks for all the suggestions.
4 weeks ago
Well for starters you can cut Bitter Ordeal and Zulaport Cutthroat since those were only in there for the Hapetra/Blowfly combo. You're not likely to be able to kill your opponents with them just by sacing Apostles.
I think you could safely cut 2 or 3 Apostles to free up space, and I'm noticing that it's typically better in playtests to grab Harvester of Souls with the Apostles than Rune-Scarred Demon. Maybe Rune-Scarred Demon could be cut?
1 month ago
Arbor Elf usually isn't a solid choice as for elf decks as you already tend to go for unlimited mana/life with Essence Warden.Immaculate Magistrate is a cool card, but with the mana cost it usually wouldn't be thrown into an elf deck.
Ezuri, Renegade Leader(as well as Craterhoof Behemoth) is usually a one of which can be fetched with Summoner's Pact. I respect that you're trying to bust out Eldrazi's with elves, but I just feel like other elf decks combo better together.
Not sure what your strategy with Dryad Arbor is. That is a sideboard card for my Infect deck, that I would bring in against a Liliana of the Veil (they use the -2 to make me sac a creature, I crack a fetchland and sacrifice Dryad Arbor instead of my infect creature. I've never seen anyone mainboard a playset.
You'll definitely want to throw in some Nettle Sentinels for your Heritage Druid. Take a look at my friend's deck Call Elves for some Elf deck pointers. This isn't 100% current, but I still use it for play testing. At the moment he is pondering over splashing in a little bit of black for Shaman of the Pack.
1 month ago
I just included all the possible relevant tutors for the deck aside from Heliod's Pilgrim because there are no ETB's in my list and Summoner's Pact because it's cmc is too high. The only tutor you should be missing is Gamble, but I wouldn't recommend including it.
I didn't really use hypergeometric distribution for anything other than ramp. A lot of my inclusions are just based upon testing alone. For example, at one point I had both Sram and Spiritdancer but later realized that I only had 19 aura's. I came to the conclusion that I didn't want two of an effect that only triggers ~20% of the time and as you can tell Sram's removal has worked out well for me.
Even with all of our hard work optimizing your list, we are just brainstorming concepts and you will still probably realize some things you don't like once you start playing the deck more.
As a side note, if you actually want to link my profile in the update put double square brackets around my name.