Deserted Temple

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Rare

Combos Browse all

Deserted Temple

Land

Tap: Add (1) to your mana pool.

(1), Tap: Untap target land.

Deserted Temple Discussion

SufferFromEDHD on Muldrotha Suicide Land Attack

4 days ago

Where's the Deserted Temple ?

Mirage Mirror also combos with Dark Depths and is just general value to the deck.

Vipy5 on Father of Infect

2 weeks ago

If you need help with knowing how much/what ramp to use, you might want to check out https://www.mtggoldfish.com/articles/brewer-s-minute-ramp-math

I am not an expert in mono, but for you I recommend adding:

Mana Crypt pricey but spicey

Charcoal Diamond goes so well with Sol Ring

Everflowing Chalice and Astral Cornucopia - especially if you somehow get more proliferate

Extraplanar Lens

Ashnod's Altar and Phyrexian Altar are good if you want double-down on sacrificing your own creatures.

Myriad Landscape can go in almost any edh deck

Nykthos, Shrine to Nyx is solid in any one- or two-colour deck

Lake of the Dead has a downside, but you won't care when you're using it (trust me)

Deserted Temple , Vesuva , Candelabra of Tawnos and Thespian's Stage to double-down on Cabal Coffers.

Petrified Field to protect valuable lands.

Expedition Map and/or Wayfarer's Bauble to tutor itfor all your powerful lands.

I'm not sure how I feel about Temple of the False God , but it is an EDH classic.

Other mono ramp

I ended up finding so many mono ramp cards I thought I might as well make a more full list.

Solemn Simulacrum is a good catch-all

Magus of the Coffers is slow, but might be worth it. Crypt Ghast is a better version.

Pawn of Ulamog and Sifter of Skulls are good in any deck that sacrifices often

Nirkana Revenant is good in the right deck

Bog Witch is kind of weird, but has fringe uses

I haven't thought hard, but you might be able to do some flicker shenanigans with Priest of Gix

Priest of Yawgmoth and Soldevi Adnate work if you hate your own stuff

Leaden Myr , Hedron Crawler , Manakin , Scuttlemutt , Alloy Myr , Opaline Unicorn , Palladium Myr are usually worse than rocks, but maybe you want?

Worst case, an edh deck can always load up on rocks. These are some of the best ones for mono black

Sol Ring every edh deck should include this

Star Compass , Fellwar Stone , Fractured Powerstone , Mind Stone all fill similar voids

Thran Dynamo , Ur-Golem's Eye , Worn Powerstone , Gilded Lotus , Hedron Archive , Sisay's Ring

Pillar of Origins for tribal decks

Consider Pentad Prism , Kyren Toy , or Coalition Relic for proliferate

In most games, these do the same thing: Commander's Sphere , Cryptolith Fragment  Flip, Cultivator's Caravan , Darksteel Ingot , Hierophant's Chalice , Honor-Worn Shaku , Mana Prism , Manalith , Orazca Relic , Phyrexian Totem , Powerstone Shard , Pristine Talisman , Seer's Lantern , Serum Powder , Skull of Ramos , Sol Grail , Spectral Searchlight , Vessel of Endless Rest , Victory Chimes , and Chromatic Lantern

Thought Vessel if you fill your hand

Chrome Mox is usually worth the card disadvantage

Lotus Bloom , Mana Vault , Basalt Monolith , Grim Monolith , and Lotus Petal for explosive potential

Mox Amber if you usually have your commander/a legendary thing out

Mox Diamond if lands in your graveyard is a good thing

Mox Opal if you have 2+ extra artifacts

Black Market is good if you tend to sacrifice/kill a lot of creatures

Caged Sun , Doubling Cube , and Gauntlet of Power are fair if you want to reach that high mana

Liliana of the Dark Realms is nice with proliferate, and makes sure you don't miss land drops in the mid/late-game

Sword of the Animist is best with one-mana creatures, and if you attack often, but might be justified even if not

Jet Medallion and Heartless Summoning do a lot of work if you play many cards in a turn

Carnival of Souls is fun with some creature-based combos

These mostly work for combo/explosive turns

Bubbling Muck for explosive/combo turns

Dark Ritual for getting a turn 2 Crypt Ghast , etc.

Sacrifice and Culling the Weak for sacrificing. They go nicely with Songs of the Damned

Spoils of Evil for lategame combos

Rain of Filth must be used with caution

Crypt of Agadeem works, but only if you consistently have 4+ creatures in the graveyard

Phyrexian Tower eats your creatures

Cabal Coffers is a staple

It's porbably unnessecary, but if you end up with few basic swamps, consider Urborg, Tomb of Yawgmoth to supplement your Cabal Coffers .

Cabal Stronghold is great if you can't afford many nonbasics, and might be good enough besides.

CyborgAeon on Yeva Draw-Grow

2 weeks ago

Infinite mana via rings + Deserted Temple + Gaea's Cradle ;

It also makes all uses with umbral mantle require the dork to generate G fewer (umbral mantle normally requires 4, with rings it means you only require 3 to untap, tap the creature in response, pay 2 to resolve the rings trigger, just as you would with basalt monolith)... almost a reason to run 3 Llanowar Elves (^;

Daedalus19876 on Black Plague, On The Rocks: Yawgmoth EDH [PRIMER]

2 weeks ago

Mj3913: I wanted to avoid the standard Torment of Hailfire wins here, since it's not a big-mana deck and since the card's effect doesn't do me much good. Tainted Strike is now in :) and while I probably should swap to Snow-Covered Swamp s, I'm not too concerned TBH - other changes take precedence XD Thanks for the comment! If you like it I always appreciate +1s ;)

Renanbear: I do like that idea XD I haven't had major issues with drawing out yet (mostly because Zulaport Cutthroat etc usually win before I run out of cards), but I'll consider making that change eventually!

bushido_man96: Oh, trust me. He's the new MVP of my Hapatra deck, he's RIDICULOUS there!!! I'm so excited. He's also great in my Teysa Superfriends list. I'm buying three copies XD

Stalkton: Yeah, Serefin99 covered it :) The loop requires an undying creature plus any way to net one creature per "cycle": Genesis Chamber , Pawn of Ulamog , a second undying creature, et cetera. It's a fun loop! XD

Rambolicious_0: Hehe. Or get the ETB 9 times, then proliferate once. BOOM, HEADSHOT.

Perfect_Phyrexia: I like the username, seems fitting XD I'm really not a fan of Cabal Stronghold (you need 5 basic swamps before it is positive, and there's no real way to cheat on it), and while Deserted Temple is cute I'm not sure it's worth running just for that interaction. You're completely right that I should run some more life draining effects such as Coco Puffs, and I'll try to fit those in (as always, slots are tight). I'd rather run Diabolic Intent before Sidisi, Undead Vizier , though.

Thank you everyone for your comments! :D I'm trying to find space for all of these suggestions, so if you see anything worth cutting I'd love to hear it.

Perfect_Phyrexia on Black Plague, On The Rocks: Yawgmoth EDH [PRIMER]

2 weeks ago

Have you considered running Cabal Stronghold and trying to track down a Deserted Temple for Coffers and Nykthos? If you play in a group of 4 or more people then Exsanguinate , Gray Merchant of Asphodel and Kokusho, the Evening Star are monoblack staples that will help you rip through your deck with Yawgmoth's ability. Sidisi, Undead Vizier is also pretty solid in a token build and is cheaper than Rune-Scarred Demon .

dingusdingo on Yeva Draw-Grow

2 weeks ago

Well hello there Inkmoth, nice deck you got here.

Have you been running into many exile effects? Riftsweeper could very well have a place here, plus it has value against food chain decks that put cast from exile creatures into exile with cheap tutors. Certainly a flex spot but I bet the new Sisay will spark another round of FC decks (I've been thinking about building one lol).

You should consider the usually laughable Sunscorched Desert . It acts as a second win condition with Crop Rotation loops if Shaman is offline or unavailable. Use the Mouth of Ronom loop with the desert to kill players.

I also have three spicy suggestions that go together, but they are hard to tutor in mono G and most likely don't fit. Rings of Brighthearth Sensei's Divining Top Voltaic Key . Rings can combo with Top as an outlet for infinite mana. Top can also generate infinite mana/draw with Paradox Engine and Voltaic Key . Rings lets you combo off with Deserted Temple and Cradle or Itlimoc or Nykthos, provided they produce high enough mana counts. Rings also combos off with Key + Thousand-Year Elixir + any big dork that can generate 5+ mana

Top has the benefit of allowing you to sauce on opponents from a zone they have a hard time hitting. It would allow let you up tutor density with Sylvan Tutor . Works well with Worldly Tutor and Noxious Revival , plus gives effective card advantage when using Fetchlands to shuffle away bad top 3.

SideBae on Kira

3 weeks ago

You seem to be running two copies of Voltaic Key ... I don't think that's allowed in EDH.

If you're playing Mono-Blue good stuff, I highly suggest Mystic Remora as a source of early card advantage.

I also suggest running Counterbalance in conjunction with Sensei's Divining Top and Jace, the Mind Sculptor .

Preordain is good in conjunction with Ponder .

Windfall is good, like your Timetwister with Narset, Parter of Veils .

Clever Impersonator , Stunt Double and Phyrexian Metamorph are better than Clone . You should consider them.

If you've got the budget for Timetwister , Invoke Prejudice is pretty stupid good.

I think Cyclonic Rift is better than Nevinyrral's Disk .

Deserted Temple has REALLY good interactions with Thawing Glaciers . You should consider running it. Also, I think a basic Island is better than Halimar Depths .

In mono-blue, you might want to consider Back to Basics .

If you're running Academy Ruins , I suggest Mindslaver . It's a... good combo.

I think Blast Zone is better than Powder Keg .

I don't think you should run Bonehoard , because your general counters the first equip activation.

If you want to run Ancestral Vision , I suggest As Foretold . As Foretold also has the added benefit of being able to cast a counter spell for free on each opponent's turn.

It depends on how much you feel you need to hold up counter magic, but I think Stroke of Genius is better than Mind Spring , if only because you can cast it on an opponent's end step.

Strip Mine is useful as a 1-of effect to take out The Tabernacle at Pendrell Vale or other obnoxious lands. I don't think you need the Wasteland as well; you may have more luck with just a basic Island , especially if you choose to run Back to Basics .

Mana Maze is good in mono-blue decks, as is Sapphire Medallion .

Consecrated Sphinx is good as a value blue card. The card advantage is just nuts.

Dig Through Time and Treasure Cruise are great for late-game card draw.

Good luck with deck building!

Lil_Kalki on Threnody for the Victims of Dementia

1 month ago

Some updates:

Massacre Girl has been added at the expense of cutting Black Market . At the same cmc I felt it reasonable. Nim Deathmantle has been cut for Rings of Brighthearth (at long last!). And finally, Path of Ancestry has been axed in favor of the Deserted Temple inclusion, instead of a Swamp — I prefer to have my lands be in untapped, dont you?

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Deserted Temple occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.18%

Black: 0.26%