Deserted Temple


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey Rare

Combos Browse all

Deserted Temple


Tap: Add (1) to your mana pool.

(1), Tap: Untap target land.

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Cardhoarder (MTGO)

2.56 TIX $5.58 Foil


Have (1) TheRealPeaches
Want (2) Va1mar , mentor6

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Deserted Temple Discussion

proffesorpolak on oliva steals your stuff

2 weeks ago

I would recommend a Cabal Coffers. You already have Urborg, Tomb of Yawgmoth so that would definitely help with the mana ramp. Though the price is a little high, it's something you should consider when you are casting those high costing spells. Lastly, I would recommend a Deserted Temple since it combos nicely with Cabal Coffers; it essentially doubles your mana.

DanteBeleren on Gonti, Playing your Stuff

2 weeks ago

Deserted Temple gives Nykthos and Coffers a lot more mana access, and when combined Rings of Brighthearth it can generate infinite mana. Plus, using Rings to copy the strionic resonator ability gives Gonti 3 triggers on one etb.

Nirkana Revenant is another mana doubler, as is Bubbling Muck which you could stick under an Isochron Scepter. If you went the scepter route you'll want more things to justify it (Darkness, Tragic Slip, or Altar's Reap for example).

Liliana of the Dark Realms's emblem is very strong and provides mana access. For more of a laugh, you could run Contamination with a Gravecrawler to lock opponents out while you use their cards against them. Both Grave Pact and/or Dictate of Erebos can help fuel cards like Grave Betrayal and keep enemy creature count low.

Overall it looks pretty decent to start with a lower budget. Will be excited to see where you take it. It's not a Gonti deck, but based off your description you might enjoy my Ob's Ambition decklist and might spark some ideas of what might work for you. Good luck!

CastleSiege on The Rise of Man's Fall

1 month ago

Hey, glad you liked my list. Thanks for referencing me, Daedalus19876.

My deck focuses heavily around Titania herself, so being able to get her out ASAP is really important. Personally, I don't like the Panorama lands because it costs mana to sacrifice them. Instead, I choose utility lands that synergise well with the essential cards in the deck. For example, I don't run many artifacts, but the ones I do run are critical to the strategy. Being able to recur them with Buried Ruin is important. I also run Inventors' Fair despite not having many artifacts to turn it on. Being able to tutor for Crucible of Worlds is that important. To assist with activating Inventors' Fair I added Tireless Tracker. The nature of the deck benefits the Tracker greatly and the clue tokens it generates not only grant me essential card draw, but also activate the Fair. Although, I might be making some changes to that substrategy soon with the more easily tutorable Ramunap Excavator.

The infinite mana combo with Food Chain is cute, but the deck should be able to generate immense amounts of mana without it (especially if you have Gaea's Cradle) and I don't see any way for you to abuse the infinite mana.

You're going to want Concordant Crossroads and Akroma's Memorial as win cons. They're the only way to grant all of your creatures haste in mono green.

I'd also definitely recommend Garruk Wildspeaker and Nissa, Vital Force. They are by far the two best planeswalkers for a mono green deck. Garruk with Cradle + Deserted Temple or any combination of them or/with Lotus Vale/Scorched Ruins is disgusting. Nissa is also everything a mono green deck wants: ramp, recursion, and card draw. If my opponents aren't able to stop me from ulting her there is a strong chance that I win that game.

The only creature tutors I use are Green Sun's Zenith (tutor for Dryad Arbor turn 1, puts the creature directly into play, and it shuffles back into the deck), Chord of Calling (instant speed, puts it directly into play), and Tooth and Nail (it's a win con, duh).

I like Parallel Lives and Doubling Season. I opt to not use Primal Vigor because it helps my opponents and I don't think the effect is powerful enough to warrant more than 2 card slots for extra consistency. Doubling Season is also worth the 1 extra mana on the chance of playing one of my two planeswalkers while it's in play. Getting that Nissa ultimate is extremely powerful.

I'm also not a fan of mana dorks in EDH unless it's an elf tribal deck that can make use of them outside of "tap add a mana," so I wouldn't run BOP.

I am thinking of replacing Cultivate and Kodama's Reach with Three Visits and Nature's Lore though. I haven't decided if the one less mana is worth it for also getting one less land (granted it comes into play untapped). With so many ways to play extra lands in my build, I haven't had a problem with the 3 cost ramp spells yet.

Natural Affinity is also cute. I ran it in my first iteration of the deck. I only ever cast it once in response to someone popping a Pernicious Deed. I cut it from the deck after that.

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 month ago

Reminder that it just says that counters can't be placed on players & permanents.

Counters that are already there will stay on.

In other words this has to come down early to have any real effect. I'm sure Meren and others can function with just 4-ish counters.

Also, does anyone else think Hour of Revelation is really nice? I feel like 10 permanents isn't that difficult amongst 4 people, and then it's a 3 mana Planar Cleansing.

There's also Mirage Mirror, which has a lot of weird potential. Off the top of my head:

Not sure what I'd use it in, but it sure is neat.

jagnascar on DarienSuicide

1 month ago

Martyr's Bond makes your non infinite Blasting Station a quasi boardwipe. Also, great with any free sac outlet, especially Ashnod's Altar. It also can make your opponents less eager to cast a 1 sided board wipe like Plague Wind.

Surestrike Trident can be used for self damage or against opponents.

Deserted Temple works well with your pain lands and Nykthos, Shrine to Nyx.

Inventors' Fair to tutor your most needed artifact.

Savaaage on [Primer] Nightmare by Design

1 month ago

Wish i could edit my previous comment - I missed that you had Deserted Temple in the list.

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