Lightning Greaves

Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

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Lightning Greaves Discussion

sonnet666 on [List] The MTG Weapons Arsenal

22 hours ago

Don't stop now. I believe in you!

ticked-off-squirrel on Boggart Avalanche

1 day ago

ok lets look at your arsenal. looks it over. looks it over once more and nods quite the interesting goblin deck. here are a few I would suggest:

Goblin Warrens: for super extra goblin token fun.

Sylvok Lifestaff: to gain extra life from your sacked tokens or other creatures.

(maybe) Lich's Tomb: with so many tokens popping out you can stay in the game even at 0 life. but it is a bit sketchy though so that is why I said maybe.

Swiftfoot Boots or Lightning Greaves: to protect the key part of any combo.

Rustrazor Butcher: to get past those with indestructible.

Spikeshot Goblin: to do direct damage after pumping him up like nuts.

Goblin Bombardment: to throw things just for the hell of it.

rockleemyhero on Rafiq Tempo cEDH

1 day ago

Hey @Adam_Dills, thanks for the upvote and comment!

Thanks for looking at my list and for the suggestions. I should elaborate my meta: it is rampant with fast combo, stax, and all tier 1/2 cedh builds. While Trinket Mage is a fine card (and even better so in my paper list where I run Sensei's Divining Top+Counterbalance combo), tapping out for a 3 mana creature that doesnt tutor a combo piece doesn't cut it. It would be stronger if i were running Pithing Needle, Relic of Progenitus, Skullclamp and top.

Lightning Greaves is a great addition to the list that is always on the fence. It comes in and out. The list currently doesnt use voltron to win very often so it's power level is decreased. If i had more combat oriented duedes such as Cephalid Constable, Medomai the Ageless, Serra Ascendant and/or Dragonlord Ojutai it would be a more worthy inclusion.

As far as Mirari's Wake goes, i love that card and i play it in my naya tokens list, which is more casual than this one. Unfortunately my meta is too fast to play a 5 mana enchantment that doesnt do anything the first turn it comes down. You mentioned speed being a factor for trinket mage, however this deck plays the exact opposite: because it is much slower than the fast combo decks I play against, I need to outlast the game and put them on my pace via proactive control elements such as Rest in Peace, Kataki, War's Wage, and Containment Priest. This deck wins around turns 6-8 in a 4 mana pod.

Glad to hear there are still other people still interested in rafiq in a more competitive setting. Thanks for stopping by and commenting! I'm glad to hear my list has helped, I should have a primer up in the near future :)

Adam_Dills on Rafiq Tempo cEDH

1 day ago

I cannot explain with words how good Trinket Mage is. You have a Mana Crypt, a Sol Ring, and a Chrome Mox. Having another way to get to those three cards adds a lot of power to the deck. Late game he is a pretty bad draw (same as the above mentioned cards), but in a perfect world the game shouldn't go to the late game. I am also a huge fan of Lightning Greaves. Shroud has given me some issues in the past, but it has led to a larger number of victories than defeats due to shroud. Also if you can find room for Mirari's Wake. Most importantly though. Great list. There were a few items I took and added to my own list that I had overlooked/not known about.

smiffdemon on Ishkanah Stuff

1 day ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

ejikazuma on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

2 days ago

So, I don't have Vampiric Tutor. I feel like I'll probably pick it up somewhere along the lines, along with Mana Crypt on your suggestions. I'm really wondering on what to replace Vampiric Tutor with though. Originally I assumed Fabricate would be fine, but then I found Whir of Invention and felt like it was a decent trade off for that spot. I'm only wondering if Steelshaper's Gift might not be a better choice for me since it would allow easy access to either Nim Deathmantle, Sword of the Meek, or Lightning Greaves. Just wondering on what the general opinion was on this?

HH_Snorlax on Kaalia & Charizard (incomplete)

2 days ago

Hey, I'm also a Kaalia player and I wanted to recommend a couple cards. First Swiftfoot Boots, it's very similar to Lightning Greaves in that it also gives haste and can help protect Kaalia or any other important creatures. Second, a lot of the creatures that Kaalia is going to cheat out are huge targets for removal, so having a way to get them back is always helpful. A good cheap one is Phyrexian Reclamation, it's a cheap way to be able to get your big creatures back from grave. It's downfall is that they go to hand instead of the battlefield, but Kaalia doesn't have a problem with that drawback.

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