Lightning Greaves

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology Vol. II (CM2) Uncommon
Commander 2017 (C17) Uncommon
Commander Anthology (CM1) Uncommon
Commander 2016 (C16) Uncommon
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Commander 2015 (C15) Uncommon
MTG: Commander (CMD) Uncommon
Archenemy (ARC) Uncommon
Duel Decks: Phyrexia vs. The Coalition (DDE) Uncommon
Mirrodin (MRD) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Lightning Greaves

Artifact — Equipment

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays in play if the creature leaves the battlefield.)

Price & Acquistion Set Price Alerts

CM2

C17

CM1

Ebay

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Lightning Greaves Discussion

bushido_man96 on How to make this deck ...

13 hours ago

Endrek Sahr, Master Breeder and Krenko, Mob Boss are some good token generators. You could really do your mana curve a favor and probably go with early goblin drops to support the Krenko rout. Ghoulcaller Gisa is pretty solid, and for lots of fun, equip her with Thornbite Staff. That can make a lot of tokens you can then sacrifice for fun stuff. Kher Keep is a solid land to include. Even cards like Myr Battlesphere and Pentavus can provide you with sac outlets. Hangarback Walker is another solid option. Blue has options like Thopter Spy Network and Efficient Construction for generating tokens.

So, with your commander, what you care about is creatures getting sacrificed. Not dying, but sacrificed specifically. So, the best way to help yourself out is to not rely on your opponents to provide the sac fodder. For that, you need more sac outlets of your own. Cards like Carrion Feeder, Yahenni, Undying Partisan, Viscera Seer, Phyrexian Ghoul and Nantuko Husk are all free sac outlets that you let you start putting counters on your commander really quick. Red offers Goblin Bombardment, which could be switched out with Vicious Shadows.

Archfiend of Depravity would fit your theme well, too, along with the Eldrazi you have with the Annihiliator mechanic, but you don't need too many of them. Running three or four of them is probably sufficient.

You want to protect your commander, so add cards like Swiftfoot Boots, Lightning Greaves, and a budget option no one ever thinks about, Diplomatic Immunity.

Distended Mindbender could probably go. I fail to see how it fits what you want it to do with your Commander. Patron of the Moon doesn't look like it fits, and neither does Dreamscape Artist. I'd cut Sire of Stagnation as well. Blight Herder probably isn't great, either. Jin-Gitaxias, Core Augur is a good card, and good for card draw, but if you're opponents aren't playing creatures, they can't sacrifice them, and it just might make you a big fat target. I'd ditch Lotus Bloom for something more like Worn Powerstone or even a Mind Stone.

I hope these suggestions help. Thraximundar looks like a fun commander to run. I hope these suggestions help you to focus the deck more, and make it run more smoothly. Let me know what you think.

camallu on Auras for days

2 days ago

I would add Corrupted Conscience back and also throw in Eldrazi Conscription. Yes, people will target you when they see infect, but seeing as Bruna is an aggressive general by nature, they're probably going to with or without it. Conscription is nice if you can't get infect going to still hit hard.

Since Bruna can pull auras from the graveyard as well, self mill is also a viable option. Traumatize and Mirror-Mad Phantasm are very good for this.

If you're using Swiftfoot Boots, you may as well throw in Lightning Greaves as well.

Aura searching is key, so more tutors are recommended. Open the Armory, Auratouched Mage, and Totem-Guide Hartebeest are ones I use.

As for protection/pillow forting, Propaganda is literally just blue Ghostly Prison, and Silent Arbiter is sort of Crawlspace in creature form.

Good luck, and happy one-shotting!

poorpinkus on Evening the Odds - An actual decent coin flip deck

2 days ago

Not sure 100%; I actually built the deck before they even made Zndrsplt and Okaum (Started off with Ruhan of the Fomori, then Keranos, God of Storms. Printing the coin flip partners inflated the price of the deck a lot. Keep in mind, for a Commander deck, this price is actually considered "budget", but swapping out Ral Zarek, Goblin Bomb, Fiery Gambit, Lightning Greaves, Shivan Reef and Karplusan Minotaur would save you a total of $32 bringing the cost of the deck down to $55. Chance Encounter is $10 and Krark's Thumb is around $6, but they are both pretty much win conditions of the deck (although the deck will still be fun and depending on the power level of your playgroup you might be able to afford keeping them out). Feel free to start off without those cards though, and replace them with something else initially (counterspells and removal probably, or ways to protect your creatures).

If you removed every card that I mentoned and replaced them with cards that you already had, you'd be saving around $47, and even then you could replace Puppet's Verdict, Mystic Confluence, Game of Chaos, Counterspell and Strionic Resonator for cheaper cards, saving $13 extra bringing the total savings up to $61

Basically what I'm saying is that if you really wanted to go budget, you could probably manage to make the deck for around $20-$30 (although I may be missing cards with "unknown" costs and other factors such as rounding error and the extra price that card shops tack on). I can try to make a budget list but I won't be playtesting it so I can't tell you 100% if it works. Hope this helps!

SaliHampus on Artifact Deck

2 days ago

I agree that Lantern of Insight doesn't do much. But since I had the space over I felt like it just added a nice touch. But I do agree that Lightning Greaves would work better.

I'm not completely sure about Serum Visions though since the deck already seems to run pretty consistent. But I'll try it out and see whether or not it does any difference.

SynergyBuild on Received the Enchantress Precon; But ...

3 days ago

Kaneki___Ken I assume most of the base card draw (I don't know the precon, but am assuming some of it is normal, non-enchantment-based card draw) and ramp is useable, all of the stuff you don't think will make a big difference. With Arixmethes, cheap ramp and card draw, Elvish Mystic/Brainstorm type effects, that can get you to Arixmethes and to get him the counters are what matters for a number of the cards.

The rest of the deck should be protecting him, think Lightning Greaves, Swiftfoot Boots, and Curator's Ward, then to double his power, with effects like Inquisitor's Flail, Fireshrieker, Grappling Hook, and Grafted Exoskeleton.

Occasionally a Whispersilk Cloak or Trailblazer's Boots for unblockable is useful too, as well as interaction like Counterspell or Heroic Intervention.

untraceablez on Partnered Fun

4 days ago

The deck looks pretty fun! It's definitely a cool way to do these colors outside the normal Breya deck. That being said, take a note from breya's book and go all in on artifacts if you can. You don't need to shell out for the expensive stuff, but Lightning Greaves and Swiftfoot Boots would both be great includes in this deck, as well as ripping all the enchantments out and getting Sigarda's Aid and Land Tax, the latter which should be down since the Battlebond printing. They're kind of expensive, but they'd absolutely make a world of difference in this deck. Look at builds for stuff like Mirri, Weatherlight Duelist, Nazahn and others on EDHREC if you need more ideas on how to fine tune the deck though.

Seriously though, this is a solid start!

Kitsune_18 on Yeva, Draw-Go

4 days ago

Thanks for the Suggestions! I've tried Lifecrafter's Bestiary in an earlier iteration of this deck and I wasn't that impressed by it. I'm trying to keep the artifact count relatively low, but I think I will go ahead and add at least Lightning Greaves!

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