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|Masters Edition II (ME2)||Rare|
|Portal Three Kingdoms (PTK)||Rare|
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Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
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Imperial Seal Discussion
2 days ago
In response to the trigger you'll have the same issue with resolution. Your best bet is to ensure that Bitter Ordeal is in the top 6 of your library so any tutor that allows you to search and leave the card on top of the library would work. Something like Cruel Tutor or Imperial Seal would do the trick.
2 days ago
Thanks for the suggestions Quicksilver!
Thalia will most likely be making an appearance in v2 of this deck. I've playtested it several times and there's more misses than hits. When it works it really works. The problem I'm facing is the continuous life loss and being hated out of a game because of the stax cards, mainly Humility .
I'm planning on putting in more pillow fort cards like Forcefield instead of stax. Either way, I need at least a little more life gain and more consistency. I need to hit up another GP and trade up for a Cruel Tutor , Grim Tutor , and Imperial Seal .
If anyone else wants to throw some suggestions and ideas at me, please do!
2 days ago
NoOneOfConsequence shirei is one of the best recursion engines (so if you're beating a dead horse, at least we can expect it from a Shirei player). He provides significant advantage, provided you play an efficient & synergistic gameplan.
Liliana's Shade is 4 mana to tutor for a swamp every turn. Neat, but still it's 4 mana - unless you're going balls to the wall on 28-30 lands, I can't see how this is great for you, as it's an inefficient Skittering Surveyor . You have no other Swamp cards that I can see, therefore no reason to actually run the card in place of a more efficient version.
Black Market is great turn by turn, but pound for pound it's worse than Pitiless Plunderer , as with plunderer you make mana the same turn. Black market requires you to wait an entire turn-cycle before it does anything - and in those 3 turns you're not holding up mana to respond to all of your opponent's threats - basically gambling with the hope of a payoff on your turn.
Sanguine Bond & Exquisite Blood together are 10 mana to win. Flash-hulk is 2 mana. Exsanguinate & Torment of Hailfire are at least 15 each & they don't certify a win as you have no way to make unbounded mana.
Leyline of the Void is unavoidable in this build, as your win con is not coming out until late game, and any hulk deck will win first.
It's admirable that you've found so many creatures that synergise with shirei to hurt your opponents turn by turn. But here, a lot of these are redundant. In a stax deck you need many more ways to hurt your opponent decks. Including Trinisphere , Sphere of Resistance , Winter Orb , would all help your gameplan.
You could use Praetor's Grasp - as it's likely to find a card that will actually win you the game & it's a stax piece.
There are a lot of issues with your list - those t3 decks are usually decks that are unproven (imo). Your shirei deck still needs a lot of refinement for tier 3 to Deem Worthy .
I could go on about many of the other options in your Shirei build, but maybe you should re-read the comments section. I made sure to put a healthy set of options in there for you to consider several days ago.
I'd recommend doing some solid research into the cEDH meta and how cutthroat every design decision needs to be. I think there's a discord called playEDH, or look for some cEDH decks to test against. You'll find out very fast that your shirei build may be good in some metas, but in cEDH it is not enough.
3 days ago
I'm actually working on a The Haunt of Hightower discard build right now, wanting to pack it full of 'symmetrical' discard and sacrifice effects that obviously benefit me more.
SynergyBuild, the thing about my Prossh deck is that Food Chain isn't my only way to win. I run a Pod line, several Tooth and Nail combos, a Necrotic Ooze line, as well as the Eternal Scourge /non- Eternal Scourge FC combos, so banning out pieces seems really impractical for the owner.
Everything officially Banned by WotC
Mana Crypt : For obvious reasons
Laboratory Maniac : Too 'easy' of a wincon
Prossh, Skyraider of Kher : "Powerhouse of a deck that needs to be stopped".
Winter Orb : Too oppressive
Static Orb : Too oppressive
Atraxa, Praetors' Voice : Can generate too much advantage for opponents to keep up.
Teferi, Temporal Archmage : Powerful combo/stax enabler.
Any hard stax that generates hard/soft locks to keep players from playing the game (basically any good stax decks)
Any streamlined aggro/combo that wins the game consistently by turn 5 or before.
We reserve the right to ban cards/archetypes as needed to keep the meta fresh and healthy for new players. We also ask that players approximate power levels before sitting down to play a game of Magic.
4 days ago
Actually.. what should I take out to get room for an Imperial Seal ? Any suggestions?
4 days ago
Thank you very much, Hyena34!
You are very right about responses, this deck does not feature any direct responses besides the controlling element of it - it is, however, not a duel commander deck, and is mostly played in multiplayer.
Volrath's Stronghold should certainly be in the deck, how could I've missed it, thanks! I'm not a big fan of Urborg, Tomb of Yawgmoth or Prismatic Omen though; I don't think, they'll help in this deck. Dust Bowl on the other hand might be worth a shot.
When it comes to tutoring, I've only included Vampiric Tutor but I'm thinking of using Imperial Seal as well. Besides that, many cards tutor for specific land cards as well. I'm not sure either Mystical Tutor or Worldly Tutor would do this deck any good.
Thank you so much for the suggestions and comments, rock on!
6 days ago
Hi, I played Shirei off the cuff a few times as I saw he was cute. But I like your niche view of using wiping artifacts repeatedly.
Have you thought about: Canal Dredger (lets you recur destroyed/hated out pieces) Coretapper + Magistrate's Scepter for an easy 3 card combo? Run Snow-Covered Swamp so you don't share mana with extraplanar lens (but only if you insist on using it) Blood Pet - extra mana every turn. Makes for faster shirei Skittering Surveyor and Skyscanner are both card advantage engines with shirei + sac outlet
Furthermore you should run The Tabernacle at Pendrell Vale , Mox Diamond , Mox Opal , Dark Ritual , Culling the Weak , Mox Amber (since your entire gameplan is focused around shirei being in play anyway), Chains of Mephistopheles vs decks with draw power, Contamination , Imperial Seal . Now next is for sheer faster wins. Ad Nauseam , Pitiless Plunderer can function as a semi- Phyrexian Altar , Demonic Consultation so that you can find your win conditions faster, Tainted Pact is another competitive level backup but requires the rest of the deck to be tuned around it.
When alliegance set drops I'd also recommend Priest of Forgotten Gods
This is clearly a pet-deck. Play it however you want. But honestly? You need to make room for Toxic Deluge , Lake of the Dead , Strip Mine , Wasteland , Dust Bowl . In stax black needs every advantage it can get. But building up until you have a critical mass of mana like with Exsanguinate / whatever is just unrealistic in a competitive meta. It's far too easily disrupted.
A Crucible of Worlds & some fetch-lands would go well. That way at least you'd be able to gain mana advantage turn by turn with almost no loss. Lastly, try running Meteor Golem - I've seen him be busted with Scarecrone and other recursion effects, but ymmv. Especially if you don't like using sorceress queen.
2 weeks ago
Have you tried running more tutors, fast mana and ramp? I noticed that you're missing Grim Tutor, Imperial Seal, Gamble, Mana Vault, Mox Opal, Mox Diamond, Mox Amber, Tinder Wall, Dark Ritual, Cabal Ritual, Lotus Petal, Lion's Eye Diamond, Simian Spirit Guide, Elvish Spirit Guide, Pyretic Ritual, Desperate Ritual and Rite of Flame.
I only mention these cards because they can help contribute to faster stax play which, will hard/soft lock your opponents 1-2 turns faster.