Ghost Quarter


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2015 Uncommon
Commander 2014 Uncommon
Modern Event Deck Uncommon
Innistrad Uncommon
Dissension Uncommon

Combos Browse all

Ghost Quarter


: Add to your mana pool.

, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it into play, then shuffle his or her library.

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Ghost Quarter Discussion

Epochalyptik on Can I sacrifice Ghost Quarter ...

16 hours ago

Yes. As long as Boom has at least one legal target, it will resolve and do as much as it can. It won't be able to destroy the missing Ghost Quarter, but it'll destroy the land your opponent controls.

Catalog9000 on Can I sacrifice Ghost Quarter ...

16 hours ago

I have out a Ghost Quarter, and I cast Boom. The land I target is my Ghost Quarter. As Boom sits on the stack, am I allowed to tap Ghost Quarter and sacrifice it, targeting a different land my opponent controls other than the one I targeted with Boom? Effectively, yes I lose my Ghost Quarter but I throw two of their lands in the Graveyard.

trixster87 on Sultai Gifts Delirium

18 hours ago

I've been playing gifts for about a year and thought I'd drop some of my particular card choices for gift builds.

  1. If you're running more than 1 basic make the 2nd of each type a snow-covered basic. It doesn't cost a slot and is very cheap. If you need to gifts for lands it lets you get 2 of the same type.
  2. Noxious Revival- its an all-star in gift piles. Getting it plus a snapcaster allows you to ensure you get the card you want and leaves room for a value card.

Green Gifts regularly run this package:
<Life from the Loam + Raven's Crime + Ghost Quarter + Urborg, Tomb of Yawgmoth>
as this combination allows you to grind out control decks and repeatedly destroy lands like tron lands, eventually you'll be able to destroy a land of theirs every turn.
Maelstrom Pulse- is really good catch all removal that green gets you access too.

SavageGaul on Esper Mill

1 day ago

@ TheSurgeon: Echoes is very cool tech; I can see it being a fun casual card and a decent one-of in more competitive play. I ended up cutting Shelldock Isle due to mana issues; it came down to that or Oboro, Palace in the Clouds, and I chose the latter. Just another preference issue, for the most part!

@ HezTheGod: Thanks for commenting. I actually do run a single Ghost Quarter IRL, as I've yet to acquire the singleton Marsh Flats. It's a fantastic card in Mill--I think Esper colors can support up to two copies and Dimir up to four--but with my low mana curve and many cantrips, I've slowly shifted GQs out in favor of colored mana sources.

Rest in Peace is a spectacular hoser, but not only is Surgeon right about it dying to Decay, it also shuts off a lot of my powerful mechanics: Snapcaster Mage, Visions of Beyond, Crypt Incursion. As such, I feel it belongs in there as a 4-of (which might also hold true for any Leylines), and I've determined that the loss of sideboard space + the nonbos with some of my mechanics means RiP is a no go.

Ancestral Recall is obviously a sweet card. I'd certainly test it if I owned any, but they're a tad pricy, and perhaps inferior to other card draw options available (how often can you say that in Modern?!).

Thanks again!

Squirrel_of_War on Varolz, the Jerky Jerk Face

1 day ago

I wouldn't play either of those. You already run Crop Rotation so I'd add Expedition Map and Ulvenwald Hydra. They can search for Urborg or the coffers. Whatever you do don't run Tempt with Discovery because any smart player is going to search for their Wasteland/Tectonic Edge/Ghost Quarter to disrupt your combo. I noticed you don't have Silhana Ledgewalker in there, I highly recommend adding her in.

trixster87 on Bolster this, counter on that.. oh, and a token!

1 day ago

Path to Exile should be in the mainboard, it's premier removal for a reason.

Suggested starting point of Sideboard-
2 Stony Silence- affinity
2 Rest in Peace- dredge and graveyard decks
2 Leyline of Sanctity- burn/ combo
3 Ghost Quarter- tron
4 Kor Firewalker- burn
2 Selfless Spirit- heavy spot removal/ wrath decks

Firebones675 on Jund Shadow (Modified)

1 day ago

LeaPlath, in a lot of ways I like your list better. More tuned for the modern meta and all. I do feel like the deck i'd build would be somewhere in between the deck MizzMizz linked and the one you did though.

Creature-wise i think the core should definitely be 4x shadows and 4x goyfs, but still think theres room for a grim flayer or two in the mix. You mentioned it in one of your earlier comments but shadow aggro should ideally be able to reliably hit delirium and a 4/4 trample can still do some work, especially if it connects.

Mizz, I agree with cutting the swiftspears and dryads for sure , which will make Mutagenic Growth and Temur Battle Rage worse so you could cut some as well. i'd leave a couple in the deck though. With the extra slots from cutting them you could include more disruption. I'd go up to atleast 3 thoughtseize in the mainboard if not all 4, and a couple inquisitions. liliana is also nice to strip their hand and adding to delerium.

As for the mana base, Blood Moon is gonna be bad for you no matter what seeing as how a high fetch/shock count is required for the deck to work. At best you can deal with it in the sideboard.

You mentioned you were concerned about being worried you couldnt fetch for a basic. Some modern decks run basics only because Ghost Quarter, Path to Exile and Blood Moon exist. They don't show up in every game so in many games needing to fetch for basics isnt as important. I guess what i'm trying to say is don't be to concerned about paying life on shocks, your Death Shadows will thank you for getting a bit reckless. Provided you don't drop too low, the life loss is fine.

HezTheGod on Esper Mill

1 day ago

whups, what am I saying, Ghost Quarter

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