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Mind Over Matter
Discard a card: You may tap or untap target artifact, creature, or land.
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Mind Over Matter Discussion
1 day ago
I just finished building The Locust God and our decks have a few similarities!
I eventually want to add the Dramatic Reversal/Isochron Scepter/Paradox Engine combos, but I am running a few Mind Over Matter and Skullclamp combos. I haven't had a chance to play it against my friends yet but I'm excited regardless
+1 from me! Please check out my Locust God deck and tell me what you think! (Link) Cheers!
1 day ago
Agieryna: That is the primary reason, yes :) Two other reasons, however - I want to be able to interact with certain abilities (notably the cycling of Decree of Annihilation and the activated ability of Aetherflux Reservoir), and I want a card with a jackal on it in the deck (I'm an unashamed furry).
rkjunior: Yeah, the high mana cost, high blue devotion, and summoning sickness ruin the card for me in this build :( At least Niv-Mizzet, the Firemind does something when not able to tap, and still goes infinite with Mind Over Matter.
weiman: Will do! :)
2 days ago
Roryrai The games I've played and won with it have been using Grand Architect and Pili-Pala to generate infinite mana to mill my opponent with Ambassador Laquatus or Azami, Lady of Scrolls with Mind Over Matter and Laboratory Maniac. I don't usually play blue and this is the first deck I've made with any counter magic in it and I want it to be a relatively competitive deck but I'm truthfully not very versed in mono-blue construction
2 days ago
2 days ago
Love Azami decks! +1.
Azami, Lady of Scrolls+Mind Over Matter+Laboratory Maniac is the most busted combo. It is so easy to establish with Azami. You basically just need to find MoM and have two Cards in hand and three mana up = win.
3 days ago
Neither of your infinite mana combo are actually infinite mana outlets. The problem is that all of them are using card draw to fuel them and at some point your library will run out. Plus Azami, Lady of Scrolls + Mind Over Matter doesn't actually net you anything - You draw a card with Azami, only to discard it to untap her. She lets you dig, but that's it. With 99 cards in your deck, This means that with the Arcanis the Omnipotent engine you can net a mximum of 66 cards (99 drawn, 33 discarded to untap him). Using Inalla (which I'm presuimng is your primary win condition) You can do a grand total of (65/5)X7 = 77 damage, which isn't enough to wipe the board (you technically need 126 = (7X6)X3 to win assuming no opponent has gained life).
Adding a Kozilek, Butcher of Truth however makes the combo viable as you can draw your deck, discard it all and then pitch Kozilek to reshuffle it. But again, that combo only works with Arcanis, not Azami. Just some food for thought.
3 days ago
From personal experience, I can say that the Magus is only worth it if you try to run more creature support, and the same is likely true for Sigil of Sleep.
For your competitive build I'd actually recommend taking out Otherworld Atlas for Words of Waste. The atlas can combo with Mind Over Matter, but that is likely going to be removed on the spot (and be more color intensive), where as Geth's Grimoire and Waste Not are more likely to stick around and synergize with the words of waste to me. It is a more mana intensive card, but the pay off is super worth it in regards to also bypassing some of your own hate effects like Spiteful Visions and Phyrexian Tyranny. Words of War and Words of Wind are the other parts of the cycle like this that you could run but those are less guaranteed to pay off in multiplayer.
I've also utilized Arcane Laboratory to great effect, but that one may be counter-intuitive to your competitive version of the deck.
5 days ago
Mind Over Matter is very strong, but it needs 4 blue mana and it's a bit expensive for me.
I added in the maybeboard more cards and I think i will remove the paradox engine. It has 5 CMC and i need to cast a lot of spells to use it.