|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Common|
|Commander Anthology 2018 (CM2)||Common|
|Masters 25 (A25)||None|
|Commander 2017 (C17)||Common|
|Archenemy: Nicol Bolas (E01)||Common|
|Planechase Anthology (PCA)||Common|
|Commander 2016 (C16)||Common|
|Commander 2013 (C13)||Common|
|Planechase 2012 Edition (PC2)||Common|
|MTG: Commander (CMD)||Common|
|2011 Core Set (M11)||Common|
|FNM Promos (FNM)||Rare|
|Promo Set (000)||Rare|
|Promo set for Gatherer (PSG)||Common|
Combos Browse all
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
|Have (9)||rockleemyhero , metalmagic , LordBlackblade , orzhov_is_relatively_okay819 , , Brutus1 , ZeBear , shinbatsu , goodair|
|Want (15)||HomicidalHeffalump , zachfillmore07 , Txport , Nuregami , Takore , AlyOfArendelle , kiadote12 , ddrextremexxx , Luxtra , __juanthebeaver27 , Elynia , Cihawk , Krektogar , KillerSheFlash , Band445|
50 minutes ago
4 hours ago
Not sure how useful the Mox Amber will be with the low number of legendary creatures/walkers in the deck.
With this commander I'm not sure you're really incentivized to use many of the dino related human 'followers' as they are just whiffs off his combat damage trigger.
Krosan Verge is a land that you should look at including.
There are a number of weak dinos that you should be able to replace inexpensively enough with something like Shifting Ceratops .
4 days ago
I've played my new Tolsimir deck a handful of times now and I can say that Tolsimir is the main reason I win when I do. When I can play him and he sticks for a couple turns i'm usually ahead on life and creatures before they can take him out or wipe, putting me in a decent position to bounce back even if they do. Recasting him is just as important.
Fact is the doggos that we have to run just aren't always that effective on their own. They need their Friend.
5 days ago
I think that since you have access to green, land ramp like Rampant Growth and Wood Elves and Cultivate are better than mana rocks like Firemind Vessel and Manalith . That being said, I think Astral Cornucopia is fine because you can abuse the counters and Commander's Sphere and Chromatic Lantern are fine cause you need the fixing. You could also probably swap out Prophetic Prism for some land ramp.
1 week ago
Still looking over the list, sorry.
1 week ago
This is an interesting build.
I would add more multi-colored creatures and/or more angels, 16 creatures just doesn't feel right in a Naya deck. Probably cut down on the instant and sorcery spells and add in cards like Lyra Dawnbringer and Avacyn, the Purifier and Sigarda, Host of Herons and Basandra, Battle Seraph .
Since you're using green to ramp, I would also replace some of your mana rocks with land ramp spells like Cultivate and Rampant Growth . Artifacts get destroyed all the time to Vandalblast and similar effects, but lands tend to be much safer (unless your meta is really mean lol).
You might also consider more card draw. I only counted 3 cards that allow you to draw more cards, none of which were recurrable or particularly potent. I think your deck will be much more powerful if you add more draw effects. Most commander decks are okay with about 10 such cards. For this deck I would recommend Hunter's Insight and Rishkar's Expertise and Lifecrafter's Bestiary and The Immortal Sun and Vanquisher's Banner and Keen Sense .
1 week ago
Looks like fun, but I think you could get away with 23-24 lands.
Cultivate occurrence in decks from the last year
Commander / EDH:
All decks: 0.27%
GW (Selesnya): 1.56%
GU (Simic): 1.52%
RG (Gruul): 2.29%
BRG (Jund): 2.15%
RGW (Naya): 3.8%
BUG (Sultai): 0.66%
RUG (Temur): 2.91%
GWU (Bant): 0.92%