mtg, mtg cards, magic the gathering, gaming, geeks
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
| Have (3) | KevinLS , SeniorGomez , vrplbny |
| Want (2) | ducttapedeckbox , cloudthepain |
Lorscale Coatl Pauper EDH!
You should run tutors for ]library of leng, because the interaction with Tranquil Thicket and Lonely Sandbar is crazy. You can use Trinket Mage and Dizzy Spell .
I'd pick Whispersilk Cloak over protective bubble, or use both.
Mana leak is okay; hard counters are better. Faerie Trickery .
You also have like zero removal for creatures. Lignify is great, Prey Upon could do work here.
Other very good cards: Nature's Claim (esp. with dizzy spell in the deck,) Rending Vines , Mystic Remora , Rhystic Study , Rush of Knowledge , Mnemonic Wall , Archaeomancer , Simic Signet , Kodama's Reach , Cultivate
Dismiss is uncommon.
If this helped you, you should check out my pauper EDH decks. Awesome format is awesome
Jenara Bant rEvolver
Um... drop the bad cards and replace them with good ones. That's kind of harsh, but some of your cards just seem pretty bad, especially in the 40 life giant things EDH format. I don't think Forced Adaptation
is particularly good, so Momentum
and Primal Cocoon
look kind of horrible. Thran Foundry
is probably unnecessary - it's a narrow answer card to milling or graveyard shenanigans and there are better options for both. Walking Atlas
seems too slow - I'd probably prefer Rampant Growth
or any green ramp. Cultivate
/Kodama's Reach
are usually pretty good. Bioshift
may not be worth a card. Enclave Elite
is always below curve. Also, Urzatron isn't very good without any way to search for it, especially in a 100 card deck.
Sorry if that came off kind of harsh; you're obviously just starting and hopefully your metagame is pretty casual. Just do the best you can finding replacements and putting them in. Card shops with common/uncommon boxes would be a great way to find some decent cards. Usually anything that provides card advantage (drawing you a card or removing a threat while also doing something else [like giving you a creature]) is usually good, as is ramp and just giant dudes. In EDH you will usually end up getting to 7-10 mana and having big things to play when you're there helps. That also means little aggro guys can get outclassed pretty quickly, but some of them are okay (especially if they can get bigger or provide another effect/synergize with the rest of your deck).
Vorel's Fresh Fish Counter
Another land I would say. You mentioned that you were having mana issues. You seem to have plenty of acceleration. Also, I think you could pull either Kodama's Reach or Cultivate and replace with Fertilid . It's super awesome with Vorel.
He Blinded Me With Science
May I suggest Cultivate , Explosive Vegetation or Kodama's Reach ? They are generally good mana ramp, which edh loves.
Also possibly Asceticism .
Kresh! You're a bloody savage!
As an avid Kresh fan, I like this deck. Feel free to check my Kresh deck out if you want: ...And That’s Why You Always Leave a Note.
I wanna suggest some ramp, cards like Cultivate
and Kodama's Reach
can go a long way.
Also, some more creature removal/sac engines can't hurt. Sheoldred, Whispering One
, Putrefy
, Terminate
, Tribute to Hunger
, and the like.
+1 from me.
coughing up land "eldrazi"
Gilded Lotus , Cultivate Ranger's Path maybe even Boundless Realms Explosive Vegetation Rites of Flourishing all just some more ramp if you think they're worth putting in is up to you
Vorel, Master of Evolution
I would play Cultivate
and Kodama's Reach
instead of Harrow
. I'd also play Tangle
instead of choking vines. If you have power artifact and the two monoliths for infinite mana I'd play Blue Sun's Zenith
or / and other similar cards. You should probably play Counterspell
instead of Remand
. I'd also think of playing some draw spells instead of Artful Dodge
. Otherwise I think you're on the right track. Peace.
Mimeoplasm, Harbinger of Death
If that's the case, you're probably best off dropping the infinite combos and going for graveyard-based cards.
Cut:
Blightsteel Colossus
Champion of Lambholt
Dralnu, Lich Lord
Dryad Arbor
Elvish Piper
Gilder Bairn
Mycoloth
Palinchron
Deadeye Navigator
Thragtusk
Bioshift
Contagion Engine
Sorin Markov
Liliana Vess
Cabal Coffers
Boseiju, Who Shelters All
Vivid Creek
Vivid Grove
Vivid Marsh
Cultivate
Explosive Vegetation
Increasing Confusion
Increasing Savagery
Ponder
Temporal Mastery
Triumph of the Hordes
Consider adding
Entomb
Living End
Tropical Island
Underground Sea
Bayou
Nature's Lore
Skyshroud Claim
Phyrexian Arena
Rhystic Study
Mystic Remora
Necropotence
(careful about the exile clause)
Intuition
Jace, the Mind Sculptor
Fact or Fiction
(You did mention you had no budget.)
| Color(s) | G |
| Cost | 2G |
| Converted cost | 3 |
| Avg. draft pick | 4.45 |
| Avg. cube pick | 6.05 |
| Format | Legality |
| Extended | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander / EDH | Legal |
| Modern | Legal |
| Pauper | Legal |
| Set | Rarity |
| Planechase 2012 Edition | Common |
| MTG: Commander | Common |
| 2011 Core Set | Common |