SorcerySearch your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
Price & Acquistion Set Price Alerts
1 hour ago
I almost feel like 5c goodstuff with Progenitus/Cromat at the helm may be your best bet. This is because he can put whatever he wants in it and you can introduce the idea of ramp to him. These decks are usually very simple to pilot (i.e. ramp to play big stuff/walkers/flashy spells with big effects), and can be a lot of fun to play. When I teaching my father to play EDH , this one was the most fun for him to play and the least confusing. Include Mirari's Wake, Kodama's Reach, Cultivate, and friends along with any big creatures/spells you can find.
But out of the ones you have proposed, I would suggest Iroas as his gameplan is incredibly simple to build around, use, and possibly make a solder tribal deck which leads toward some other cool options.
Hope this helps.
2 days ago
As TheNextRedDude said, it depends entirely on whether the effect puts the lands onto the battlefield. If you use, say, Armillary Sphere, then you won't get any landfall triggers because the effect doesn't put the lands onto the battlefield. Cultivate would give you one landfall trigger because only one land is put onto the battlefield. Explosive Vegetation would give you two landfall triggers because both lands are put onto the battlefield.
2 days ago
I think you're 3/4 of the way there. You have a lot of cards which reck my deck :P I would probably guess the main thing you lack is probably draw spells. I think there a couple of creatures that aren't too good for commander e.g. Shambleshark. You also probably want to get rid of Voyage's End and Divination. They don't seem too good in multiplayer. Torrent Elemental counts as a black card unfortunately so you can't have that. Also where's kiora?
Cards (that I own) that you may consider adding:Ramp: Cultivate, Kodama's Reach, Nissa's Renewal? Draw spells: Jace's Ingenuity, Dictate of Kruphix. Some other stuff I have which you may like Jace's Sanctum, Swan Song, Jalira, Master Polymorphist, Acidic Slime Polukranos, World Eater, Avenger of Zendikar, Dissolve, Dissipate and Disdainful Stroke.
5 days ago
I think you have too much land and not enough ramp. At the very least, you need Cultivate, Kodama's Reach, and Explosive Vegetation; Rampant Growth style stuff would also work. Cut the land down to around 38.
5 days ago
The list looks pretty solid! There is nothing in there that just doesn't make since. I am liking the Ulamog, the Ceaseless Hunger to get rid of some Indestructible threats, however, I normally win before I have to deal with any threats lol.
After a ton of play testing I am finding that 2CMC ramp (Rampant Growth) is extremely relevant. It is FANTASTIC early game, while keeping its utility late game because of our commander. It is pretty amazing to drop a land a make a 5/5 all for ! Just a thought!
1 week ago
Thanks for the comment, I'd be happy to help.
Bloodgift Demon is another budget-friendly staple.
Miren, the Moaning Well is a good land for this deck, if money isn't an issue there's also Reliquary Tower, Phyrexian Tower, and Volrath's Stronghold. Take out Polluted Mire, Slippery Karst, and Spawning Bed there are better cards, even cheap ones like Blighted Fen and Blighted Woodland will do you more good.
Army of the Damned, Worldspine Wurm, and/or Craterhoof Behemoth can be nice endgame. This is commander, so don't be afraid to throw in some bigger cards, especially considering how many rocks/draw cards you have access to.Bloodline Keeper Flip, Awakening Zone, and From Beyond can provide sac outlets and mana dorks for ramp/fodder.
Alt Infinite combo if you're interested: + .
Best of luck to you, have fun building!
1 week ago
- Gilded Drake
- Corrupted Conscience
- Eternal Witness
- Birthing Pod
- Clever Impersonator
- Prophet of Kruphix
- Trinket Mage: Also, you could include the blue/green/white artifact lands.
Perhaps Body Double
1 week ago
I strongly recommend adding at least a single basic Mountain. Not being able to use Cultivate, Kodama's Reach or Sakura-Tribe Elder to fully fix your mana is a problem for the deck's consistency. I've been playtesting this, and not being able to use those spells to get red mana keeps being an issue.
|Commander / EDH||Legal|
Printings View all
|Planechase 2012 Edition||Common|
|2011 Core Set||Common|
|Promo set for Gatherer||Common|