|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions||Mythic Rare|
|Masters Edition IV||Rare|
|International Collector's Edition||Rare|
|Limited Edition Beta||Rare|
|Limited Edition Alpha||Rare|
Combos Browse all
Mana Vault doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Mana Vault.
At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.
: Add to your mana pool.
Price & Acquistion Set Price Alerts
|Have (11)||greanbeaner , warcry02 , robbnoble , MoJoMiXuP , ironax , Lucretian , LTmiller , Mousemke , CoolBeansBrattah , zachi , TheAlmostHero|
|Want (9)||Roadhog , MouseyWolf , pauldiamond64 , Fergernuggets , VoidCaster113 , buildingadeck , sonnet666 , Big-Foot , Poptartz95|
Mana Vault Discussion
1 hour ago
3 hours ago
realBorborygmos, thank you for the +1. We are so close to hitting the 100 upvote milestone. Very exciting! Go team Gruul!
Bassmaster, I've always looked at Rite of the Raging Storm as an addition to Omnath, but always overlooked it for something else. I guess all it took was for your recommendation to really push for the addition. Thanks! As for the suggested protection cards, I'll keep them on the back burner for now. Great suggestions, nonetheless.
Vayder84, I had Nissa, Vital Force in a previous version and decided to replace her for Nissa, Worldwaker. I like them both very much for this deck, but I've enjoyed very much so turning my fetchlands into 4/4 elementals and then sacrificing them to bolt an opponent or creature.
Sgtpopnfreash, it's a done deal! Lotus Cobra is back in the mix. I'm still on the fence on including Elemental Mastery again. I'll keep it in mind for the meantime, as well as Spitebellows, Life's Legacy and your shared suggestion with DrValium for Impact Tremors. Thank you both for your suggestions!
benjameenbear7, I am actually in the process of putting together a prototype version of another Omnath build that includes land destruction and will also feature such cards as Blood Moon and Magus of the Moon. As for Wildfire and Destructive Force they could really add some spice to that build. As for this build, I am considering on adding both Mana Crypt and/or Mana Vault at some point in the near future.
Jitsrotu, I was sitting on Life from the Loam in the past. Especially anytime I would have Crucible of Worlds in play. Now I have Ramunap Excavator included, I don't find it too necessary to have as of now. As for Boundless Realms it usually does good work in this deck. Though I'm not going to lie, I have had thoughts on replacing it for Genesis Wave but for now it remains.
4 hours ago
Missing some staples like Ancient Tomb, Mana Vault, Mana Crypt, Mox Diamond, Chrome Mox, etc. By now they're just staples in mana acceleration that there should be zero reason why any deck claiming to be higher than 4 doesn't run them at this point. Especially for a creature that's .
There's also a significant lack of countermagic like Force of Will, Flusterstorm, etc. No other tutors like Grim Tutor, Imperial Seal, or even Sidisi, Undead Vizier and Cruel Tutor and questionable slots like Sword of the Animist, Choked Estuary or Cancel.
I always dig a good Tribal Zombies, but perhaps we can filter out some of the repetitious slots for more utility creatures. I think the big thing to focus is - how do you want to win, and what do you want to win with? Are the zombies tools for mill outlets/drain outlets? If so you could use a massive overhaul. Are you just going swinging with a horde? The same result still kind of applies.
I'm trying to figure out what Kozilek's in for? I understand if you were doing a self mill deck akin to the Gitrog, but this doesn't seem to be the case - thought I could be mistaken.
6 hours ago
Monobluemuffins I too wanted to have a cEDH deck that was relatively affordable. I started scouring the internet about a year ago and came across a Teferi Stax list. I saw the results it was putting up and recognized its inherent power and so I decided to jump in and get the missing pieces while Teferi, Temporal Archmage was only $2.99. It was a great grab for me, since I love mono-Blue control, and I love the fact that I need to only resolve The Chain Veil in order to win.
In my opinion, the must have cards for this deck are Teferi, Temporal Archmage, The Chain Veil, Mana Vault, Basalt Monolith, Grim Monolith, Mana Crypt, and Sol Ring. The rest of the deck can be lands, counterspells, card draw, and a couple of tutors. Hell, they can even be random cards from your trade-binder that support your play-style and play-group. I think that's approximately $160 total for the main pieces, so I think Teferi is one of the cheaper cEDH generals to invest in. $250.00 can go a long way in building this deck, and I think it might be a good idea to include budget lists for this deck as part of the Primer.
17 hours ago
LTmiller: I think the statement was that the deck killed 7 people in one turn, not on turn 7.
skyninja135: the statement "at least tier 2" implies that you think it should be at a minimum tier 2 but more like 1.5 or even 1. I would recommend that you take a look at some of the linked decks for higher tiers and see what you're up against. most of these decks are designed to in a goldfish scenario finish the game on turn 3-5.
While your list may be stong in your playgroup, it lacks proper competitive pieces like Mana Vault, Mana Crypt, Taiga or a complete fetchland package. The deck is also missing a lot of early game ramp - the first few turns as crucial in competitive EDH games.
If you think that Borborygmos Enraged should be moved up in ranking, I would recommend putting together a no budget version of the deck - one that demostrates the maximum power that deck can achieve. This way there is an even playing field to compare it against other decks.
17 hours ago
skyninja135 your average cmc is too high (3.81) and your Abundance combo is solid but there's a lot of win more cards in there (whats Worldspine Wurm and Realm Seekers doing?). A number of your artifacts don't seem competitive at all, Storm Cauldron, Horn of Greed, Ghirapur Orrery all benefit the opponents as well which is something you want to avoid (except cards like Selvala, Heart of the Wilds), giving them extra lands basically speeds up their game plans as well. Most of the creature ramp (Wood Elves, Yavimaya Elder etc.) you got can be cut for normal dorks ( Elvish Mystic, Llanowar Elves etc.). I get the fact that you want to ramp heavily with lands, but most of the spells that enable you to do so are rather slow; compare Cultivate to Mox Diamond, of course, mox may be out of your budget but this kind of ramp allows early explosive turns ( after all you're aim is to pull off the combo asap) rather than a slow accumulative ramp (someone's bound to go off before you do). You can take out the landfall theme it's just not fast/strong enough. I'm unsure what the optimal land count for a deck like this would be, but removing the tapped lands is a definite (Temple of Abandon, Evolving Wilds) and adding in off-color fetches (unless your budget prevents you but it should be one of your top priorities). Also, why no artifact hate? Just some other cards that I think should be cut:
- Seek the Horizon (for 4?)
- Tempt with Discovery (letting the opponent search for a land is not a good idea)
- Rites of Flourishing (should really be adding cards that benefit yourself like I mentioned above)
- Constant Mists (unless there's someone who plays the kiki combo)
- Knollspine Dragon, Kodama's Reach (let's be honest: it's too slow)- Krosan Tusker (better options out there)
- Mina and Denn, Wildborn, Oracle of Mul Daya ( 4cmc is a bit too much for this effect and they don't really do anything else, you also want enough lands in the library for Borborygmos to discard)
- Temple of the False God (when you can just replace it with an Ancient Tomb)
- Centaur Vinecrasher (yyyy?)
- Kessig Wolf Run, Thespian's Stage (kessig if you must, but I don't see the value in stage)
As for the cards, you'll want to add:
- The green tutor package (Worldly Tutor, Sylvan Tutor etc)
- Taiga (when you can ocf)
- Red Rituals (Desperate Ritual, Rite of Flame etc.)
- Mana Rocks (Mana Crypt, Mana Vault etc if budget allows)
- Autumn's Veil, Guttural Response, Pyroblast, Red Elemental Blast to ensure Borborygmos sticks
I believe there's a loop to reshuffle the lands discarded through Kozilek, Butcher of Truth I may be hallucinating tho, but if someone finds a way then the double damage + Illusionist's Bracers package can go.
Either way, I'm looking forward to the development of this list :)
1 day ago
Very nice! I would like to know about the results on a competitive meta; not that I want the deck to beat them all. But is playable?
1 day ago
|Land (30) |
1xSeat of the Synod
1xTree of Tales
1xUrborg, Tomb of Yawgmoth
1xVault of Whispers
1xPath to Exile
1xSwords to Plowshares
1xLife from the Loam
1xHand of the Praetors
1xSkithiryx, the Blight Dragon
1xCauldron of Souls
1xCrucible of Worlds
1xThrone of Geth