Mana Vault

Artifact

Mana Vault doesn't untap during your untap step.

At the beginning of your upkeep, you may pay . If you do, untap Mana Vault.

At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you.

: Gain .

Mana Vault Discussion

Tata on Jarad

8 hours ago

I think you're playing too many tapped lands. Golgari Guildgate and Jungle Hollow can easily be cut for basic lands. Having more basics also helps you avoid getting absolutely destroyed by things like BloodMoon or Back to Basics , which are commonly played cards.

Your deck's curve is also a little off. I think you need more 1 drops ( Expedition Map , Wayfarer's Bauble , Mana Vault , Vampiric Tutor , Birds of Paradise , Deathrite Shaman , etc). I would cut some of your 6 drops to make room (you have a lot of 6 drops).

I also think you should make use of ramp spells before you play mana rocks. Cultivate , Kodama's Reach , Nature's Lore , Farseek , Sylvan Scrying , Nissa's Pilgrimage , Search for Tomorrow , and Skyshroud Claim are all just so much better than Gilded Lotus or Golgari Signet .

inGtSToRm on Kess Storm [Small Primer]

20 hours ago

helldanno Thanks for the response!

  1. The consultation version of the deck tends to rely heavily on the Laboratory Maniac + Demonic Consultation or Tainted Pact plan. In this deck, consult is just an end all be all out to win. High Tide really amps up the storm plan because of the untap effects (example: Frantic Search ). On the consultation plan, if you would like to have a storm out, it would be more on the route of Paradox Engine + mana rocks. That being said, storming off that way would be more of your secondary win condition outside of Lab man and the new Jace, Wielder of Mysteries .

  2. I've considered Narset, but have yet to own a Wheel of Fortune or a Timetwister . If you have access to those cards, wheel payoffs like Narset get a lot better. As for Bolas's Citadel , running Paradox Engine would be a necessity. Adding in a 6 cmc and another 5 cmc card would bring the curve of the deck up too high in my opinion. I may test this in the future by swapping out other high cmc cards such as Mind's Desire in order to keep the curve as painless as possible off of ad nauseum.

  3. Basalt Monolith is just much worse than Grim Monolith or Mana Vault at it's 3 mana cost. If you don't own vault or grim, basalt would be fine to play until you can pick up the others.

Thanks again and let me know if you have any more questions or concerns!

SideBae on Emrakul

1 day ago

Ancient Tomb is likely to help you a lot. I don't think the Urza's lands are particularly good, simply because they take far too much to get all out at once; Wastes don't need to worry about Blood Moon or other non-basic hate.

Timesifter is possibly one of the most absurd cards in EDH, especially in conjunction with Sensei's Divining Top and Scroll Rack . In my experience, many EDH decks have low curves when compared to a colorless, eldrazi-based deck; if your meta follows the same pattern, then Timesifter will be broken.

Ideally, you're the big-mana deck at the table. I can see you're running a lot of artifact ramp, and depending on which cards are available to you, you should try packing more in ( Thought Vessel , Mind Stone , Voltaic Key , Mana Vault and Prismatic Lens all come to mind). Trinisphere and Sphere of Resistance are relatively expensive cards, but if you have access to them I would definitely run them ( Damping Sphere is a cheaper alternative, though it does hurt your own land base). If you have much more mana than your opponents, making them overpay for their spells is generally a good way to make sure you're the only deck moving at a reasonable pace.

In the vein of excess mana, Blinkmoth Urn is likely to help you way more than your opponents. Metalworker is also a colorless all star, but he's $50 now... which blows.

Drownyard Temple is an interesting include. I suggest pairing it with Dust Bowl . This can frustrate greedy mana bases and give you an outlet for excess mana.

Strionic Resonator is dumb when copying eldrazi cast- or annihilator-triggers. You should run it.

Finally, Sculpting Steel is another copy of whatever the best artifact on the field is at a given moment.

Good luck with deck building!

SideBae on Mono-Black Gold (Shirei, Shizo's Caretaker)

1 day ago

Mana Vault on turn one allows you to cast your general turn two. I imagine one of the challenges with this general is his costing 5, as lack of access to another color means your options for ramp are rather limited. By the same token, Charcoal Diamond , Coldsteel Heart , Chrome Mox and the Cabal Coffers + Urborg, Tomb of Yawgmoth combo are your friends as well.

Nausea is good for you, as it gives you a way to kill off a bunch of little creatures and rebuy their ETB triggers. As Non-Linear points out, Grave Pact is good in your deck. Nausea makes it into a one-sided board wipe.

God-Eternal Bontu seems kind of absurd, with all them creatures you can feed him. With all the sac-ing you're likely to be doing, you might have luck with Harvester of Souls .

I see Demonic Tutor is in your 'Maybeboard.' I feel that this should be in the main deck of any black EDH deck if at all possible. It simply gets whatever you need more efficiently than anything else can.

Qarsi Sadist allows you to drain an opponent for two at each end step, if you have it exploit itself each time and Shirei stays on the board.

Night of Souls' Betrayal is an interesting thought. With a carful build, it could probably bust the deck wide open, as it auto kills each 1/1 and then brings them right back each end step. Pairing it with something like Burglar Rat , Skyscanner , Pilgrim's Eye , Black Cat or other such creatures seems simply rude as ****.

Finally, regarding the lands, I haven't had much luck with Crypt of Agadeem . You might want to replace that, Mortuary Mire and Memorial to Folly with basic lands. I also don't think Ghost Quarter is very good in EDH, unless your meta plays some powerful utility lands like The Tabernacle at Pendrell Vale or Glacial Chasm . Ancient Tomb is a better Temple of the False God , but it is a more expensive card.

TheChaosVault on Wanderer Oathbreaker (Mono-White Burn)

2 days ago

Some suggestions:

Armageddon Clock : everyone else now has to pay mana or take steadily increasing damage (also it's surprisingly cheap moneywise).

Ancient Tomb : Already a good card, improved when you remove it's only downside.

Fire and Brimstone : Don't know why you'd run this, but hey it works with Wanderer.

Jade Monolith : Allows you to protect your creatures from Bolts and the like for (1).

Mana Vault / Mana Crypt : Ramp with little/no downside.

DrkNinja on St. Kozi, the Nope Pope

5 days ago

If you're going to run the locus lands you should play Vesuva , Thespian's Stage , and a spicy Dark Depths for that sweet sweet Stage Depths combo.

Also OG Ugin/Karn are definitely add-ins here, they are far more powerful than the newer ones.

Mox Opal , Mana Crypt , Mana Vault , Basalt Monolith , and Rings of Brighthearth are all solid cards here for ramp but might not fit the budget.

If you keep your spells or CMC low to the ground you could do a colorless storm build using Aetherflux Reservoir .

Also I'm a huge fan of Chaos Wand + Engine + Rocks to cast all of everyone's stuff! (serves two purposes, fun and to get rid of those cards so they can't be used against you!).

Codex Shredder is great, it also has a one time recursion ability, unless you play Myr Retriever or Trading Post (strongly suggest the latter).

Not sure why Sculpting Steel isn't already here.

Spine of Ish Sah is great permanent removal that can be reused, with oh say a Trading Post or Ashnod's Altar . Speaking of Ashnod's + Nim Deathmantle + Battlesphere is fun, infinite dudes.

Staff of Domination is a little pricey but... definitely a utility here!

Wurmcoil Engine for SURE belongs in the deck.

Mind's Eye for sure belongs here for some draw power!

Lastly Voltaic Key combos with a lot of stuff in artifacts.

Also I'm much more inclined to encourage the artifact route with some Eldrazi titan's at the top end, than a weird mix like you have now. My artifact deck, Daretti, runs one Ulamog, Ceaseless Hunger as just a top end as it generates a lot of mana naturally... Also gotta love that two Scour From Existences for 4 mana less...

BMHKain on A War on Sparks vs ...

1 week ago

Well, there are several targets in mind:

* Sol Ring , Mana Vault , Fellwar Stone , basically mana rocks for ramp.

* Mimic Vat : Making multiple copies of this could easily Imprint the dead & put otherwise, problematic creatures on your side.

* Rings of Brighthearth : Just imagine how many copies of Loyalty Abilities I could make...

Those are the big examples. I'd like to mention Legendaries, but they can't be copied.

Just switched back to Najeela, the Blade-Blossom anyway. If Sliver Queen really sucks more than ever here; I ponder as to why...

As for Th 8 yr. old that F***s other's Fates , it just seems as if she can't do the ability on her own. Maybe an alt for Felidar Guardian could do. Also don't want to constantly rely on Oath of Teferi for more of such a thing.

As for Rowan Kenrith , Just using Doubling Season isn't even close to enough. You'd need at least one Loyalty Counter left over for her Emblem to even come in. Might as well throw in Proliferation while we're at this Charade.

As for the suggested cuts: Ashiok, Dream Render basically gives Opponents no Graveyard until death. (It.) also is a kind of Stranglehold for Walkers. It stays in for those reasons.

Daretti, Ingenious Iconoclast ? You're asking the same question for Saheeli, & the answers are the same here as you'd wish.

Elspeth #1 probably should be chopped as well, but to think, Elspeth is dead, Dack Fayden is dead after chasing Ashiok to Ravnica, Whatever.

Yeah, I have literally no 4 Power stuff in here. This Kiora Atua get's Garruk's Axe.

While I don't truly have an actual Playgroup per se, If they did have Sideboards, I'd be more than obliged to not needing one (Or even using one.). So your stratagem about Karn, the Great Creator is out. But what's your thoughts on Ugin, the Ineffable ? Exiling via Topdeck to create a Token that when it dies, brings the card to your hand; bypassing even the idea of drawing. Plus, he can just eliminate anything w/ a single color of mana that's not .

I hope this could help. It could even decide some other ideas from here. Now, I'm going to watch a tutorial on Acid Pro 8; because I've a Score to make; so watching how one can do this might be useful; especially since I got this from STEAM. No, really. It's the only music making program there no matter what that is the closest to being great. But I'll have to see more of this to be sure; but to think, so many who (I guess?) were in the StepMania community probably used this...

eatmygender on Leave a Message After the Beep

1 week ago

Time Wipe , Dromar's Cavern , Esper Panorama , Tainted Field , Tainted Isle , Dimir Aqueduct , Orzhov Basilica , Zur's Weirding , Mana Vault , Chromatic Lantern , Mana Geode , Rhystic Study , Emeria Shepherd , Hanna, Ship's Navigator , Scrap Trawler , Codex Shredder . There ya go. And these are almost exclusively odd. Ulamog, the Infinite Gyre might also be fun. I'm not really sure what you're going for with the Teferi's Protection lock. Are you looking to lock yourself/your opponents out? If so, using an Instant is kinda difficult to recur consistently each turn, it would probably be easier to just run a big ass protection package and find a combo that keeps you safe indefinitely. Sucks that the person didn't help you out, might wanna flag that the thread mods. Anyways, feel free to give me a better idea of your gameplan so I can make some more tailored suggestions!

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Mana Vault occurrence in decks from the last year

Commander / EDH:

All decks: 0.16%

White: 0.34%

Red: 0.42%

Blue: 0.6%

Black: 0.24%

U/R (Izzet): 0.59%

W/U (Azorius): 1.18%

Golgari: 0.18%

Rakdos: 0.16%

W/U/B (Esper): 0.66%

U/B/R (Grixis): 0.71%