Choose one —
- Exile all artifacts.
- Exile all creatures.
- Exile all enchantments.
- Exile all planeswalkers.
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Merciless Eviction Discussion
2 days ago
Other glancing looks: Creatures are cool but you have the beginnings of a boardwipe package. I personally recommend increasing your wipes, Supreme Verdict Catastrophe Armageddon Merciless Eviction Obliterate and Decree of Annihilation to name a bare few.
Your interaction is slightly lacking, most of your effects are sorcery speed. If this is usable in you meta then disregard, mine requires things like Path to Exile Anguished Unmaking Cyclonic Rift Force of Will and the like.
To end my book of a comment, My list A Spark Awakens in case you want to see anything I didn't want to list.
5 days ago
"Destroy all artifacts" is a thing I do face, and I have two options: either outrace them so they're within lethal range without my buffs, or prioritize tutoring for Sunforger so that I can access Boros Charm at will.
Thank you for your interest in my deck! ;)
1 week ago
I find Merciless Eviction is just strictly better than Descend upon the Sinful as it is far more versatile. I would also consider adding an Austere Command over Decree of Pain for that same reason, as being able to hate out Enchantments and/or Artifacts when needed is always great.
Is there a specific reason you choose to run Hero's Demise over something like Path to Exile? While I can see the appeal of being able to spot remove Commanders for little mana investment, I don't really understand why you would dedicate a slot to such a narrow focus card when there are alternatives that are arguably better.
Anyway, this deck looks like a load of fun to play and I hope my suggestions are at least a little helpful.
1 week ago
I'm fairly persnickety about color distribution in edh so feel free to ignore this, but you might wanna rebalance your deck a little. Black gives you tutors (Demonic Tutor), board wipes (Damnation/Life's Finale), and card draw (Phyrexian Arena). White can offer more counters (Archangel of Thune/Cradle of Vitality), spot removal (Council's Judgment), and again board wipes (Wrath of God/Phyrexian Rebirth). Again, just some (hopefully) helpful tips.
Some more fun stuff you could include are Ajani Unyielding and Merciless Eviction. If you wanna take a peek at mine (Rise of the Praetors), it's pure Phyrexia flavor, but it might have things to inspire. Good luck and +1 from me!
2 weeks ago
This deck looks like it used to be a Kambal, Consul of Allocation deck that you decided to turn into Oloro for his Commander Zone ability.
Although Oloro's upkeep trigger is pretty sweet, I would suggest dropping Omniscience and Magister Sphinx for Polluted Bonds and Boon Reflection, then changing the commander to either Kambal, Consul of Allocation or Karlov of the Ghost Council. I'd suggest using Karlov, as he provides some very solid removal with his ability, not to mention beats very hard for commander damage. Kambal would be good if you want to run a more control build, but you should stock up on some more removal like Swords to Plowshares, Vindicate, Unmake, Black Sun's Zenith, Toxic Deluge, Mortify, Merciless Eviction, etc.
If you want to keep Oloro as the Commander, then I would suggest looking at MrHighscore's Leeching Cotton: Oloro's Couch to see if you would want to take a (s)tax approach, or my My Pillows Will Pierce the Heavens! to see if you would want to take a control/pillowfort approach.
Also, why no Aetherflux Reservoir or Debt to the Deathless? They seems like perfect inclusions in this deck, regardless on who you decide to keep as your commander. Overall solid list, just looks a little more like an Orhzov build than an Esper one.
2 weeks ago
Nothing is truly invincible in Magic. That's what makes it such a successful and enjoyable game to play. Everything has a weakness. These days even cards like Last Word and Counterflux have cards that stop them.
3 weeks ago
Not sure how combo-dedicated you want this to be, but ghave w/out Doubling Season is near crime. Hour of Reckoning is usually a good choice for ghave. If those choices are not combo oriented, then i must ask why Wurmcoil Engine is in the deck... Unstable Obelisk, Lotus Petal, and Swiftfoot Boots all look suspect, along with the exquisite bond combo. Consider cards like Exploration, Return to Dust, and Necropotence (Greed?!). Spidersilk Armor should work in a bruna/avacyn meta (if the meta changes, do not use armor & Merciless Eviction).
3 weeks ago
@Winterblast spot removal is a necessary evil, I agree. I tend to play a bunch in my decks - mostly staples like Swords, Beast Within and Vindicate/Anguished Unmaking. The best spot removal is the one that covers the most card types.
All your points are completely valid and that brings me to another thing - that countermagic is often essentially just that, spot removal that happens to deny ETB triggers. For this reason, unless your deck expressly rewards stuffing itself full of countermagic, I don't think one should run counterspells.dec. In my Jenara's Bant Enchantress deck I run 2 counterspells and around 4 pieces of spot removal. Less so in my Teysa deck (http://tappedout.net/mtg-decks/little-teysas-value-town-1/), but that is justified by the commander who has built-in removal.
With that being said, proactively controlling the game by stealing opponents' stuff and stax is a better strategy for Sen Triplets than reactive counter-based gameplan, although they obviously won't hurt. If I was building a deck such as this I would include 6-8 of the following:
Muddle the Mixture mostly for transmute
As for spot removal, Esper is one of the best colours for it giving access to:
And for board control: