Meddling Mage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Alara Reborn (ARB) Rare
Planeshift (PLS) Rare
Promo Set (000) Rare

Combos Browse all

Meddling Mage

Creature — Human Wizard

As Meddling Mage enters the battlefield, name a nonland card.

The named card can't be cast.

Set Price Alerts

Meddling Mage Discussion

Noogin on Come at me bro...

1 week ago

I recommend swapping the Mana Tithe for a playset of Meddling Mage . Mage provides a more proactive way to interact with the opponent than tithe. If you are attached to the tithes then you could go down to two Reflector Mage and the Smuggler's Copter .

Hissp on Bureaucratizing Paradoxical Engines - GAAIV

1 week ago

Hey, interested to hear your thoughts on Containment Priest , Gilded Drake , Linvala, Keeper of Silence , Meddling Mage , Phyrexian Revoker , Recruiter of the Guard , and Alms Collector (I'm building a Lavinia deck and looking for some overlap in other Azorius Commanders!)

Icbrgr on Let's talk seriously about DnT ...

2 weeks ago

I think it's a good deck... if I put one together I would have Phyrexian Revoker in the sideboard and splash black for Thoughtseize and Sign in Blood abuse shocklands with Death's Shadow ... maybe even go esper and get access to Meddling Mage ?

Roally on Grenzo ft. DJ Doomsday | Competitive Primer

2 weeks ago

Kiyomei

  • The two most effective ways to shut down this deck is by preventing us from tutoring or prevent us from using Grenzo. To stop us from tutoring, the universal best answer is Aven Mindcensor . I have lost several games because I cast Doomsday and someone else responded by flashing in Mindcensor, neutering my deck. Even playing Mindcensor preemptively can work well, but know that we run ~7 cards that can kill it before we try to combo. The better option is to prevent us from using Grenzo's ability. The two most effective options here are Cursed Totem and Linvala, Keeper of Silence . Not only to those two prevent us from comboing with Grenzo, they also stop us from manually comboing since all our combos require activated abilities of creatures. Another approach to stopping Grenzo is to just never let him resolve long enough to activate his ability. Countering him, killing him upon resolution, or naming him with Meddling Mage all work. Gravehate can also stop Grenzo, but you have to be careful. Rest in Peace / Leyline of the Void DON'T stop Grenzo. His ability doesn't care what zone the card is in, it just puts it into play if it is a creature with power less than Grenzo's. Grafdigger's Cage will work, since it forces creatures entering the battlefield to check where they come from. As a neat side note, Rest in Peace allows Grenzo to bypass Grafdigger's Cage, since the creature's are entering from exile, not the graveyard. TL;DR Run Aven Mindcensor and Cursed Totem / Linvala, Keeper of Silence

  • Sanctum Prelate actually doesn't do much against the combos in this deck since they are all creature-based. If you can cast Prelate by turn 1-2, it'd be best to choose since 1/4th of our deck is 1 CMC and not casting those spells will slow us down significantly. If you can't get it down early and we are able to tutor/setup a bit, you're best option is to choose . The main benefit to choosing 3 is that it prevents us from casting Doomsday, but it'll turn off 4 of our removal pieces that get rid of Prelate ( Toxic Deluge , Fire Covenant , Dismember , and Chaos Warp ). Additionally, it prevents us from casting other powerful spells like Necropotence , Wheel of Fortune , and Yawgmoth's Will , further keeping us locked down.

tpmains on to Dredge or to Human

4 weeks ago

Based on your three criteria, i think Humans would be a better choice. Here's why, broken down by what you want:

  1. Resilient- Humans is one of the most resilient decks out there right now. You have a lot of choices to include and ways to protect your creatures. Meddling Mage , Reflector Mage , and Kitesail Freebooter are amazing creatures that slow down or stop your opponent. Add in the fact that the mana base for humans can cast pretty much every card in the deck without trouble and you get resilience. Dredge, on the other hand, is very susceptible to graveyard hate. While dredge has much more of a combo aspect and can easily win game one, especially when people aren't prepared for it, it becomes weaker after sideboarding when opponents bring in their hate cards.

  2. Will get better over time- Let's face it, WOTC thinks that dredge was a huge mistake. They rarely make cards to support it. The latest additions were Cathartic Reunion , Insolent Neonate , and Prized Amalgam . WOTC does love humans, as they are the main creature found in the game. You're going to get new humans printed every set and some of those might be good.

  3. Good against Jund, Tron, and Shadow- This one is more of a toss-up, but I think that humans is probably better off against these three. The three creatures I mentioned in the first section help protect against the removal that all three of these decks play. Furthermore, all three are prone to graveyard hate out of the sideboard and humans doesn't need to worry about that as much.

So, in conclusion, based on your criteria and the statements above, I believe that humans would be a better choice for you.

cdkime on Ravnica Allegiance: Spoilers and Speculation

1 month ago

Rabid_Wombat

The library has no intrinsic value on its own. It has the potential for value, but, until actualised, that is all cards in the linrary are. Barring certain situations, you do not know I’d that top card is your 10th land or a much-needed Path to Exile .

Compare to other resources. Life is a more commonly attacked resource, frequently used with shocks/fetches to improve one’s mana. Cards on the battlefield and cards on the stack are realised or soon-to-be-realised. Cards in-hand are known quantities, ready for immediate use. Cards in the graveyard are also known and there is (barring some really old cards) no limit on where you can take cards from.

The library sits there. It provides no relevant information on its own. Yes, it might have the card you want next, but only the Fates know. Until those cards are put into another zone, be it your hand, graveyard, battlefield, or stack, they are little more than statistical probabilities.

To attack the library is to attack these statistical probabilities, not a resources your opponent is using or can swiftly use.

You are not actually denying them either cards or mana - you are denying them an unknown. Yes, you might mill away the card they need; you might also mill away a bunch of useless cards, moving their bomb to the next draw.


To add another problem Petitioners face in Modern, that I previously failed to mention: Meddling Mage . Meddling Mage is commonly played in Humans, itself a common deck. This is not a card you can easily sideboard against, particularly since you have 25 potential dead cards in your proposed deck.


You say “Forget about Glimpse the Unthinkable ” and that mono-Blue will be “much faster”, but you have offered no evidence in support of said claim.

To the contrary, I have offered a deck with a potential turn 4 victory. I have presented, currently unanswered, difficulties with control-based mill.

By all means, I would be happy to be proven wrong. In case the long-winded analysis has not said it for me, I love mill, and would like to see it be viable. Fraying Sanity helped a lot, but it is still a bit too fragile.


Also, contrary to your statement:

I said Persistent Petitioners would make Mill "viable" not competitive - there is a big difference.

You actually said it would be viable in every format, “especially Modern”, evidencing a belief mill was more than simply viable. You went on to say mill would “shine” in a follow-up post. Without actual evidence, you claimed the new mill deck would be faster than the “lame” current one, which would put it a turn-three victory. That would be downright fantastic and possibly competitive for a Modern deck, if it worked.

So, pardon me if I think your backpeddling is a misrepresentation of your previous posts.


With regards to price, it is going up for the same reason Shadowborn Apostle is decently priced. Casual players love cards like this, but they need 20 to 40 copies (depending on format). As such, even if there is a small quantity of buyers, each is ordering 4 to 10, people’s worth of playsets. Supply is low, demand, in terms of quantity of cards, is high, and prices increase as a result.

SufferFromEDHD on I hate my meta

1 month ago

Meddling Mage as well if you add Riptide Laboratory. Orb of Dreams over Root Maze. Add Amulet of Vigor to make it a one-sided hard lock.

TheSimikBOat on Catching the Modern BUG

1 month ago

Hey, SkippDaReaper.

As a suggestion, I think that a great card for the maindeck is Spell Snare, because it costs only and it is good against almost all decks: Different types of The Rock; against Spirits is great to counter Supreme Phantom or Phantasmal Image; against humans you may counter Thalia, Guardian of Thraben, Thalia's Lieutenant or Meddling Mage; against Storm you may counter the feared Grapeshot; etc...

I think that you may move the Nihil Spellbomb and the Surgical Extraction to the side, and add 2 Spell Snare.

Also, in the sideboard you may add Countersquall against Storm or Burn, Disdainful Stroke against the Big Mana decks like Tron, and you may switch Life Goes On for Feed the Clan.

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Meddling Mage occurrence in decks from the last year

Modern:

All decks: 0.04%