Yawgmoth's Will

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Urza's Saga (USG) Rare
Promo Set (000) Rare

Combos Browse all

Yawgmoth's Will

Sorcery

Until end of turn, you may play cards from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

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Yawgmoth's Will Discussion

cgomes on Prepare for trouble, and make it triple

1 day ago

@Pygmyrhino990: Your primer was a very interesting read and I must say I agree with many of your card choices and direction you wanted for the deck. As a matter of fact, pillow-fort and combo were the first type of decks played early on, and I think I can help you hone your list a little bit. I'll first point out a few things I noticed while reading your primer, and then I'll talk about some suggestions on how to improve your list.

I strongly agree wth you that Esper (UBW) is a very good color combination, as it gives you access to arguably the two best colors in the format (UB) and allows you to splash W for its enchantments and removals. Colorwise, you are on point, and this is the way to go with a pillow-fort, combo deck.

You said in your primer that Triplets give you political superiority. I'm not quite sure I agree with you here. It's a strong spell no doubt but if anything, it makes you a hate target, at least that's been my experience playing it and similar decks. In addition to the hate, the other challenge to playing Triplets is to resolve it and then keeping it alive. However, I can see you have that covered with some staple permission spells and artifact protection given by spells like indomitable Angel. Personally, I'd go with some cheaper counterspells, as my plan to cast + protect Triplet would require less mana (e.g., switch desertion and dromar's charm for somethgin like swan song and dispel).

Strictly speaking, Solemnity + Decree of Silence is not a hard lock because one can always cast Abrupt Decay targeting solemnity. Good thing you have enchantment protection as well. A+ there

Now, there are a few cards that I feel your deck is missing and that I know they would improve it tremendously. They are the following:

  • Yawgmoth's Will: Black staple and the best graveyard recursion spell out there.
  • Replenish: If you are playing lots of enchantments, this card is a must. It's also a cheap way to "reanimate" powerful enchantments. I'll get back to this later.
  • Academy Rector + Flash: Single best way to cheat a powerful enchantment like Omniscience into play.
  • Intuition and Entomb: Now, I mentioned YawgWill and Replenish earlier. They are good cards on their own but they are much more powerful when used in combination with spells that let you choose what's on your graveyard. Intuition and entomb are the go-to for enhancement-based combos. Picture this: Turn 3 intuition at your last opponent's EOT for solemnity, decree of silence, and omniscience; no matter what they give you, you Turn 4 replenish and lock your opponents from the game.

I think I have a list here that play things along this line. Here it is: Oloro, The Omniscient. The list is probably outdated now (I really like your solemnity+decree idea and would prob incorporate to that oloro list) but it might give you a few additional ideas on how to improve your Triplets list.

Anyway, good stuff you have here. I know you enjoy the deck because you must have spent so much time writing this primer. Keep it up and good games!

SaberTech on Ancestral Animar

1 day ago

Ixalan has been a mixed bag for Animar. Tinashe is the only card that the set offers Animar, but it's mediocre at best. The set also came with Rampaging Ferocidon, which may force Animar to play more carefully if it is on the table but probably won't see much play in competitive circles so it's not something Animar will likely have to build around.

The real boon that Ixalan offers Animar is in how Ashes of the Abhorrent may affect the meta. Ashes of the Abhorrent stalls Hermit Druid + Dread Return based combo decks, which are frequently faster at comboing off than Animar is. It also hampers Storm decks that are looking to go off with Yawgmoth's Will. Boonweaver combo decks may look to splash it since it doesn't interfere with their main reanimation plan, and it may also find a spot in dedicated Hate Bear or Zur decks. The more the card sees play, the more hospitable the meta gets for Animar.

Now maybe WotC could print a couple more cEDH worthy Containment Priest style effects to help keep Flash Hulk decks in check.

NV_1980 on The Wheels on the Bus go AAAAHHHH!!!

1 day ago

Also, I'd really recommend Kess, dissident mage ; her ability is basically a powered-down version of Yawgmoth's Will but you can use it every turn! Massive advantage for a deck that has high-powered instants and sorceries.

anasasis on kess storm

1 week ago

This needs some Yawgmoth's Will for sure, or take out Magus of the Wheel and replace with Magus of the Will. Maybe Past in Flames as well? Definitely want one or the other I think

goblinguiderevealpls on Nekuzar's Wheel Empire

1 week ago

I forgot to mention, between low block potential and very high cmc, all 3 bolas cards are too slow and only really get one activation for soo much mana

But what ive noticed as i put money into the deck is it does best when played like storm, casting rocks and rituals and a pain spell and then chaining wheels for spike damage, the cumulative upkeep stuff is rather slow and really draws hate from opponents before you can kill them, and you are forcefeeding draw but you dont necessarily want them to use the cards you let them draw,

Price of Knowledge is ok, but in order to achieve the speed for storm, its really hard on the mama base, the only card above 6 cmc i run in mine is Kozilek, Butcher of Truth or Ulamog, the Infinite Gyre, and i never cast them they're only as a more useful Library of Leng

On top of being able to chain wheels after sticking a 1-4 cmc pain enchantment like Liliana's Caress Underworld Dreams or a discard/draw/combo engine 4-6 cmc like Dream Halls, Waste Not Rhystic Study, playing dimir colors means you have access to the best tutors for wheels and graveyard recursion, ive found that filling my graveyard by discarding wheels as a massive secondary hand and then either resetting the mill with the eldrazi titan while milling opponents out often removes the need for Library of Leng, but its a good card to learn the deck in the sense it teaches you what you want to keep or discard during wheels, plus if you have 50 cards in graveyard casting a Yawgmoth's Will or Mizzix's Mastery usually wins me the game with either 300-500 burst damage or decking opponents

Theres plenty of budget ways to recast wheels and other important spells from the graveyard you usually can fill up relatively fast

Magus of the Will

Past in Flames

Mizzix's Mastery

Archeomancer

Izzet Chronarch

Pull from the Deep

Call to Mind

Mystic Retrieval

Dralnu, Lich Lord

Non budget versions would be

Yawgmoth's Will

Snapcaster Mage

Kess, Dissident Mage

Jace, Vryn's Prodigy  Flip (-2 flip is another snapcaster)

Tutors really help you with getting the enchantments, protection or wheels you need to gain the lead, ill start with budget

Trinket Mage

Treasure Mage

Merchant Scroll

Gamble

Beseech the Queen

Increasing Ambition

Dark Petition

Diabolic Tutor

Diabolic Revelation

Fabricate

Lim-Dul's Vault

Brainstorm

Ponder

Better but more expensive options

Sensei's Divining Top and Scroll Rack to manipulate draws

Vampiric Tutor

Demonic Tutor

Entomb

Mystical Tutor

Personal Tutor

Tezzeret the Seeker

Sgtpopnfreash on Kess Dissident Storm Wizard

1 week ago

Well first for the good news. You got most of the expensive cards out of the way, so that's good. Te thing is that this is both an Ad Nauseam deck and not an Ad Nauseam deck and its not a storm deck in its current state. So if you wanted to lean into both Ad Nauseam and storm (which I think you should) You would need to remove a bunch of the spells that cost more than 3 mana and include some free spells and other large instant speed card advantage spells. These are the staples of storm decks. It isn't flash, it isnt Tendrils of Agony, its cards that help you cast many spells.

Cards that Need to go. Deadeye Navigator, Mulldrifter, Dig Through Time, Gush-unless you add Doomsday which you should, Future Sight, Leyline of Anticipation, Rhystic Study-its way too slow for this strategy, Tendrils of Agony, Treasure Cruise, Gilded Lotus, Vedalken Orrery, and Tezzeret the Seeker

Other cards that should be though about hard before including.
Guttersnipe, Peregrine Drake, all the red rituals-do you really have enough red to make use of them?, Turnabout-its expensive for the effect and usually there are better choices, Same for Paradoxical Outcome, without all the expensive cards As Foretold will probably be very lackluster when it comes out especially since you are trying to win fast, Past in Flames is the last one, it's very expensive when you have access to Yawgmoth's Will and usually 1 of these effects is good enough.

Now I have some suggestions on replacements. Helm of Awakening would be great for Mind's Desire and Hurkyl's Recall. It allows all of your 2 drop signets and talismans to be mana neutral which allows you to build massive storm counts. It also turns cards like Snap and Frantic Search mana positive. Speaking of that put in all 3 signets and both the talismans. Then add some card advantage, cards like Thirst for Knowledge and Fact or Fiction and Night's Whisper are far better than Rhystic Study. With all the untapping of lands a High Tide package would be good but you would need to add like 6-9 more islands but its very worth it. I have been play testing with Into the Roil and Remand as well. I find them to be super good at raising my storm count when I use them on my own spells/permanents. The last bit of advice I have is change Faithless Looting into a Dack Fayden. He combos super well with Notion Thief and can help you ramp.

LVL_666 on Overlord's minions

2 weeks ago

"People tend to react VERY negatively to any tutor general, and Overlord is one of the scariest. If you go aggro, you at least have a chance of not playing Archenemey." shaistyone, I believe you are talking about a unique weakness inherent to all sliver decks known as Sliver Hate™. Frenetic Sliver is a neat concept, but very unstable. It's in the same camp as Darkheart Sliver where it's only useful against mass removal events. And in my opinion, it's strictly worse than Darkheart. I'd suggest Teufell try and slot in Living End, or Yawgmoth's Will to give them some much needed graveyard recursion. Currently, they're trying to cut down on the number of slivers already in the deck, as opposed to including more.

Also, i'd like to hear more from Teufell regarding the direction their deck is taking. Are you going to go Aggro, Combo, or staying with Control?

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