Yawgmoth's Will

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Urza's Saga (USG) Rare
Promo Set (000) Rare

Combos Browse all

Yawgmoth's Will

Sorcery

Until end of turn, you may play cards from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

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Yawgmoth's Will Discussion

SynergyBuild on KOS Budget

2 minutes ago

I would buy a Yawgmoth's Will and move to the better win-line found at KOS (Karona Oath Storm) first, while getting more interaction and dropping some of the less-needed ramp for removal and countermagic and better tutors, then optinize the landbase.

Philoctetes on Licia, the Sanguine Storm

1 day ago

You certainly aren’t wrong about Rain of Filth. Even if we are trying to go off turn 4 that’s typically something like a Cabal Ritual. The only issue is that it can’t be used twice, so it doesn’t do double duty during a Yawgmoth's Will.

Lotus Petal is nice because it can make white mana and it also has no initial investment, you may very well be right in that it’s the weakest ritual, but I’d be more inclined to cut like Pyretic Ritual or Spoils of Evil, which can often be awkward especially if we’re comboing early, prior to any board carnage. But honestly maybe I shouldn’t even be cutting any rituals at all?

I think I agree with the Thermo-Alchemist cut - while we do have Crimson Wisps and Expedite, he is simply an awful top deck most games mid combo.

AlwaysSleepy on The EDH Doomsday Primer

6 days ago

nyrlem_true

If you really want to make Aminatou work then you can throw in multiple draw 2 spells. Take your pick of Gush/Night's Whisper/Frantic Search, etc. and play more than just the 1 in the stock pile.

If you are playing Doomsday, however, you really do need to play Gush. Skipping it makes Doomsday not worth playing. It gives Doomsday some speed and lets you win without a lot of mana investment. Gush is "fine" on its own, not great but on a High Tide mana-base like most DD lists play, it's passable. The other options are not as good for piling. Frantic Search and Night's Whisper require extra resources.

The ultimate recommendation sadly, is don't build piles around Aminatou, since she makes your life harder and not easier. However, if you really want to, build them like normal with some extra power from multiple draws. The Predict pile also does work.

An example pile is:

  1. Predict
  2. Gitaxian Probe
  3. Lion's Eye Diamond
  4. Yawgmoth's Will
  5. Laboratory Maniac

It plays out like this:

A. Open with Aminatou to draw Predict and put something on top

B. Predict the card you put on top, draw Gitaxian Probe and Lion's Eye Diamond

C. Cast Lion's Eye Diamond, then Gitaxian Probe/Lion's Eye Diamond for

D. Draw and cast Yawgmoth's Will

E. Cast Lion's Eye Diamond from the yard for

F. Gitaxian Probe from yard to draw and cast Laboratory Maniac

G. Cast Predict from the yard naming anything, draw to win

But that pile requires to win. You need the first to cast the Predict initially, but you can float leftover from the second Lion's Eye Diamond and use colorless mana to cast the Laboratory Maniac.


It's not that the piles here don't work, it's just that they are very inefficient. Unlike with Sensei's Divining Top, Aminatou doesn't let you draw again once you redraw, while SDT does. That's pretty important. While you can just jam any number of draw 2s, or Predict in the list to get there, it's just not where you want to be with DD builds.

My advice is don't skip Gush and the other good piles if you really want to play Aminatou, and I'd avoid relying on her to make your piles better.

SynergyBuild on Mushroom Hunting: Slimefoot, the Stowaway

1 week ago

Note that Yawgmoth's Will will stop Slimefoot, the Stowaway's death trigger, as the tokens never hit the yard and instead are exiled, and promptly erased from existence.

Matrixxx999 on Mushroom Hunting: Slimefoot, the Stowaway

1 week ago

mahdik Thanks!

SynergyBuild well, in general, the deck is pretty fast and stable, and due to the large number of nonland ramp it circumvents many stax effects, but like all the similar decks it is quickly run out of gas, and may become unable to recover after a few well timed counterspells. So I considering to add Defense Grid or/and Sylvan Safekeeper and maybe Yawgmoth's Will for more recursion and card advantage

evncrbch on Death is Temporary

1 week ago

punkrawkmonkey - Burnished Hart was on the consideration list but ultimately didn't make the cut. This was mainly due to the fact that the 6 mana required to get two lands in tapped is more than the 4 mana required for Explosive Vegetation; thus it is less efficient. It is true that it is repeatable, but by the time I feel that I will have the extra mana around to repeat the effect, I likely have enough mana to do most of what I want to do anyway. Memnarch is a fine card, but it is slow and really doesn't have any incredible synergy with the rest of the list. To touch on the self-mill aspect; yes, it is a viable thing to build the entire engine around, but it isn't exactly what I want to do with the list. I like Muldrotha as a commander more for the repeatable effects than for the idea of trying to completely fill my graveyard to find the same cards every game. I think that style gets a bit dull both to play and to play against. Living Death is certainly a card I may want in the list, I'll just need to test it. Yawgmoth's Will is likely going to take a back seat for now simply because I don't own it and it is pricey. Mystic Remora will probably find a spot in the list alongside Rhystic Study. Finally, I'll probably pass on Glen Elendra Archmage because I don't feel like being the person nobody wants to play against, and it's also expensive.

Philoctetes on Licia, the Sanguine Storm

1 week ago

Hello all! Sorry for the lack of response, I’ve been focused on other decks recently but I wanted to stop in and give a decent response because I know lots of folks are interested in the build.

@iBurgerKing - I do feel that Commune with Lava is a reasonable inclusion, for the exact reasons you’ve mentioned. Perhaps I’ll have to find a spot for it, cuts are always tough!

@harbingerofduh - traditionally I’m against combo as well, this all sort of derived organically off of the old “fair” version of the deck that was simply “spells matter” with Extort effects. But I’m pretty happy having my lone all in combo build, it can be fun to play solitaire from time to time!

I do love the Final Fortune suggestion in particular, I feel it could do some real work basically accelerating our combo turn by +1. I may find a spot for it!

@DofaLord - not unreasonable at all! It’s totally understandable to want to make this deck budget, Licia is the queen of jank so why not lean into it and save your wallet while at it?

I think going budget with your proposed edits is probably quite feasible, but the deck will likely run several turns slower on the combo. The one card I encourage shelling out for (other than Yawgmoth's Will which is like the whole budget) is Sensei's Divining Top. Once we have a Helm of Awakening effect on the field that card literally just doubles the storm count for every cantrip we play for free.

DofaLord on Licia, the Sanguine Storm

1 week ago

Don't feel obligated to respond, this is kind of unreasonable and unrelated.

Do you believe that this deck can work on a hardcore budget?(under $100) I initially thought that most of its 'core' cards aren't super expensive, and i was interested in building this. after looking at the more costly cards, it looks like most of the extra money is in tutors and the manabase - do you think it can be done? or does the combo need those cheap cards so badly? This is what I have so far:

Yawgmoth's Will -> Recoup --- Fork -> Mana Geyser --- Entomb -> Demonic Collusion --- Sensei's Divining Top -> Crystal Ball This one is sketchy --- Demonic Tutor -> Tainted Pact --- Vampiric Tutor -> Diabolic Tutor --- Serra Ascendant -> Sphinx-Bone Wand --- Phyrexian Arena -> Ambition's Cost ---- Austere Command -> Planar Cleansing --- Necropotence -> Painful Truths --- Cloud Key -> primal amulet --- Lotus Petal -> Pentad Prism --- Tithe -> Terrarion --- Abeyance -> Niveous Wisps ---

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