Tainted Wood

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) None
Commander 2015 (C15) Uncommon
Duel Decks: Jace vs. Vraska (DDM) Uncommon
Torment (TOR) Uncommon

Combos Browse all

Tainted Wood

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Price & Acquistion Set Price Alerts

CM1

C15

DDM

Ebay

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Tainted Wood Discussion

Triton on pharika, the enchantress

6 days ago

What’s your budget? There are a couple really good (although expensive) enchantresses that draw cards.

Lands that you could use that are budget: Command Tower, Tainted Wood, Evolving Wilds, Terramorphic Expanse, any ETB tapped duals (there are not many 1-2 drops so the drawback is negligible).

AjanisLastDan on Sultai Thief

2 weeks ago

Mindcrank combos with Duskmantle Guildmage quite nicely, in case you havent been hit with that one yet...

For budget-y mana - look at Underground River, Tainted Isle, Yavimaya Coast, Skyshroud Forest, Tainted Wood, and Llanowar Wastes

multimedia on ::Izoni::

1 month ago

Hey, saw your forum post asking for budget card help.

With Izoni I suggest expanding on the strategies of creature sacrifice (enabler/win condition), self-mill (enabler) and reanimation (back-up plan). You have ramp already with one drop Elves, Tribe-Elder and the enchant lands, but you can even expand on ramp. Ramping into Izoni doesn't do much if you don't first have a lot of creatures in your graveyard. Out of all these strategies I think the primary one is creature sacrifice. With sacrifice you can get more value out of your creatures before they go to your graveyard. Izoni herself is a sac outlet which is good with the sacrifice/aristocrat theme, but I suggest expanding on this theme with other creatures who can be free (no mana cost) repeatable sac outlets. Free repeatable sac is nice to be able to more easily get value from creatures the turn you play them/create them as well as get them into the graveyard faster for no cost.

Secondary is self-mill as it's the faster way to get creatures (a lot of them) into your graveyard, but you get much less value from your cards when all you're doing is milling them into your graveyard. Reanimation can be a back-up plan if Izoni fails or be used with Izoni's Insects and reanimation is good when self-milling.

A goal to strive for is to be able to use the Insects the turn you play Izoni, by sacing each Insect for value or to make all your opponent's lose life. Since you can't attack with the Insects the turn they're created you want to be able to utilize them in other ways (sacing them). I would make creature cards the priority because Izoni doesn't do much without having a lot creatures in the deck. There are some exceptions, powerful budget noncreature cards like Skullclamp, Sol Ring, Dread Return, etc.

A Dread Return in your graveyard when you play Izoni can do a lot since you can flash it back by sacing three Insects. This can be powerful, reanimating a creature like Avenger of Zendikar, Protean Hulk or Krav, the Unredeemed, etc. or reanimating an aristocrat/sac outlet (Viscera Seer) to set-up the current turn or your next turn. Krav for instance his ability which you can use the same turn you play him, for one you can sac all Insects/Izoni draw lots of cards, gain lots of life and put a lot of counters on Krav. Being able to easily sac Izoni is helpful and good with ramp because this lets you then play her again from the Command Zone and create more Insects.


Cards to consider adding:

Sacrifice

Self-mill/discard

Reanimation

Ramp

Other

Budget Lands


Cards to consider cutting:

  • Demonlord Belzenlok
  • Gray Merchant of Asphodel
  • Hydra Omnivore
  • Loyal Guardian
  • Thrashing Brontodon
  • Torgaar, Famine Incarnate
  • Wild Beastmaster
  • Farseek
  • Bear Umbra
  • Dawn's Reflection
  • Growing Rites of Itlimoc
  • Myth Unbound
  • Lignify
  • Song of Freyalise
  • The Mending of Dominaria
  • Kamahl's Druidic Vow
  • Dark Petition
  • Necrotic Wound
  • Sign in Blood
  • Illusionist's Bracers
  • Panharmonicon
  • Swiftfoot Boots

Good luck with your deck.


DrowZgam3r on Lamb of Meren

1 month ago

my favorite version of meren uses a heavy elf package with Arbor Elf,Boreal Druid,Deathrite Shaman,Devoted Druid,Elves of Deep Shadow,Elvish Mystic,Fyndhorn Elves,Llanowar Elves, Sylvan Ranger and Priest of Titania. Of course you dont have to go this in depth with mana dorks but I would definitely consider running a fair number of any of these cards.

As far as what I'd cut, its tough to say since you seem to be split between a reanimator and a aristocrats theme. But regardless I think these are easy drops:

  • Solemn Simulacrum: Its a good card but since you are in green and already have access to better ramp I think he would be a easy cut
  • Mortician Beetle: Strong in 1v1 but not really all that great in multiplayer
  • Golgari Signet: good ramp piece but if you are going to be using lots of mana dorks then its unnecessary.
But other than that I can't make any solid recommendations for what to cut because I'm afraid I'd be destroying the deck identity you have worked to build. So its really up to you to decide to cut based off of how you want this deck to function. Although as general deckbuilding advice, you only need a few big flashy creatures to finish a game and right now you seem to have a excess of large and hard to cast creatures.

On a side note I'd also recommend shelling out a few bucks to upgrade your manabase. Lands may not be the most glamorous purchase, but when it comes straight down to it a solid mana base will help you win more games than you would think. Even if you dont want to shell out a small fortune I'd still recommend any of these lands

eliakimras on Slimefoot the Stowaway

1 month ago

Some cheap land upgrades: Tainted Wood and Llanowar Wastes are a great plus here. Tranquil Thicket and Barren Moor are usually better than Memorial to Unity and Memorial to Folly. Blighted Woodland and Golgari Rot Farm help you ramp even further. Jungle Hollow, Golgari Guildgate and Foul Orchard can fix your mana if needed. Bojuka Bog is a staple utility land against graveyard strategies.

SynergyBuild on +1/+1 Abuse

3 months ago

+1! I really like the deck, but do you think that working on the landbase would help? I'd imagine Command Tower, Golgari Rot Farm, Hissing Quagmire, Llanowar Wastes, Tainted Wood, Temple of Malady, and Woodland Cemetery would be good additions, there are also some fun ones like Oran-Rief, the Vastwood, Llanowar Reborn, and Forge of Heroes.

multimedia on No Discard No Life

3 months ago

Hey, very nice budget Commander deck.

Consider a few other creatures who can make your opponent discard a card? Using creatures who do this puts more pressure on your opponents.

Elvish Archdruid and Reclamation Sage are staple budget Elves. Commander's Sphere is an upgrade for Manalith.

Cards to consider cutting:

  • Manalith
  • Searchlight
  • Gift of Paradise
  • Deadbridge Shaman
  • Greenwheel Liberator
  • Llanowar Mentor

For the manabase consider:

Good luck with your deck.


multimedia on Fungal Toe

6 months ago

Hey, spells that make Saps at instant with convoke are very good: Sprout Swarm and Scatter the Seeds. Sprout Swarm also has buyback with enough Saps or other green creatures you can continuously make Saps at instant speed. Because convoke works with creatures who first ETB you can tap Saps who are created the same turn their created to pay for a spell with convoke. This can be borderline busted with cards that double tokens like Doubling Season. It's a very strong mechanic with token strategies.

Chord of Calling is the best spell in Commander with convoke, but it's not budget, but if you're willing to splurge a little than I also recommend it. Yavimaya Sapherd is a good three drop with Saps. It's a Fungus and it creates a Sap when it ETB. Regal Force is great budget green draw especially with tokens or other creature heavy strategies like Elves.

There are several budget Golgari dual lands in Commander and even though some ETB tapped that's still better than playing 28x basic lands in the manabase. These dual lands can give you more color fixing to make sure you can consistently make both green and black.

Consider these dual lands:

Good luck with your deck.


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