|Commander / EDH||Legal|
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|Duel Decks: Jace vs Vraska||Uncommon|
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control a Swamp.
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Tainted Wood Discussion
3 days ago
A lot of game stores (at least around me anyways) also discourage mass land killing. A crucible effect + Ghost Quarter is fine, Armageddon is frowned upon.
I actually have an Anafenza list myself, so if you would like, you can look at my land base (I use very few fetches because money isn't worth it to get them yet), but you also could find some spells/creatures you like. My deck is muuuch more midrange and focused on ramp and the word "exile." My deck doesn't have issues closing the game when it gets there, but from my testing, its a slog until you get there, then the decks wins by a large margin.
Also, my deck is a touch on the pricey side when it comes to the lands, but I rarely have mana issues. I would say look into the pain lands (Caves of Koilos (<2$), Llanwar Wastes(<2$), Brushland($10)), the "Tainted" cycle, Tainted Field and Tainted Wood, Sungrass Prairie, and others for nice fixing.
1 month ago
I stol my other golari budget deck's mana base it only adds about 5$ to the cost.
- 1x Blighted Woodland
- 1x Bojuka Bog
- 1x Command Tower
- 1x Evolving Wilds
- 10x Forest
- 1x Foul Orchard
- 1x Golgari Guildgate
- 1x Golgari Rot Farm
- 1x Grasping Dunes
- 1x Hissing Quagmire
- 1x Jungle Hollow
- 1x Llanowar Wastes
- 1x Mortuary Mire
- 1x Oran-Rief, the Vastwood
- 1x Rogue's Passage
- 12x Swamp
- 1x Tainted Wood
- 1x Temple of Malady
1 month ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
2 months ago
2 months ago
Thanks for taking a shot at the Commander/EDH format. The best way to start is probably with one of the preconstructed decks, but there's really no wrong way to begin. I'd also suggest checking out EDHREC sometime, as it's a useful resource for building decks. Beyond that, I thought I might start by suggesting a few budget friendly lands to improve your color consistency: Command Tower, Evolving Wilds, Tainted Wood, and Jungle Hollow.
2 months ago
forgot to mention Tainted Wood. It'd be doing you a lot better than Blooming Marsh. the chances of it entering untapped are very low, while the chances of you controlling a swamp are considerably higher. Great deck, I'm currently brewing my own Meren. +1!
2 months ago
Deckstats.net TCG Mid-Price $47.59, still have $2.41.
Perhaps get a Tainted Wood or Llanowar Wastes or a Commander's Sphere in to assist with your mana sourcing. A couple times now you've had that problem because of the limited draw / fetch. Evolving Wilds & Terramorphic Expanse are good in this format too for mana fixing.
3 months ago
New suggestion: I might replace Fog with Druid's Deliverance since for 1 extra mana you'll get much more value out of it. I would have recommended Contagion Engine but it appears to have gone up by $10 since I got mine, so...
Also, one problem that comes up a lot in commander is mana fixing. It's hard to make sure you have the right color at the right time, so even though they're a little slow, it's good to run things like Evolving Wilds, Terramorphic Expanse, Jungle Hollow, Golgari Rot Farm, and Tainted Wood.