Tainted Wood

Legality

Not legal in any format

Combos Browse all

Tainted Wood

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Price & Acquistion

Ebay

Recent Decks

Tainted Wood Discussion

multimedia on Fungal Toe

1 week ago

Hey, spells that make Saps at instant with convoke are very good: Sprout Swarm and Scatter the Seeds. Sprout Swarm also has buyback with enough Saps or other green creatures you can continuously make Saps at instant speed. Because convoke works with creatures who first ETB you can tap Saps who are created the same turn their created to pay for a spell with convoke. This can be borderline busted with cards that double tokens like Doubling Season. It's a very strong mechanic with token strategies.

Chord of Calling is the best spell in Commander with convoke, but it's not budget, but if you're willing to splurge a little than I also recommend it. Yavimaya Sapherd is a good three drop with Saps. It's a Fungus and it creates a Sap when it ETB. Regal Force is great budget green draw especially with tokens or other creature heavy strategies like Elves.

There are several budget Golgari dual lands in Commander and even though some ETB tapped that's still better than playing 28x basic lands in the manabase. These dual lands can give you more color fixing to make sure you can consistently make both green and black.

Consider these dual lands:

Good luck with your deck.


greySynapse on wurm land destruction

2 weeks ago

Adding onto additional swamps giving access to land destruction like Icequake there's also, all of which are Mono-Black Land Destruction pauper staple cards:

Novablast Wurm is super tough to get out onto the battlefield no matter what corners you cut with ramp. I actually suggest trying just Green/Black and not worrying about White so much. I'd also suggest some dual lands to smooth out the mana needed for spells:

Some other Wurms worth considering are:

With the Wurm theme less feels like more. I don't think Greater Sandwurm is particularly mean or scary or overly useful (since you can play a cheap green tutor rather than the 2 mana cycle cost to help thin your deck).

If there's ever a time you feel like splurging, Wurmcoil Engine is hands down my favorite Wurm card and probably one of, if not my favorite Artifact Creature in Magic. Super scary and good at all points of the game.

Hope some of this was useful!

brewtzar on Saproling token

1 month ago

Hey, nice deck! I noticed that you're running Dreampod Druid with only three auras in your deck. Are you able to get him producing reliably? I also noticed that you have only four swamps to turn on your Tainted Woods. If you have mana problems, that could be a good place to look. Good luck!

Feyamius on Hapatra & The Attack of the Snakes!

2 months ago

I really like the Bloodspore Thrinax in this deck. But I'd cut kind of every other +1/+1 counter card. The Thrinax lets your new snakes come into play bigger and lets every creature neutralize some -1/-1 counters put on them to get more snakes, which is awesome. But the other +1/+1 enablers aren't strong enough to keep up with the -1/-1 synergy of this deck.

You could find a way to get Hapatra through, e.g. Whispersilk Cloak or Key to the City. Some ramp will be useful as well, the usual suspects would be Fellwar Stone, Golgari Signet, Golgari Cluestone, Commander's Sphere, Cultivate, Kodama's Reach, Rampant Growth.

Rupture Spire and Transguild Promenade are strictly better than Survivors' Encampment and Unknown Shores, but you really don't even need them in a two-color deck. Try Golgari Guildgate, Golgari Rot Farm, Jungle Hollow, Hissing Quagmire, Llanowar Wastes, Tainted Wood, Temple of Malady. Terramorphic Expanse is a second Evolving Wilds, Opal Palace and Path of Ancestry should be auto-includes in a budget deck.

Oran-Rief, the Vastwood and Grim Backwoods should be nice functional lands in this deck as well. And speaking of dying snakes for card draw: Skullclamp.

BabyK on Golgari Sacrifice (MtG Casual)

5 months ago

It has been years since I played 60 card magic, but I'll see if I can offer some insight.

Fleshbag Marauder works really really well with Savra. Surprise, sack all the things.

Tragic Slip would also be very nice with all of the sacrificing going on.

I would drop the rot farms for Tainted Wood or even some of the non-bounce tap lands like Foul Orchard. Idk about your casual scene, but my old kitchen table group loved Stone Rain, which can really set you back if used on the rot farm.

magicthe on Cabal Clerics

5 months ago

Hi Zeviander

This is a really cool deck and I appreciate your concept of old border cards. Because I wasn't totally familier with the old-border cards myself, i've had to look a bunch of cards. Below you'll find list of cards, you might consider. Regarding the "nightmare" level these cards will give your opponent, thats for you to decide.

Suggestions of likewise cards to your currect configuration:Skeletal Scrying -- Card draw by exiling cards in your graveyard. It can also function as mana dumb.Greed -- Serves the same function as Skeletal Scrying. Instead, you pay 2 life and to draw a card.Gangrenous Goliath -- Another way of utilizing Clerics able to tap for an effect.Headhunter -- Another Cleric with a discard trigger and morph.Restless Dreams -- Allows you to get rid of unwanted cards or cards you want in your graveyard and could return the cheaper or needed Clerics to your hand.

Other lands you might consider:Pine Barrens -- Slow pain-land.Tainted Wood -- Can make both and , as long you have a Swamp.Ebon Stronghold/Peat Bog -- Can sacrifices for . Peat Bog will do this twice, before its sacrificed.Cabal Coffers -- Will ramp your into Scion of Darkness faster.

I hope some of these cards, will make your decks more nightmare-ish for your opponents.

Regardsmagicthe

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