Bloodstained Mire


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions Mythic Rare
Khans of Tarkir Rare
Onslaught Rare
Promo Set Rare

Combos Browse all

Bloodstained Mire


, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

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Bloodstained Mire Discussion

Zetsuba on Esper living end current

23 minutes ago

The breeding pool is in there to open up side board options but has since been cut, after testing last night at locals for modern i find it to be land heavy.

Cuts as follows,

-1 Urborg, Tomb of Yawgmoth,-1 Bloodstained Mire, -2 Ghost Quarter, -1 Breeding Pool, -2 Hollow One, +1 Curator of Mysteries, +2 Aven Mindcensor, +1 Architects of Will, +2 Horror of the Broken Lands,

N4kk1 on Springboard Drum?

1 hour ago

I don't think that deck which plays only 1 and 2 drops needs 21 lands.

I would maybe go like this with lands:

4x Blackcleave Cliffs

4x Bloodstained Mire

4x Wooded Foothills

4x Blood Crypt

1x Swamp

1x Mountain

=18 Lands which is enough i think

livemagic on Counter less

12 hours ago


Manin, no lugar dos Root Out eu colocaria Natural State ou Naturalize.

O Decimator Beetle eu colocaria no main deck, o side eu deixaria esses que so situacionais, por exemplo o Cut / Ribbons, Abrade e Heaven / Earth. Reviving Melody eu tiraria fora. Agora no vou conseguir indicar cards para substitulos, ento vamos para as lands.

1 Shinka, the Bloodsoaked Keep, 1 Kher Keep, 1 Stensia Bloodhall, 1 Shizo, Death's Storehouse, 1 Grove of the Burnwillows, 1 Raging Ravine, 1 Hissing Quagmire1 Canyon Slough, 1 Sheltered Thicket, 2 Bloodstained Mire, 2 Wooded Foothills4 Blood Crypt, 1 Stomping Ground, 1 Overgrown Tomb, 1 Temple of Malady, 1 Temple of Abandon, 1 Temple of Malice

TheGodofNight on A Tale of Ale

2 days ago


The Bloodstained Mires were actually what I had, as I didn't have any Verdant Catacombs to use. I think swapping out the Wastelands are a terrible idea, as they shut down many non-basic lands in the format.

The Horizon Canopy discussion was more about the illusion it provides, not necessarily that I was intending to propagate that illusion, the card serves the primary focus as an additional white source, and a draw effect later in the game.

The addition and inclusion of red mana and spells would change the nature of the deck. The deck is quite literally Black/White good stuff. While I have toyed with some ideas or splashing a third color, currently I am keeping it primarily these two colors.

The inclusion of Leyline of Sanctity certainly is an interesting choice though. I have not come across a ton of burn decks in Legacy at my LGS, so I'm not sure if it is not a popular deck type, or folks here tend to fancy more blue control style builds. I will keep that suggestion in mind though. Thanks for the feedback and the ideas.

evanawesomer on A Tale of Ale

2 days ago

I've been playing burn for years now and I think this would be a pretty annoying deck to play against. I do have a couple idea's for you to consider.

first, I would suggest either replacing the Bloodstained Mire with Verdant Catacombs or Windswept Heath if you really want to make your opponents think you're in green.

Secondly, If you don't want to switch out Bloodstained Mire you could always run switch in some red by replacing the Wastelands or Horizon Canopy and a Swamp with a Plateau and Badlands. This change would make it possible to include Lightning Bolt, Lightning Helix, Kolaghan's Command, Grim Lavamancer, Young Pyromancer or any of the other excellent cards in the color.

lastly, I would suggest including at least 3 Leyline of Sanctity in the sideboard

PlattBonnay on Help me update my Reanimator ...

1 week ago

Haven't gotten to play legacy since the top banning, had some questions before I update my RBx Reanimator list (current decklist at the bottom)

1. Is there a consensus on the best splash? Currently I'm on white primarily for Wear/Tear as I think it's the safest splash for an unknown metagame, but I know that people have had success with the green and blue splashes as well.

2. Is Sire of Insanity still good enough? I know it used to be a staple, but I've seen a lot of recent lists that don't have it anywhere in the 75.

3. Chancellor is always a mainboard card right? I believe it is, but I have seen a couple lists that either don't play it at all or just have it in the board. Both seem wrong, but I'd be willing to try it if it if you guys have some positive feedback about it.

4. Any glaring omissions in my list? Like I said, I haven't played it in a while, but I don't think my list is that far off, it's mostly just the sideboard that I'm actually concerned about.

4 Chancellor of the Annex
4 Griselbrand
1 Tidespout Tyrant
1 Sire Of Insanity

4 Dark Ritual
4 Entomb

2 Collective Brutality
4 Exhume
4 Faithless Looting
4 Reanimate
4 Thoughtseize
3 Unmask

1 Chrome Mox
4 Lotus Petal

3 Animate Dead

2 Badlands
4 Bloodstained Mire
4 Polluted Delta
1 Scrubland
2 Swamp

2 Collective Brutality
1 Blazing Archon
1 Elesh Norn, Grand Cenobite
1 Iona, Shield of Emeria
2 Massacre
4 Stronghold Gambit
4 Wear / Tear

escesare on Solemnity **Primer**

1 week ago

Hey thanks for checking out my deck!

Yep the Viscera Seer is just here because it's cheaper! However you'll often see competitive combo decks play a couple subpar clones of their combo pieces (in our case, Cartel Aristocrat and Blasting Station). This is because if we only play 4x Viscera Seer, we instantly lose to a Pithing Needle, Phyrexian Revoker, or Surgical Extraction. Also Blasting Station isn't bad itself; harder to destroy and can shoot down some problems by itself.

You're right that having 1 of specific answers is not a good idea since you'll never have them when you need it, and you'll get them when they're useless. The reason it's ok here is because we have 3 Beseech the Queens. Suddenly it's like we have 4 of every card in our deck (both combo pieces as well as answers). When you have tutors, you can afford to toolbox and carry more specific yet powerful answers. That said, I did decide to move Bontu's Last Reckoning and Surgical Extraction to the sideboard since they were a bit too narrow like you said.

All competitive decks play more fetchlands than shocklands. This is because Bloodstained Mire can fetch both Godless Shrine AND Swamp, so it's much better. This is very important because if our opponent plays , we fetch Swamp so we don't lose to Blood Moon. Plus we'll never need more than 2 sources.

w1ck3d123 on Solemnity **Primer**

1 week ago

Hey escesare, thanks for commenting on my deck.

In essence your deck seems very similiar to mine. Sac for infinite dmg or life.

Viscera Seer seems very underwhelming. I guess its only in here because it lets u sac for one ?

Although you have some card draw with Dark Confidant, I'm not a fan of all those 1 of cards, especialy something like Bontu's Last Reckoning, in my experience you will never have your 1 of boardwipe when you really need it.

The only creature you will sac with Blasting Station is probably Geralf's Messenger, but since that already deals damage every time it comes back, might as well sac with something cheaper like the Seer.

It seems to me like you try to have an answer for everything you might encounter which in return cuts down on your wincon.

Also why only 2 Godless Shrine ? i would cut all the Bloodstained Mire.

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