|Commander / EDH||Legal|
Printings View all
|Zendikar Expeditions (EXP)||Mythic Rare|
|Khans of Tarkir (KTK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.
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Bloodstained Mire Discussion
2 hours ago
Well, when going for the CMDR kill, Mesmeric Orb is the card of dreams, where other cards aren't bad, like Vicious Rumors, they don't do enough to warrant me wanting their inclusion without the commander.
What should be kept is a lot of tutors, to fetch different cards, as well as a lot of ramp. Then a reasonably large hand disruption package, and finishing the deck off with some combos, and cards that do a ton to swing the board in your favor.
Unsure of your budget, and the power level you want, here are the cards I would add to increase the competitiveness of the deck:
(On a budget? Do nothing with the lands!)
Draw: Sign in Blood, Night's Whisper, Sensei's Divining Top, Scroll Rack, and Asylum Visitor (can top cards you don't want to discard), Library of Leng (tops cards you don't want to discard again... but in a different way), Necropotence
(On a budget? use control elements like Doom Blade, and removal in black instead of stax, some of the more budget stax is okay, but generally the more layered stax the better, so the less the worse each is. Removal is a good replacement.)
Vicious Rumors, Abyssal Nocturnus, Fell Specter, Guul Draz Specter, Herald of Anguish, Hypnotic Specter, Liliana's Reaver, Myojin of Night's Reach, Needle Specter, Scythe Specter, Sewer Nemesis, Stronghold Rats, Wei Night Raiders, Whispering Specter, Ghoulcaller's Bell, Darksteel Plate, Ordeal of Erebos, Raiders' Wake, Bontu's Last Reckoning, Anvil of Bogardan, Putrefaction, Painful Quandary, Megrim, Fraying Omnipotence, Rise of the Dark Realms, Torment of Hailfire, Liliana Vess.
Not sorry about the long comment ;)
2 days ago
repkan10: Glad to hear you're a fan! So, the most recent changes I've opted for are:
I've opted to cut all of the fetch lands and Crucible of Worlds, at least for the time being. Being a mono-colored deck means we don't need to worry about color fixing, the fetches aren't necessarily important. Losing Crucible may prove to be a mistake, as we will no longer be able to play lands from our graveyard to ensure hitting our land drops, or reuse our many utility lands.
In their place, I have opted to run four more basic Mountains as well as Forge of Heroes to replace the lands I took out. Forge will hopefully prove to be a worthwhile land, as it should enable us to ultimate Daretti a turn earlier. In place of Crucible, I have chosen to put in Saheeli's Directive. With Directive, we should be able to spam the board with a ton of artifacts, and hopefully get closer to winning the game.
As far as Tron lands and KCI are concerned, I had a lot of utility lands that I ended up not using, so I decided to add these lands to increase the amount of mana I could produce. And KCI is mainly there as an additional sac outlet to save from exile effects or to set up a massive Scrap Mastery.
4 days ago
You should switch out Bloodstained Mire and Marsh Flats for Swamps because you don't have any cards that require white or red mana, and you only have swamps anyway. A swamp comes in untapped but you don't need to loose any life.
1 week ago
Could you make a section about upgrades to make it a little more closer to typical Jund build if someone has a little more budget like e.g. Thoughtseizes, Bloodstained Mires and few copies of Fatal Push?
2 weeks ago
So I've been running this deck myself for a while and have been having blast, but I have a few questions.
Why no Scroll Rack? Seems like it would be pretty useful to stack the top of the deck. Similar utility that Jace offers, just slightly narrower.
I recognize the slow nature of Crystal Shard, but it seems just as slow as Temur Sabertooth. I recognize Sabertooth also offers indestructibility, so in effect it dodges your own board wipes in most cases, but the utility seems amazing.
What's the purpose of LED? The one shot mana burst seems heavily offset by the discard cost. I've found LED tends to sit around on the battlefield instead of seeing any use due to the fact that I don't want to lose my hand.
Also, why no 2 mana ramp spells; Farseek, Nature's Lore, and Three Visits. I've found that the lack of a comprehensive fetch package has left me with some issues casting things out of my hand. You lack Misty Rainforest, Bloodstained Mire, and Verdant Catacombs and the use of some two mana spells means you're less susceptible to cards that hate out artifacts, specifically Null Rod, Kataki, War's Wage, Stony Silence, and the like. Perhaps in lieu of something like Spelljack, which is a total whiff off a cascade trigger.
Would love to hear where you're coming from.
2 weeks ago
What do you think of adding in some Steam Vents? It would allow me to play something like Baral, Chief of Compliance to keep down my CMC Curve to play more in a single turn. I coult even use Bloodstained Mire to fetch it
2 weeks ago
With the upcoming release of UMA dropping the price of Ancient Tomb, Cavern of Souls, and Phyrexian Altar, I am more comfortable adding them back into the deck. These 3 cuts in particular were hard, but at the time the prices were too high, and even though people have decks that are a lot more expensive than mine, going to FNM with a $1200 deck made me uncomfortable.
Also adding back the two cheapest fetches, Bloodstained Mire and Wooded Foothills. Not sure if I will ever get an Arid Mesa or Scalding Tarn ever again. The reason I am adding these back is that Experimental Frenzy is a very strong card, and any kind of shuffling effects make it better. Madblind Mountain helped a bit, but bringing back some fetches will help even more. Plus I really missed using Crucible of Worlds on them!
2 weeks ago
Cut Blood Moon or move it to the SB.
Mana base is clunky
1 Blood Crypt
1 Stomping Ground
2 Urborg, Tomb of Yawgmoth
2 Hissing Quagmire
4 Bloodstained Mire
4 Overgrown Tomb
4 Verdant Catacombs