Bloodstained Mire

Land

, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

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Bloodstained Mire Discussion

mazrimtaim on H:updated binder W:modern Dredge

6 days ago

I'm wanting to get into dredge in modern and am updating my binder for the first time in a while. The cards I am looking for are: 2x Bloodstained Mire 1x Wooded Foothills 1x Dakmor Salvage 1x Stomping Ground 1x Blood Crypt 3x Bloodghast 2x Golgari Thug 1x Haunted Dead 4x Insolent Neonate 4x Narcomoeba 4x Prized Amalgam 2x Darkblast 3x Conflagrate 4x Faithless Looting 3x Life from the Loam 2x Ancient Grudge 2x Collective Brutality 2x Damping Sphere 1x Lightning Axe 2x Nature's Claim 2x Thoughtseize and here is my binder.

Archegos on Selling Binder for 75% of ...

1 week ago

Hey there! I'm interested in the Bloodstained Mire, Strip Mine, Demonic Tutor, Helm of Obedience, Merchant Scroll, and 4x Lightning Bolt! What would the grand total for these be?

TKDbeast on AETHER ZOMBIE HORDE (Orzhov Zombie Tribal)

1 week ago

This is a really cool deck! Zombies are really amazing, and it looks like you have a very competitive version of them.

What made you pick the Zombie lords over other lords, such as Cemetery Reaper, Lord of the Accursed, Lord of the Undead, and Risen Executioner? Or other Zombies-matter cards, like Skirk Ridge Exhumer, Plague Belcher, and Graveborn Muse.

If you're looking for crazy, kind of out-there ideas, it might be worth checking out Helldozer, Army of the Damned, Endless Ranks of the Dead, Grave Titan, Josu Vess, Lich Knight, Kalitas, Traitor of Ghet, Liliana, Death's Majesty, or Necromancer's Stockpile.

Lifebane Zombie, Stillmoon Cavalier, Shamble Back, Celestial Purge, and even Selfless Spirit could make good SB additions.

I'm fascinated by Withered Wretch and Revoke Existence. What brought you to choose them over more traditional choices?

I'm even more interested as to why you didn't choose Path to Exile, considering that nearly every other brew out there running white uses it. Lack of slots? Helps opponent too much? Does it not synergize like Fatal Push does?

Also, what are your thoughts on Blue for zombie decks? There are plenty of good cards

Finally, your mana base. I'd consider taking out Urborg, Tomb of Yawgmoth, Bloodstained Mire, and a couple Swamps for Marsh Flats, a Plains, and ~2 Mutavaults. The Plains allows for you to cast stuff with a Blood Moon on the field, or fix your mana after getting a creature Path to Exiled. Also, Concealed Courtyards might be worth checking out, since you're so low to the ground. They're rotating out of Standard soon as well.

Sorry for the wall of text full of stuff you probably thought of before! Thanks for posting your deck!

Chasmolinker on Jund Em Out!

2 weeks ago

I prefer Life Goes On over Feed the Clan in most cases. As jund is very attrition based and it is easier to trigger. Also cost only to cast. I would suggest cutting a Bloodstained Mire for a 4th Verdant Catacombs

SynergyBuild on Animar, Soul of Combos - Turn 3 Win

3 weeks ago

Hey toffmcsoft,

I want to go over your land base, because in the deck, it seems the most improvable (is that a word, I mean most able to be improved upon if it isn't!)

You run 30 land, which is fine, but the lands you run seem a bit strange to me:

1x Ancient Ziggurat - All colors, untapped, only works for creatures, being useless for 18 cards.

1x Bloodstained Mire - Fetchland

1x Breeding Pool - Shockland

1x Cascade Bluffs - Filter, only works for two colors, not fetchable.

1x Cavern of Souls - Five color fixer, untapped, stops counters, and works for colorless on other creatures/spells.

1x City of Brass - Untapped five color fixer, not fetchable.

1x Command Tower - Untapped five color fixer, not fetchable.

1x Exotic Orchard - Untapped fixer for some colors, not reliable, not fetchable.

1x Flooded Grove - Fixer for only two colors, not fetchable.

2x Forest - Basic, fetchable, untapped.

1x Gaea's Cradle - Only one color, untapped, taps for commonly multiple mana, not fetchable.

1x Grove of the Burnwillows - Untapped two color fixer, not fetchable. Not filter.

3x Island - Basic, untapped, fetchable.

1x Karplusan Forest - Pain land, untapped two color fixer. Not fetchable.

1x Mana Confluence - Untapped five color fixer. Not fetchable.

1x Reflecting Pool - Not fetchable, and not always reliable, can be a five color fixer, untapped.

1x Scalding Tarn - Fetchland

1x Shivan Reef - Pain land, two color fixer, not fetchable.

1x Steam Vents - Shockland

1x Stomping Ground - Shockland

1x Taiga - OG Dual.

1x Thran Quarry - Not always reliable, five color fixer, untapped, not fetchable.

1x Tropical Island - OG Dual.

1x Volcanic Island - OG Dual.

1x Windswept Heath - Fetchland.

1x Wooded Foothills - Fetchland.

1x Yavimaya Coast - Two color fixer, painland, not fetchable.

I'll order these out below, and say which ones I like or don't and give reasons.

I love all fetchlands, they always are consistent, and fast.

Bloodstained Mire

Scalding Tarn

Windswept Heath

Wooded Foothills

Breeding Pool - Shocklands are very good in conjunction with the fetches, so I am glad you run all of them, with the OG duals.

Forest (2x) - I'd drop one, more room for mana fixing, such as the fetches.

Island (3x) - I'd drop one, leaving one for Blood Moon three is too many.

Steam Vents - See Breeding Pool

Stomping Ground - See Breeding Pool

Taiga - See Breeding Pool

Tropical Island - See Breeding Pool

Volcanic Island - See Breeding Pool

Ancient Ziggurat - This is about the worst I'd still think is good enough to run, not hitting 18 cards is bad, but since it hits your commander, and 51 other cards so well, I think it is okay.

Cavern of Souls - Stopping counterspells and making your commander stick is worth it alone.

City of Brass - Any untapped, non-restricted, reliable five color mana fixer is godly.

Command Tower - See City of Brass

Exotic Orchard - Not always reliable, it can be kept though.

Mana Confluence - See City of Brass

Reflecting Pool - See Exotic Orchard

Thran Quarry - See City of Brass, because though it isn't as reliable, it is pretty good.

Cascade Bluffs - I don't like this in the deck because it is your worst two colors.

Flooded Grove - I do actually like this one, green and blue are way more useful in this deck than red.

Grove of the Burnwillows - like a pain land, but reversed. I think it is worth a spot.

Karplusan Forest - Painland for some of your colors. It is fine.

Shivan Reef - I'd drop it, it isn't worth the fixing when it is your least useful colors.

Yavimaya Coast - See Karplusan Forest, then put better colors.

Gaea's Cradle - I'd have to renounce myself as a player of magic if I told you to drop it.

In all, there are my drops, then I'll say what to run instead:

Drops:

Island (1x)

Forest (1x)

Cascade Bluffs

Shivan Reef

Additions:

Misty Rainforest

Verdant Catacombs

Flooded Strand

Tarnished Citadel

Spirits on Mizzix, the spellslinger

3 weeks ago

Hi abobb, fellow Mizzix of the Izmagnus player, Mizzix, the Storm EDH.

You mention the Reiterate + Turnabout Infinite mana to win, and you have Firemind's Foresight to tutor the win-con combo (through Mystical Tutor >> Turnabout) and Comet Storm.

Thought I would mention, I've found Reality Spasm works as good as Turnabout but takes a little more mana to kick-off, doubles chance of drawing the Infinite mana enabler, and can tutor the other half.

Also, as an alternative to Reiterate I also run Nivix Guildmage. As you can imagine, any combination of Turnabout or Reality Spasm + Reiterate or Nivix Guildmage, all work together, increased consistency of drawing into it, or being able to draw some parts and tutor the missing parts. Imperial Recruiter can Tutor Nivix Guildmage so can Muddle the Mixture out of interest, and both work on 3 other creatures (Muddle the Mixture works on any other CMC2 card as well).

Mana Geyser also can go Infinite mana if you play in 4-player pods regularly.

Also with Nivix Guildmage,

Frantic Search (in your 99) + High Tide (in your 99) + Nivix Guildmage | Almost Infinite Mana + Tutor for Comet Storm (in your 99)

If one of the Islands is a Steam Vents you can get Infinite Mana. Built in Tutor as well thanks to Frantic Search. If you don't have High Tide an Izzet Boilerworks gives you the ability to use Frantic Search to Tutor any card, just doesn't give you Infinite Mana, unless you Tutor to your High Tide and cast of course (it's an instant!).

I would recommend Disallow it can handle lots of interactions people need to start their Infinite Combos, maybe delaying them a turn, or solving the issue all together.

Mana Crypt is a nice mana accelerator, quite pricey though, a Fabricate makes a nice Mana Crypt tutor (or possibly Net + with 2 Experience, can be used on a Sol Ring too or Thought Vessel if you need the no maximum hand size for some reason.

Shivan Reef is a good mana, produces to mana fix if needed. Bloodstained Mire or Wooded Foothills can fetch Steam Vents (mana fix) or Mountain.

I stole your idea for Corrupted Conscience, I like that. Torrential Gearhulk seems a bit High CMC for it's ability, and your not doing combat damage so his 5/6 isn't that handy.

Jace, the Mind Sculptor? He's like another Cantrip.

I tried Metallurgic Summonings, I found Docent of Perfection  Flip to be more utility, it's secondary ability is good but not great. Some people play Talrand, Sky Summoner, I wouldn't. To be honest, I know it's CMC7 so doesn't make any sense, but Sphinx-Bone Wand wins me games, if I can get any type of Reiterate going it's a win-con. If you have the Blue Sun's Zenith or something in your hand already then ok, but it's like another really bad Guttersnipe.

Cheers, +1.

ArchonBlue on Budget Mardu Pyromancer

4 weeks ago

I think your mana base needs the most work, I know you mentioned budget but honestly if you're going to do well in GPs you can't be on a budget. I'd go with 4x Marsh Flats and 4x Bloodstained Mire, 2x Godless Shrine and 2x Blood Crypt, then after that the rest of your lands look ok you could even cut to 18 or 19. Fatal Push should be a 4 of, you only need 1 Terminate and Dreadbore can be in the sideboard. Monastery Swiftspear should be Collective Brutality.

For a sideboard, I'd look at Blood Moon, Wear, Leyline of Sanctity, Stony Silence, Relic of Progenitus, Shatterstorm, Engineered Explosives, Kambal, Consul of Allocation, and Dire Fleet Daredevil.

Chasmolinker on Mono Black Devotion

1 month ago

Towards the end of the game he cracked a Bloodstained Mire and stated that he had no red mana left.

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