|Commander / EDH||Legal|
Printings View all
|Zendikar Expeditions (EXP)||Mythic Rare|
|Khans of Tarkir (KTK)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.
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Bloodstained Mire Discussion
5 days ago
I was thinking that is where I would start too.
I don't know any others... Any of these I should leave out? I'm not convinced the Graven Cairns, Fetid Heath, Rugged Prairie are all that good but I guess it is a lot similar to the signets I run now. I don't even know why I don't have the pain lands right now they are not prohibitively costed...
6 days ago
Hi there, thanks for the comment!
While you are right, there are only two basic Mountains, there are several other cards in the deck with the mountain sub-type, which is what Anger checks for, as well as a number of Tutors that find lands.
Within my Mana base, 10 total cards are of the mountain sub-type or can fetch for mountains - Blood Crypt, Canyon Slough, Stomping Ground, Sheltered Thicket, and 2 Mountain all turn on Anger, and Bloodstained Mire, Wooded Foothills, Windswept Heath, and Myriad Landscape can all Fetch me mountains.
Because of these reasons I think he's pretty easy to turn on, but again thanks for the comment!
1 week ago
Why Bloodstained Mire and not just more mountains? For the land fall cards?
1 week ago
I've built this, but with 4 Blood Crypt, 1 Stomping Ground, 4 Wooded Foothills and 4 Bloodstained Mire it's tons of fun and quite fast. Personally, I've swapped the Temur Battle Rage out for Claim//Fame and 2 Tasigur, the Golden Fang instead of the Sign in Blood. It gives you a little bit of midrange, and recursion for your main creatures!
2 weeks ago
I'd like to add, you need about 3-4 more lands. I'd save up for a set of Bloodghast, Bloodstained Mire and Polluted Delta if possible, maybe consider this if you had the budget: 1 Urborg, Tomb of Yawgmoth, 2 Nykthos, Shrine to Nyx, 2 Mutavault and if you had 110 to blow on 2 cards, two Cavern of Souls. Fetch lands are useful for more than just grabbing multicolored lands; they thin your deck and force a shuffle for Nocturnus. If you had Bloodghast you can just flash him back in. And Urborg lets you just sit on your fetch lands until you actually need them, tapping them for black mana until then.
3 weeks ago
Now that you've made some changes and are straight GR, if it's possible you should swap out the Bloodstained Mires for a set of another green fetchland of your choice. Utopia Sprawl needs to be attached to a forest, and if you're playing against a Blood Moon deck the sprawl will fall off of a Stomping Ground if it gets turned into a mountain. Being able to fetch basic forests is pretty important. You could also swap your 2nd basic mountain with either another basic forest or a Kessig Wolf Run as another way to use your mana later in the game. I find that a rarely need more than 1 basic mountain to fetch up in most of my games.
Fine_Dough on Meren
3 weeks ago
Ok! I've got a lot of suggestions, so here goes.Alrighty, I'd recommend:
Razaketh, the Foulblooded (Weenies = Tutors.)
Mikaeus, the Unhallowed (Big combo daddy.)
Triskelion (Also combos with Mikaeus.)
Phyrexian Devourer (See above combo.)
Walking Ballista (The holy grail of combo pieces.)
Bayou (Very expensive, but worth picking up if you feel like affording it.)
Contamination (A mean green stax machine, you can infinite lock them with a token generator like any of the two above.)
Survival of the Fittest (The almighty god of hand sculpting.)
Mana Crypt (Another expensive one. It's very good, but very expensive, so if you don't wind up running it, it's perfectly understandable.)
Mox Diamond (The pricetags on these cards are ridiculous.)
And that is about it. Sorry for nuking you with all of these cards lmao but I would be very happy if I could help you out. And, of course, you don't have to use my suggestions, if you don't feel like it. After all, they're pretty pricey lol.