|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions||Mythic Rare|
|Modern Masters||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
Sword of Fire and Ice
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
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|Have (5)||Nemesis , warcry02 , Zomgasa , bigc137 ,|
|Want (16)||, bradyofportdetroit , TheRealPeaches , pskinn01 , sirbar , Roadhog , RubyStrings , Psycheretic , MindAblaze , Galdelonian , PTsmitty , Riders_of_Brohan , tclaw12 , Big-Foot , Dredgar , rockleemyhero|
Sword of Fire and Ice Discussion
2 days ago
Thank you for all of the suggestions! Regarding Brave the Sands, I like idea of granting Vigilance from a source other than an aura so that when Isamaru, Hound of Konda invariably dies we get to keep the effect going. This deck wants to swing with Isamaru, Hound of Konda each turn and deal more damage, though, so I think I prefer Always Watching instead. Its less defensive than Brave the Sands and has a higher CMC, but it also boosts Isamaru, Hound of Konda with more power and toughness. Dealing one additional damage may not seem like much, but it can make the difference between finishing the game and giving the opponent another turn. What do you think?
The fetchlands are run to thin the deck (I know its not much but every little bit helps) and for getting more utility from Scroll Rack when we do not have our Land Tax on the battlefield. Admittedly the fetchlands had more function when Sensei's Divining Top was still legal, but I think they are still worth keeping in for the opportunity cost they provide.
Ring of Thune and Sword of Vengeance have both been tried and Hero's Blade has been considered. Ring of Thune has a cheap cost but losses most of its utility, adding counters, when Isamaru, Hound of Konda dies; its a slower version of Ordeal of Heliod. Sword of Vengeance adds power and keywords we like but its just too expensive. I am likely to cast it and not equip it until the following turn. While that does sometimes happen with Sword of Fire and Ice and Sword of Feast and Famine those pieces of equipment are much more valuable. Hero's Blade got me excited when it was first spoiled bit I cooled to it after further review. It is only good if Isamaru, Hound of Konda dies; otherwise its another piece of equipment that is cast and then equipped on the following turn. I think that would be fair if it also added some evasion (Trample, Menace, or Flying) but as a straight power buff I can't find a slot for it.
4 days ago
I have been tweaking a B/W Smallpox list (similar to https://www.channelfireball.com/articles/deck-of-the-day-bw-smallpox-modern/) for the past few weeks, and now it has basically become a B/W Superfriends deck after the printing of Gideon of the Trials, which is an absolute beast. Some decks just auto scoop to it because they have trouble getting rid of a planeswalker even after sideboarding.
I have tried Squadron Hawks and Pack Rats before, but that was a while ago. It was quite close to how I described it above. I had fun playing some copies of Batterskull, Sword of Light and Shadow and Sword of Fire and Ice too, trying to replicate the success of old Caw-Blade decks.
5 days ago
6 days ago
Sword of Fire and Ice is an insane equipment that will help with card draw. You appear to be very light in that department.
Also, no Aurelia, the Warleader deck is complete without Grafted Exoskeleton and Wrecking Ogre. ;)
1 week ago
If you don't own any swords just stick with Lashwrithe.
1 week ago
Do you have a problem of draw? I'm considering Kiora, the Crashing Wave Kaya, Ghost Assassin Dovin Baan Skullclamp (for token generator Sword of Fire and Ice (Can change to Voltron mode and Draw)Some Planewalker I've mentioned maybe leave it to GY. Just for draw or pillowfort by situation.
1 week ago
1 week ago
If you're looking to swing in for a lot of damage with these snakes, I'd highly suggest Coat of Arms, Door of Destinies, and Stoneforge Masterwork. Also, I know they're expensive, but the Swords (like Sword of Feast and Famine and Sword of Fire and Ice) could be really good in this deck since you keep making your cards unblockable.