|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions||Mythic Rare|
|Modern Masters||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
Sword of Fire and Ice
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
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Sword of Fire and Ice Discussion
1 day ago
I run a very similar list but with Glissa as commander and obviously not Blue.
Don't you think is better have less colors? How reliable is your Mana base?
2 days ago
My first advice would be that your artifact count is simply too low to reliably hit Metalcraft. I would add the artifact lands (Darksteel Citadel, Ancient Den, and Great Furnace) and more strong, cheap equipment (like O-Naginata, Tenza, Godo's Maul, Sword of the Animist, Inquisitor's Flail, Fireshrieker, etc).
I've never liked Hero's Blade much, since its equip cost is so prohibitively high unless you attach it to a legendary creature.
Mirran Crusader seems both on-theme and powerful. Bastion Protector can protect your commander pretty easily. Silverblade Paladin and Duelist's Heritage give that most-sought-after keyword, double strike. Bruse Tarl, Boorish Herder and Akiri, Line-Slinger both seem really good here.
I didn't have much time to really make an in-depth analysis at the moment, so I'll take a little more time to look it over later, but you definitely get my +1 ;)
3 days ago
5 days ago
Yeah without all the expensive mana positive rocks its like that. Its definitely worth a spot either way. Im curious why no Masterwork of Ingenuity. Double Skullclamp, Sword of Fire and Ice, or Batterskull is flat out ridiculous.
1 week ago
hmmm since youre all plains, you have some funny options. I would get a Land Tax in there to draw out your plains. Spear of Heliod offers a bit more protection for one extra mana. I dont know how competetive your playgroup is though. Since your creatures are kind of fast you could always throw an Armageddon in there once you have a bit of board advantage. that would be funny.
bot sure what your budget is, but there is Sword of Fire and Ice which would help with removal.
all white you could go Emeria, The Sky Ruin, for recursion. man there are so many things you could do here. Coat of Arms if youre keeping with all kor creatures, which woudl be easy enough after removing the hound.
2 weeks ago
Sword of Feast and Famine is probably the one card that most encouraged me to not build my Sram deck. You basically get double mana at that point, which is obviously very useful when drawing off of nearly everything you play thanks to your general, drawing 1 (or 2 with double strike) off of Sword of Fire and Ice, and/or drawing 1 off of Puresteel Paladin.
You could add tutors like Open the Armory and Steelshaper's Gift to really get things out of hand. Should be swinging for 21+ unblockable by turn 9-ish, all while Sram is virtually untouchable to colors (various swords) and destroy effects (Darksteel Plate). Consider adding Recruiter of the Guard, which helps find Puresteel Paladin or Leonin Shikari, which are obviously important. Pretty nasty deck. Not sure I'd want to play against it unless I'm running an equally-fast deck or dedicated artifact hate (which is why I didn't actually build mine).
2 weeks ago
In the same train of thought, which I was mentioning to another Shu Yun player:
- Augury Adept
- Balefire Dragon
- Blinding Angel
- Cephalid Constable
- Dragonlord Ojutai
- Grenzo, Havoc Raiser
- Sphinx Ambassador
- Daxos of Meletis
And if budget is not a problem, the sword cycle (e.g. Sword of Fire and Ice) are good aditions.
Then add cheap cantrips (e.g. Ponder) and you are relatively set.
2 weeks ago
I'd fix your lands to like... 35? Magus of the Coffers, Whip of Erebos will give Shauka lifelink to give you back your lost life. I would suggest Assault Suit as well, but it is painfully bad for Shauka as she can be tapped down so no one can attack, unless you like politics. Damnation, In Garruk's Wake, Languish, Yahenni's Expertise, Basic target removal would be good as well (i.e. Murder, Doom Blade), there is a sword, Worldbreaker that destroys all other creatures, I would also say run some equipment like the full dual-swords if you can afford them, like Sword of Fire and Ice, Ashnod's Altar is good for getting rid of your own creatures when your ready to swing in as well.