|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions||Mythic Rare|
|Modern Masters||Mythic Rare|
|Promo Set||Mythic Rare|
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Sword of Fire and Ice
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
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Sword of Fire and Ice Discussion
1 week ago
Stolen Identity, Sphinx's Revelation, Cackling Counterpart, Batterskull and Tempt with Reflections would all be solid, especially the first two. I would cut All Is Dust as I don't know why you would play it in the first place since you have so many colored permanents. Clone Legion, and Followed Footsteps would also be sweet. Personally I would cut cards like Grasp of Fate amd Counterspell and use creatures that you want to make tokens of anyways to do those sorts of things, like Angel of Serenity and Draining Whelk. Geist-Honored Monk would be sweet too.
Adorned Pouncer probably isn't good enough for EDH; I would also cut Enlightened Tutor, Secure the Wastes, and White Sun's Zenith. Play cards that actually do things like the ones I mentioned above instead of ones that late game make you a ton of tokens. Temmet is different from any other token general in that he wants you to have 1 big token rather that a massive token army. To that end, play Medomai the Ageless since this is a combat-focused Azorius deck and Blade of Selves for obvious reasons, but also for Anointed Procession shenanigans. I would also cut Sword of Fire and Ice, Phyrexian Processor, and Quietus Spike to make room for more creatures and tokenization cards. The sword is great and all, but just because you can play it in every deck doesn't mean you should, and there's plenty of card draw available to this deck without it. The processor is just off-flavor for me and there's not a lot of obvious ways to gain back the life, and Quietus Spike will certainly kill people quickly, and make them want to kill you quickly too, all of them. So again, I would suggest playing more token-producing value cards in those slots. Lightning Greaves is actually sub-optimal in this deck as the shroud will prevent you from targeting the equipped creature with Temmet's ability.
1 week ago
Smuggler's Copter doesn't have to worry about summoning sickness after the turn it's played, can also trigger off of blocking, gives my utility creatures the option to "attack" without putting them in danger, and is an evasive body to divebomb Planeswalkers.
Not interested in Heirloom Blade. Equipment with death triggers will almost never trigger off of a Commander's death, the creature types in this deck are too varied, and the lone +3/+1 boost is... boring.
1 week ago
I was looking at the list, and going "Wow! This guy has the same languages I do for most of my cards! What are the odds?...wait." Heh.
Anyway! I think your largest problem here is evasion. I have flying and a flip-based boardwipe that acts as my push through blockers. You need more things that grant trample, like Loxodon Warhammer and friends. The double strike is handy (deathtouch is your friend!) but you need to manage to punch through for it to matter. This also suggests some degree of flying, perhaps.
Be aware of the fact that Sword of Fire and Ice prevents targeting from Bruse Tarl!
Your creatures seem a bit odd - Eldrazi Displacer is a bit odd here. Goblin Gaveleer seems bad. Knight of Glory IS bad. Ogre Battledriver seems more at home in a tokens build. Shimmer Myr seems just a bit unnecessary. Taj-Nar Swordsmith is overcosted, etc. Also, no Stonehewer Giant?
Overall, could use a smidge of tuning, but looks fine! :)
2 weeks ago
2 weeks ago
Thx for the +1 aekrusty, much appreciated!
I had in the past Chariot of Victory and Loxodon Warhammer in the deck and I've replaced them both for Sword of Fire and Ice and Sword of Light and Shadow. The reason for this is because of the fact that my board gets "scary" really fast when I start equipping my creatures and thus they get removed. The key to success with this deck is when my creatures stick around, so the swords are more valuable from that aspect. Also, I only need to have one keyword of every kind to get my creatures buffed. So running more artifacts with the same keywords is unnecessary and the deck loses it's flexibility because of it.
I have to admit that I didn't consider Oketra the True and she has to be included, indestructible is king. I'm gonna play-test with her and replace Restoration Angel or Indomitable Archangel with her.
I've found that the trample keyword isn't really needed for this deck since flying mostly does the trick. I'm already going to take out Sword of Vengeance to get an equipment with haste in the deck. So Haunted Cloak (witch is in my opinion a worse Sword of Vengeance) isn't going to make the cut.
Aerial Responder seems like a good card in this deck but there is one flaw, he has nog protection for anything on it's own and is just a big threat combined with Odric. People will recognize this and he will simply get removed. Since I already have a lot of flying and vigilance keywords he is not needed. Fiendslayer Paladin is my pick over him because of the Paladins protection for red and blue spells.
Herald of the Host is to expensive for what she does. There is no way I can tutor her and every 5-drop slot is already taken for the deck. Myriad really shines trough when you can get it to trigger on creatures who reward you for attacking like Sun Titan therefor I only use the Blade of Selves.
Thank you for the comment and your input, I'll put it to good use!
2 weeks ago
How is Cranial Plating performing for you?
I have also a Breya Deck and wanted to get rid of Nihil Spellbomb in favour of an more agressive card, but since the sword cycle (e.g. Sword of Fire and Ice) are too expensive for me I was playing with the idea of cranial plating
3 weeks ago
@c0dy821: I hope this is a rant of friendly trolling otherwise you seem like one of those people who are the cancer of Magic. By that I mean netdeckers.
@ElfNotGnome: From what I see your main weakness here is mana accelerators and card draw, which kill red and white decks specifically. You have a few equipment cards that can afford to be tossed for better ones and a lot of your one time casting spells for 1/1 creatures are very weak for commander. Might I suggest ditching those for some of these suggestions in your future: Staff of Nin, Sword of the Animist, Mind's Eye, Knollspine Dragon, Tithe, Land Tax, Thran Dynamo, Whispersilk Cloak, Sword of Fire and Ice, Rogue's Gloves, Stoneforge Mystic, Godo, Bandit Warlord, Waves of Aggression, Nahiri, the Harbinger, and Sunforger.
Also, the Smokestack and cards like it do not fit your game plan at all. I get you make tokens but it seems to be a distracting misstep from the idea of voltroning your commander. You should consider making your stuff harder to kill and running more board wipe like Wrath of God, Hour of Reckoning, and Scourglass.
3 weeks ago
Artifact equipment is nice and synergistic to Akiri but you have a lot of them that would easily be considered overcosted garbage and dead draw. In commander, you need protection if you're running voltron. Boros does not have a lot of that. Some good protection doesn't come cheap. The best in artifacts for this deck are any and all of the swords: Sword of Feast and Famine, Sword of Fire and Ice, Sword of Light and Shadow, and Sword of War and Peace all being great for commander.
You will also want to invest in better creature support. You have a lot of creatures that are basically one and done or have very little going for them, making them 0 threat to any board. I would recommend some creatures who help you with your voltron build or grant you some utility. Stoneforge Mystic, Stonehewer Giant, Godo, Bandit Warlord, and Puresteel Paladin.
You also need draw or your games will be top decking games really quick. Not to mention some ramp. Sword of the Animist, Land Tax, Knollspine Dragon, Nahiri, the Harbinger, Staff of Nin, Mind's Eye. Reforge the Soul, and Solemn Simulacrum.