|Commander / EDH||Legal|
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|Modern Masters (MMA)||Rare|
|Duel Decks: Izzet vs. Golgari (DDJ)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
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Life from the Loam
Return up to three target land cards from your graveyard to your hand.
Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
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Life from the Loam Discussion
16 hours ago
1 week ago
1 week ago
Love the concept behind the deck, and I've been making attempts at running something similar (so far, I'm still coming up a tad slow). I was trying to run it without green, but I think I like your solutions to protect and ensure the combo, and Nyx Weaver might make it worth going full Sultai. Either way, I'm definitely stealing spontaneous mutation. Now a bunch of random suggestions to help fill a maybeboard:
I've been relying a on Dredge mechanics to keep myself milling, and I highly recommend them. Specifically, Stinkweed Imp can let you drop 5 cards into your graveyard if it gets discarded (and is a flying blocker with death-touch), Dakmor Salvage (Life from the Loam might also be good, but it looks pricey) keeps you from land-screwing yourself with mill, and Darkblast is a second reliable way to fill your graveyard early (and helps deal with some decks that are too aggro for the pace you want to set).
Living Lore looks like it was basically made to be played here. It's a whole mana faster than actually playing our tutor (and not even UU).
Also, I can't recommend Jace, Vryn's Prodigy Flip enough. I know he's stupid expensive (though not compared to say ... Snapcaster Mage) if you don't have one or aren't playing with Proxies, but he's effectively a Cantrip that lets us play an instant/sorcery from our graveyard the turn after you play him. He'll also draw a lot of random aggro and eat removal or (once he's a Planeswalker) attacks.
Finally, Spellweaver Helix never made it past my maybeboard, but you're running more sorceries than I did, so you may want to give it a look.
I would also like to recommend finding some form of Enchantment/Artifact hate to at least sideboard, since a single Leyline of the Void or Relic of Progenitus can make it literally impossible to achieve the victory condition, and mess up graveyard acceleration. Green has a ton of options here, though so that shouldn't be hard to manage.
... That's all I have! Hope I helped stir up some ideas.
1 week ago
Hey, I made one of these populate decks!
A few questions:
First Question: How is this aggro?
I mean you run no 1 drops, and your fastest kill is turn 5, and that isn't super likely.
Second Question: Why 4 Temple Gardens
With Wooded Foothills or Flooded Strands, you only need 2-3 Temple Gardens for required fixing, and Horizon Canopy deserves a spot or two in this list. Also the Grove of the Guardians will never really see play unless you are in the midrange mirror against Abzan or something. Maybe sideboard them, run some Horizon Canopy, drop a Temple Garden drop in another Fetchland, call your landbase a day.
Third Question: Why no dorks?
The best plays of populate lists are turn one Noble Hierarch curving into turn two Wayfaring Temple, into turn three 2xCall of the Conclave (One one Call of the Conclave and one Selesnya Charm on 2/2 token), swinging for 5 with Wayfaring Temple (4 creatures+exalted trigger), then copy a Call of the Conclave, turn 4 drop a few creatures (dorks, tokens, whatever), swing for 15, win turn 4. You can also achieve this with a hand of Intangible Virtues.
Fourth (And Final) Question: Why do you run Trostani, Selesnya's Voice?
Against Combo, or aggro, you are dead before you untap with her, against control, she will die before then, or won't resolve. To be honest, the same is true for Advent of the Wurm. With dorks, it woul be possible to untap with them, but since you don't run any they appear useless. Wilt-Leaf Liege has a similar problem, but I actually like him, because if you swing the turn you drop him, he doesn't need to untap to win a game. Otherwise I find him pretty bad, and would drop him for Dryad Militants that at least stop storm, TurboFog, or Snapcaster Mage, along with Life from the Loam, and a handful of readily played modern staples. Druid's Deliverance actually falls into this category of "cards that won't matter in modern", but I'd be lying if there wouldn't be a deck that could use it, Turbo-Fog (which is not this deck, and Turbo-Fog is normally trash).
2 weeks ago
These cards are absolutely NESSECARY in any omnath deck and will give you a HUGE advantage in any game.
- World Shaper
- Azusa, Lost but Seeking
- Purphoros, God of the Forge
- Stalking Vengeance
- Doubling Season
- Goblin Bombardment
- Oracle of Mul Daya
- Warstorm Surge
- Crucible of Worlds
- Boundless Realms
- Life from the Loam
- Sylvan Safekeeper
- Zuran Orb
- Ashnod's Altar
These are cards that, I run in my deck because they all are apart of my gameplan to combo out and kill all of the players at the table, and I play in a 6 man pod.
- Angrath's Marauders
- Dragonmaster Outcast
- Avenger of Zendikar
- Greenwarden of Murasa
- Elemental Mastery + Thornbite Staff
- Greater Good
- Cloudstone Curio
- Nissa's Renewal
- Planar Bridge
- Elemental Bond
- Genesis Wave
- Mirage Mirror
And if you want to play test the combo version of the deck, or just do me a solid and upvote the deck, here it is
Commander / EDH
124 VIEWS | IN 1 FOLDER
2 weeks ago
this might be a nice card to throw in. also maybe Life from the Loam to get lands back into your hand.
2 weeks ago
They are tough early game. I might have to play one turn one tapped which isn’t a big deal. But I normally don’t have issues with tempo loss. They are fantastic to dig into the deck late game and trigger archfiend. If you run enough of them it might be nice to run Life from the Loam.
I run Fauna Shaman as another way to enable archfiend and tutor up utility creatures, a second survival of the fittest albeit a worse one.
You need a nice reanimation package when using survival as well since you’re going to be dumping creatures. I Run the following for reanimation:
You also might want to consider running Necrotic Ooze since you have a tutor package now. You can dump quullspike/Druid into the yard with survival and then go off with ooze.
3 weeks ago
Commander / EDH*
I'm just going to put it straight for what I want for help:
A cut to 100 (Obviously.)
More rocks & less lands (Possibly...)
6/finally: stuff to retrieve other things is opposed to mere permanents...
Good luck helping me out! It's rare to find Varolz with a Voltron/GoLion theme, you know... :)