|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Commander 2015 (C15)||Rare|
|Modern Masters 2015 Edition (MM2)||Rare|
|Time Spiral "Timeshifted" (TSB)||Rare|
Combos Browse all
Creature — Snake
Flash (You may cast this spell at any time you could cast an instant.)
When Mystic Snake enters the battlefield, counter target spell.
Price & Acquistion Set Price Alerts
|Have (39)||bakunet , jtaddeo , davidmassee , angesoir , WunderlichDrums , killstars , Reliva , , cooknathan , ironax , Vasbear1 , admizell , LegendDeer , firemind12 , tragic_slip , ZombieFood , NOGzFTW , Roadhog , Lindough , Friedrice24 , darthnuchi , Mousemke , Bluboltar , chrishuffman95 , rikertchu , releasethedogs , mziter501 , Cazaz0816 , beatdown36 , teslacoil7992 , itheoryz , Kleptozaniac , bfarber91 , Unlife , ninjaclevs13 , Thunderbeard , Pumpkinking913 , Cunningcrow ,|
|Want (35)||DasWooj , Zanbar , marsp44 , bpm4 , sleepy104 , LuckMisesack , gamerhat , AlphaSp , scouts2nd , kvfd1719 , Franck8666 , Amarel , RoninH3RO , Blue_Otaku_No.1 , kovellen , spacemonaut , Eratosthenes , Talistan , Moonling , Arkinsoul , Chaospowers , THP88 , MagnaAura , Feyd-Rautha , cvillpunk , Filie , Fullmetalmage , Melmo , corys , zephyrmoth , oswrick , SleepySushi , the_grond , Thotny , zenan|
Mystic Snake Discussion
1 week ago
Solid foundation for a Muldrotha deck especially on a budget but there is a lot of stuff in here that really could go.
There is some cheap stuff you could add to really improve things Acidic Slime Plaguecrafter Final Parting Living Death Wood Elves Oblivion Sower Noxious Gearhulk Disciple of Bolas Mulldrifter Shriekmaw Fleshbag Marauder Putrefy Solemn Simulacrum Jarad's Orders Ashnod's Altar tho its a little pricey Commander's Sphere Sunken Hollow Darkslick Shores Llanowar Wastes
Things you should cut immediately: Archeomancer Archetype of Endurance Body Double Brawn Golgari Findbroker Ixidron Mystic Snake Necrotic Ooze Nekrataal Nyx Weaver Pestilence Demon Phyrexian Devourer Torrent Elemental Triskelion Cancel Perpetual Timepiece
Things that should come out eventually
Eventually you will want to overhaul your landbase as well
1 week ago
Have you thought about using cards like Wargate? It's a card that can be useful at any point of the game. Especially if you use a lot of flicker effects you can pay x=3 grab it back with Eternal Witness, grab it back with E-Wit, use it again to tutor out for something else. Favorite Bant card of all time.
Some additional cards that can be cosidered:
- Mystic Snake
- Felidar Sovereign
- Peregrine Drake
- Eldrazi Displacer
- Karmic Guide
- Reflector Mage
- Aura Shards
- Venser, Shaper Savant
- Chord of Calling
- Brago, King Eternal
- Aid from the Cowl
Hope these help!
CaptSillva on Peas
3 weeks ago
Here is a few options you could consider for this deck Fathom Mage, Horizon Chimera, Tatyova, Benthic Druid, Mystic Snake, Coiling Oracle, Reclamation Sage, Trygon Predator, Shardless Agent, Acidic Slime, Chasm Skulker, Hangarback Walker, and Brainstorm.
4 weeks ago
4 weeks ago
Stumbled across your deck as I was looking for ideas to improve my sidisi deck. Looks good, but I have some suggestions for you consideration.
You really should include some cards with dredge. Golgari Grave-Troll, Golgari Thug, Life from the Loam,Dakmor Salvage, or Stinkweed Imp. Also Stitcher's Supplier and Hedron Crab can get you a lot of cards in our graveyard efficiently.
Also ramp up your control game you should definitely add Mystic Snake, which locks your opponents out of the game with dead eye navigator.
As for cuts, I'd consider taking steps to lower the curve such as: Noxious Gearhulk, which seems inefficient compared with the Chupacabra and Nekrataal. The primordials seem slow and don't match your game-plan as you are not milling your opponents. And as far as I can see there are not any combos to fetch with Protean Hulk, which is why he usually gets a spot in commander lists.
1 month ago
Oops... ignore my post. Didn’t finish reading yours lol. The answer completely depends on your decklist. GSZ is amazing but only works if you have targets that are important to your gameplan, specifically getting you ahead on board or winning. CoC works well with instant speed answers such as Mystic Snake. EE can be insane in the right deck, depending on the general, your tutor targets, and your meta (ie how many counterspells are around), and wargate is probably the worst of the bunch because of the speed and color requirement. But again, all of this depends on what your deck looks like and your unopposed, winning game plan.
1 month ago
Not to try and steer you in any particular direction, but I feel if I were building this deck i'd be doing something like. It probably looks quite a bit different to what you're actually after, but might give you some more ideas to play around with.
3x Augury Owl
4x Gilder Bairn
3x Mystic Snake
4x Turn to Mist
Some reasoning behind what I've done: Mystic Snake and Nulltread Gargantuan seem good but having 4 of each seem a bit too many. Tempest Caller seems to me at least like a pretty poor 4-drop (considering this turn you'll want to be either dropping a walker or holding up counter-magic). Metallic Mimic is great and combos with Animation Module greatly (if you name servo) for as many servos as you can afford each turn. Also helps spread around some love - though you could also name Druid, Snake, or Bird for a degree of value. Rishkar, Peema Renegade seems like a great include to give you the ramp you will soo badly need. I didn't think Elvish Pioneer cut the mustard so I ditched him. I threw in Judge's Familiar instead as it seems to give you more control options, and slow your opponent down.
Paradise Mantle seems great for this deck as not only giving you some easy mana ramp for creatures that you don't really want to be attacking with, but also gives Gilder Bairn a free way to tap without needing to attack!
Your existing instants seemed a bit slow so I figured Turn to Mist could be more useful as far as costing less mana, but also being able to be used on opponents creatures in times of need. as a backup, 2 copies of Illusionist's Stratagem will give you some late-game card draw. Finally I added a 3rd Planeswalker to the mix (reducing the others down to 3-ofs each) so that you have better odds of having multiple walkers down at a time. Nissa is also great for pumping the army while also creating blockers for stall. I think ideally there'd just be 2 of each Kiora, to make way for 2-of a 4th walker, but not sure which one fits the theme best.
2 months ago
I hear ya; Animar can be tough to hit and actually stick to the 'field. When I first built it I was ruined by mass creature destruction again and again (Day of Judgment, etc), Counterspells are always a problem, and red/blue have enough burn/bounce/steal to ruin your day
Here's a pile of ideas. Venser, Shaper Savant, Mystic Snake, Draining Whelk, Heroic Intervention, Elgaud Shieldmate, Archetype of Endurance, Asceticism, Glen Elendra Archmage, Stratus Dancer, Teferi, Mage of Zhalfir, Cavern of Souls, Gaea's Herald, Prowling Serpopard, Tajuru Preserver, Soul of New Phyrexia, Temur Sabertooth, Deadeye Navigator, Cyclonic Rift, and of course your own Counterspell package ;D