|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition||Rare|
|Time Spiral "Timeshifted"||Rare|
Combos Browse all
Creature — Snake
Flash (You may cast this spell at any time you could cast an instant.)
When Mystic Snake enters the battlefield, counter target spell.
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|Have (13)||Tribor , LegendDeer , firemind12 , tragic_slip , gosora , ZombieFood , NOGzFTW , golgarigirl , KillDatBUG , Roadhog , philktoken8998 , pskinn01 , Mousemke|
Mystic Snake Discussion
18 hours ago
I think all of the bans should be announced at once, for standard, modern, edh, legacy, online, and vintage. I know the edh bans are handled differently, but Wizards is in the loop, so why not let them just announce that with the other bans?
As for Copy Cat, the card shouldn't have been printed, at least not with haste. This was already a known problem, no need to wait two extra days for the ban hammer to be dropped.
I'm glad I only play edh, bans are rare for us, although some are sorely needed IMO. (Looking at you, Deadeye Navigator, you are just too much with Mystic Snake, Cloud of Faeries, Gray Merchant of Asphodel, etc.)
1 day ago
I guess my favourite phrase is either "end of turn i cast" or "in my upkeep". I really like playing upkeep abilities and abilities like Sakura-Tribe Elder's. And many times it means "you won't counter it anyway, which makes me very happy. And yeah, i'm the midrange dude.
3 days ago
Upvote! I'm revising a blink deck and there's some good material here to inspire me.
As such, I think adding a few blinks like Essence Flux or Momentary Blink could be very helpful. It'll let you bounce your Mystic Snake multiple times, let you reuse your snapcasters, or let you transform your Thing in the Ice Flip immediately instead of waiting four turns or for a Restoration Angel to drop the counters off it.
1 week ago
2 weeks ago
Coiling Oracle and Mystic Snake are probably my favourite snakes. Hooded Hydra is probably better than anything else in a higher slot here. Mold Adder might be sideboardable, Sakura-Tribe Scout or similar if you look for land acceleration tools. I love you getting your snakes shoes, but you might have gone a little overboard- some light power, toughness or survivability boosts would be welcome here- Slagwurm Armor is pretty close to theme and will help with those end of combat triggers.
2 weeks ago
Ah, I forgot about the Kiki-Jiki, Mirror Breaker interactions with Sakura-Tribe Elder. I agree that Rampant Growth may be the better card to cut with Kiki-Jiki in mind.
Yes, Ulamog, the Infinite Gyre will shuffle the entire library back into the deck. And I use him for that same purpose too.
But the Loaming Shaman is a 3/2 that sticks on the battlefield after shuffling the graveyard back in. It also interacts well with Kiki-Jiki since it isn't legendary. But I do see why it may not fit into your playstyle or deck concepts.
Oh Deadeye Navigator.....
Ok, this is more of a metagame choice than a card choice. Since there are great articles on the issue, please look over:
(Sorry, still have not gotten links to work for me in comments.)
So, short version. A lot of people are looking to get Deadeye Navigator on the banned list because he is TOO combo enabling and kinda broken in all of the wrong ways.
Once he hits the table, most groups are going to immediately assign you as the biggest threat at the table. It stops being fun when you keep getting knocked out of games because everyone works against you.So, if your play group is ok with using/abusing the Navigator, then feel free. He does combo well with a lot of the cards you have. Just keep in mind that the Navigator also ends up warping decks to maximize/abuse the ETB triggers he can spawn.
If you look at my Brago flicker deck Did you see that? you'll see that the Navigator is absent. That card would be great in that deck. But it would paint a bigger target on me than I want. So, as a metagame choice, I didn't use it.
I recommended Temur Sabertooth based on these ideas. Yes, you have to recast the bounced creature. But the Sabertooth doesn't paint a giant "kick me" sign on your back.
You still have the option of blocking then bouncing. The smaller creatures like Eternal Witness, Mystic Snake, and Wood Elves aren't that bad to recast. Also, the indestructible aspect lets you look at Blasphemous Act as a board wipe to replace the All Is Dust.
Glad that you like the Kumano, Master Yamabushi. I've had a few games where people have locked down the table with either Ensnaring Bridge or a Isochron Scepter with Fog. I've won games just on dumping as much mana as possible into his ability to ping players directly. And it is nice exiling pesky creatures.
So, I started looking back over your list. Here are some simple but effective ideas:
Elvish Visionary for the card draw. Also works with nicely with Kiki-Jiki.
Conquering Manticore as an additional flying 5/5 version of Zealous Conscripts. Having another flyer doesn't hurt.
Acidic Slime could give you an option to deal with things like an opposing Maze of Ith. I think this may be the better option.
Mulldrifter nets you two cards for 3 mana.
If you feel like it, take a look over some of my decks and let me know what you think.
2 weeks ago
I am new to this site, but have played animar for a long time, and so this is mearly my opinion, but i would suggest cutting some mana dorks for some cheap blue creatures whose sole purpose is to put counters on animar: Dream Stalker, Man-o'-War and Shrieking Drake. These repeatedly put counters on animar by bouncing themselves to your hand immediatly. I would also recommend Peregrine Drake, not for combo, but for free land untapping. Lightning Greaves is also great as you play them, next turn play animar and instantly equip. I would also recommend utility lands such as Llanowar Reborn for instant counters. Also Gruul War Chant is better than Goblin War Drums, so run that instead. I will list off a few other suggestions, but I just like to run them personaly, so you choose: Mulldrifter, Selvala, Heart of the Wilds, Sylvan Library, Bane of Progress, Platinum Angel, Forgotten Ancient, Great Oak Guardian and Mystic Snake.
2 weeks ago
I think Loaming Shaman would give you some graveyard recursion what wouldn't hurt. It gives you an option for the long games.
Temur Sabertooth would give you a way to bounce your ETB creatures like Mystic Snake and Eternal Witness. And it has good synergy with the Frontier Siege
Kumano, Master Yamabushi has always been good to me. Gives me a solid beatstick with exile capability. Just ping a creature for 1 damage and it gets exiled instead of hitting the graveyard.
I saw your note about asking if there was enough, too little, or too much mana ramp.
I keep thinking that the Sakura-Tribe Elder, while a really good card, may be the "too much" mana ramp card that doesn't fit right. You aren't using any "whenever a creature dies" triggers to get more out of him than a basic land and a chump blocker. The Wood Elves can fetch up any of the Forest shock lands for color fixing.
So I would make these changes to add a little more synergy:
-1 Sakura-Tribe Elder
-1 Mind's Dilation
-1 All Is Dust
+1 Loaming Shaman
+1 Temur Sabertooth
+1 Kumano, Master Yamabushi
Please don't think that it was easy for me to make any really useful recommendations. You have a great deck and I think you've done a awesome job.