|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Mythic Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
|Mirrodin Besieged (MBS)||Mythic Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Mythic Rare|
Combos Browse all
Creature — Sphinx
Whenever an opponent draws a card, you may draw two cards.
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Latest as Commander
Consecrated Sphinx Discussion
23 hours ago
I’ve been tinkering with my Tetsuko list recently - I added Mystical Tutor , Jeskai Elder , Scroll Thief , Consecrated Sphinx , Throne of the God-Pharaoh , and Deepfathom Skulker (cutting Crush of Tentacles , Nimble Obstructionist , Phyrexian Revoker , AEtherspouts , Surrakar Spellblade , and AEtherspouts ). Any other changes you’d suggest, or insight?
Commander / EDH
SCORE: 137 | 60 COMMENTS | 8415 VIEWS | IN 58 FOLDERS
2 days ago
Sorry About the Delay.
So far I have a few suggestions:
Karmic Guide : Can be some helpful recursion
Gilded Drake : This could be fun, especially if you start bouncing him back to your hand! He is expensive though, so that could be a problem.
Wall of Denial : A solid wall if you ever need it
Akroma, Angel of Wrath : Just a big beater
Angelic Arbiter : A good way to control the board
Archon of Justice : Some good removal
Consecrated Sphinx : A good card, will draw some hate though (but better they use removal on him and not Isperia).
Linvala, Keeper of Silence : Some good control if you run into decks with a lot of this.
Sphinx of Magosi : Not the best card, but I personally like it. It's fun to play, and it can give you cards while it gets bigger.
Tidespout Tyrant : An absolute must in this deck
Yosei, the Morning Star : Some more good control
Venser, Shaper Savant : More good bounce
Dissipation Field : If your fliers don't discourage people from attacking you this definitely will, especially since they know you can name cards.
Gitaxian Probe : Amazing for this deck
Telepathy : Same as above
Favorable Winds : Good support
Reliquary Tower : This is a staple in all my EDH decks
I hope that this wasn't too overwhelming. If you need any more help just let me know!
3 days ago
HI, thanks for your suggestions! I think some of these cards can and should really make it inside my decklist, really plan on adding Cabal Coffers , Path of Ancestry and perhabs Wrath of God and Kindred Dominance for extra boardwipes. Cyclonic Rift is a must have for me anyways. Any comments on the freshly added Maybeboard? (:
4 days ago
Whenever you have the time, I am interested in hearing your current perspective on some of the cards run in this build.
3) The re-inclusion of Slithermuse .
4) Gaea's Herald and the risk it poses of allowing opponents to get their own combo creatures past counterspells.
5) And the general level of risk that you think is involved in casting Weird Harvest .
I'm still of the opinion that Loyal Drake's card draw is rather slow. Wouldn't it be better to run Trinket Mage in that slot, since it can tutor for Skullclamp , Walking Ballista , or Lotus Petal to basically make itself a "free" spell that turn?
1 week ago
Hey man, I like the look of the list! I've always wanted to make a Nin deck but didn't know exactly what direction to go with it.
However, I think there's a couple cards that would synergize super well:
The Locust God: I feel like this is the perfect creature for this deck. He lets you produce tokens that will overwhelm the board quick with Nin's draw power not to mention you could always target the locust tokens in a pinch to draw some cards. Also, you can hit the Locust God himself, draw, then recast him later. Not to mention that looting ability is pretty great.
Willbreaker: A super sneaky trick to take over your opponent's creatures with Nin's ability. Simply target their creature for 1 and yoink, it's yours!
Cyclonic Rift: Probably the best sweeper available in blue, its a bit expensive both in regards to CMC and actual money but always worth it.
Solemn Simulacrum: Great ramp and a great target to kill off with your own Nin.
Nezahal, Primal Tide: Great high end finisher. Protects itself and lets your handsize get crazy.
All in all, great deck and I look forward to playing against it! +1 from me. EDIT: I know most of these aren't artifacts and it looks like you've got an artifact theme, so if you feel these don't work well with your deck let me know and I'll gladly look for cards a little more synergistic!
1 week ago
I can see why people say that it should be banned. Because there's no doubt it's a strong card. But strength of a card isn't what gets a card banned usually. The last time they banned a card for its strength was Prophet of Kruphix. Another recent ban was Leovold, Emissary of Trest because he sucks the fun out of magic. Look at some of the unbanned cards like Staff of Domination, Protean Hulk, and Metalworker. These cards are only combo enablers, much like Palinchron, and Deadeye Navigator. I remember when Consecrated Sphinx was on the ban watch list. Now because of a huge power creep in cmdr that card is fair. Now back to Helm of the Host, this card is not to powerful. Removing the legendary from the legend is a busted trick but, there's plenty of busted stuff in magic that are not banned. Just think about how many times you've played magic and someone demonstrates an infinite loop and says "I do this, and this. Then I do that, and i win".
1 week ago
JohnnyCRO Thank you for reaching out to me and asking! I will definitely take a look at your list right after I finish up this post. I have yet to test this deck on paper because I am in the process of tuning it up before I take it to my meta. I opted for more of a combo/control shell rather than all-in stax like I originally wanted to because my meta wouldn't have taken lightly to heavy stax. There is a good mix of mid and high tier lists floating around in my meta, and they aren't quite fully optimized which gives me free range to try three card and even some four card combos that wouldn't be ideal in a cEDH meta which I appreciate. I'm still in the process of tweaking some things. I do have budget constraints, and some things in here are simply meta calls. Other than that, I do run greedier cards like Consecrated Sphinx and Narset Transcendent for example because they are more of "goodstuff" type cards that have more value in the presence of mid-tier decks. Often times, I've noticed that cEDH sacrifices a lot of value for speed. Stuff like Counterbalance and Mental Misstep lose reliable targets in my sort of meta for example.
1 week ago
Hey, saw your forum topic asking for help. The six cards to consider cutting:
- Radical Idea: there's a lot of better draw spells in Sultai colors than this.
- Whip of Erebos: not enough creatures to take advantage of the lifelink and it exiles the creatures it reanimates.
- Deadly Tempest: six mana.
- Hex: six mana.
- Ever After: with only 10 creatures rarely will you get to reanimate two creatures. Reanimating only one creature for six mana is not worth it.
- Ritual of Soot
Card upgrades that won't break the bank to consider:
- Farseek: when you add Shock lands.
- Nature's Lore: when you add Pool and Tomb.
- Toxic Deluge
- Mystic Remora
- Rhystic Study
- Deathrite Shaman
- Ramunap Excavator
- Consecrated Sphinx
Good luck with your deck.