|Commander / EDH||Legal|
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|Classic Sixth Edition||Uncommon|
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Worldly Tutor Discussion
1 day ago
I really like what's going on with this deck!
It's hard to tell how everything will run without play testing, so sorry if any of the suggestions I have aren't relevant.
The ramp is set up nicely.
For the mana side of things: If you do end up changing your creature base a bit, I think swapping out a mana generator and the Ulvenwald Tracker (without capitalizing on clues via other cards, or even artifacts being out, I don't think investigate is worth it) for a Cryptolith Rite would give you some wiggle room to throw in other creatures.
For the draw side of things: I would be careful about too much ramp happening, since most of the enchantresses are mandatory draw. You might play it and find it necessary to cut one or two. Alternatively, adding in some more insurance beyond reliquary tower could help, such as Thought Vessel, Library of Leng, Venser's Journal, or Spellbook. If you find you want even more draw to happen, Alhammarret's Archive might have some nice potential with your setup.
Another search option if you find you need to be more responsive is Plea for Guidance.
I think any enchantress that runs green should have a Herald of the Pantheon.
You also might need a few more things to discourage/respond to board wipes (something like Fracturing Gust, which actually might be worth you using yourself, depending). I've always liked Karmic Justice, though having a Replenish handy is also helpful.
I think adding a few more creatures and cutting some other cards out would make the deck the right amount of aggressive, especially with as low of an average cmc as you're running for EDH (which I respect haha, I struggle getting it that low). If you do, putting in more auras and adding Greater Auramancy could also make your deck more threatening. It depends on how you want to win: it's easy enough to pillow fort with enchantments and hold out - alternatively, fast aggro can also be super powerful in enchantress. Regardless, I think Rancor is a must-have.
Some creatures to consider: Archetype of Courage, Heliod, God of the Sun, God-Favored General, Sigarda, Host of Herons, Ajani's Chosen, Harvestguard Alseids, Humbler of Mortals, Celestial Ancient, Custodi Squire, Tethered Griffin, Yavimaya Enchantress, Gaddock Teeg and Krond the Dawn-Clad. Speaking of Krond, he might be a good alternative to Dramoka, depending on what type of control you want.
Hope at least some of this helped! Happy deck-building!
wkli6 on Sliver Rush
2 days ago
Alright we are going to go through a few changes here that I think will help.
Remove Nicol Bolas, Planeswalker, his cost is far too high.
Remove Hive Stirrings. It is not a very EDH viable card.
I would recommend Coat of Arms. Be warned that it helps other players as well. Against a fellow tribal deck this may not be a great idea.
Worldly Tutor is a godsend in a creature deck such as this.
That should be a good start to getting your deck more focused. You can't be afraid to remove sliver cards and replace them with enchantments that do the same thing as some slivers are severely overcosted.
5 days ago
Black: Vampire Nighthawk,
5 days ago
Could use some work, to be honest. Cards to add:
Flooded Strand, Polluted Delta, Bloodstained Mire, Windswept Heath, Verdant Catacombs, Arid Mesa, Priest of Urabrask, Dryad Arbor, Glimpse of Nature, Ulamog, the Infinite Gyre, Emrakul, the Promised End, Sylvan Safekeeper, Primordial Sage, Lotus Petal, Mana Crypt, Mox Diamond, City of Brass, Mana Confluence, Worldly Tutor.
Things to cut: Lumbering Falls, Raging Ravine, Jace Beleren, Cinder Glade, the checklands, Mosswort Bridge, Earthcraft, your remaining basics, and most of your large creatures are underwhelming. This deck seems to have the classic Animar problem: too stompy to hold its own at TRULY competitive tables, and too commander-reliant (though that of course comes with the territory in this kind of deck).
1 week ago
I absolutely love the idea behind this deck! maybe add in a Lightning Bolt because it's a red staple, and it'd be decent removal to a creature with low Power and Toughness. Worldly Tutor would help you get out that Badger faster! I don't think you could have a bad time playing with this deck haha. I love it. Definitely deserves an up vote!
1 week ago
Looks like a really fun list, though I'd personally run more removal, like Return to Dust, Path to Exile, Swords to Plowshares and Sylvan Reclamation. With so many Green creatures clogging your board, Regal Force seems like a great way to refuel, and cards like Eladamri's Call, Worldly Tutor, or even Fierce Empath can help you find those heavy hitting creatures for finishing the game. Enlightened Tutor could also be useful to grab those pump enchantments, and Craterhoof Behemoth, recently reprinted and costing half it's previous price, is without a doubt one of the best finishers in these decks. Just suggestions, but the deck looks sweet to play so far!
1 week ago
Hey guys, sorry for the delayed reply - I've had two super busy weeks at work but that's all over now (it's never over...)
Lilbrudder: Weird Harvest seems... interesting. I do like how cheap and scalable it is, however I can see the downside biting me quite badly in the form of an opponent's Hushwing Gryff or similar. The other thing is that I usually only need to tutor one creature to win (as I usually will have Saffi ready) and so I want my tutoring to be as cheap as possible if I have to do it combo turn, as deploying combos is quite expensive. That's why I've been considering cards like Fauna Shaman which tutor much more cheaply. And if I'm playing it outside of combo turn, I would much rather not feed my opponents creatures.
Caustic Caterpillar is cool and I have been considering it for a while on and off. My only reservation is that while it's cheaper to play than Qasali Pridemage, it costs more to activate. That being said, it's an awesome Yisan 1 drop. I'll add it to the maybeboard. What would you cut for it?
Daedalus19876: Congregation at Dawn is interesting. I've seen in in the past and it's good however the mana cost is so saturated T_T. I don't think I would run it over Worldly Tutor but I would consider running it in addition to. Maybeboarded.
Panharmonicon is funny in more casual and more creature heavy decks, however here it feels win more.
Starved Rusalka is actually pretty solid. It's one of the best creature based sac outlets in white/green (there aren't that many to begin with and most of them are rubbish). It's not primarily in the deck as a combo piece, but more to generate value with my commander if needs be. That being said, there is a goofy infinite combo with Titania, Protector of Argoth, Nim Deathmantle, Strip Mine and Gaea's Cradle.
Mortarpod is in there as an additional sac outlet which can be tutored by Stoneforge Mystic which can be in turn tutored via the creature tutors. It also provides a win condition given infinite mana. That being said, you're right in that it's not the strongest card in the deck. It'll most likely get subbed out with cards from the maybeboard.
Cheers for the responses, it's given me a few new ideas as well as helped lock in stuff I was on the fence about.
1 week ago
It sounds like you might need some tutors. Defense of the Heart is great if it doesn't get targeted, and Worldly Tutor is a staple. Pattern of Rebirth is another decent tutor for critters that isn't color specific. Natural Order is nice, too, but limits you to a green creature at the cost of a creature. An enchantment like Primal Rage might help you with getting some more damage across, too.
I like the thought behind the deck, and being creative with different mechanics. This is what makes MTG so great, that there are so many different ways to do things, and someone always seems to come up with some idea one of us has probably never seen before. +1 for the concept!