|Commander / EDH||Legal|
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|Conspiracy: Take the Crown||Uncommon|
|2012 Core Set||Uncommon|
|2011 Core Set||Uncommon|
|2010 Core Set||Uncommon|
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Diabolic Tutor Discussion
1 day ago
1 day ago
I love this deck. I was thinking of making Roon, but I love the idea of adding black.
A couple suggestions: your cmc is a little high. You may wanna add Farhaven Elf for a bit more ramp.
Also, Cauldron of Souls works great with flicker and as a way to protect your board from boardwipes.
1 day ago
not totally sure what you feel like doing with your deck so I can't make too many suggestions about the deck other than probably cutting some lands for other cards and adding in more mana ramp since you have pretty much none, mana ramp is a bit hard in a deck that doesn't use green but there are some options
i think you could replace Sigil of the Empty Throne with Angelic Accord since your deck is to gain life, it sort of utilizes it. You could also use an Archangel of Thune to weaponize lifegain, or use the Sanguine Bond +Exquisite Blood combo it might not be friendly but it isn't that bad
you could add in tutors:Demonic Tutor, Vampiric Tutor, Diabolic Tutor, Beseech the Queen is a decent card for 3 mana mid game Sorin, Grim Nemesis is fairly good here i'd think but better if it hits a higher cost card, i dont think he'd live long enough to pump enough value out though.
not very easy on the wallet but solid rock here: Mana Crypt
Any color ones: Manalith, Commander's Sphere, Darksteel Ingot, Doubling Cube(doubles all the Mana you have for 2), Cryptolith Fragment Flip(doesnt really flip though), Corrupted Grafstone, Gilded Lotus, Fellwar Stone
2 days ago
Black: Gray Merchant of Asphodel, Dread Return, Exsanguinate, Diabolic Tutor, Fleshbag Marauder,Merciless Executioner, Read the Bones, Tragic Slip, Night's Whisper, Sign in Blood, Blood Artist, Zulaport Cutthroat
- People probably know this already, but why not put it in?
3 days ago
Deck looks absolutely solid for a first draft. However, there are a few changed I would consider (depending on budget):
3) It depends on meta, but I feel that Vulturous Zombie may be underwhelming here.
6) Bone Splinters is cute, but sorcery speed makes this not very playable.
7) I am not a fan of Animist's Awakening here.
6 days ago
I absolutely love this deck! The curve is beautiful, the cost is low enough to keep opponents on their toes, the price isn't that bad, and the commander is pretty sick, too.
1 week ago
Oh, also, coreman, in my paper list, I've replaced a forest with Reliquary Tower and my Fact or Fiction with Diabolic Tutor. The third tutor makes a huge difference for me thus far in testing, and the Tower works well with Jin-Gitaxias, Core Augur.
1 week ago
i kno that you've prob already considered this, but i would honestly take out the 2x Murderous Compulsion & 2 other cards (any of what i'll suggest bellow) to switch in 4x Fatal Push. or, if you don't want to fuck your curve up, maybe 2x Fatal Push & 2x Ruinous Path.
here are the overall changes i'd make to yr deck (sry if yr budgeting; i'm just suggesting what i think would work best):
explanation: compulsion is too slow for a viable removal option, regardless of its madness ability; gorger isn't terrible, but it's not great in this deck (not enough vamps); heir Flip is decent for triggering madness, but there are better options (see below); i LOVE hope, but i would prob move it to the sideboard in this deck (to be used against control decks; removed two Diabolic Tutor & one trisk bc yr curve is wayyyy too 4-drop heavy, & you'll be able to find these cards fairly easy w/ some added card draw (see below again). i left tree at 4x bc it's more important to yr deck from a defensive standpoint (a field full of 0/13's is pretty dope imho tbh); one Fiery Temper & two swamps (see below).
explanation: again, Fatal Push is such a dope removal card for cheap, PLUS you can trigger its revolt by sacrificing--> ; Insolent Neonate--another 1-drop chump blocker w/ card draw ability for mana-fixing/finding the trisks/trees; Ruinous Path for creature/planeswalker removal (w/ added awaken benefit for dead draws); Lilly bc, well, bc why not really (you could substitute Cryptolith Fragment Flip in this spot if yr budgeting); three Asylum Visitor for more card draw possibilities plus another madness trigger; replaced a Fiery Temper w/ a Lightning Axe (just one) for variety, & to provide another madness outlet; & lastly, a couple geier reach for card draw/madness outlet.
if you make all these changes, yr curve goes from pretty awful to reasonably okay: > > > >
HOPE THIS HELPS