Diabolic Tutor


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Standard Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Kaladesh Uncommon
Conspiracy: Take the Crown Uncommon
Magic 2014 Uncommon
2012 Core Set Uncommon
MTG: Commander Uncommon
2011 Core Set Uncommon
2010 Core Set Uncommon
Tenth Edition Uncommon
Ninth Edition Uncommon
Eighth Edition Uncommon
Odyssey Uncommon

Combos Browse all

Diabolic Tutor


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0.01 TIX $0.31 Foil


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Diabolic Tutor Discussion

Bantha1342 on Muster the Night Breed EDH

7 hours ago

Wizno and landofMordor

Thank you both for the great advice concerning my tribal vampire deck. Based on both of your recommendations I made the following changes:I removed all non-vampire creatures and planeswalkers including Flamerush Rider, Combat Celebrant, Dukhara Scavenger, Chandra, Pyrogenius, Liliana, Death Wielder, Akroma, Angel of Fury, and Ammit Eternal. I did keep Ob Nixilis Reignited because of his first ability to draw cards and his third ability to deter opponents from drawing cards. I added Diabolic Tutor, Olivia, Mobilized for War, Pawn of Ulamog, Bloodrite Invoker, Yahenni, Undying Partisan, Bloodmad Vampire, Bold Impaler, Voldaren Duelist, Call the Bloodline, Dark Impostor, and Diabolic Tutor as I had them already in my collection. I also added Asylum Visitor to help with the card drawing aspect. The other recommended cards are great and I will begin adding many of them to my collection / deck as soon as I can. Again, thank you both for taking the time and making the recommendations. They were super helpful.

Muster the Night Breed EDH

landofMordor on Muster the Night Breed EDH

12 hours ago

Hey friend. You've got a great start here -- I love the strong synergies and powerful payoffs. First thing to do is find cards to cut: since you're running Vampire tribal, I'd first cut every creature that isn't a Vampire or a mechanical friend to Vampires. As cool as Akroma/Flamerush/Ammit/Combat Celebrant and the rest are, they simply aren't Vampires, and are therefore less powerful in a tribal deck than any other kind. Yes, you can get Olivia to make them Vampires, but why spend 2 mana activating her ability when you could just put in a Vampire? Other cards that are good, but not in an aggressive combo-y deck are Spellbook, Edifice of Authority, and Chandra and Liliana. I would also replace most or all of your kill spells and tutors, since cards like Victim of Night and Feast of Blood and Diabolic Tutor are way more effective than what you've currently got.

Cards that should replace those, in addition to Wizno's excellent suggestions, are: Ascendant Evincar, Rakish Heir, Olivia's Bloodsworn, Vampiric Fury, Stensia Banquet, and so forth. P Both Innistrad blocks and both Zendikar blocks (especially the first ZEN block) have tons of Vampires, so they're good starting places. Also, a couple off-the-wall suggestions are Ring of Xathrid (since so many Vampires have first strike), and Key to the City to encourage some Madness/card draw/unblockable.

As far as your mana production goes, I'm less concerned about that than I am with your card draw -- Underworld Connections and Vampiric Rites will help you out.

Hope that helps! Mention me if I can do anything else for you! Cheers

Blo on SNEK ATTACK!!!1

2 days ago

Triton Yeah they're similar ;). I mostly found that, in my meta, the decks were too fast to use some of the slower cards, so I replaced them by more value creature or other stuff.

I added a utility land Arcane Lighthouse which you seem to miss. It really helped me a few times, with all the boots and greaves my meta is running haha. Ifnir Deadlands is a must have imo, as is Grasping Dunes as it's essentially more counters for free (land slots). The cycle deserts is something I'm trying atm, as they can trigger Ifnir Deadlands multiple times, but I used to run the 1mana cycle lands, as it's more efficient. I'd also recommend Oran-Rief, the Vastwood and a Reliquary Tower in the rare times you get free cards from your opponents :p.

I cutted Diabolic Tutor as I found the mana cost was often costing me a whole turn, doing nothing. Cryptolith Rite is a card that really shines in this deck, From Beyond was simply too slow for me. Contagion Clasp didn't do enough in my meta, so I added his big bro: Contagion Engine which usually puts 3-4 counters out at once at a minimum, and IF it sticks till next turn, you get double the value since it proliferates twice, as opposed to the clasp, for the same amount of mana. Serrated Arrows was a card I found too costly as well, so I cut it and replaced it with a Devoted Druid.

Another card that I was never really happy to see was Plaguemaw Beast, so I replaced it and am currently using the slot for Bontu the Glorified, which Im testing atm.

My maybeboard is for cards I want to try, but do not own (mostly), so please let me know how Phyrexian Arena and Evolutionary Leap are working out for you. I assume they do a lot. Throne of the God-Pharaoh is a fun card I've never considered, but might try if I own one :p

Is there any reason for all your mana dorks?

Also, as far as additional budget suggestions go, I'd recommend Phyrexian Hydra, its a bomb, especially with the proliferate stuff. Noxious Hatchling is pretty cool as well, and has wither for additional triggers.

MrSilk on Diplomatic Immunity

4 days ago

Hey, so I've been play testing this deck a LOT.

I've made a few (not many) changes to my version and am looking into resolving a few issues.

So for my version I side-boarded 1x Diabolic Tutor and replaced it with a Beseech the Queen simply because of the mana cost.

I also side-boarded 1x Echoing Calm and replaced it with a Scour and also side-boarded another scour. This is mostly because I want to destroy all basic lands in my opponent's deck with the Enchanted Evening combo and I also have a few friends that play Relentless Rats decks that this would basically be a wincon for. I figured I could tutor for the Scour if need be.

I've also side-boarded Reveillark and Fiend Hunter to use as a backup to the Cataclysm Engine combo as they create the same infinite combo for Blasting Station and at one less mana cost. I've won a few games by putting these guys in and side-boarding the 4x Ajani's Chosen and 2x Enchanted Evening, people don't seem to feel as threatened by this combo as the other one.

Now, my really only issue with this deck so far is that it seems to be very slow (or at least there is something I'm failing to understand) The Pariah+Stuffy Doll combo is godlike, but Stuffy Doll requires 5 mana and Pariah another 3, so that means turn 6 is like the earliest I can get this combo out IF I don't miss a mana drop.. Is there something I'm missing there?

Mana has been really the biggest issue for me so far, especially getting Stuffy Doll and Enchanted Evening out.

My questions for you are:

1.) How do you get past the slow mana state that I seem to be running into?

2.) Could you go through what you'd consider your perfect game, turn by turn? Like opening hand with certain cards/lands up until you get the Cataclysm Engine out? I'm just looking to sync with your thought process.

I'm definitely in love with this deck's play-style and I'm looking to take it to competition and/or make it as competitive as possible. Thanks for your insight!

Rzepkanut on Prossh, God of Poison

5 days ago

Fun idea! If only they were partner commanders... I think if you use some more tutors and reanimation spells you will have more success getting the alternate commanders to work. Hapatra especially gets a big target and is easy enough to kill. Anything from Diabolic Tutor to Time of Need can find them. There are so many good tutors available, same with reanimation spells. I like ones with additional value like Beacon of Unrest, Victimize, Ever After, Fated Return, and Seasons Past. Also Vicious Shadows is a good Prossh kill card.

Happy gathering!

DoctorMckay on infinate sacking

6 days ago

Imo Sinkhole can be cut and Demonic Tutor can be replaced.

About Sinkhole: You can argue that a Glacial Chasm or a Gaea's Cradle are good targets but, I think adding some powerful draw or recursivity engines might be more useful. Yawgmoth's Will/Magus of the Wheel, for example. (ALL HAIL YAWGMOTH) Let the opponents do what they want but you will do your stuff faster than theirs.

About Diabolic Tutor: Beseech the Queen is better. In an average game you won't activate Diabolic Tutor until turn 3 or 4. By then you have about 3-4 lands in play. Also, Beseech the Queen can be cast for the same cost of Diabolic Tutor, for or for white mana only. Flexibility is always a good thing. Also, you could run Grim Tutor, I mean, your are playing Ayli, Eternal Pilgrim.

I've just become aware of it, you are running Karmic Guide and Ashnod's Altar but not Reveillark?! I mean, those 3 create an infinite combo of mana. With Altar of Dementia instead of Ashnod's Altar you can mill everyone to 0. Karmic Guide and Reveillark enable pretty nasty combos and are a wincon, pls, run both.

Viscera Seer is a good pick too. It works really well with the combo.

PD: Question, what enchantment/artifact hate or spot removals are you running?

PD2: Have you considered running razaketh, the foulblooded ?

jessiealloverx on Angels, Demons, and Dragons, oh myyy

1 week ago

I also recently built a Kaalia deck as my first EDH deck, mine could still use a little fine tuning but I might be able to help you out a bit.

I would agree with the cards that you have on order and the ones that you are trying to replace except maybe Nomad Outpost. If you do want to replace it you could alternatively use Command Tower which would produce the same colour mana but would not come in tapped. I would suggest some more tutor cards, eg. Diabolic Tutor and Beseech the Queen, and some more draw cards may be useful. For example, Damnable Pact, Read the Bones and Tormenting Voice. Some more board wipes may also be useful, eg. Descend upon the Sinful, Hour of Revelation and Fumigate.

I hope this helps, if you would like any more specific comments or suggestions let me know. :)

Naksu on Free Kittens!

1 week ago

Yeah, the Oil just wasnt worth it. It pretty much just forces your opponent to play his draws right away.. Pact is simply superior and you can just add tutors like Dimir House Guard or Diabolic Tutor to make more "copies" of it. Diabolic searches for the Offering too but DHG costs 3.

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