Diabolic Tutor

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Uncommon
Conspiracy: Take the Crown Uncommon
Magic 2014 Uncommon
2012 Core Set Uncommon
MTG: Commander Uncommon
2011 Core Set Uncommon
2010 Core Set Uncommon
Tenth Edition Uncommon
Ninth Edition Uncommon
Eighth Edition Uncommon
Odyssey Uncommon

Combos Browse all

Diabolic Tutor

Sorcery

Search your library for a card and put that card into your hand. Then shuffle your library.

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0.01 TIX $0.34 Foil

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Diabolic Tutor Discussion

DRmagic2017 on Saskia

1 day ago

Cheap card draw? Seems you need Mentor of the Meek. And more tutors of course. Liliana Vess, Diabolic Tutor and Time of Need. They really cost less than 10$ :)

MegaMatt13 on Thrasios & Ravos: Blinking, Theros style

1 day ago

I love this deck. I was thinking of making Roon, but I love the idea of adding black.

A couple suggestions: your cmc is a little high. You may wanna add Farhaven Elf for a bit more ramp.

Also, Cauldron of Souls works great with flicker and as a way to protect your board from boardwipes.

Lastly, maybe a couple Tutors to fetch your important flicker engines like Diabolic Tutor, Rune-Scarred Demon or Enlightened Tutor

Lunastune on Cleric Army

1 day ago

imo i'd say Fiend Hunter is superior to Avacynian Missionaries  Flip in regards to its effect with the singlular equipment in the deck

not totally sure what you feel like doing with your deck so I can't make too many suggestions about the deck other than probably cutting some lands for other cards and adding in more mana ramp since you have pretty much none, mana ramp is a bit hard in a deck that doesn't use green but there are some options

you could use the Soul Sisters Soul Warden Soul's Attendant and Auriok Champion but the last one is pretty pricey, they do give lifegain on all creatures entering the battlefield not just your own

i think you could replace Sigil of the Empty Throne with Angelic Accord since your deck is to gain life, it sort of utilizes it. You could also use an Archangel of Thune to weaponize lifegain, or use the Sanguine Bond +Exquisite Blood combo it might not be friendly but it isn't that bad

you could add in tutors:Demonic Tutor, Vampiric Tutor, Diabolic Tutor, Beseech the Queen is a decent card for 3 mana mid game Sorin, Grim Nemesis is fairly good here i'd think but better if it hits a higher cost card, i dont think he'd live long enough to pump enough value out though.

Evolving Wilds and Terramorphic Expanse can fix mana but in a 2 color not overly needed

Ghost Quarter + Flagstones of Trokair = 2 Plains tutor which isnt too bad i guess abet one is tapped

Gift of Estates, Land Tax i guess is technically ramp Knight of the White Orchid can be a solid card since someone's bound to have more lands

Artifact Land tutors: Armillary Sphere, Solemn Simulacrum, Expedition Map

i mean you could add in some mana rocks to give ramp like: Charcoal Diamond, Marble Diamond not very fast but mana ramp

not really mana rocks just cost reducers, still a bit slow though: Pearl Medallion, Jet Medallion

Slower monocolor rocks: Tooth of Ramos, Thunder Totem, Skull of Ramos not as good as commander's sphere or manalith

Guild Manarocks: Orzhov Cluestone, Orzhov Keyrune, Orzhov Signet

Colorless Mana: Obligitory Sol Ring then Dreamstone Hedron, Everflowing Chalice, Hedron Archive, Mind Stone, Thran Dynamo, Thought Vessel

not very easy on the wallet but solid rock here: Mana Crypt

Any color ones: Manalith, Commander's Sphere, Darksteel Ingot, Doubling Cube(doubles all the Mana you have for 2), Cryptolith Fragment  Flip(doesnt really flip though), Corrupted Grafstone, Gilded Lotus, Fellwar Stone

Daedalus19876 on Nath stax

3 days ago

Deck looks absolutely solid for a first draft. However, there are a few changed I would consider (depending on budget):

1) Diabolic Intent over Diabolic Tutor.

2) Beast Within over Golgari Charm

3) It depends on meta, but I feel that Vulturous Zombie may be underwhelming here.

4) Trinisphere, Sphere of Resistance, and Static Orb are good stax cards you're missing.

5) Mindslicer.

6) Bone Splinters is cute, but sorcery speed makes this not very playable.

7) I am not a fan of Animist's Awakening here.

You might enjoy looking at PartyJ's fantastic Nath list: Nath of the Gilt-Leaf - Multiplayer Stax EDH

Happy deckbuilding!

Catalog9000 on Oloro, Couch Potato

6 days ago

I absolutely love this deck! The curve is beautiful, the cost is low enough to keep opponents on their toes, the price isn't that bad, and the commander is pretty sick, too.

I was going to make a few small suggestions but I see you already have the cards in there, such as Diabolic Tutor and Sanguine Bond. :)

buildingadeck on Tasigur Control on a Budget

1 week ago

Oh, also, coreman, in my paper list, I've replaced a forest with Reliquary Tower and my Fact or Fiction with Diabolic Tutor. The third tutor makes a huge difference for me thus far in testing, and the Tower works well with Jin-Gitaxias, Core Augur.

DanaBarrosReincarnate on B/R Triskadekaphobia

1 week ago

i kno that you've prob already considered this, but i would honestly take out the 2x Murderous Compulsion & 2 other cards (any of what i'll suggest bellow) to switch in 4x Fatal Push. or, if you don't want to fuck your curve up, maybe 2x Fatal Push & 2x Ruinous Path.

i like the main idea of this deck bc i love that trisk/tree combo. it's such a funny way to win haha

here are the overall changes i'd make to yr deck (sry if yr budgeting; i'm just suggesting what i think would work best):

TAKE OUT: 2x Murderous Compulsion, 4x Falkenrath Gorger, 4x Heir of Falkenrath  Flip, 3x Hope of Ghirapur, 2x Diabolic Tutor, 1x Triskaidekaphobia1x Fiery Temper, 2x Swamp

explanation: compulsion is too slow for a viable removal option, regardless of its madness ability; gorger isn't terrible, but it's not great in this deck (not enough vamps); heir  Flip is decent for triggering madness, but there are better options (see below); i LOVE hope, but i would prob move it to the sideboard in this deck (to be used against control decks; removed two Diabolic Tutor & one trisk bc yr curve is wayyyy too 4-drop heavy, & you'll be able to find these cards fairly easy w/ some added card draw (see below again). i left tree at 4x bc it's more important to yr deck from a defensive standpoint (a field full of 0/13's is pretty dope imho tbh); one Fiery Temper & two swamps (see below).

PUT IN: 4x Fatal Push, 3x Insolent Neonate, 3x Ruinous Path, 3x Liliana, the Last Hope (or 3x Cryptolith Fragment  Flip), 3x Asylum Visitor, 1x Lightning Axe, 2x Geier Reach Sanitarium

explanation: again, Fatal Push is such a dope removal card for cheap, PLUS you can trigger its revolt by sacrificing--> ; Insolent Neonate--another 1-drop chump blocker w/ card draw ability for mana-fixing/finding the trisks/trees; Ruinous Path for creature/planeswalker removal (w/ added awaken benefit for dead draws); Lilly bc, well, bc why not really (you could substitute Cryptolith Fragment  Flip in this spot if yr budgeting); three Asylum Visitor for more card draw possibilities plus another madness trigger; replaced a Fiery Temper w/ a Lightning Axe (just one) for variety, & to provide another madness outlet; & lastly, a couple geier reach for card draw/madness outlet.

if you make all these changes, yr curve goes from pretty awful to reasonably okay: > > > >

HOPE THIS HELPS

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