Esper Charm


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Shards of Alara Uncommon

Combos Browse all

Esper Charm


Choose one Destroy target enchantment; or draw two cards; or target player discards two cards.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -20%

0.04 TIX $0.05 Foil


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Esper Charm Discussion

theDramaLLama on Esper.

1 week ago

Nice deck!

I would cut 1 Snapcaster Mage.

Most of the decks that run him as a 4 of only run him like that to abuse Lightning Bolt.

Detention Sphere is a good card but it is susceptible to Abrupt Decay. The choice of this card is very meta dependent.

I would also add 4 Cryptic Command.

Cryptic Command provides a lot of versatility and flexibility. it also allows you to bounce your Snapcaster Mages for repeated cryptic use. (play cryptic, bounce snappy, flashback cryptic, bounce snappy, then use snappy again).

Esper Charm is one of the main reasons to play esper. I would run 4.

you should probably also add 1 more land.

also, why no Sphinx's Revelation?

Overall this deck looks very solid.

Good luck at FNM!

Jamiemac on Competitive Sharuum control/combo

1 week ago

Ifeno Esper Charm has done its job quite well from the beginning but unfortunately it's time to go I think. It used to be a great card allowing me to discard combo pieces, blow up a Rest in Peace or just the card draw was sometimes handy, but, as the deck has developed there are now better ways to do all of those things. I think it's going to be replaced, but not sure what with right now.

AtomicEmpire on [Community Discussion]: Modern Chat

1 week ago

rothgar13 TheAlexGnan

Both of my draw-go builds (Esper and Jeskai) have had very little and respectively, and it seemed like more of a splash on Control for Esper Charm and more removal for Esper and burn for Jeskai. So yeah, I guess is the base on both of those. I'll give it a try! Thanks.

doozy on Esper Control (PLEASE HELP)

2 weeks ago

Bare with me, I've played Esper in Modern for a while now. You need to decide if you want to be proactive, or reactive. Trying to do both doesn't work out. Here's the changes I would make for a proactive shell:

-1 Tamiyo

-1 Sorin

-1 Liliana, the Last Hope

-2 Venser

-3 Ancestral Vision

-2 Sphinx of the steel wind

-2 Kalitas

-1 Talrand Sky summoner

-1 Snapcaster Mage

-2 Mana Leak

-2 Remand

-2 Spell Snare

-2 Sphinx Rev

+3 Liliana of the Veil

+1 Gideon, Ally of Zendikar

+1 Jace, Architect of Thought

+4 Lingering Souls

+3 Inquisition of Kozilek

+3 Thoughtseize

+1 Supreme Verdict

+1 Collective Brutality

+1 Fatal Push

+1 Serum Visions

+1 Anguished Unmaking

+2 Esper Charm

Land base could use some more work.. I recommend you at least put some manlands in. I'd also go up to 24 lands. Something like:

-2 Drowned Catacomb

-1 Isolated Chapel

-2 Glacial Fortress

-1 Island

-1 Plains

+2 Creeping Tar Pit

+2 Shambling Vent

+1 Mystic Gate

+2 Polluted Delta

+1 Swamp

Naksu on Bring Death Upon Them

3 weeks ago

Deathbringer Liege is a good fit, but maybe just 1of as this is an aggro list. The Esper Charms are great, but strain the manabase too much for just 2 cards.. I dunno man, if you have plans for further blue splash then keep them, but like this it's not as effective as it could be.

GabeCubed on I have Esper, I have a Delver, Uh, Esper Delver

3 weeks ago

Thanks ej133! As for your suggestions:

  • Definitely more of an active build. I love draw-go, but this isn't really draw-go (I love my Delvers), so more tempo based. I do like my 3 of Spell Snare, but that's meta based.

  • Tasigur, the Golden Fang isn't as taxing to the grave as you may think. I've had no issues so far. As for that switch, not sure. I have not tested enough to really know. The sideboard is still a work in progress, anyways.

  • Esper Charm, while awesome, isn't really what I am looking for. Maybe in place of Lingering Souls. Who knows. I'll test it out, whenever I get them.

  • No issues with that so far, either. The curve is low enough, so it works really well.

Thanks again! And I will try!

HaazdaGerfson on Bring Death Upon Them

3 weeks ago

That's not a bad suggestion! Not sure what I'd have to cut to fit that.. perhaps a Deathbringer Liege, but at that point maybe I'd wanna cut the blue splash, take out Esper Charm, and go up a Lingering Souls too as well as some Zealous Persecution..

ej133 on I have Esper, I have a Delver, Uh, Esper Delver

3 weeks ago

Hey, bro!

Cool deck! Loved the build. I play Esper too, check it out. Esper.

Well, suggestions... let's say:

  • Your build is more active than mine. I'm a draw-go player, and you use a lot of hand removal and sorcery speed trouble, cough, Lingering Souls. I like this. I'd say to take out 1 Spell Snare maybe.
  • How is 3 Tasigur, the Golden Fang running for you? I always thought he was too punishing graveyard. How often do you side him out for Geist of Saint Traft?
  • What about Esper Charm? I love this card. Is so all-around. Always gets me to a good place.
  • I'd go for an extra land if I were you. Don't you get stuck with 20?

Anyhow, awesome deck! Keep it up!

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