Choose one —
- Destroy target enchantment.
- Draw two cards.
- Target player discards two cards.
|Want (2)||blakejohn , Khanshi|
Printings View all
|Commander 2018 (C18)||Uncommon|
|Shards of Alara (ALA)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Esper Charm occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Esper Charm Discussion
3 months ago
Hey dude, looking great so far. However, I think there should be a bit more card draw, and since you are self milling, getting the land drops you need could make your mid to late game difficult. Here are some suggestions:
Phyrexian Arena - this is a great engine for card draw (2 cards every turn is huge) Esper Charm - Great versatility, card draw when needed. Diabolic Intent - Great tutor for your deck that fits theme and can sac small zombies. Phyrexian Altar - Works well with the effects of other zombie triggers and creates mana fixing/ramp when needed Crucible of Worlds - This is a great card as you can tutor it, cheap cost, and play ALL discarded/milled lands from your graveyard. Graf Harvest - One drop that gives all zombies menace and creation of zombies mid game. Crypt of Agadeem -This land is super OP in your deck as most creatures you have are black. Terramorphic Expanse - land tutors are good for 3 colors IMO. Fetid Pools - card draw through cycling and mana base. Dark Salvation - awesome effect and single target creature removal as well.
4 months ago
I’ll try to let the cards mostly speak for themselves.
Fact or Fiction - pick your poison.
Risk Factor - now or later?
Increasing Vengeance - nothing if not excessive.
Path to Exile - Certainty.
Esper Charm - options.
NA - no planeswalker in these colors other than like Urza but that’s kinda cheating and not accurate.
4 months ago
@abbatromebone I won't lie, the deck is still fairly close in structure as it used to be 4 years ago. The manabase is almost the exact same and will 100% change in that direction. Veto, spell pierce are the next in line with Archmage's Charm being considered (although very taxing on the manabase, will probably end up as Esper Charm 2-3).
Thanks a lot! :)
6 months ago
7 months ago
In testing I've found the mana with my current landbase to hit Archmage's Charm enough of the time to warrant further testing. I'm only running one copy atm because I think Esper Charm is better, but because of Snapcaster Mage , Search for Azcanta Flip, and Narset, Parter of Veils making it easy to find and double up on singletons, I want to continue testing with one copy just to see how it plays out in more actual matches.
7 months ago
9 months ago
Squirrelbacon: I hate saying this as a big fan of the card, but Search for Azcanta Flip is pretty terrible in the current Modern meta. It's too slow and doesn't do enough against Phoenix, Dredge, or Amulet Titan. Having Esper Charm in the deck does help with having access to more card advantage though. In addition, most other control decks are running 2-4x Field of Ruin making Search a worse option.
9 months ago
PlatinumOne is trying to change your deck from Esper Control to Esper Death's Shadow. I wouldn't go down that route, as it's a totally different deck and I think Esper Charm is phenomenal in a Control build. Also Delver of Secrets Flip is bad in Modern because it's so fragile, so I don't know he would suggest that.
If you find that you want more win conditions, there's plenty you can build into Control without changing the entire archetype. More Snaps, Vendilion Clique , Creeping Tar Pit , Gideon, Ally of Zendikar , Elspeth, Sun's Champion , Torrential Gearhulk , Tombstalker , Necropolis Fiend , and Tasigur, the Golden Fang are all good options.