Gauntlet of Might


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Masters Edition IV Rare
Unlimited Edition Rare
Collector's Edition Rare
International Collector's Edition Rare
Limited Edition Beta Rare
Limited Edition Alpha Rare

Combos Browse all

Gauntlet of Might


Red creatures get +1/+1.

Whenever a Mountain is tapped for mana, its controller adds to his or her mana pool. (in addition to the mana the land produces).

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Cardhoarder (MTGO) -0%

5.46 TIX $5.08 Foil

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Gauntlet of Might Discussion

sonnet666 on [List] The MTG Weapons Arsenal

3 days ago

Don't stop now. I believe in you!

Bumpinator on Rorix Bladewin Voltron

2 weeks ago

Is there a reason you didn't include Extraplanar Lens? If I had a Gauntlet of Might for Kazuul I would cut either Caged Sun or the other gauntlet. Seems like a really fun and spicy deck!

MagicalHacker on In light of the recent ...

1 month ago

In light of the recent MTGO Commander Banlist announcement, I thought to ask everyone what the banlist would look like if they made it.

The following proposed banlist is my opinion of what the banlist should look like. You will see 3 criteria for what makes a card unfit for the format, and a list of what cards could be banned based on them:

Proposed banlist Show

HawkRider on Punishing Choices

1 month ago

I really need to build a deck around this guy...

I have a couple of suggestions for you. First is Gamble. Fantastic card, the only time I can really say it's disappointing is if you're top-decking at that point. Or you discard the card you tutor... But that just depends on your luck.

Second. Replace Chandra, Pyromaster with Chandra, Flamecaller. Far more useful to you. You can get rid of all of the cards in your hand that aren't useful to you any more and get a fresh set of cards. Plus, she can clear the board of a surprising number of creatures - even in EDH - and if nothing else, she makes a couple of guys for you to swing around.

Third. Wheels. Cards like Magus of the Wheel are fantastic for red decks. Not only are you going to run out of cards in hand fast, but you're opponents are likely to constantly have more cards in hand than you. And thus, more to lose from you wheeling. Wheel of Fate, Wheel of Fortune and Chandra Ablaze are other cards that can do this for you.

Fourth. Word of Seizing. Okay, so this is more of a fun card. It might be a little too slow for your deck. But I recently discovered this card when someone used it to steal my Jace, Unraveler of Secrets on 8 loyalty counters. I still can't believe I managed to win after that... But yes, it can be a ridiculously helpful card in the right scenario.

Fifth. Harsh Mentor. As stated in a previous comment, hilariously good card in mono-red. So mana activated abilities in EDH, it's going to be burning people so often. (I mostly hate it because it really weakens Lightning Greaves.

Speaking of, sixth. Lightning Greaves, and to a lesser point Swiftfoot Boots. People are going to want Zo-Zu dead. Simple as that. While this won't protect him from wraths, Black has lost all of the common ways to kill Zo-Zu, Blue can't bounce him easily and White is forced to wrath if they want rid of him. Sure, Green isn't going to care particularly, they'll just be forced to use Krosan Grip before their Beast Within, but it still can be handy.

Seventh. Obsidian Fireheart. You've already punished them for playing lands, so why not punish them for having lands in the first place? In all seriousness, this is a pretty good mana sink, and there are going to be turns where you don't have anything else to spend your mana on. While it can only target lands that aren't already on fire, it can still quickly drain your opponent's life, especially if you have that Caged Sun out. Three red land, two lands burning away.

My final suggestion is somewhat more tentative, since while it is a really good card, in this deck it's pretty dependent on you hitting yourself with your commander. Valakut, the Molten Pinnacle. It's a lot better than Hellion Crucible, especially if you aren't running any land recursion or proliferate effects, but it does require land ETBs.

Oh, one or two more cards. Blasted Landscape and Smoldering Crater are some more lands with cycling you can run, which might be nice in your deck. Gauntlet of Might and Gauntlet of Power are both essentially Caged Suns. Sensei's Divining Top and Gilded Lotus are both great. Sol Ring is one of the best mana rocks in existence. Subterranean Tremors and By Force are pretty good. Chaos Warp and to a lesser extent Divergent Transformations are really useful if you can't deal with something. And Charmbreaker Devils are always helpful to have around, but may be a little too pricey for your deck mana-wise.

... I need to stop before I've just built a deck in your comments. These are just suggestions from what I've seen from some other red players (plus the start of my research into building a Red deck), so I can't guarantee them all being good ideas, but they may help you.

Also, I'm aware that some of the suggestions I made are almost hilariously expensive, but they are just suggestions and the most expensive one you'll probably want should be dropping in price at the moment since it was banned in another format, if I recall.

Now... Do I finish a deck or start a new one? Choices...

n0bunga on *RETIRED* The Trial of Zeal: Hazoret EDH

2 months ago

Chandra Ablaze or Chandra, Flamecaller seem like they fit right at home!

Pyromancer's Goggles?

Shard Phoenix? Seems janky, but I like the premise of discard something to Hazoret, then returning it.

Let's take a look at some burn spells:

Pyrokinesis for a surprise, Increasing Vengeance, Fork & Reverberate to copy em, Pyroblast, Red Elemental Blast, Skred if you just want to run snow mountains for reasons. Fiery Confluence is good for all modes, and maybe Collective Defiance?

Draw Spells, I'm thinking the relevant discard/draws like Cathartic Reunion, or Wild Guess.

I think Illusionist's Bracers ought to work.

Braid of Fire is a very janky way at generating boatloads of red mana to use only during your upkeep. could sink a ton into instant burn spells?

Valakut, the Molten Pinnacle seems obligatory.

And for the non-budgetary purposes: Gauntlet of Might

Latulla, Keldon Overseer seems like janky fun.

RazortoothMtg on Pattern Recognition #18 - A ...

4 months ago

I second Reaxetion's idea about talking about the evolution of colorless cards. I feel like in some ways they downgraded the power of colorless cards because they don't have a color restriction (e.g cards like Gauntlet of Power vs. Gauntlet of Might), but some cards actually got upgraded into strictly better versions (Celestial Prism vs. Prophetic Prism)

Eiti3 on Let's build around Unplayable Commanders; ...

4 months ago

Iizuka the Ruthless + Oathkeeper, Takeno's Daisho + Runed Stalactite + Mountain + Genju of the Spires + Heartstone + Thousand-Year Elixir + Paradox Engine + 4 mana doublers below = Infinite Combo.

And all of these mana doublers will be needed to go infinite: Extraplanar Lens, Gauntlet of Power, Gauntlet of Might, Caged Sun, Mana Flare, and Chaos Moon. Could do a Soulbright Flamekin as well, but I don't know if the math works out.

  • Main Phase 1:
  • Iizuka the Ruthless, Oathkeeper, Takeno's Daisho, Runed Stalactite, an Mountain, Heartstone, Thousand-Year Elixir, and Paradox Engine are all out on board. Genju of the Spires in hand.
    Mountain for (5).
    → Cast Genju of the Spires on the Mountain. Down to (4).
    → In response to casting Genju of the Spires, TRIGGERED abilities layer with timestamps. Paradox Engine being the only one. Paradox Engine untaps all nonland permanents.
    Genju of the Spires resolves.
    → Activate Genju of the Spires's ability animating the enchanted Mountain. Down to (2).
    → Activate Thousand-Year Elixir's ability, the enchanted, animated Mountain spirit. Down to (1).
    the enchanted, animated Mountain spirit for (5). End up with (6).
    → Attach Oathkeeper, Takeno's Daisho and Runed Stalactite to the enchanted, animated Mountain spirit. Down to (2).
    → Sacrifice the enchanted, well-armed, animated Mountain changeling to Iizuka the Ruthless. Down to (0).
    → In in response to the enchanted, well-armed, animated Mountain changeling dying, TRIGGERED abilities layer with timestamps. Oathkeeper, Takeno's Daisho first, then Genju of the Spires. Genju of the Spires resolves first, returning to hand. Then Oathkeeper, Takeno's Daisho resolves returning the precious Mountain back to play .
    Iizuka the Ruthless's activated ability then resolves with all Samurai gaining double strike until end of turn.
    → Repeat.

    Add additional mana doublers to get infinite mana. Add a Valakut, the Molten Pinnacle with 5 other Mountains in play to insta-win. Temple Bell to deck yourself or opponents.

    EDIT: Felt like something was fishy. Figured out that Oathkeeper, Takeno's Daisho checks if it is a Samurai in the graveyard, not when it dies. I'm used to Shirei, Shizo's Caretaker. Apologies. And even a Ashes of the Fallen doesn't fix this. (Oathkeepers second ability checks whether the cards creature type is Samurai, not whether the creature was a Samurai when it left the battlefield.)

    EDIT 2: I did all the work and math for nothing so I'm not going to do it again, but I imagine you could replace Genju of the Spires, Runed Stalactite and the Mountain in the combo with Soulbright Flamekin, Kiki-Jiki, Mirror Breaker, and Ashes of the Fallen to make it work. THAT WOULD BE EPIC.

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