Gauntlet of Might

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare

Combos Browse all

Gauntlet of Might

Artifact

Red creatures get +1/+1.

Whenever a Mountain is tapped for mana, its controller adds to his or her mana pool. (in addition to the mana the land produces).

Price & Acquistion Set Price Alerts

2ED

CED

CEI

Ebay

Gauntlet of Might Discussion

mariowen on [cEDH] Krenko Combo [Primer]

10 hours ago

TheGeneralAdvisor thank you very much for your considerations, you have given me a lot of food for thought.

I agree with your view that Wheel of Fate probably doesn’t earn the place. The more tuned the deck has become, the more suspend has been situational (need to cast it in the first few turns otherwise it’s a dead card). This might be a good cut to try Apex of Power . My only reservation is ten mana is a significant investment as would normally be expecting to win (or have been knocked out) by then. Certainly worth trying though!

If I could afford a Gauntlet of Might I would definitely swap out Extraplanar Lens . I have lost count the number of times that it has ramped me to a win when the early game had been thwarted. I also plan to pick up a Grim Monolith just to tune/speed the deck up a bit.

Goblin Bushwhacker is always cast for its kicker cost as a 2-mana, single turn haste enabler to combo off. Goblin Ringleader is a holdover from when it was more tribal based deck, and your probably right it needs removing. Moggcatcher is there to tutor up Skirk Prospector or one of the haste enabling goblins. With this list’s lack of tutors, I would definitely think she earns the spot to stay.

I used to run Aggravated Assault , but took it out to lower the curve. Now that the deck has lots of ways to produce infinite mana, I think it may be worth testing again.

I have tried Anger but could never consistently get it in the bin and don’t have space to dedicate for it to work. Hopefully a more efficient haste enabler than Ogre Battledriver comes in time and I will drop it.

I love the idea of extra turns, it’s not something I have given any thought to. I have picked up both Final Fortune and Last Chance and will start playtesting!

Thank you so much man, your comment was awesome!

TheGeneralAdvisor on [cEDH] Krenko Combo [Primer]

2 days ago

I think I would speed the deck up. You have a lot of control here, and if your meta needs it that’s fine, but cards like Stranglehold , Blood Moon and the like are all very slow. It’s basically skipping a turn to play them and hope that nobody deals with it, and they don’t actually advance you winning the game. Wheel of Fate is way too slow as well. As a personal opinion, I also find cards like Extraplanar Lens very clunky and vulnerable, and they rarely speed the game up faster than a Gauntlet of Might . Power is a fine substitute although I think it’s probably too slow for what you’re doing.

Sword of the Paruns is a slow combo piece that I probably wouldn’t run over the other options you’re already running. Goblin Bushwhacker , Goblin Ringleader , and Moggcatcher can be cut as well. You don’t have enough gobos unless you recruit them and it’s not worth a slot in the deck for that synergy. Finding another card draw would be much better. Bushwhacker isn’t necessary; you just have more efficient ways of winning. I think even Boggart Shenanigans could be cut as it’s somewhat redundant and slows the deck down.

If you find yourself going infinite pretty quick (which is the goal obviously) Apex of Power will get you there. It’s easy to cast (sometimes just with a ritual or hymn) and should finish the game for you. Aggravated Assault is pretty standard for Krenko combo as well.

You already have most of the cheap rocks aside from Grim Monolith , so I’d probably add that one. Also Final Fortune and Last Chance are essentially Time Walk for a deck that really just wants another turn to finish the game. Anger is a better haste enabler than Ogre Battledriver and you can add Cathartic Reunion to give you another discard outlet.

I think as a guideline for straight combo decks, a card should answer a few basic questions:

  1. Does this card help me win, and if so, how fast is it compared to the rest of the deck? (ramp, lands, tutors, card draw, turns)

  2. If this is a combo card, is it the most efficient one I can run? If it’s not, is it worth having the redundancy?

  3. If it’s not a combo card and it’s not helping me win faster, why is it in the deck? (Meta, utility, maybe some recovery)

I’m sure there’s something I missed but hopefully this is useful to you.

leven110 on Niv-Mizzet Loves his Spells

2 months ago

Tomagotchi

Yea, i feel you, niv is quite hard to cast, esp. the parrun ed. is bonkers

i suggest not to put in more lands, but more on mana ramps/rocks that produce and/or , because you can only put 1 land per turn, but casting an artifact will give you more benefit in the next turn.

Cheap alt:

and etc...

Expensive alt:

and etc....

or even multi mana lands,

and etc..

or artifact tutors card:

and etc

or you can go full control deck, put in alot of board control spell (board wipes), board wipes is good for your deck because you dont have many creature in play. combine with a passive card draws engine (2-3 card per turn, meaning land drop would be easier to come by).

Then if you think you have all your pieces together start putting in some pressure on the board, if not stall the game XD (negotiating and stuff)

Board wipe artifact:

Hope it helps,

WizardOfTheNorthernCoast on Help me get to 100 ...

2 months ago

Hey all!

So the title says it all, I really can't think straight anymore to remove the last extra cards.

I only have 2 commander decks so far, being mainly a Modern player. I know building mono red in EDH isn't the most competitive but I don't care because it's definitely for having fun. So please don't suggest any Gauntlet of Might type of cards : I won't invest my money in those ;)

I'm just not sure how I can guarantee I have a fairly stuffed hand throughout the game or how many removals (and which ones) I should play. Any help is appreciated!

Much love, here's the deck :)

A55Destroyer69 on The Fat Red Line - Purphoros EDH

2 months ago

one better on Fellwar Stone would be Mind Stone. The difference between them is that fellwar will quite possibly be tapping for, essentially, colourless mana and that's it. Mind Stone, on the other hand, will tap for colourless mana AND can draw you a card if you start to flood. This cannot be done with Fellwar Stone, and since you have 36 lands that add R in some way, you're probably never going to need it to tap for ...

Also, there's a bunch of stuff in the deck that either isn't needed or there's far better substitutes -

Some cards you may want to put in the deck instead would be:

or, for a less budget-friendly approach:

By the way, Insurrection and similar effects steal your opponents' creatures, and then, unless the opponent has an Avacyn. This basically means that you get to steal all of your opponents' creatures, and then destroy them ALL (from targetting yourself with Mogg Infestation) and then that's almost always a "I win the game" synergy.

Zealous Conscripts is an infinite combo piece with kiki, since his ability is unconditional, meaning your stuff, your opponents' stuff. you basically get infinite mana if you have an Ashnod's Altar out, and you also deal infinite damage with Purphoros out.

kiki-jiki is just generally great in Purphoros EDH, since you can copy your Emrakul's Hatcher, SG Commander or Solemn Simulacrum (also thins deck and draws cards) each turn.

Vandalblast is generally good removal in red decks, as it's a one-sided artifact wrath, and if not it's just a Shatter, which is still not bad. Fiery Confluence is kind of the better-but-worse version of this, as it's more versatile, treated as a pyroclasm effect, or as additional pings from purphoros, or as artifact removal, just...less.

Solemn Simulacrum is generally decent - gets a land out of your deck, draws a card when it dies. Not much bad.

Panharmonicon is AMAZING!!! basically, you play an emrakul's hatcher and you get 2 triggers, giving you +1 mana potetial, and then you got 7 creatures into play, so that's 7 triggers from purphoros... but he's also ETB, so you get 14 triggers

-> that's 28 damage from 5 mana

Goblin Warrens isn't really that amazing, but you basically get +1 goblins, and 3 triggers for , which can just slowly eat at your opponents' life totals.

Empty the Warrens is also kind of similar, as you'll only ever really be playing it for 6-8 goblins, but that's still a solid 12 damage for 4 mana (value).

Kher Keep is quite similar, as I find with my deck that there are often better options at hand (literally. hehe...), but it is still, I guess, an emergency situation, last stand sort of thing, where you have just such dead draws, and so you just get to ping for each turn.

If you feel like your deck still doesn't get to a comfortable position with its mana, you can consider the following:

These cards will surely help you out. Although Gauntlet of Power will also potentially benefit your opponents, should you really care if they're just going to die in a few turns? Probably not. For just less than Caged Sun. Essentially, based of what I just stated, Gauntlet of Power is better (and Gauntlet of Might is best - less again XD).

in addition to the Gauntlet effects, you could add in this little series of mana rocks. Mind Stone can replace Fellwar Stone, for reasons stated previously, but then on top of that, there is Hedron Archive, which can draw you 2 cards, and Dreamstone Hedron draws 3. I don't really think that the two expensive ones really conform to the deck as well, but they're still considerations, I guess.

So, most of these cards aren't really that exciting. Avatar of Fury is pretty solid, but doesn't really interact with Purphoros much, apart from being a creature...

Guttersnipe definitely doen't fit in. You're running 23 spells, and I'd say that you'd need to run closer to 40 spells to consider him.

Young Pyromancer is just in the list because of my own personal thoughts on him, and I don't really think he's that fantastic in a "creature etb" deck like purphoros. He does make tokens, so all your spells essentially have +2 damage to opponents, but again, there are only 23 spells in the deck. If it was something more like Zada, Hedron Grinder, where he relies on going wide with creatures, that's a little different.

Devastating Summons is also kind of dodgy in this deck. You sacrifice some lands for 2 creatures. I'd much rather sacrifice X lands for X creatures.

Now, don't get me wrong. This deck is a burn deck, but normal burn spells, such as Sizzle are not very good. This is commander, where each player gets 40 life. Burning with 3 damage from such effects will take ages, and there's only so many unique ones. You're best off replacing it with something that will further your gamestate, such as kiki-jiki, Panharmonicon or Impact Tremors.

Mass Mutiny is kind of fine. The problem with it is that it's only one creature, when you could take every creature, without targetting. This means that your opponent can't protect their creatures from getting stolen without using countermagic. Also, stated above, Insurrection + Mogg Infestation is an almost guaranteed game-winning play, which can't really be done with just 3 more creatures.

Scour from Existence is unconditional removal that gets past Avacyn, but is really quite expensive - 7 mana to exile a creature. If it really requires this to get rid of it, you've messed something up...

Conjurer's Closet is kind of alright, but it's really not that fantastic. You would be best taking it out for a tutor, such as Goblin Matron, Imperial Recruiter or Gamble. These cards will help you find more stuff, like kiki-jiki, SG Commander or others that will be just as, if not more, effective than whoever is already in play.

Endless Atlas is fine, if you want to pay so much mana just to draw a couple of cards. I use Mind's Eye, which may be more expensive to cast, but it's cheaper to draw, and also can draw more than just 1 card each turn.

Madblind Mountain is interesting, but not necessary. It does let you shuffle your library (for whatever reason), but apart from that, it's just a slowland. You can tutor it up with a panorama, but what does it actually contribute to?

citrusface on Wait, what? (Norin the Wary)

2 months ago

vkorff wolfboy193 hoyanader savagetrooper

Against my better judgement and because I love you - I just worked through my lunch break (and well past it to be honest) to give you guys an update.

Keep in mind - this deck was never built to be a winning machine, it was built to be an utter annoyance. However - I have gone back in and given it some more power now and kept it as equally annoying (I hope).

I've always wanted this deck to be approachable for all players - when I first made this deck it only cost about $75, but that was 7 years ago and EDH is a lot more popular now (and dare I say this deck is quite popular as well.) All that being said, prices have gone up and so has the total cost of this deck. Things go the way they go and this deck ain't gonna get any cheaper, so i've accepted that, and Norin will be my one and only non-budget deck going forward.

Again - this is just how I would play it and I would highly encourage each of you to edit the deck and add in any cards you think are fun - feel free to add in some expensive stuff like Wheel of Fortune, Mana Crypt, and Gauntlet of Might - but theres no real need to...

I'll probably come back around in a year or two after several new sets have come and gone and make more edits to this deck, but for now - this is what I've come up with, and hopefully the changes are satisfactory. I'll update the description shortly with my thoughts on the changes.

Thanks for following the deck my friends - I hope you enjoy!

bryanedds on Godo x Zirilan

3 months ago

Go ahead and order Gauntlet of Might (CE) and replace Caged Sun with it.

bryanedds on Godo x Zirilan

3 months ago

Play-testing reveals a potential need for an additional haste outlet. Something to consider...

Also, as expensive as it is, I'd still like to get Gauntlet of Might in here.

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