Adarkar Wastes

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Seventh Edition (7ED) Rare
Classic Sixth Edition (6ED) Rare
Fifth Edition (5ED) Rare
Ice Age (ICE) Rare

Combos Browse all

Adarkar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Adarkar Wastes deals 1 damage to you.

Adarkar Wastes Discussion

multimedia on Why is WotC Inconsistent with ...

1 week ago

I agree putting 10 rare lands, the entire cycle, in one set is overkill. To make up for this however Wizards needs do something like include a cycle of 10 uncommon dual lands that are playable as alternatives. 10 common dual lands can also stay for Limited reasons. The main reason for these uncommon dual lands is to give players an alternative playable dual land cycle that's not rares thus it's less expensive since there will more of them in circulation. This is especially needed in Standard where you want 4x of a dual land and currently the only playable dual land options are rares.

Examples of playable uncommon dual land cycles would be Pain lands, Battle lands, Shadow lands, Fast lands, Maze lands. Reduce the rarity of these lands to uncommon making them less expensive thus playable alternative options. The Battle lands ( Sunken Hollow ), Shadow lands ( Port Town ) and Maze lands ( Nimbus Maze ) are rare less expensive land cycles that haven't been finished. These are the land cycles that need priority to be finished, reprinted a ton and reduced to uncommon rarity.

The Pain lands especially the allied colored ones need to be reprinted lots and reduced to uncommon rarity to make them all also less expensive playable land options to get more of them into circulation. Adarkar Wastes shouldn't be $8 when Llanowar Wastes is $1... Blackcleave Cliffs is a $40 land because the allied colored Fast lands have never been reprinted. Compare this to $3 Botanical Sanctum which is the high end of how much Fast lands should be. The Check lands are great examples of rare playable dual lands that are way too expensive because they aren't printed enough and are needed right now 4x in Standard decks.

Lands from these uncommon land cycles I'm purposing should to be in all Planeswalker precons, all Commander precons, Challenger decks and Standard Kits. Rare lands that are in Standard, Check lands for example should be in all Commander precons, Challenger decks and Standard Kits. If Wizards wants to make $5-$15 rare lands that need to be 4x in a deck be the center pieces of Standard manabases then there's really nothing stopping them, but they better damn well make other playable less expensive options as alternatives. Or make sure they're printing rare Standard lands in other products. By not doing so it turns players off and pushes players away; myself included, all the way away...

Gidgetimer on Kitchen Table Combo deck

2 weeks ago


Twisted Image Combo

Casual Gidgetimer

SCORE: 3 | 2 COMMENTS | 2242 VIEWS | IN 2 FOLDERS


was a cheap kitchen table combo deck I played when I was first starting out. $27 of the $44 price tag is 3 Adarkar Wastes that my buddy gave me for it, so it can definitely be built within your budget. I'm not sure if you are interested in this type of glass cannon deck, but it is a blast.

multimedia on Second Light

1 month ago

Hey, looks good, but you left out Approach of the Second Sun in the deck list, the main wincon you want to use?

Unfortunately, Approach with rebound doesn't work to win you the game. A rebounded Approach is being cast from exile not from your hand. Because you must cast Approach from your hand to win as long as you did cast Approach any other way at any other point in a game. The extra turns and draw spells are good with rebound to draw seven cards deep to find Approach.

Reconnaissance is good as a repeatable way to remove Taigam from combat. After he attacks getting the rebound trigger for your spells you can take him out of combat, protecting him. This is helpful because Taigam doesn't have evasion and he has to attack to get the rebound trigger for your spells. Mother of Runes and Giver of Runes are repeatable protection and can give Taigam evasion by giving him protection from a color of a creature who's blocking him in combat. These cards can also protect Monastery Mentor who is by far the best prowess creature. Consider cutting several of the lackluster prowess creatures for more two drop mana rocks and draw spells? Getting Taigam onto the battlefield faster with ramp does much more with instant and sorceries.


Cards to consider adding:

Cards to consider cutting:

  • Cloudcrest Lake
  • Azorius Guildgate
  • Tranquil Cove
  • Jeskai Elder
  • Jeskai Sage
  • Reliquary Monk
  • Serene Master
  • Stratus Dancer
  • Student of Ojutai
  • Wandering Champion
  • Elusive Spellfist
  • Ishai, Ojutai Dragonspeaker
  • Ojutai Exemplars
  • Zephyr Scribe
  • Enlightened Ascetic
  • Forbidding Spirit
  • Kami of False Hope

multimedia on Triple A [[Azorius Artifact Attack!]]

3 months ago

Hey, saw your forum topic asking for help. Chandra585 gave you good advice.

Tezzeret is a little over the $10 limit for cards upgrades, but I think you should make the exception because he really does everything you want with artifact strategies. His abilities are all repeatable that's what makes him so good in Commander. The budget lands that Chandra585 mentioned are also good upgrades. To expand on budget land suggestions consider:

The artifact lands untap by Unwinding Clock. Fair is a great land for artifact strategies.

Other good budget cards for artifact strategies to consider adding are:


Cards to consider cutting:

  • Azorius Guildgate
  • Azorius Chancery
  • Evolving Wilds
  • Terramorphic Expanse
  • Temple of Enlightenment
  • Ice Cave
  • Ixalan's Binding
  • Martial Coup
  • Cloudblazer
  • Foil
  • Darksteel Ingot
  • Worn Powerstone
  • Aether Gale
  • AEtherspouts

vasarto77 on The 8th Plague by Vas

3 months ago

Found an ice age Adarkar Wastes today! Never seen this card before, but I think it is a good sub for Temple of Epiphany since it comes into play tapped and I don't like comes into play tapped lands.

hellhole3927 on UW Petitioner Self Mill...Reanimator Combo?

3 months ago

I LOVE THE DECK. I'm actually trying to make a Persistent Petitioners Reanimator deck right now, but I wasn't able to figure out what to target with reanimation spells. You figured it out though.

My Suggestions:

1) Take out Thrumming Stone , yes the card can do broken things, but I don't know how beneficial it will actually be in this deck. Also the decks that it is used in are very straight forward ones with no set up ( Relentless Rats and Rat Colony ), not things that need set up ( Shadowborn Apostle ).

2) Take out Avacyn, Angel of Hope , yes she is a great card, but when she's the only big body in a deck the body itself won't do much the same way mill doesn't do much to a group of 3 opponents. Also what in this deck would your opponents want to blow up on your battlefield? In the end she is just a defensive card in this deck that will take way too much set up to benefit from.

3) Card Draw, you have good card draw in here, but a few ideas for additional things would be Rhystic Study , Mystic Remora , and Land Tax .

4) The mana base, before I get into my suggestions on the mana base I will just say any base can benefit from a ton of fetchlands and other things like that and I'm not gonna sit here and just tell you to add in every fetchland in your colors. Now to my suggestions, cut all taplands they hurt a deck much more than you may think.

Cuts in the Land Base:

A) Azorius Chancery for Mana Confluence

B) Azorius Guildgate for City of Brass

C) Evolving Wilds for Forbidden Orchard

D) Seachrome Coast for Hallowed Fountain

E) Sejiri Refuge for Glacial Fortress

F) Terramorphic Expanse for Prairie Stream

G) Tranquil Cove for Sea of Clouds

H) Irrigated Farmland for Adarkar Wastes

I) Reflecting Pool and Exotic Orchard are also two more lands you could add if you want to.

J) As far as I can tell you don't seem like you'll be going to combat much and if you're not then Glacial Chasm would be great.

BTW, when I finish designing my deck list I'll let you know what it is in the comments here so you can take a look at if you want.

multimedia on Lavinia Land Hate

3 months ago

Hey, looks good, but consider adding more hate?

Cards to consider adding:

To make your deck more competitive consider cutting these cards:

  • Terramorphic Expanse
  • Evolving Wilds
  • Flood Plain
  • Port Town
  • Prairie Stream
  • Emergency Powers
  • Planar Bridge
  • Fall of the Thran
  • Thought Lash
  • Estrid's Invocation
  • Mind's Dilation
  • Thaumatic Compass
  • Swiftfoot Boots
  • Burnished Hart
  • Cataclysmic Gearhulk
  • Spelltithe Enforcer
  • Avacyn, Angel of Hope
Load more

Adarkar Wastes occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

WU (Azorius): 1.57%

GWU (Bant): 0.59%

WUB (Esper): 0.59%