Terramorphic Expanse

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Planechase Anthology (PCA) None
Commander 2016 (C16) Common
Commander 2015 (C15) Common
Commander 2014 (C14) Common
Duel Decks: Speed vs. Cunning (DDN) Common
Commander 2013 (C13) Common
Modern Masters (MMA) Common
Planechase 2012 Edition (PC2) Common
Duel Decks: Ajani vs. Nicol Bolas (DDH) Common
MTG: Commander (CMD) Common
2011 Core Set (M11) Common
Archenemy (ARC) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Premium Deck Series: Slivers (PDS) Common
Planechase (HOP) Common
2010 Core Set (M10) Common
Tenth Edition (10E) Common
Time Spiral (TSP) Common

Combos Browse all

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.

Set Price Alerts


UMA

C18

CM2

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Terramorphic Expanse Discussion

xaarvaxus on Chunky Omnath Soup

3 days ago

Risen Reef and Titania, Protector of Argoth would slot in well [her tokens are elementals] and adding Terramorphic Expanse and a strip effect or two like Ghost Quarter would give you some more lands to recur with her. She is on the pricey side so understandable if it lies outside budget.

golgariizzet on Lands of Windgrace

4 days ago

i feel you need to utilize more fetch even the cheap ones are strong with your commander like Evolving Wilds , Terramorphic Expanse , Myriad Landscape , Rocky Tar Pit , Jund Panorama these are all solid lands that your commander abuses well also Forge of Heroes . Creeping Renaissance , Splendid Reclamation and Praetor's Counsel . Constant Mists can be abused also cycle lands are really good here. Kaya's Ghostform is good protection for your commander this is some of my thoughts once you let me know your plan with this deck i might have more suggestions. I went with land fall for this and it is awesome here is mine Grave Lands Fall

SideBae on A Song of Ice, Fire, and Uglies

6 days ago

In my experience, running 36 lands in an EDH deck is too much. I usually top out around 32 or 33. If you run something like Ancient Tomb , which is at a relatively low price nowadays, you should be able to do more with less. Cutting a few lands would also give you room for the Leyline of Anticipation and Vedalken Orrery .

I see you’re running Ponder and Brainstorm ; have you considered running Preordain ? It’s another turn 1 play that digs for what you need. Also, pairing Brainstorm with shuffle effects makes it around 4x as powerful... ideally, you’d do this with the Onslaught and Zedikar fetches, but these can run a cost about as high as a semi-used kidney. If you want to stay on a reasonable budget, Evolving Wilds and Terramorphic Expanse also work. Slow fetches, like Rocky Tar Pit , are also good.

I’ve had a good deal of success with draw-sevens in EDH, especially in conjunction with Narset, Parter of Veils . Casting Windfall with her out is a good way to build tremendous card advantage; throwing in Wheel of Fortune and Time Spiral may also prove fruitful, if you have $200 lying around.

Gamble is a good card, as is Chain of Vapor . I could count the number of times I’ve seen the latter copied by an opponent on one hand.

If you craft your mana-base carefully, you can run some blue-moon types stax pieces to keep your more color-greedy opponents for slaughtering you while you wait for your guys to come off suspend. Blood Moon and Magus of the Moon both come to mind, though Ruination is another favorite of mine.

Good luck with deck building man... I gotta go to work.

Ixthinon on Golos, Tireless Pilgrim

1 week ago

I would cut out the Tron lands. It's hard to get them all and its a 5C deck. Having fetches might help instead. Prismatic Vista , Terramorphic Expanse and Evolving Wilds also are good here. I would add another of each basic at least too.

austintayshus on Froggy-Bear Massacre

1 week ago

I think fetch lands work pretty well for Gitrog, maybe also add Terramorphic Expanse and Evolving Wilds or the expensive fetches if you have them.

McToters on No, its a flying anvil

2 weeks ago

Super cool your meta has allowed you to run Parhelion as your commander. Definitely a challenge as it is an expensive cast (8cmc) in white. A few more ramp suggestions maybe to go in place of some vehicles:

Sword of the Animist really nifty equipment that searched for lands on the attack.

Caged Sun or Gauntlet of Power great for any mono deck.

One of my favorite newish ramp cards is Settle the Wreckage . The cool thing with this is it can be flexed as an actual boardwipe if needed. Otherwise make some tokens and ramp yourself after you attack.

I’m more of a basic land guy myself, but I would say to think about this: there’s a new card from M20 called Brought Back and it would work pretty well if you had some cheap fetchlands in the deck like Terramorphic Expanse —crack 2 on the same turn then cast Brought Back and you’re technically ramping in white! It’s rather contextual but Brought Back can be flexed as recursion for some creatures/artifacts/enchantments if needed instead.

And lastly, if interested, there are these:

Thaumatic Compass  Flip is neat.

Azor's Gateway  Flip is fantastic if you can pull it off.

Marble Diamond , Thran Dynamo , Ur-Golem's Eye , and Sisay's Ring .

Good luck! And awesome deck, hopefully some of those suggestions help! +1

TypicalTimmy on New Hub: Tutorless

3 weeks ago

KongMing brings an interesting point that I'm not sure has been established: "Almost any fetch land (...)"

I know I am taking this out of context, but there are a ton of cards that tutor without exactly being thought of as a "tutor".

Most of us think of Vampiric Tutor , Diabolic Tutor , Demonic Tutor , Enlightened Tutor , & Mystical Tutor . But these aren't the only kinds.

Lands are also tutors. Literally all Fetch lands, including Evolving Wilds and Terramorphic Expanse , not to mention cards that search for lands such as Expedition Map , Sylvan Scrying , Tempt with Discovery , Reap and Sow , etc.

Then, of course, there are artifact tutors: Fabricate , Tinker , Reshape , Artificer's Intuition , etc.

We even have creature tutors: Sylvan Tutor , Signal the Clans , Worldly Tutor , Eldritch Evolution , etc.

Heck, we even have Planar Bridge which is just an all-around basic tutor engine.

Then we get into Planeswalkers such as Nahiri, the Harbinger , Samut, the Tested , Garruk, Caller of Beasts , Tezzeret the Seeker , Sarkhan, Dragonsoul , Sarkhan Unbroken , and Liliana Vess to name a decent portion of them.

So "tutors" seem to be a lot more expansive than just the basic 1 - 4 CMC black sorcerys we are use to thinking of. To ask for an "archetype" that has none of these as well as the vast swath of unmentioned cards is actually kind of backbreaking to build. You purposely have to go out of your way to not at least consider some type of card in some kind of color(s) to assist you with. At that point, you're really building more of a challenge deck to test your skill as a deck builder, such as a "one-word tribal" or "goofy hats matter" deck.

It can be done. I'm sure there are tons and tons of decks out there that don't have a single tutor in them, but at the same time those are probably going to be mono-colored decks that have some sort of serious draw potential or so much duplication in terms of cards they select that they don't really NEED to find anything because it's probably going to be right there on top. Decks like this include: Aristocrats, Burn, Ramp, & Zoo.

At least, that's my thoughts on the matter. Either way, it's a good discussion to have as it helps set the tone on how to explore other hub ideas in the future :)

CastleSiege on Deforestation

4 weeks ago

Trying out some new tec! From now on I'll be doing a more consistent job of logging my deck revisions.

Cut ol'reliable, Terastodon for Force of Vigor . Nasty Terasty has always been amazing utility, either using him the way he's meant to be played or using him to hit my own lands and getting 33 power across 7 creatures and making Gaea's Cradle tap for significantly more mana. However, 0 mana is a lot less than 8 mana, and instant speed removal is generally better. Late game I expect to usually only pitch ramp spells after I no longer need them.

Cut Terramorphic Expanse for Prismatic Vista . It was either going to be my signed copy of Teramorphic Expanse or my FNM promo Evolving Wilds , but the Evolving Wilds was too pretty to cut. No-brainer include, the land enters untapped. Effectively a fifth fetchland for my mono colored deck.

Cut Cultivate for Springbloom Druid . This one hurt, I loved my FNM promo Cultivate signed by John Avon! I had already cut Kodama's Reach for Three Visits , and Nissa's Pilgrimage is strictly better in a mono colored deck. Springbloom Druid is also stronger for my strategy, so Cultivate got the axe.

Cut a Forest for Elvish Reclaimer . I play a lot of lands. Like, a lot. I have a million and a half ways to get more lands. With 12 Forests there's still a 91% chance of having green mana on turn one. Reclaimer is too good to not include.

Cut Homeward Path for Cryptic Caves . It's inclusion was originally to protect Titania since the deck just folds without her. However, Control Magic effects are rarely played in my meta, so the cut is justified.

Cut Blast Zone for Lotus Field. Blast Zone is extremely powerful in theory. The problem is that it's just too slow.

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Terramorphic Expanse occurrence in decks from the last year

Commander / EDH:

All decks: 0.36%

Green: 0.17%

Golgari: 0.63%

GU (Simic): 1.14%

Rakdos: 0.67%

UB (Dimir): 1.29%

WB (Orzhov): 0.73%

UR (Izzet): 0.82%

RG (Gruul): 1.55%

WU (Azorius): 1.15%

GW (Selesnya): 0.96%

RBW (Mardu): 0.91%

BRG (Jund): 1.65%

UBR (Grixis): 0.92%

RGW (Naya): 2.21%

WUB (Esper): 0.57%

BUG (Sultai): 0.97%

GWU (Bant): 0.98%