Terramorphic Expanse

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 Common
Commander 2016 Common
Commander 2015 Common
Commander 2014 Common
Duel Decks: Speed vs Cunning Common
Commander 2013 Common
Modern Masters Common
Planechase 2012 Edition Common
Duel Decks: Ajani vs. Nicol Bolas Common
MTG: Commander Common
2011 Core Set Common
Archenemy Common
Duel Decks: Phyrexia vs. The Coalition Common
Premium Deck Series: Slivers Common
Planechase Common
2010 Core Set Common
Tenth Edition Common
Time Spiral Common

Combos Browse all

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

Price & Acquistion Set Price Alerts

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Terramorphic Expanse Discussion

SlimJim83 on Esper Mill

3 days ago

The original version had Evolving Wilds and Terramorphic Expanse. I'm messing with a different version of the mana base, with check lands instead of shadow lands. It seems to work better, especially with Hedron Crab.

Futuremonk on Hack the World

4 days ago

I like the idea.

You could add a few more spells that change the targets of spells, like Divert, Imp's Mischief, or Captured by the Consulate. I'd also shore up the manabase a bit, maybe add fetch lands like Evolving Wilds, Terramorphic Expanse, and Warped Landscape and some mana rocks like Obelisk of Esper and Commander's Sphere.

codach on Trostani's Growth Hormones

5 days ago

Excellent choice in commander. I love my Trostani deck located here: http://tappedout.net/mtg-decks/trostani-edh-v20/

Trostani is surprisingly quite hard to build correctly reason being it does not remove any elements from your deck. For example Marath, Will of the Wild removes token production so all you need to do is ramp, draw cards and make those tokens better. But even failing that you will still have basic tokens to stall with. With Trostani who is still an awesome commander you have to build all elements into your deck.

I recommend taking all small token generators out of the deck and replacing them with quality token generators such as Crested Sunmare or Giant Adephage. Trostani loves big tokens because of her populate. If you were looking to go small tokens, I'd recommend Rhys the Redeemed as your commander. Things like Geist-Honored Monk, Trostani's Summoner, and Vitu-Ghazi Guildmage would be the ones I'd cut first. finally, Cryptolith Rite becomes bad without little creatures so I'd recommend cutting that too if you end up following my advice.

The second thing that trostani struggles with a lot is getting on the board early because big token generators tend to cost a lot of mana - e.g., Desolation Twin. If you're at a table with aggressive decks, you will likely die quickly if you don't drop something early or ramp into your late game quickly. Ramping on trostani is very important. You have a good start, but I would recommend even more. Kodama's Reach is just another Cultivate which is one of the best ramp cards in commander. Nature's Lore and Skyshroud Claim both put lands in untapped which is huge. Farseek is a nice early ramp that can grab you either a plains or a forest.

luckily, we're in selesnya and selesnya has some of the best land based ramp in the game. Lands like Myriad Landscape, Krosan Verge, and Blighted Woodland are great for ramping. While i'm on the topic of lands, i'd recommend cutting your generic tap-lands such as Tranquil Expanse, Terramorphic Expanse, Selesnya Guildgate, Blossoming Sands, Evolving Wilds, and Graypelt Refuge for just more basic lands. We're not that desperate for color fixing and it's really important to have your lands coming in untapped.

I'll finish up by making a few recommendations from my deck and some cuts i recommend as well. First, Emmara Tandris is a pretty weak card for how expensive she is. Think about what else could go in the 7cmc slot - e.g., Giant Adephage. Intangible Virtue probably isn't good enough for its minimal +1/+1. I'm not sure what your budget is, but Archangel of Thune is an absolute monster in this deck. Darien, King of Kjeldor is sweet too because if you ever take damage, you immediately get all your life back from the tokens coming out if trostani is in play. I recommend swapping out your Green Sun's Zenith for a Chord of Calling because you can instant speed in a Felidar Sovereign right before your turn to just win the game if no one has removal or is tapped out. If you don't have $60 to fork over for a Doubling Season, Primal Vigor can be a nice budget option. The downside to vigor is that it helps everyone at the table but %99 of the time it will be the most useful to you. It's also even better if you know no one in your play group plays a token/counters deck.

You mentioned in your description that this deck is weak to board wipes. I have also had problems with board clear, and I like how you've tried to combat them with cards like Heroic Intervention, Loxodon Hierarch, and Dauntless Escort. I'll have to play test some of these to see how they work.

I am by no means an expert of Trostani. I have been brewing her for a while now, but I bought my trostani deck only about a month ago. So, please take everything I say with a grain of salt. Good luck and feel free to message me with any questions you have.

eternityempire on Alesha Combo EDH

6 days ago

The main reason for suggesting the Hedge-mage was that I'm concerned about graveyard hate I guess. Having just a Chaos Warp to deal with Rest in Peace / Leyline of the Void had me a bit worried. Is there a particular reason why you're running Evolving Wilds/Terramorphic Expanse over say an Arid Mesa, Bloodstained Mire or Marsh Flats ?

Dorotheus on Join the Herd

6 days ago

It's more important to have fun with these kinds of decks than to just always make them better, but if you want to try and deal with or play against like Kuldotha, Affinity, and Tron in the pauper meta, then I'll lend some words.

If you can deal with 5/5s, 2/2s, x/1s, mass amounts of tokens, and Hexproof 1/1s ( Slippery Bogle ) you can probably deal with anything, and so if you can play around that idea of dealing with anything, then you might have a smoother time playing the deck at all.
Without being able to abuse ETBs of other lands like Radiant Fountain or untapping lands more easily, Simic Growth Chamber does not help manafixing and can accidentally send you back 2 turns in mana, or is just more tapped mana than you need. Find a way to make better use of it, or just replace it with Evolving Wilds or Terramorphic Expanse, which can also be a way to shuffle away cards when Ponder or Brainstorm sees only maybe 1 card you need. The biggest issue with cards like Auras and Giant Growth is that if someone kills a creature when you cast those on it, you'll lose 2 cards instead of 1, and are now struggling to get back in. Vines of Vastwood or Neurok Stealthsuit that I use in Ahhhh! Spiders with Clothes! could be safe cards.

Hopefully that gives you some things to think about and see for yourself where you end up with your deck :)

TransMarx on UW Angels and Men

1 week ago

when playing commander the key is mana fixing, Azorius Signet, Talisman of Progress, Ojutai Monument ect. ect. alongside playing alot of duel lands which are abundant in the UW color scheme also having fetch lands never hurts Flooded Strand, Evolving Wild, Terramorphic Expanse

Falcon_Galeo on Landbrawl

1 week ago

have you thought about running some fetches? they are expensive but are amazing for landfall triggers as they do what Terramorphic Expanse and Evolving Wilds do but cause the land to enter untapped. The fetche you should use btw are called Wooded Foothills :)otherwise I like the deck

Also you should consider looking up scapeshift, It is a highly competitive modern deck that has been seeing a lot of play recently and you might like it :)

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