Terramorphic Expanse

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Planechase Anthology (PCA) None
Commander 2016 (C16) Common
Commander 2015 (C15) Common
Commander 2014 (C14) Common
Duel Decks: Speed vs. Cunning (DDN) Common
Commander 2013 (C13) Common
Modern Masters (MMA) Common
Planechase 2012 Edition (PC2) Common
Duel Decks: Ajani vs. Nicol Bolas (DDH) Common
MTG: Commander (CMD) Common
2011 Core Set (M11) Common
Archenemy (ARC) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Premium Deck Series: Slivers (PDS) Common
Planechase (HOP) Common
2010 Core Set (M10) Common
Tenth Edition (10E) Common
Time Spiral (TSP) Common

Combos Browse all

Terramorphic Expanse

Land

, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.

Set Price Alerts


UMA

C18

CM2

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Terramorphic Expanse Discussion

MontaukMonster on Help with Deep sea apocalypse

1 day ago

Gaea's Touch Sakura-Tribe Elder High Tide Terramorphic Expanse + Crucible of Worlds Early Harvest

Not enough green mana

Also, use square brackets to link to the deck you can see the the example in the comment tutorial

ICSM on "Bring Out Yer Dead" (Muldrotha, the Gravetide)

4 days ago

I'm of the opinion that Perpetual Timepiece is bordeline mandatory in any muldrotha list. It both self-mills and protect your yard for a very cheap price. It is just flat-out better than, say, Crow of Dark Tidings .

You are running World Shaper , but not The Mending of Dominaria or Splendid Reclamation . While shaper is by far the best of the three, I see no reason not to include the other two.

You seem to be missing a sac outlet to get your Eternal Witness, Archeomancer and the like into the yard so you can play them again. The Ideal would be something like Ashnod's Altar , or Phyrexian Tower , but Vampiric Rites and Viscera Seer are budget alternatives.

What do you mean you don't play Terramorphic Expanse and Evolving Wilds in Muldrotha? Those are beyond awesome, because they garantee land drops every turn as long as your commander is online.

eliakimras on Jurassic Park Adapted

5 days ago

Some land choices you might consider: Path of Ancestry , Fortified Village , Scattered Groves , Sheltered Thicket , Sungrass Prairie , Terramorphic Expanse , Blighted Woodland (ramp on a land), Opal Palace . Clifftop Retreat is good if you already have it. Gruul Turf , Selesnya Sanctuary and Boros Garrison allow you to go further on land drops and ramp. Sometimes, you will have to pay 14 mana for your commander, so be ready for that.

drakendark on Are You Elffin Kidding Me?

1 week ago

If your looking to cut cards you could always cut lands. Yout mana curve doesn't seem too bad, and you have alot of mana producers.

Are fetch lands still a thing? Terramorphic Expanse (I haven't built a deck physical or virtual) in awhile. I remember liking them because they slim in your deck... drop it tap, it grab a "real land"

Atuva on Commander / EDH Starter Deck (The Essentials)

1 week ago

I noticed you guys left out Temple of the False God and Terramorphic Expanse . Which are some pretty staple lands in EDH.

While not so much of a standard staple for EDH Detection Tower and Arcane Lighthouse are useful utility lands for getting passed hexproof and shroud.

Tormod's Crypt should almost always at least beside boarded for graveyard removal.

Farycane on ArtiFacts of Life and Death

1 week ago

I tried a similar version of this Deck a few times now.

I really miss some kind of ramp, and either protection for Glissa to keep the recursion/card advantage going, or card draw. Mind Stone Hedron Archive and maybe Dreamstone Hedron can fill both ramp and draw slot each.

Playing something like Pilgrim's Eye over green ramp seems reasonable for a deck like this, but it technically isn't ramp. Try Wayfarer's Bauble instead.

Golden Guardian  Flip can fight your Commander without harming it, giving you a 2 colored mana Land.

I also recommend Unstable Obelisk if you kill creatures with it, you can recure it, and also fills a ramp slot. And it can solve other problems than creatures, too.

Glaring Spotlight opens your opponents creatures for removal. Also can finish/protect yours.

Vedalken Orrery Shimmer Myr really worth it!

Acorn Catapult seems bad, but once you get an opponent a Squirrel, you will have a target every turn for "free" recursion (just hit the squirrels if there are no other targets to kill)

Sorcerer's Wand Viridian Longbow with deathtouch on Glissa it's very efficient creature removal.

Cranial Plating Just try it. You can eqiup this at instant speed. Giving sometime +10 power or more :)

Lightning Greaves Swiftfoot Boots as said, protection is something really needed (in my meta)#

Hope of Ghirapur done lot's of work in every deck where I was able to get it back!

Verdurous Gearhulk Artifact, +1/+1 Counters. 5 Mana 8/8 Trample if nothing better to do.

Marionette Master I nearly always choose to put counters on him (fits your theme) making him a 4/6. So every artifact that "dies" sucks 4 life out of an opponent. Can semi-protect from artifact boardwipes, because it sometimes can kill an opponent.

Disciple of the Vault Little brother.

Of course Sol Ring etc. would work with that many artifacts, too. Maybe you can explain why you play few ramp spells and Draw stuff

Ancient Tomb

And I really don't know why people play Terramorphic Expanse Evolving Wilds in a two colored deck. Getting 2 cards out of 90+ others...not worth in my opinion. They are fixing but technically Mono Colored Taplands. Try Guildgates/Shocks/Normal Tapduals instead

Some games are hard with too much topdecking cause of missing draw/Glissa died too often But nontheless Great Deck and really a lot of fun to play :)

xtechnetia on Casual-ish Miracles

2 weeks ago

Try Evolving Wilds and/or Terramorphic Expanse in lieu of real fetches.

Scry lands aren't worth much in a legacy environment. If you're going to have ETB tapped lands for the sake of budget, I highly suggest Evolving Wilds. You still get some color fixing, and most importantly, they combo with Brainstorm to shuffle away your junk afterwards.

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Terramorphic Expanse occurrence in decks from the last year

Commander / EDH:

All decks: 0.36%

Green: 0.17%

Golgari: 0.63%

G/U (Simic): 1.14%

Rakdos: 0.67%

U/B (Dimir): 1.29%

W/B (Orzhov): 0.73%

U/R (Izzet): 0.82%

RG (Gruul): 1.55%

W/U (Azorius): 1.15%

GW (Selesnya): 0.96%

RBW (Mardu): 0.91%

BRG (Jund): 1.65%

U/B/R (Grixis): 0.92%

RGW (Naya): 2.21%

W/U/B (Esper): 0.57%

BUG (Sultai): 0.97%

GWU (Bant): 0.98%