, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
|Want (14)||Vee.o , DarkKnifer , RixFix , Etinifni , Purple_Peach , fairweathernihilist , MTGJ51 , LukeKO1991 , shiftalope , XisleShadow , MikeyCantStop , Zurtar , Cablead , Cannon119|
Printings View all
|Commander 2019 (C19)||Common|
|Ultimate Masters (UMA)||Common|
|Commander 2018 (C18)||Common|
|Commander Anthology 2018 (CM2)||Common|
|Commander 2017 (C17)||Common|
|Commander Anthology (CM1)||Common|
|Planechase Anthology (PCA)||None|
|Commander 2016 (C16)||Common|
|Commander 2015 (C15)||Common|
|Commander 2014 (C14)||Common|
|Duel Decks: Speed vs. Cunning (DDN)||Common|
|Commander 2013 (C13)||Common|
|Modern Masters (MMA)||Common|
|Planechase 2012 Edition (PC2)||Common|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Common|
|MTG: Commander (CMD)||Common|
|2011 Core Set (M11)||Common|
|Duel Decks: Phyrexia vs. The Coalition (DDE)||Common|
|Premium Deck Series: Slivers (PDS)||Common|
|2010 Core Set (M10)||Common|
|Tenth Edition (10E)||Common|
|Time Spiral (TSP)||Common|
Combos Browse all
|Commander / EDH||Legal|
Terramorphic Expanse occurrence in decks from the last year
Commander / EDH:
All decks: 0.36%
GU (Simic): 1.14%
UB (Dimir): 1.29%
WB (Orzhov): 0.73%
UR (Izzet): 0.82%
RG (Gruul): 1.55%
WU (Azorius): 1.15%
GW (Selesnya): 0.96%
RBW (Mardu): 0.91%
BRG (Jund): 1.65%
UBR (Grixis): 0.92%
RGW (Naya): 2.21%
WUB (Esper): 0.57%
BUG (Sultai): 0.97%
GWU (Bant): 0.98%
Terramorphic Expanse Discussion
20 hours ago
Neat multiplayer deck! I can see it's based in voting and multiplayer politics, i'm a really big fan of this idea
I notice you're playing Terramorphic Expanse Evolving Wilds, and Esper Panorama without playing any basic lands... It may be worth it to take out some of the slower ETB Tapped lands in favor of some basics here.
You should consider some of these cards: Coercive Portal -> Nets you an extra card each turn or wraths the board based on each players' decision Oreskos Explorer or Boreas Charger -> Good way to get you out of a situation where you're down on lands, with a nice multiplayer theme Wayfarer's Bauble -> Mana ramp in non-green colors Crystal Shard or Erratic Portal -> Buys back your own creatures that may have ETB effects, can also save your duders in a pinch Split Decision -> Voting card that can either copy a spell or counter one
Duskmantle Seer is always fun in a deck where you consistently have more life than an opponent
1 day ago
Love it! Food for thought, Naya Panorama and Terramorphic Expanse to help fix Mana and thin out the deck a touch so you can get to your larger friends with greater ease lol. Rhythm of the Wild will make them hasty or bigger, whichever you like. Warstorm Surge is just fun in a deck like this. One biggun that is fun in a deck like this is Inferno Titan. Keep up the awesome work!!!
1 day ago
So I think you should run Preordain in addition to your Ponder. It's a similar effect and is a powerful t1 play. I wouldn't run Brainstorm until you run at least three more fetches, though they don't have to be Zendikar/Onslaught fetches to work; consider Terramorphic Expanse, Bad River or even Prismatic Vista.
I think you should run Toxic Deluge, though it can be a bit pricy. Have you considered running snow-covered lands and Dead of Winter? I'm a big fan, even though it gives you less control than Toxic Deluge.
In general, I do not like 3-mana mana-rocks at all -- 2-mana mana-rocks are common enough, and 3-mana mana-rocks feel like they're just a turn behind. In that vein, I think you should cut Darksteel Ingot and Dimir Locket for cards like Dimir Signet, Coldsteel Heart, Sky Diamond or Charcoal Diamond. These are especially good if you lead with a t1 Sol Ring or choose to run Ancient Tomb.
So, I think you should definitely look at running Eater of the Dead. It's a REALLY old card (1994), but it's actually kinda funny in Phenax, God of Deception. You can use its ability to exile a creature you've milled and untap him, then tap him using Phenax and repeat.
You could consider running Lantern of Insight or (if you got $$$) Field of Dreams. These can give you intel as to whether you want to mill an OP before they draw or on their end step, which in turn lets you choose their draws for them. (In modern/some legacy, this is called 'lantern control.')
One thing that I notice frequently going wrong with decks with generals who don't directly produce card-advantage is that they often simply run out of cards. I highly suggest bringing Fact or Fiction in from your maybeboard, and potentially running things like Chart a Course, Night's Whisper, Treasure Cruise, Necropotence, Dig Through Time, Chemister's Insight etc. to make up for this.
Right. That's all I got. Good luck.
Anacksunamoon on My1
1 week ago
1 week ago
Ah, artifacts are always delectation to pilot. Though, I do heed some hindrances (in my eyes, at least) that I would like to note.
Whilst I am not too averse to Evolving Wilds and Terramorphic Expanse, they are ultimately lacking. In their lieu, try Renegade Map and Traveler's Amulet. They make Mystic Forge more consistent whilst having more value later on. Mycosynth Wellspring, too.
My final note is the exclusion of Expedition Map. Fetches Tron lands, and, again, has quite a bit of utility depending on your mana base.
Fare thee well and good luck!
1 week ago
So back to your manabase - excellent. I think that for the price point you're working with this is excellent. But, there's always room for improvement. Obviously, if you can afford it going for a complete set of fetches is worth it but since budget is an issue, I would consider the addition of Prismatic Vista. Also I would go after the land cycle from Battlebond, specifically: Spire Garden, Luxury Suite, Morphic Pool, Sea of Clouds, and Bountiful Promenade. They're all essentially budget original dual lands, and since EDH is a multiplayer format it will be a rare occasion when these lands ever come into play tapped.
Now, what to cut? to make room for the Prismatic Vista I'd cut Terramorphic Expanse. Easy swap there. as for the aforementioned 5 lands i'd cut the tri-lands (Arcane Sanctum, Crumbling Necropolis, etc.) . They're strictly worse in that they will always come in tapped. Sure, you're losing a 3rd color you could potentially tap for...but the pro outweighs the con.
1 week ago
I’d suggest taking out Nessian Hornbeetle, it’s a conditional, only on combat trigger, whereas the Ivy Lane/Renata add counters to all your creatures entering. You can take out a forest for the Oran-Rief land, and take out 1 forest and 1 swamp in exchange for Evolving Wilds and Terramorphic Expanse. Those will help get a couple extra cards into the graveyard and let you fix colours if really needed.
1 week ago
Hey, since your deck is low budget consider adding more cards to take advantage of your best card? Your best card is Tymna :)
You have the right idea with wanting to add Kunoros and Kambal. Kunoros because of menace evasion, lifelink and it's a hatebear. Kambal because he can be a repeatable source of life gain. With Tymna you want more creatures who have evasion so they can more easily do combat damage.
White has many good budget flying creatures. Hatebears who fly and can also disrupt your opponents are good in multiplayer Commander: Aven Mindcensor, Kinjalli's Sunwing, Hushbringer, Tomik, Distinguished Advokist, Archon of Absolution. Flying creatures who can create flying tokens: Emeria Angel, Archon of Sun's Grace can be repeatable sources of flying creatures. You also want more repeatable sources of life gain to safely keep triggering Tymna: Soul Warden, Soul's Attendant, Wingmate Roc, Answered Prayers.
Cards that create flying tokens are nice to go wide which helps to attack more than one opponent. Spirit Bonds and Sacred Mesa can be repeatable source of flying tokens. Lingering Souls, Spectral Procession, Battle Screech, Midnight Haunting create flying tokens. Entreat the Angels can create a lot of 4/4 Angels. With more creatures with flying then you can play Sephara, Sky's Blade who has a powerful effect for flying creatures, has lifelink and other flying creatures reduce her casting cost.
Other budget cards ($1-$2 or less each) to consider adding:
- Lands: Command Tower, Tainted Field, Esper Panorama, Terramorphic Expanse, Ash Barrens, Orzhov Basilica
- Ramp: Talisman of Hierarchy, Dark Ritual, Heraldic Banner
- Fliers: Remorseful Cleric, Healer's Hawk, Vampire Nighthawk, Aerial Responder
- Tutors: Diabolic Tutor
- Removal: Swords to Plowshares, Kaya's Guile, Mortify
- Removal: Heliod's Intervention, Cleansing Nova
I offer more advice including what cards to cut. Would you like more advice?
Good luck with your deck.