|Commander / EDH||Legal|
Printings View all
|Zendikar Expeditions||Mythic Rare|
|Khans of Tarkir||Rare|
Combos Browse all
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.
Price & Acquistion Set Price Alerts
|Have (19)||perrin515 , mymanpotsandpans , PTsmitty , Nemesis , tragic_slip , 2austin5 , Tyqar , Randomdeath , Legendary_Leviathan , cryptoplasm , CampbellStev , DudeMan1031 , Mousemke , ibraJG84 , NostalgicAce , rebelteddybear , TheRealPeaches , tclaw12 , Splashy|
|Want (22)||BlueMageBrandon , DHermos , Ashy , oryandaw , PTsmitty , pskinn01 , , ChrisH , KillDatBUG , Spinalripper , MoJoMiXuP , mazrimtaim , CampbellStev , Riders_of_Brohan , LTmiller , MindAblaze , the.beanpole , ToolmasterOfBrainerd , , Sasuin , TheRealPeaches , AlertKnave8075|
Flooded Strand Discussion
2 days ago
Your mana base seems pretty ambitious. I'd try to cut down to atleast 3 colors but if you are determined here's what i'd run in a 5 color deck
You could try a fetch shock mana base but thats pretty expensive. (A fetch like Flooded Strand can get any color of mana via Hallowed Fountain, Steam Vents, Windswept Heath, Godless Shrine for example)
Ancient Ziggurat works for your creatures
If you have enough tappedlands Amulet of Vigor might be worth considering
Chromatic Lantern aslo is probably needed.
3 days ago
Just so you know flood plain is not legal in modern. Flooded Strand is though and is pretty similar. I'd look into adding Path to Exile in order to stabilize against aggressive decks and give yourself time to set up
5 days ago
Could use some work, to be honest. Cards to add:
Flooded Strand, Polluted Delta, Bloodstained Mire, Windswept Heath, Verdant Catacombs, Arid Mesa, Priest of Urabrask, Dryad Arbor, Glimpse of Nature, Ulamog, the Infinite Gyre, Emrakul, the Promised End, Sylvan Safekeeper, Primordial Sage, Lotus Petal, Mana Crypt, Mox Diamond, City of Brass, Mana Confluence, Worldly Tutor.
Things to cut: Lumbering Falls, Raging Ravine, Jace Beleren, Cinder Glade, the checklands, Mosswort Bridge, Earthcraft, your remaining basics, and most of your large creatures are underwhelming. This deck seems to have the classic Animar problem: too stompy to hold its own at TRULY competitive tables, and too commander-reliant (though that of course comes with the territory in this kind of deck).
1 week ago
Hey, looking for 3 Blood Moon and 1 Flooded Strand. Mainly have 1 Creeping Tar Pit, 1 Bloodstained Mire, and 1 Entomb. Other smaller stuff is in my binder. I also have some unlisted stuff that I'm not eager to part with but not opposed; please leave a message if you have a blood moon and I can look through your binder to see if I have anything unlisted. I can also make up differences with cash, but would prefer to trade.
I'd prefer to use tcgmarket pricing since the tappedout price on most of those is wrong, if that's okay. For reference, at the time of posting, here are the market prices:
Blood moon (MM3): $20.64
Flooded Strand (KTK): $14.18
Creeping Tar Pit (WWK): $18.74
Bloodstained Mire (KTK): $14.96
Entomb (GRV): $11.59
1 week ago
Hi, there! I'm looking for two copies of Sacred Foundry, three of Steam Vents, and three of Flooded Strand to complete my Jeskai Delver manabase (Delving into America). I have a binder with a list of my other wants, as well as cards that I have. Also, if you have the above cards, or want ones that I have, feel free to make an offer, I'm happy to look through your binder.
EDIT: I also have three unlisted Windswept Heaths that I would be willing to trade only in trades involving some of the aforementioned lands.
Thanks in advance!
1 week ago
Let me know!
1 week ago
I'd be a bit hesitant to include Brainstorm here. The reason why the card is so good is you can abuse it with shuffle effects. This is mostly done by fetchlands like Flooded Strand, Polluted Delta, Marsh Flats etc. It allows you to draw 3 cards and shuffle the 2 worst cards in your hand away. Without shuffle effects, you draw three cards now, but then for the next two turns you don't get to draw anything relevant. I'd either replace some of your lands with fetches or replace the brainstorms for other cantrips.