Darksteel Mutation

Enchantment — Aura

Enchant creature

Enchanted creature is a 0/1 Insect artifact creature with indestructible and loses all other abilities.

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Darksteel Mutation Discussion

mack10k on angels and humans-suggestions welcomed-

3 days ago

Anything without green needs a fair amount of ramp in the form of artifacts. Thran Dynamo, Worn Powerstone, Sol Ring, and Gilded Lotus are additions you absolutely need. As for removal, white has some staples that should be in your deck. Austere Command, Swords to Plowshares, Darksteel Mutation (great for disabling commanders), Path of Exile, Valorous Stance (budget). I'm not too sure about red, but Orim's Thunder is a fantastic card. Ummm there are a lot of other recommendations I could make here. A very good site for EDH/Commander decks is edhrec.com If I am building a commander deck, I look here for inspiration.

djeffs93 on Karametra gimme gimme lands

1 week ago

budlaorf thats a pretty good idea actually. I have a copy of Darksteel Mutation so will dig it out and switch them round. Thanks for the suggestion!

budlaorf on Karametra gimme gimme lands

1 week ago

Might I suggest you take out Song of the Dryads and replace it with Darksteel Mutation instead? It makes the opponents commander and indestructible 0/1, and doesn't help the opponents ramp. This way, you can destroy all their creatures while keeping the commander stuck on the field as a 0/1.

NensouHiebara on Sram, Senior Edificer | Equipment Voltron

2 weeks ago


I don't like Aura-based 'removal'. They don't actually remove the targets from the battlefield, most don't stop static and triggered abilities, and the targets are completely fine when the Aura is removed. They're worse than Oblivion Ring-style removal.

Darksteel Mutation in particular has that weird thing of giving the enchanted creature indestructible. If a creature is causing me grief, I don't want to make it harder to kill, even if it's being reduced to a do-nothing 0/1.

Mono-White is swimming in powerful, efficient removal options. There's no need to use the suboptimal Aura stuff.

Abres_Tenelles on Walking Infect

2 weeks ago

That's a bit unfortunate about your meta. :0(

If you want to try adding hate to the deck you might consider options like Pithing Needle (for key abilities), Nevermore (for combo commanders), and Torpor Orb.

Swords to Plowshares, Path to Exile, Darksteel Mutation and Oblivion Ring can stop even indestructible threats.

But on a personal level, I do hope you find EDH players looking for the same kind of fun as you and not degenerate combos.

lil_cheez on Sram, Senior Edificer | Equipment Voltron

2 weeks ago

Any thoughts on Darksteel Mutation? It's great for dealing with troublesome commanders. Also triggers Sram

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