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Intimidate When Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
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Sepulchral Primordial Discussion
1 week ago
It's always hard trying to figure out exactly which way to go, but I've been leaning I guess more towards milling, but getting out big creatures with good effects. I'm used to playing black with most of my decks so I'm definitely not used to control. I was trying to use a lot of stuff that I have without buying too many other cards (I do also have the option to borrow stuff my bf might have if he's not using it for his deck). I do think I have an Urborg, Tomb of Yawgmoth, which would probably be good since I am playing a good amount of black. I was thinking about Reliquary Tower, but I wasn't sure if I had enough stuff for drawing cards to make it worth it. Most of the stuff in the side/maybe boards are basically just cards I've been considering, but couldn't decide what to take out or add in.
1 week ago
So this deck doesn't have almost any really bad cards, but it does have quite a few suboptimal ones. Imma try to explain which and
Butcher of Malakir is almost always worse than Savra, Queen of the Golgari and than Dictate of Erebos. Both of them are much cheaper (mana-wise) and therefore can deal more damage before the opponents gather momentum.
Filth is really just not the best here. Not terrible, but this isn't a beatdown deck. Many of your dudes are always gonna have summoning sickness and the others are gonna just be too smol to deal any real damage.
Gonti, Lord of Luxury is a card that I love and have playtested a lot, but in the 4-mana slot, there are many better things. It's a good card, just not that good.
When you don't want your creatures to be sticking around, +1 counters aren't really a good plan. That makes Mazirek, Kraul Death Priest suboptimal.
Mycoloth never makes it to your upkeep. Trust me.
Priest of the Blood Rite is fine, but there are better payoffs out there for five mana.
Vulturous Zombie is only for opponents' graveyards.
So yeah. That's it. If you want me to propose some cards to include I will, but for now I'll assume one very lengthy comment is enough. Have a nice day, and happy brewing!
1 week ago
That's actually pretty cool that your group does that, for Grixis colors and Bolas in a 7 player pod. I would think that a Cruel control kind of theme would work great, having a lot of worldly effect and ramp hard enough to cast your spells.
I would recommend adding in all the low costed and effiecient 1-3 drop mana rocks. As well as some fun cards like Diluvian Primordial or Sepulchral Primordial. Some new cards that can be fun with a lot of mana are cards like Mnemonic Betrayal. Also some more of the protection package so you can make it to the late game would be great, some cards to be considered are like Evacuation or Cyclonic Rift.
Waste Not can be good if you plan to use cards like Windfall, Whispering Madness, or Reforge the Soul. Wheel of Fortune as well but that's a tad too expensive. Kess, Dissident Mage can also be good value in reusing all the cards you pitched away.
Hope that helps and let me know if ya wanna brainstorm more!
2 weeks ago
If it was a playgroup call to eliminate Magister Sphinx then that's totally fine. I just believe that steel wind sphinx is taking up a slot that could be better filled. Some other big threats you may want to consider would be:
3 weeks ago
It's okay. I'm not in a hurry ^̮^
This seems pretty cool and very control-y. I have a couple suggestions: Price of Fame; Vona's Hunger; Succumb to Temptation; Detection Tower; Grim Return; Primal Amulet Flip ( cast more copies of your instants! And sorceries.) ; Wretched Confluence; Tragic Slip; Thrilling Encore; Malicious Affliction; Hero's Downfall; Crypt Ghast; Revel in Riches; Fated Return; Harvester of Souls; Demon of Dark Schemes; Sepulchral Primordial; Sangromancer; Kothophed, Soul Hoarder; Archfiend of Depravity; Chainer, Dementia Master; Massacre Wurm; Avatar of Woe; Noxious Gearhulk; Puppeteer Clique; Sheoldred, Whispering One; Ogre Slumlord; Kokusho, the Evening Star; Grip of Desolation; Stunning Reversal; Tainted Strike
Let me know if you can use these suggestions
4 weeks ago
Weeeell... let's take a look at that, shall we?
Deadbridge Chant is costly and random, but other than those two details (significant as they may be) it's pretty heckin good.
Disentomb is BAD. It's also not a mana coat subverter and that's kinda what we're talkin about here.
Eternal Witness isn't repeatable and it's going to hand just like with Disentomb.
Nim Deathmantle is not great. It's not bad either, though, it just costs a shitpile of mana.
Palace Siege doesn't subvert costs but other than that major downside it's decent.
Phyrexian Delver is better than Eternal Witness, but it still loses you life, and also costs 5.
Rise of the Dark Realms is 9 mana. Yeah it's insane but 9 mana dude.
Sepulchral Primordial is an excellent finisher, but you'll have to compare its power with your other insanely-high-mana creatures.
Sheoldred, Whispering One, once again, excellent card. But once again, shitpiles of mana.
1 month ago
Hey guys, sorry I haven't spoken in a while. IAmTheWraith, I think that's a brilliant idea! I'm with cdkime, I would want some spiky cards in there too. You could also be janky with it with cards like Molten Primordial, Sepulchral Primordial, and Puppeteer Clique.
1 month ago
@brianguy132: Treachery is a card I really love in here. First it’s an enchantment and doesn’t count for the 1 creature each turn since that space is often needed to control the board. Beyond that it is a free control magic, it even nets you mana with a cradle or bounceland. I tested Gilded Drake in the deck and it’s a card I would love to add. But that’s not possible in my meta since it does backfire way to often. A lot of people in my meta play cards like Animate Dead, Necromancy, Mimic Vat, Reanimate, Sepulchral Primordial and others cards like that. So they can easily steal my muldrotha and it’s hard for me to get it back. I don’t like the idea of giving my opponents the tools to beat my commander. But if you play in a meta with fewer of this cards, Gilded Drake is a good choice.
For your idea about the chains: that card seems really nice in here. Sadly I don’t own a copy of it and it’s quite expensive for a card with such limited uses. Maybe I’ll be lucky some day and find someone to trade for it.