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IntimidateWhen Sepulchral Primordial enters the battlefield, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
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Sepulchral Primordial Discussion
8 hours ago
Yea this deck needs a lot more Evacuation protection
Gotta run as many cards that cost ungodly amounts of mana but are stupid powerful, cuz in this deck you can do it for 2B
Ones i see missing, some of which are just due to recent print
All 5 legal edrazi titans
5 days ago
Welcome to the format! My very first suggestion is going to be to add 3 more lands and another/different piece of ramp. With a 7cmc commander you want to hit your land drops, because if Teysa dies a few times she gets incredibly expensive. 1x Swamp 1x Plains 1x Bojuka Bog will do wonders I think. The Bog is especially important, b/c people reply on their graveyards so much in EDH and this clears one out w/o using a spell slot. I'd also recommend an Orzhov Signet. Three of your other ramp pieces don't do anything until turn 4 at the earliest, and this is a nice cheap color fixer.
Something I think you're going to find as you play this is that the targeted hand removal over a single opponent isn't very good. In a multiplayer format, using a spell to make one person out of three or four discard a single card is a bit of a negative gain for you, and isn't going to be actively working towards the decks goals. Instead of a Coercion, you can play Liliana's Specter and get everyone to discard a card and have a creature on the battlefield for the same cost. Its not targeted, but in most games I think the overall effect will be better. Unnerve and Syphon Mind are the other two good discard spells I can recommend in general.
Since you're running Debt to the Deathless, Exsanguinate is an excellent back-up to that. Gray Merchant of Asphodel will always drain each opponent for at least two, and often he is a blowout if you can keep replaying him.
I think Stir the Grave should be replaced with either Phyrexian Reclamation or Whip of Erebos. PR makes it easy to get back your creatures if you don't have Teysa to make tokens and can be used over and over again. Whip exiles the creature, but does give everyone lifelink which is also what you want. But both can be used more than once. Sepulchral Primordial is a cool way to get back opponents best creatures.
Those are just some of my thoughts on what will make this a more enjoyable deck for you to pilot. If you already have the cards in your list, I 100% suggest you play a few games, see what works and what doesn't, and then re-evaluate the advice people post here. We wouldn't be asking for advice if we were already perfect either!
1 week ago
Points for RTJ.
I know it's a little less budget-minded than yours is, but a lot of the good stuff for this can be found in a Sen Triplet's deck I have.
1 week ago
VexenX, thanks for checking out the deck. Yeah, draining is the usual win con in the end. It does this slowly by out-valuing opponents by stealing their dead creatures. I'm considering Dreamborn Muse. She looks like a great mill engine. I'm less sure about Undead Alchemist. I rarely attack with my creatures so I'm not sure that I'd get a lot of value with him.
Sikening, thanks for trying out the deck :) Two of the cards you mentioned are banned in my playgroup: Cyclonic Rift and Consecrated Sphinx. I'd play with them if they weren't banned though. I had previously tried Grave Pact and the other edict effects. They were ok but I found I'm not running enough sac outlets to make them activate consistently. I found targeted removal or boardwipes to be more useful in here. If you love them though, they certainly on theme with the control direction of the deck.
Notion Thief, Necropotence, and Rhystic Study are all great cards that I use in different decks. I just wanted to run different card advanatage effects in here and find milling to be a very effect pseudo card draw that fuels the Scarab God.
I personally wouldn't do Nightveil Specter since it's an attack trigger. I find I rarely attack with my creatures. That's why I like Gonti. Similar effect but triggers at ETB.
2 weeks ago
Tasigur's Cruelty doesn't look like it would do as much you already have a lot of discard that is better than that. What are you trying to reanimate? You're yard or others? Also Corrosive Mentor looks a little redundant most of you're creatures already have wither or are more utility creatures. I haven't played this particular build but it looks to me like your are not planning on attacking and whittling down your opponents creatures through damage. Also Necropede if you are hoping for it as an early chump blocker maybe? But you have better recursion targets and better ways to distribute-1/-1 counters. I would also think about Arcane Lighthouse in your land base to help hit hexproof(not sure how common it is in your meta).Also on the Painful Quandary you are keeping hands really empty so the losing 5 life for every spell adds up really quickly. As for reanimation package if you are looking for other graveyards Sepulchral Primordial is a powerhouse.
2 weeks ago
And lastly some solid black zombie creatures that also fit ur pick from their grave theme :Sepulchral Primordial, Sheoldred, Whispering One, Sower of Temptation, Geth, Lord of the Vault, and maybe Avatar of Woe or Royal Assassin or Glen Elendra Liege
3 weeks ago
This is a sweet Sedris budget deck! It's got all the budget zombie staples for UBR, and some that I'd even classify as better than budget. It's a great starting point, and it's wonderful that you already have additions you'd like to make.
- I think you're trying something crafty with Sundial of the Infinite. If you're looking to keep the unearthed creatures in play by triggering that in response to breaking out the shovel, the sundial will instead remove the unearth ability from the stack and the creature will stay in the graveyard. I'd cut it.
- Yahenni's a wonderful sac outlet...unless you're playing tribal. I think you can do better with something undead and not made of aether.
- You're going to think I'm crazy, but I'm going to suggest cutting Deadeye Navigator. I know, I know! He is so wonderful at the blinking, and EtB abilities abound, but zombies will find a better way to do that through the graveyard instead of the space between moments.
- You don't have much in the way of mill in this deck, and as such Sepulchral Primordial's hands may end up a bit tied. It is great in multiplayer, but by the time you're up to seven mana, you're going to be wanting to do other things. Replace it with something that has a good EtB ability that isn't entirely "opponents' graveyard"-dependant.
- Even Manalith is better than Obelisk of Grixis, and I think you can find something better than either of them.
- I'm only suggesting you cut Solemn Simulacrum because I know for a fact that there is a zombie card out there that will help feed the themes of the deck and still do essentially the same thing.
I hope this was a help. I've played Thraxi Zombies for years, and played around a lot with the archetype. I know I did a lot of shredding in my very long comment, but that's what you were asking for. If you'd like any suggestions for additions, let me know and I'll unleash the horde. Good luck with the deck!
4 weeks ago
Hey what about a Gonti, Lord of Luxury deck?
Looks like it could be a lot of fun, and was a deck I was originally going to build if it wasn't for my Athreos, God of Passage deck.
You get to use things like Panharmonicon, Conjurer's Closet, Strionic Resonator to abuse Gonti's etb ability and things like Praetor's Grasp and Sepulchral Primordial to further use your opponents things.