Return target permanent to its owner's hand.
|Want (5)||cicely24 , ThoughtContagion , cheesecrackr , Anikami , Ender666666|
Printings View all
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||None|
|Tempest Remastered (TPR)||Uncommon|
|Promo Set (000)||Common|
Combos Browse all
- Capsize + Humility + Medomai the Ageless
- Capsize + Darksteel Mutation + Medomai the Ageless
- Capsize + Dramatic Reversal + Isochron Scepter
- Archaeomancer + Capsize
- Capsize + Dockside Extortionist
- Capsize + Tangle Wire
|Commander / EDH||Legal|
Capsize occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
1 day ago
WarSpaniel: I should have worded the combo better, it is Mana Crypt + any other 2 cmc mana rock like Arcane Signet. Basically with Arcane Signet in play, tap it for blue and then cast Mana Crypt to bounce it back. Tap crypt for 2 to pay for the signet and then cast it to bounce crypt back to hand. Repeat infinite times to generate infinite blue mana to dump into Capsize w/ buyback.
1 week ago
I love you and your great. this deck is a modern-day masterpiece.
3 weeks ago
Hi Mrs and Mr. NV_1980
Thanks a lot for your suggestions! I'll firstly reply on the cuts, because those are always the hardest ;)
I have to agree with you on the Kess, Dissident Mage en the Shocker. Both cards are pretty cool but they now I've played this deck a couple of times I can't really say that their presence made a change in the game. Capsize neither, but I find it a too strong mechanism to cut it yet. Nicol Bolas, the Ravager Flip on the other hand I can't really cut. I mean, come on, it's Nicol Bolas. He's just awesome. He's worth that 1 card slot not fitting 100% to my strategy haha!
I like your thoughts about Teferi's Puzzle Box and Torbran, Thane of Red Fell! I've never even heard of that Dwarf! I'm having a little doubt if his isn't going to be a problem but he'd definitly be awesome on the field! I think I can change those 2 cards for the 2 cuts. I don't really want to go to that milling strategy as I have already have another mill deck and I'm convinced that a little mill doesn't work. It's either full pull mill or not at all, in my opinion. The Wheel and Deal I took out because it happend more often then not that I had a disadvantage of my opponents getting a new hand and I couldn't! I back then changed it for another wheel effect which I think I have enough now. Echo of Eons is another good suggestion. It misses out on the discard effect, but it has the flash back option so I'll reconsider that one. Torment of Hailfire is sick. I completely forgot about that card. I actually think I have it somewhere in my collectionfolder. I definitely have to find it!
The problem in the last couple of games is my manabase. I'm more often than not mana screwed or I can't seem to get the right colors fixed. I've already added 2 Mountains, Nightscape Familiar and a Goblin Electromancer (however this last one could maybe be cut because of the same reason you gave me with Kess, Dissident Mage)..... I play 38 lands (I don't count Maze of Ith in this) and 4 rampspells (3 signets and a Sol Ring). That should be enough, right?!
Anyway, a big thank you for your reply, your help and the eyeopener!
Kind regards, Mat
4 weeks ago
We would recommend adding Library of Leng, so that you're not forced to (truly) discard when you do not want to. Teferi's Puzzle Box seems to make a lot of sense in this deck. Torbran, Thane of Red Fell makes Nekusar's damage dealing ability a lot more terrifying. We would also definitely consider additions like Wheel and Deal, Echo of Eons, Torment of Hailfire, Mindcrank, Psychic Corrosion and Painful Quandary. Last but not least, consider adding some tutors; your deck contains a few combo's that are not bound to go off all that often unless you can search for the necessary cards.
Cards we would recommend to drop from the deck would be:
- Kess, Dissident Mage; your deck doesn't contain enough instants and sorceries to make her addition worth it.
- Nicol Bolas, the Ravager Flip; this card doesn't do all that much for your overall strategy, is freaking expensive to turn into a planeswalker and it will almost never ult because he's a prime target for removal.
- Shocker; the idea is nice, but this creature is zapped off the field too easily by the time he starts to get useful.
- Capsize; not a bad card but some of the suggestions we have given above are worth more, considering your game-plan.
Hope this helped. Wkr,
Mrs. and Mr. NV_1980
1 month ago
Hi, I'm looking around the net for some ideas on building a new common/uncommon commander. Currently have Ghave and Animar built. I saw your list and was curious why you're not running either Windfall to go with Narset, Parter of Veils or Retreat to Coralhelm to go with your put land into play creatures like Sakura-Tribe Scout? Also Thwart synergizes with Tatyova's strategy.
Seems like your only ways to win are combat damage / infect with token creatures made from Rise from the Tides, Sprout Swarm, or Zendikar's Roil. Maybe possible taking someones Eldrazi or something with Take Possession. Do you think Centaur Glade would be a decent addition to your token producers?
How has the deck played out for you? Decent win ratio? What's your meta like (very casual, mid-power, high-power, competitive)?
Are there any infinite combos that you've considered? Maybe something like Peregrine Drake + Ghostly Flicker + Mnemonic Wall or maybe Temur Sabertooth + Peregrine Drake + some lands that tap for 2 mana. Infinite mana basically just gives you a lot of token creatures though. Maybe Capsize would be your way to end the game on the same turn you get infinite mana.
Anacksunamoon on My1
1 month ago
1 month ago
Hey man! Good first draft! I like some of the ideas in here. I have some constructive criticism for you, so, as brutally honest as I will be with my suggestions, keep in mind I’m just offering my best advice on how to improve this list. I tested this deck a bit and here’s some thoughts I have:
More Tutor / Draw: You’re running very little card advantage, which I noticed when I was testing this deck. There isn’t enough dig or deck manipulation going on here. Basically every time I found myself durdling. Here are some suggestions:
- Sensei's Divining Top
- Scroll Rack
- Crystal Ball
- Courier's Capsule
- Wheel of Fortune
- Stroke of Genius
- Mystic Remora
- Jace Beleren
- Long-Term Plans
- Land Tax
- Academy Rector
- Idyllic Tutor
- Madblind Mountain
- Fetch Lands. Literally any fetches.
More spot removal: Your deck doesn’t have a lot of ways of dealing out targeted removal. Mass Land D and other sweeper spells are great and all, but you also need ways of handling individual problems as they arrive. Here are some suggestions I have:
- Path to Exile / Swords to Plowshares
- Seal of Cleansing / Dispeller's Capsule
- Return to Dust
- Crush Contraband
- Shattering Pulse
- Shattering Spree
- Chaos Warp
- Lightning Bolt
More Persistent harassment: You’re running MLD, Tax, but you aren’t running a whole lot of effects to consistently torment the opponent. Smokestack, Pendrell Mists, Kataki, War's Wage, Manabarbs keep pressure on your opponents. Even just running more stuff to slow things down (Winter Orb, Tangle Wire, Kismet, Rule of Law, Stranglehold etc.) would be useful here.
Consider less creatures, more enchantments: Hatebears are cool, but consider the fact that they are easier to kill than their enchantment counterparts. Magus of the Moon dies much easier than Blood Moon and you want these effects to have a good return on investment. This one is more food for thought than actual criticism.
Suggestions for cuts: Hall of Heliod's Generosity (?): It’s a great card, but right now you aren’t running enough Enchantments to justify it. Most of the time it’s going to just tap for colorless. If you run more Enchantments, it’s a keeper! (I think I’m going to try and find a slot for my own deck)
Jhoira, Weatherlight Captain: This is pretty vestigial. It’s not really pulling much weight. Cut it.
Karn, Silver Golem: See above.
Tomik, Distinguished Advokist: I get what you’re going with here, but you’re blowing up your lands anyway, making them untargetable is kind of moot. There’s a bunch of hatebears I’d rather run in this slot.
Saltblast: This card is kind of bad. Costs waaay too much for targeted removal. Also, is completely dead against decks that run white. I’d honestly remove this and replace it with Wrath of God instead.
Karn, the Great Creator: Not doing enough. I see the combo with Mycosynth Lattice, but Hellkite Tyrant is a much better combo.
Empowered Autogenerator: Too slow, too expensive. It’s not as good as it looks. Ideally, rocks should slot into the 0-3 CC range. If you desperately wanted something in the 4 slot, why not just run Thran Dynamo instead? It’s more consistent.
Firemind Vessel – See above.