Angel of Serenity


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 Mythic Rare
Return to Ravnica Mythic Rare

Combos Browse all

Angel of Serenity

Creature — Angel


When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

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Angel of Serenity Discussion

radekofcyrodil on Brago, The King

16 hours ago

I'm not usually one to comment but I saw your post on r/edh and am also building Brago in paper. Looking at your list the following stood out:

-It's weird you don't have Lightning Greaves or Whispersilk Cloak. The shroud from either means your counterspells can be used for other things besides protecting Brago. The added benefits of haste or unblockable also play well with the blinking Brago is built for. Swiftfoot Boots may be a more budget option for granting haste but you should definitely grab a cloak since it's also searchable with Trophy Mage.

-On the topic of being searchable, I noticed you only have two targets for Trinket Mage so I would suggest swapping out 1 Island for Seat of the Synod and 1 Plains for Ancient Den since they are lands with CMC 0 making them searchable.

-I'd also recommend some graveyard hate. Relic of Progenitus is great as it's searchable by Trinket Mage and draws a card. Angel of Finality may be worth adding as blinking it repeatedly can suppress graveyard shenanigans. Stonecloaker may be another good inclusion for more instant speed protection for your creatures and getting more ETB triggers by recasting the bounced creature.

-Some alternatives you might want to try would be using Prophetic Prism in place of Tsabo's Web. I'm not sure how relevant the web is for you in locking down your opponents' lands but the mana fixing of the Prism may be preferrable. Also, I'm unsure if the indestructible on the Darksteel Ingot is that useful and if you'd get more mileage out of using Commander's Sphere in the case where you need an extra draw when mana flooded.

That's all I have for now and the above recommendations should be fairly budget. The most important piece of advice I would give would be to understand the way your deck works and what rules interactions you may encounter and/or exploit. For instance, know that you can blink an Angel of Serenity with Cloudshift with the ETB trigger on the stack to permanently remove 3 threats. (This ruling is on the Gatherer page for Angel of Serenity) Another weird rules exploit you may encounter is using Sun Titan to get back Reality Acid an attaching it to a permanent with shroud or hexproof because ruling 303.4f doesn't use the word 'target'. Other than that, have fun with the deck and don't Peregrine Drake loop your opponents too many times.

_Knight_ on Brago, King of ETB Effects

1 day ago

Mandalorian Thanks for the suggestions! I hadn't seen Call for Unity before and it seems pretty dope. Angel of Serenity seems like a really good idea, both for removal and for recursion! Resolute Archangel, but thanks for recommending it!

EternalBrewmaster on Temmet, Vizier of Clones

1 week ago

Stolen Identity, Sphinx's Revelation, Cackling Counterpart, Batterskull and Tempt with Reflections would all be solid, especially the first two. I would cut All Is Dust as I don't know why you would play it in the first place since you have so many colored permanents. Clone Legion, and Followed Footsteps would also be sweet. Personally I would cut cards like Grasp of Fate amd Counterspell and use creatures that you want to make tokens of anyways to do those sorts of things, like Angel of Serenity and Draining Whelk. Geist-Honored Monk would be sweet too.

Adorned Pouncer probably isn't good enough for EDH; I would also cut Enlightened Tutor, Secure the Wastes, and White Sun's Zenith. Play cards that actually do things like the ones I mentioned above instead of ones that late game make you a ton of tokens. Temmet is different from any other token general in that he wants you to have 1 big token rather that a massive token army. To that end, play Medomai the Ageless since this is a combat-focused Azorius deck and Blade of Selves for obvious reasons, but also for Anointed Procession shenanigans. I would also cut Sword of Fire and Ice, Phyrexian Processor, and Quietus Spike to make room for more creatures and tokenization cards. The sword is great and all, but just because you can play it in every deck doesn't mean you should, and there's plenty of card draw available to this deck without it. The processor is just off-flavor for me and there's not a lot of obvious ways to gain back the life, and Quietus Spike will certainly kill people quickly, and make them want to kill you quickly too, all of them. So again, I would suggest playing more token-producing value cards in those slots. Lightning Greaves is actually sub-optimal in this deck as the shroud will prevent you from targeting the equipped creature with Temmet's ability.

somedumbjerk on Samut Super Smash

1 week ago

too many big spalshy cards. in no particular order, cut these:

Reya Dawnbringer (Maaaaaybe keep?)

Khalni Hydra

Godsire (Could be cool with untappers)

Giant Adephage

Akroma, Angel of Fury

Angel of Serenity

Gaea's Blessing

Search for Tomorrow

Prismatic Omen

add these:

Eldrazi Displacer

Cloudstone Curio


Maze of Ith + Krosan Restorer/Argothian Elder (infinte mana, during combat, but still.)

Magewright's Stone

Kiki-Jiki, Mirror Breaker

Aggravated Assault

start there. i have a cloudstone i can trade you. Aggrvated Ass is worth it, you should buy that card. Kiki i think you have.

corythackston on Unburial Junk

2 weeks ago

I'll upvote any deck that plays my favorite card art of all time: Angel of Serenity. That is some pretty ass art.

BotaNickill on Kaalia's Vastest Mardu-siest most-es Evil-iestes

1 month ago

Hey Forceofnature1, thanks for checking out the deck and giving me some feedback. It seems like a lot of EDH players hate on Kaalia decks for some reason. I really like her, she fits my play style and my favorite color scheme. Plus, as you said there are a lot of cool card options for this shard.

Well, anywho, to adress your suggestions, I do have all 3 of the hexproof equipment cards you spoke of in the deck already just to upp my odds that I will pull one of them early on. I find that they are only mostly useful if you have them on the field and have the mana to equip Kaalia the turn she hits the field otherwise she gets axed somehow right away. Angel of Serenity is also already in the deck. The other 2 angels I don't have, nor do I have the utility lands you speak of. But I will take them into consideration. Yawgmoth's Will almost always gets used to re cast kill spells or fetch lands, tutors, and stuff like that in my experience it is usually a gamechanger. I had a couple Sneak Attack but I sold em a while back when they were high. I think I might have a Kiki-Jiki, Mirror Breaker in my goblin deck, I'll have to look, might have sold that too.

I do have 1 planeswalker in there for card draw Ob Nixilis Reignited, Which Liliana would you suggest, the tutoring one? I sold the Liliana of the Veils that I had along with the Sneak Attacks but I think I have a couple other ones. What cards would you suggest I pull in your opinion? I mostly play one on one EDH, so, I do have this build geared toward beating my EDH Buddy's ass, but occasionally there is more of us, so I like it to be versatile. Thanks again for the interest, the upvotes, and the suggestions.

Forceofnature1 on Kaalia's Vastest Mardu-siest most-es Evil-iestes

1 month ago

I see people have suggested some greaves for Kaalia? GREAT idea as she will get nerfed every time. Swiftfoot Boots is a good backup but I enjoyed the Whispersilk Cloak to give her some extra evasion.

Since she is GONNA get nerfed you might as well start considering ways to get creatures out that don't rely on her. Quicksilver Amulet and Sneak Attack are a couple of good ones. Your one recurring graveyard recursion is the whip (yawgmoth's doesn't reeeeally count cuz of the high casting cost of your creatures and Kaalia's ability not being able to scoop them from there). Karmic Guide is an auto-include. Also, Kiki-Jiki, Mirror Breaker is amazing for copying all your helpful guys (TWO balefire dragons???). Pretty sure there is a land that lets you put a creature on top of your deck... great utility land to have. Cavern of Souls is another good utility land. I would switch out some of those scry lands for utility lands, coming into play tapped is a real hindrance if you can avoid it.

Finally, where the planeswalkers at? You have some great colors to plop a few VERY problematic walkers on the board for distraction or to trigger the game ending (sarkhan? Liliana? Elspeth? Sorin?).

ETB is a super powerful effect with this commander so maybe pick out some of these more "single use" creatures and put like a Restoration Angel or Angel of Serenity in there?

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