Simic Signet

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology Vol. II (CM2) Common
Commander Anthology (CM1) Common
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2016 (C16) Common
Commander 2015 (C15) Common
Commander 2013 (C13) Common
MTG: Commander (CMD) Common
Dissension (DIS) Common

Combos Browse all

Simic Signet

Artifact

, : Add to your mana pool.

Price & Acquistion Set Price Alerts

CM1

MM3

C16

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Recent Decks

Simic Signet Discussion

MtgMaster02 on Arcades, the Flickerist - Wall Combo

5 days ago

Hey deck looks sweet.

Seems like you are missing some cards that would be good

Sol Ring, Skyshroud Claim, Selesnya Signet, Simic Signet and Azorius Signet all for some good ramp and fixing.

Aluren + Cloudstone Curio for combo. Not to mention that cloudstone works really well with Arcades as is.

Those are the big ones. I'm sure there are plenty more!

jolli20 on Wizardy draw with some fish

1 week ago

Let's get you some wincons, and fix that landbase.

First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.

-3x Island, +Simic Growth Chamber, +Yavimaya Coast, +Bant Panorama

-2 Forest, +Myriad Landscape, +Command Tower

-Beneath the Sands + Traverse the Outlands (great way to filter land out of the deck if you get a big hand size power/toughness creature)

-Zndrsplt's Judgment +Thran Dynamo

-Blink of an Eye + Gilded Lotus

-Evacuation +Simic Signet

-Displace +Cultivate

-Mystic Confluence, + Kodama's Reach

-Time of Ice, + Nissa's Pilgrimage

-Entrancing Melody + Explosive Vegetation

Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.

-Watertrap Weaver, + Minds Aglow

-Oviya Pashiri, Sage Lifecrafter + Mind Spring

-Academy Journeymage + Braingeyser

-Academy Elite + Pull from Tomorrow

-True-Name Nemesis + Venser's Journal

-Genesis Hydra + Thought Vessel

- Storm Sculptor + Tishana, Voice of Thunder

-Riddleform +Spellbook

-Divination +Harmonize

-Fleet Swallower +Awakening

Now for some wincons:

-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).

-Saheeli's Artistry +Empyrial Plate (slap that on your commander, give it flying with caller of gales, free commander damage kill)

-Grunn, the Lonely King, + Laboratory Maniac

-Index + Time Warp

-Broken Bond, + Beacon of Tomorrows

-Opt +Psychosis Crawler

-Jace's Ingenuity +Sturmgeist

-Spelltwine. - River's Rebuke

+Isochron Scepter, +Dramatic Reversal (infinite mana combo with some mana rocks)

-Fumble +Illusionist's Bracers

-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)

Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.

Last couple of swaps to make:

-Overwhelming Denial +Counterspell (cheaper, better counterspell)

-AEtherspouts +Swan Song

The bling: Staff of Domination (more kydele comboing)

Patron Wizard

Seedborn Muse

Minamo, School at Water's Edge

Boseiju, Who Shelters All

Cyclonic Rift

Palinchron

Vorinclex, Voice of Hunger

Tooth and Nail

other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor

BMHKain on Several Questions about Pauper...

1 week ago

Since I'm trying to get back at Pauper, I got several questions:

  1. Do cards automatically get banned when the Rarity of that card (eg: Simic Signet converting from Common to Uncommon, or Fyndhorn Elves having a promo version (In this case, From The Vault: TWENTY.).)

  2. My deck is at a casual status. Any advice as to how to raise the Competitive Meter (Yes, it's still wonky; don't remind me please... X/)

  3. Please post suggestions on my deck that seem better than others. Can you handle a WUBG deck? How to make it better?

  4. Can you find a list of Staples for Pauper & cEDH, please? Thanks.

Hope this helps! I am getting back at both formats, whatever it takes. Thanks for the help, if any...

goblinguiderevealpls on Nobody has the intention of building a Wall

2 weeks ago

you could use a lot more ramp for a green deck, ramp such as Birds of Paradise, Sylvan Caryatid, Azorius Signet,Selesnya Signet,Simic Signet, Talisman of Progress Talisman of Unity,Prismatic Lens for mana fixing, all the artifacts are mainly good cuz u can turn 1 them with sol ring and mana crypt/vault so they're a lot more fair in a meta without those, they all let you do something for 4 mana on turn 3,including your commander!

MegaMatt13 on 1st EDH Deck, Makeshift Merfolk

3 weeks ago

welcome to the format :)

as you're just getting started, I would suggest picking up some staples that could be put into later decks. They would all be great here:

Lightning Greaves Swiftfoot Boots Sakura-Tribe Elder Cultivate Kodama's Reach Beast Within Overrun Counterspell Tishana, Voice of Thunder Simic Signet Urban Evolution Shamanic Revelation AEtherize Evacuation

Hope these help! Also, you have multiple copies of some nonbasic lands. Only basic lands can have more than one copy :)

zenozia on Kruphix - WIP *Help Appreciated*

1 month ago

hi your list is very interesting but I feel it's kinda slow to support a 4.15 cmc

acceleration : Exploration, Skyshroud Claim, Somberwald Sage, Oracle of Mul Daya, Explosive Vegetation, Llanowar Elves, Fyndhorn Elves, Elvish Mystic

creature: Coiling Oracle, Rashmi, Eternities Crafter, Altered Ego, Clever Impersonator, Azusa, Lost but Seeking

sorcery: Green Sun's Zenith, Rishkar's Expertise, Genesis Wave

land: Nykthos, Shrine to Nyx

instant: Mystical Tutor, Brainstorm, Chord of Calling, Mana Drain

artifact: Everflowing Chalice play this I swear. Thran Dynamo, Gilded Lotus, Simic Signet

enchantement: Rhystic Study, Burgeoning, Mystic Remora

I will probably cut some of your win condition and some creature if I were you

jozef on Animar Big Stuff

1 month ago

Some suggestions to consider: take out Manalith, Opaline Unicorn, Embodiment of Spring, and Gruul Keyrune, replace with Gruul Signet, Simic Signet, and Izzet Signet, and Sol Ring. For flying, Wonder provides a similar effect to Archetype of Imagination, and is a little harder to deal with. You will want to add more lands to this deck in order to cast your big creatures on time. I would say 35-38 lands, and cut some of your sorceries for ramp spells like Rampant Growth, Farseek,Cultivate, Kodama's Reach, Explosive Vegetation, or Skyshroud Claim. Thassa, God of the Sea is a more reliable way to make creatures unblockable than Invisibility or Way of the Thief. I always include a copy of Decimate in any deck that can play it. The same goes for Cyclonic Rift and Chaos Warp. Lastly, a few creatures that you could upgrade your deck with: Sakura-Tribe Elder, Joraga Treespeaker, Sylvan Caryatid, Courser of Kruphix, Genesis, Avenger of Zendikar, Prime Speaker Zegana, and Progenitor Mimic.

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