Simic Signet

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Uncommon
Commander 2016 Common
Commander 2015 Common
Commander 2013 Common
MTG: Commander Common
Dissension Common

Combos Browse all

Simic Signet

Artifact

, : Add to your mana pool.

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Simic Signet Discussion

janjet001 on Atraxa lot of attention

3 days ago

I see too few ramp cards. Try adding Rampant Growth, Orzhov Signet, Simic Signet, Golgari Signet, Kodama's Reach, Cultivate.

Since you have infinite combos in the deck tutors would help. Increasing Ambition, Diabolic Tutor, Dark Petition, Worldly Tutor, Enlightened Tutor.

I see no "real" boardwipe effects so maybe jam in a Fumigate, Sublime Exhalation for budget choices but personally I run Supreme Verdict and Wrath of God in my Atraxa deck.

You won't go wrong with adding a few more card draw spells, personally I run Rishkar's Expertise.

Toun25 on Prime Speaker's Hydras

3 weeks ago

I would switch turn to frog with either Pongify or Imprisoned in the Moon. I would also add Alhammarret's Archive, Prowling Serpopard, Lorescale Coatl , Vorel of the Hull Clade , Deepglow Skate , Genesis Wave , Simic Signet , Mystic Snake, Beast Within , Reclamation Sage , Chasm Skulker , Master Biomancer. Maybe not all of those, but they would all be solid cards in a deck like this.

pskinn01 on Thumpy, thumpy, thumpy!

1 month ago

The 6 signets (Simic Signet) should be in here imho, as they ramp little,but color fix a lot. There are 10 but only 6 usable as 4 have red.

Emzed on Budget Unblockable Simic Weenies

1 month ago

I think One with Nature, Whirler Rogue, Awakening Zone, Behold the Beyond, Shamanic Revelation, Bow of Nylea and Bident of Thassa would all fit your deck very well.
Sundering Vitae is similar to Naturalize, but looks a lot better in the context of your deck.
I am not sure if Downsize, Reclaim, Primal Growth and the 1/1 fliers with no other abilities are quite good enough. Also, in your low curve 2 color deck, Chromatic Lantern seems unnecessary, Simic Signet is probably better if you need the ramp at all. Dissipate is expensive at 3 mana, i would play Unified Will or Arcane Denial instead.
You might want a couple of ways to answer an opponent's creature in case it becomes too threatening. Consider Pongify, Rapid Hybridization, Reality Shift, Lignify, Control Magic or Ulvenwald Tracker.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

1 month ago

CHANGELOG 11/05/17

IN

Regarding flyers, here are some good draws into bant. Not sure what the rest of the payoff is for green (maybe you grab cards like Glare of Subdual, Sylvan Library, Survival of the Fittest, Edric, Spymaster of Trest or big green beaters), but I figured we should enable that color combo a bit more while staying on-theme:

OUT

Regarding blink: I would be fine with that, but I think it would be better to see if there's room once we start trimming down the cube.

Green is looking pretty underpowered right now (no real big threats, not much utility. we should fix that)

Thoughts?

/N

greatdevourer on Tasigur EDH

1 month ago

The Entomb seems a bit much considering all of the other tutors and mill effects in the deck.

Since you have the Volrath's Stronghold for creatures, why not Academy Ruins to help get back the Crucible of Worlds instead of the Reliquary Tower?

The mana rocks of Dimir Signet, Golgari Signet, Simic Signet seem kinda week. You seem to have a solid mana base and I understand the need to have color fixing. Why not a Darksteel Ingot?

The delve ability on Logic Knot seems to work against your graveyard filling. I see why it is in there but I could also see times in the early game where it isn't as good as it could be in late game.

What about replacing the Three Visits, Farseek, and Nature's Lore with Wood Elves to fetch up the dual lands? Repeatable, blocker, and has more synergy with Survival of the Fittest and Animate Dead.

Just some ideas off the top of my head. Let me know what you think.

RumAndCoke on Atraxa, Angel of Proof

2 months ago

I have a few suggestions that I think would help speed this deck up and make it even deadlier than it already is.

Cards I think you could live without:

My first suggestion is to add 4 or 5 more land. 31 land is very low, especially for a four color build, and missing land drops will hinder your game plan significantly.

Land suggestions:

Second suggestion is to consider more mana ramp. Having great ramp is essential to a quick, efficient start. Starting off slow will usually get you killed.

Ramp suggestions:

Third suggestion is cards I like for this theme. Just a few badass toys for your deck to mess around with.

Fun card suggestions:

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