Simic Signet

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Uncommon
Commander 2016 Common
Commander 2015 Common
Commander 2013 Common
MTG: Commander Common
Dissension Common

Combos Browse all

Simic Signet

Artifact

, : Add to your mana pool.

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Simic Signet Discussion

Darksch81 on Yidris, Cascade Lord

3 days ago

I've made some changes:

Added Chainer's Edict, Hunting Wilds, Ranger's Path, Sylvan Primordial, Mwonvuli Beast Tracker, (soon Fierce Empath), Flametongue Kavu, Bring to Light, Cinder Glade, Eternal Witness

Removed:

Explosive Vegetation, Artisan of Kozilek, Thrasios, Triton Hero, Rupture Spire, Gamekeeper, Simic Signet, Far Wanderings, Ancient Excavation, Frenzied Fugue

And the deck goes better. Sometimes I don't need to cast Commander because the deck works all alone like a mana ramp deck for big spells who can break game for their own.Leave some comments or suggestions for the deck. I'd like to add a Baral's Expertise or Rishkar's Expertise but I don't know how to remove

janjet001 on The Oath of the Praetors

1 week ago

Just run the usual 10+ ramp in your usual commander deck, in this case lots of 2 drop ramp is preferred so you can drop Atraxa turn 3.

I'd say run Orzhov Signet, Azorius Signet, Selesnya Signet, Kodama's Reach, Cultivate, Rampant Growth, Astral Cornucopia, Simic Signet.

If you do run the land ramp spells, be sure to up the count of your basic Forests and lower the other ones to help guarantee your turn 2 ramp.

hoardofnotions on Experiment Kraj: Mr. Steal Yo' Bitch

3 weeks ago

maybe cut simic charm for Cyclonic Rift? Good card is good

manalith could be Rampant Growth or Nature's Lore or Skyshroud Claim

How has mizzium meddler worked for you? Could be a possible cut i think

recollect could be Regrowth

simic cluestone could be Simic Signet

Maze of Ith can combo with argothian elder and by extention your commander.

Pulse of llanowar doesn't seem nessassary in a 2 color deck, maybe run Explosive Vegetation

Neotrup on Question concerning a a cards ...

4 weeks ago

Olivia, Mobilized for War would be returned by Wash Out if it resolved and black (or red) were chosen. The choice is made when the spell resolves, not when it's cast. Simic Signet costs , has no color indicator, nor ability that defines color, so it is normally colorless and will not be returned by Wash Out, unless something like Painter's Servant is on the battlefield.

Bantha1342 on Question concerning a a cards ...

4 weeks ago

Thanks Neotrup. So just for clarification, Olivia, Mobilized for War would be affected by Wash Out if black were the chosen color when the spell resolved? Also, a card such as Simic Signet would be affected if green or blue were the chosen color? Sorry to be a pest, but this is causing a lot of disagreements at FNM. Thanks again.....

Kuubudaraa on U/G Tron

1 month ago

While the list certainly looks cool, where's Academy Ruins? It's necessary to create a Mindslaver lock on the opponent and including one without the other seems absurd in my opinion.

Gearhulk is one of my favorite new cards, but is it worth the double blue plus only having 9 instants in your whole deck? Seems like this could be Batterskull or some other threat.

Spell Burst as a one of is a classic blue-tron way to completely lock out your opponent once you can start buybacking, and is unbeatable for some decks.

Simic Signet or Prophetic Prism also seems good here.

B0effe on Unesh: Sphinx Tribal

1 month ago

Gotta love tribal and sphinxes especially.

I would suggest a bit more ramp! And without knowing which rules you use, you can't play Izzet Signet, Simic Signet or Dimir Signet since your commander is mono-blue. You can check this link for rules about "Colour identity": http://mtgcommander.net/rules.php

For ramp I would suggest putting in Solemn Simulacrum. I know its not tribal, but its really effective. If you are in to that you can also use Burnished Hart. High Tide could also help, and I think Nykthos, Shrine to Nyx is a must-have in all mono-EDH decks.

Other classics are of course Mana Vault, Coalition Relic, Sapphire Medallion and Commander's Sphere.

For something to take out, I don't really see the point of alle of your "clone-guys/girls". They are much cheaper than your other creatures, so if you draw them early on you will sit with them for long. However, they can of course be used to copy your opponent's creatures, but that is a sketchy play. Also Teferi, Temporal Archmage is more of a planeswalker friendly card and you only have two. If you're looking to ramp with his -1 the truth is that he costs 6, which is the same cost as many of your creatures. So you would probably put something else in to play before him anyway. Jace, the Mind Sculptor is better for card advantage.

OctaviusFalcon on Bird Tribal EDH

1 month ago
So, I was wondering why my deck consistently underperformed, and after reviewing my deck a bit I realized I somehow ended up only running 31 lands and a lot more high cost things than I should've been playing. I also realized I was running a bit of lockdown stuff, and I think wanted to tone that down a bit in favor of more tribal support. As this was the case, I decided to fix it up a bit.

CHANGES

Abundant Growth --> Mirari's Wake

Azorius Keyrune --> Glacial Fortress

Cryptic Gateway --> Birthing Pod

Azorius Chancery --> Hallowed Fountain

Selesnya Guildgate --> Sunpetal Grove

Simic Growth Chamber --> Yavimaya Coast

Simic Signet --> Breeding Pool

Fertile Ground --> Gavony Township

Glare of Subdual --> Supreme Verdict

Opposition --> Deluge

Deadeye Navigator --> High Sentinels of Arashin

Azorius Signet --> Hinterland Harbor

Dismiss into Dream --> Beast Within

Windreader Sphinx --> Mirror Entity

Coastal Breach --> Krosan Verge

Obelisk of Urd --> Sol Ring

Bronzebeak Moa --> Wargate

Marshal's Anthem --> Bower Passage

Skullclamp --> Murder of Crows

Wing Shards --> Temple Garden

Krosan Grip --> Adarkar Wastes

Favorable Winds --> Thieving Magpie

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