|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Common|
|Commander Anthology (CM1)||Common|
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Commander 2016 (C16)||Common|
|Commander 2015 (C15)||Common|
|Commander 2013 (C13)||Common|
|MTG: Commander (CMD)||Common|
Combos Browse all
, : Add to your mana pool.
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Simic Signet Discussion
5 days ago
Hey deck looks sweet.
Seems like you are missing some cards that would be good
Those are the big ones. I'm sure there are plenty more!
1 week ago
Let's get you some wincons, and fix that landbase.
First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.
Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.
- Storm Sculptor + Tishana, Voice of Thunder
Now for some wincons:
-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).
-Spelltwine. - River's Rebuke
-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)
Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.
Last couple of swaps to make:
The bling: Staff of Domination (more kydele comboing)
other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor
1 week ago
Since I'm trying to get back at Pauper, I got several questions:
My deck is at a casual status. Any advice as to how to raise the Competitive Meter (Yes, it's still wonky; don't remind me please... X/)
Please post suggestions on my deck that seem better than others. Can you handle a WUBG deck? How to make it better?
Can you find a list of Staples for Pauper & cEDH, please? Thanks.
Hope this helps! I am getting back at both formats, whatever it takes. Thanks for the help, if any...
2 weeks ago
you could use a lot more ramp for a green deck, ramp such as Birds of Paradise, Sylvan Caryatid, Azorius Signet,Selesnya Signet,Simic Signet, Talisman of Progress Talisman of Unity,Prismatic Lens for mana fixing, all the artifacts are mainly good cuz u can turn 1 them with sol ring and mana crypt/vault so they're a lot more fair in a meta without those, they all let you do something for 4 mana on turn 3,including your commander!
3 weeks ago
welcome to the format :)
as you're just getting started, I would suggest picking up some staples that could be put into later decks. They would all be great here:
Lightning Greaves Swiftfoot Boots Sakura-Tribe Elder Cultivate Kodama's Reach Beast Within Overrun Counterspell Tishana, Voice of Thunder Simic Signet Urban Evolution Shamanic Revelation AEtherize Evacuation
Hope these help! Also, you have multiple copies of some nonbasic lands. Only basic lands can have more than one copy :)
1 month ago
hi your list is very interesting but I feel it's kinda slow to support a 4.15 cmc
land: Nykthos, Shrine to Nyx
I will probably cut some of your win condition and some creature if I were you
1 month ago
Some suggestions to consider: take out Manalith, Opaline Unicorn, Embodiment of Spring, and Gruul Keyrune, replace with Gruul Signet, Simic Signet, and Izzet Signet, and Sol Ring. For flying, Wonder provides a similar effect to Archetype of Imagination, and is a little harder to deal with. You will want to add more lands to this deck in order to cast your big creatures on time. I would say 35-38 lands, and cut some of your sorceries for ramp spells like Rampant Growth, Farseek,Cultivate, Kodama's Reach, Explosive Vegetation, or Skyshroud Claim. Thassa, God of the Sea is a more reliable way to make creatures unblockable than Invisibility or Way of the Thief. I always include a copy of Decimate in any deck that can play it. The same goes for Cyclonic Rift and Chaos Warp. Lastly, a few creatures that you could upgrade your deck with: Sakura-Tribe Elder, Joraga Treespeaker, Sylvan Caryatid, Courser of Kruphix, Genesis, Avenger of Zendikar, Prime Speaker Zegana, and Progenitor Mimic.
1 month ago
Temple of the False God
Birds of Paradise
Courser of Kruphix
Jace, Memory Adept