Polluted Delta


Format Legality
Tiny Leaders Legal
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions (EXP) Mythic Rare
Khans of Tarkir (KTK) Rare
Onslaught (ONS) Rare
Promo Set (000) Rare

Combos Browse all

Polluted Delta


: Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

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Polluted Delta Discussion

colton815 on Ninjas be like~But Wait!There's more!(UltraBUDGET)

2 days ago

meh. i've seen better ninja decks. Familiar's Ruse is not a good counterspell. Mana Leak and Remand are better. theres also Slip Through Space or Artful Dodge to make stuff unblockable which are both better than Aqueous Form. why is there no Fatal Push? or Polluted Delta? or Watery Grave?

Wolfrage76 on Dragonsbreath

1 week ago

There be dragons! :D So... you need quick mana for him?

Island, City of Brass, Command Tower, Gemstone Mine, Mana Confluence, Polluted Delta, Cephalid Coliseum, Misty Rainforest, Watery Grave, Darkslick Shores, or Breeding Pool to get one blue.

then Mana Vault, Sol Ring, or Mana Crypt for 2 more mana

Grim Monolith and if you have another way of getting one more mana in your hand Basalt Monolith will work as well

Then you need Power Artifact or if you have Ancient Tomb play that and Chrome Mox, Lotus Petal, or Mox Diamond instead of one of the above lands to play Rings of Brighthearth, with combo Gemstone Array to convert your mana into one mana of any color and go infinite


or Argothian Elder, a land to tap for green and Elvish Spirit Guide, Mana Vault, Sol Ring, or Mana Crypt, and Exploration Azusa, Lost but Seeking if you didnt have Elvish Spirit Guide in hand. and Concordant Crossroads in hand go infinte with it


play a Forest and with the mana play Eladamri's Vineyard /Exploration for one more green mana at the begining of your next main phase play Arbor Elf, and Utopia Sprawl on your Forest, then play Chrome Mox, Lotus Petal, or Mox Diamond of another mana using that mana play Mana Vault then play Chrome Mox, Lotus Petal, or Mox Diamond one of them you didnt play then play Freed from the Real/Pemmin's Aura

Above isn't from originally me, I just happened to be looking at it when I saw your deck :D

GeminiSpartanX on Sir Mill Crab

1 week ago

Mesmeric Orb isn't really a SB card, you either use it in your MD or don't use it at all. Your SB exists to improve your deck against other decks or cards you expect to play against. I was advocating using Orb in place of some of the Snapcasters, since Snappy is somewhat slow when you're trying to mill them out every game. I also think running the 4th Polluted delta is better than using any other fetch since delta gets your main colors. I would -1 Watery Grave for +1 Polluted Delta. I'd also go -3 Snapcasters for +3 Orbs in the MD, which frees up room in your SB for more good hate cards like Fragmentize, a 2nd Stony Silence, or some counterspells against combo/control decks like Negate or Dispel. Many mill players also like Crypt Incursion against creature agro decks as a way to gain a ton of life to live a few more turns, which would also be a good SB card.

Otherwise, I think you've included some good cards and are on your way to having a competitive mill list. Keep on milling!

demonicgrizzly on H: aether vial and more. ...

1 week ago

Sparky41 I only technically need one since I can swap it between decks but I wouldn't say no to two to avoid the haste. Unfortunately, no zen fetches. I do have a few kahns fetches thigh. One Polluted Delta, several Windswept Heath and Wooded Foothills.

rockleemyhero let me take a gander through your want list. I have the fetches listed above.

GeminiSpartanX on Sir Mill Crab

1 week ago

It looks pretty good! There are a few nit-picky things that I'd change though. I'd run the 4th Polluted Delta before the 1st Marsh Flats since blue and black are the most important colors to fetch for. If you have an un-cracked fetch and your opponent plays a Blood Moon, you'll want to be able to get the most important basic land you don't already have, and chances are it will be blue since the deck needs blue more than anything. Secondly, I'm not a fan of Wall of Denial. I'd run the 2 Ensnaring Bridges in the MD before the walls, since they do similar things but bridge does it better. Third, try using Fragmentize as your artifact/enchantment removal. Even though it's sorcery-speed, it hits everything you want to kill for only 1 mana, and is also a great card to bring in against affinity. I'd cut the 2 Erase and the 2 Cyclonic Rift for the set, since you rarely will get to 7 mana for cyclonic's overload cost. Forth, I think Shelldock Isle should be in your MD or not in the list at all, rather than taking up valuable SB slots. I think you could cut a Ghost Quarter for one easily. I've gone down to 2 Field of Ruins as my only colorless lands, and it's been pretty good. I only use 1 Shelldock though since I like to limit the number of tapped lands that I play, but I'm sure if you want the 2nd one you can find the space for it. Lastly, I've gone back and forth on whether to use snapcaster in mill. I've concluded that while snappy is great at controlling your opponent's board by being a 3cmc removal spell, being a 4 or 5 mana mill spell isn't that great. Fun fact- you can't snap back an Archive Trap and cast it for 0 mana if your opponent searched their library that turn, which makes it not as great as some people think. I'd run some number of Mesmeric Orb (since it gets around Leyline of Sanctity), or some copies of Breaking / Entering as additional 2 cmc mill spells. Ideally you'll want to cast 2 2cmc mill spells on turn 4 after a Fraying Sanity on turn 3 to close out the game. I actually run Breakings over Mind Funerals, since funeral is so hit-or-miss.

Anyway, hopefully some of that helped, or at least gave you a different point of view on mill. Let us know how you do with the deck!

geojedi on Library? you don't want that!

2 weeks ago

Here are some others:

Glimpse the Unthinkable


I would also recommend faster lands, such as Watery Grave, Drowned Catacomb, or Darkslick Shores even if you are not running Polluted Delta.

Pieguy396 on Is the colour identity of ...

2 weeks ago

I believe Basic land subtypes also contribute to color identity - it's why you can have Polluted Delta in a Dragonlord Ojutai deck, but not Watery Grave. As for the Bringers, I believe you are correct - if they had an ability called "Bringer", which was defined only in reminder text, they would have the color identity of only the color in the top-right corner.

Chasmolinker on Thing in the crank.

2 weeks ago

Surgical Extraction could help you get your Thing in the Ice  Flip to flip quicker. Also 4 copies of Polluted Delta is where you want to be at. Ditch the Sunken Hollows for Creeping Tar Pit and drop 1 Spell Pierce/1 Spellskite for 2 more deltas. Nice deck though. +1

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