Polluted Delta

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions (EXP) Mythic Rare
Khans of Tarkir (KTK) Rare
Onslaught (ONS) Rare
Promo Set (000) Rare

Combos Browse all

Polluted Delta

Land

: Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

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Polluted Delta Discussion

Joumba on Darken the Skies With Their Undoing

3 hours ago

For a budget manabase, you got almost all the cards you need. You might want to had a Unclaimed Territory and a Terramorphic Expanse. Other then that, the new dual lands reprinted in Ixalan (ex Dragonskull Summit ) are kinda cheap, you can buy them for arround 3 to 4 dollars but your low on basic land to make them worthwhile I think. You can also put more battle for zendikar lands in.If you want to go up in budget though (not to the lvl of Tundra ), a Cavern of Souls does wonder in any tribal deck, especially in a one. Then, there's Wooded Foothills, Polluted Delta, Bloodstained Mire and so on.

On another subject, if you really want to play cards such as Taigam, Ojutai Master and Mirrorwing Dragon, you have to put in more instant and/or sorceries to profit from them. Perhaps Boros Charm for exemple. Also, in a slow paced deck, you will love to use wipes, so a good Wrath of God or Supreme Verdict might help.

Dredgar on Selling fetches/shocks

6 days ago

All are NM

Polluted Deltax2 12$ each SOLD

Polluted Delta Expedition 120$

Scalding Tarn MM 30$ SOLD

Thanks!

wonderboyrox on 8 rack

1 week ago

Okay, constructive criticism incoming:

After looking through your decklist, you have a pretty solid theme going on here. It's a take on a classic that has been around for a while. Unfortunately, with how low cost your discard spells are, and with no draw power in the deck and very few creatures, you'll be top decking in no time, leaving your end-game to chance.

Obviously your creature base is nearly non-existent. That's not always a bad thing, but in your case I think it is.. for two reasons. One, I don't know about you.. but when running decks like this I prefer to have a backup plan (an alt win con, if you will) for killing my opponent. And two, creatures will protect you from fast decks early game. A deck like this will have nearly no chance to win against Elves, Goblins, or the like.. due to speed and no creatures on the board to protect you.

Here is what I would do:

-4 Duress (The card is too limiting, especially after the first few turns have passed)

+4 Funeral Charm (Giving you access to the only instant speed discard spell in Modern, also, gives you a few other options.)

-2 Drown in Sorrow (Too slow, imo. Also could hurt a couple changes I am suggesting to the deck)

-2 Languish (Similar reasons as listed above)

+4 Fatal Push (Faster, and doesn't hurt your own creature base)

-4 Smallpox (Great card, but hurts you as much as it does your opponent. You don't want to be top decking sooner than you have to be.)

+4 Blackmail (Faster, also gives you potential access to discarding some of their manabase. Alternatively, you could run 4 Distress if you'd rather not give your opponent any control here.)

-4 Buried Ruin (With how much devotion your deck is giving to early game black, you can't afford to chance colorless mana early game. Also, this distracts from your overall goal. If they get rid of one of your The Racks, no sweat, that's what alt win cons are for.

-1 Urborg, Tomb of Yawgmoth (No reason to run this and potentially give some advantage to your opponent when you're mono black as it is.)

+3 Swamp (Slightly fixing your mana base)

-3 Ensnaring Bridge (Doesn't flow as well as I'd like.)

+4 Master of the Feast (Gives you access to an alt win con, with built in evasion AND forces your opponent to draw, giving you access to more cards you can force him/her to discard.

-3 Nyxathid (Nice card, but with no evasion, weak to chump blockers)

+4 Hypnotic Specter (Built in evasion, fits the theme better giving you access to discard on a stick. Also gives added bonus of possibly hitting your opponents lands. Alternatively, Guul Draz Specter could fit this slot as well.)

-4 Shrieking Affliction (Good card, but...)

+4 Quest for the Nihil Stone (...is slightly better, imo. Alternatively, you could run Liliana's Caress here.)

-1 Liliana of the Veil (Good card, but she hurts your hand, too)

+1 Liliana Vess (Fits your theme, gives you access to yet another win con, doesn't hurt your hand, gives you access to a tutor on a stick, and this would allow you to have both Liliana's on the field simultaneously.)

And of course, lastly.. you could throw in some Polluted Deltas or some Bloodstained Mires in place of some swamps for deck thinning, and would also fit well into having Fatal Push in the deck.

Overall this would give you a lower mana curve, in turn making your deck faster. It would give you access to alternate win conditions that still fit your theme. Would give you access to a few more creatures, giving you more early game protection. Would give you instant-speed discard. And would give you the ability in certain situations to affect your opponents mana base. I know these are a LOT of changes I am suggesting, but, even taking a few of them could help you out a lot.

Let me know what you think and if you end up using any of the suggestions!

Cereal_Killer on Red Emrakul's apostles

1 week ago

I tried Cathartic Reunion and the fact that you have to discard other two cards make it less playable than Tormenting Voice (remember that after exiling all apostles probably your hand would have only 3 cards, if one of this 3 cards is Cathartic Reunion you need to discard all your hand. This is a good thing when you don't have a Shelldock Isle in hand and you want to draw it, but if you have already it Cathartic Reunion just becomes an useless card).

Telling Time, Taigam's Scheming and Contingency Plan are great cards (even if scheming and plan don't make you draw cards), but I need to make space for them (remember more apostles you have and more simply your library will reach less than 20 cards). So, in order to put them, should I remove all the red spells turning it into an u/b deck?

Index doesn't thrill me, because it just make you scry, without drawing (as Opt) or adding cards to your hand or graveyard (as Telling Time or Taigam's Scheming.

For the lands question nothing to say, you are right, I'll change them.Just the fact that, if the answer to the previuos question is "Yes"(remove Manamorphose, Tormenting Voice and Faithless Looting, add Telling Time, Taigam's Scheming and Contingency Plan in order to make it just u/b), I'd put some Polluted Delta instead of Scalding Tarn.

Bruce_Wayne on The Thriller

1 week ago

I understand the reason for the Bloodstained Mire but why not run a playset of Polluted Delta instead? with one or two Watery Grave you can open a lot of good options to your side board or main deck. I would main deck two copies of Watery Grave and 4 copies of Polluted Delta. A total of 22 lands; 25 lands is a bit heavy considering that you will run out of gas pretty quick with all the discarding. You don't want find yourself top decking lands... by adding blue you can now put in 4x Serum Visions for card draw and filtering, not to mention great side board options like protective spells or counters.

Add one more Fatal Push and only run 2x Dismember, you can sideboard the 3rd

RubyStrings on PTsmitty

1 week ago

Revised Trade

My:

28 - Marsh Flats

26 - Liliana, the Last Hope

22 - 2x Collective Brutality

86

Your:

52 - Scalding Tarn

16 - Hostage Taker

16 - Polluted Delta

84

And on the Arid Mesa, it's in a deck currently, sorry.

TrueTribal on

2 weeks ago

Polluted Delta in a Jeskai deck?

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