Temporal Manipulation

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Mythic Rare
Masters Edition II (ME2) Rare
Portal Second Age (P02) Rare
Promo Set (000) Rare

Combos Browse all

Temporal Manipulation

Sorcery

Take an extra turn after this one.

Temporal Manipulation Discussion

Klancik on The Fateshifter | **PRIMER**

2 weeks ago

Not necessarily a flicker target, but the new God-Eternal Kefnet goes infinite with Aminatou, the Fateshifter and Temporal Manipulation

Hexaflexagon on The Flying Turn Generator

3 weeks ago

Hey man!

Before we get into this, I just want to say that if I sound like a know-it-all and a dick, it's toatally unintentional and I apologize for it. Also, I have never played Jeskai in EDH, so please take my suggestions with a grain of salt.

It's kind of hard to find a good Jeskai Commander that is based around creatures, so I think you have two options:

Of course, you could have both in your deck, and switch them around as the meta/playgroup changes, but it's best to choose one now. I'll provide options for both.


The ramp and land package wil be roughly the same, so I'll start with that. I use TCC's manabase template, but feel free to change it.

Ramp

Lands

TCC's template for a manabase is this, but feel free to change it to fit your budget etc.

  • 3 OG Duals (Can be replaced by Check, Scry or Man lands)

  • 3 Shock

  • 3 Zend-Onslought Fetch (Can be replaced by Panoramas)

  • 15 total basics and utility (9/6 split)

  • 3 Filter Lands

  • 3 Pain Lands

  • 4 Any Colour Lands

  • 1 Tri Land

  • 3 Other Lands(more utility, duals, Lairs, etc)


Here's a deck that I drafted if you want Shu Yun, Silent Tempest as your commander. I left three slots for the cards already in your deck


Here's the draft deck if you want Ishai, Ojutai Dragonspeaker and Bruse Tarl, Boorish Herder as your commanders


That ends my very long post. Feel free the change anything you want about the decks I made, as they are only a first draft.

Good Luck,

Hex

hkhssweiss on Oh, You Wanted to Play Magic?

4 weeks ago

Necropotence is a powerful draw refill engine, if you fix your mana base you will always be guaranteed to hit triple black easily. There are also ways you can add in triple black by having burst mana in the use of rituals like Dark Ritual . The Venser's Journal and Necro synergy is great, but sometimes it will be a dead card in your hand but the lifegain never really is a detriment. I played Sen for quite awhile so it does draw a lot of hate. One card I do like a lot if your going in a creature light build is Overburden as pretty much you deny them of playing more creatures and if they do they bounce back a land which you can play. I would also go into a some extra turn builds to build up more advantage, cards like Nexus of Fate , Time Warp , or Temporal Manipulation are stellar cards to use.

Yeah I can definitely help with mana base, however depending on your budget it can go either way as land base are quite expensive. Utility lands aren't much of a problem aside from that one Strip Mine to deal with pesky lands like Gaea's Cradle and such. There are other synergy you can use like Notion Thief + Windfall / Dark Deal / Whispering Madness . The additions you add are great ones, but in personal opinion I still think the CMC curve is quite high and can still be lowered.

NayrSlayer on 75% Jeleva

1 month ago

Not sure what your budget is or how you want to be playing Jeleva, but I would recommend basically all the extra turn cards you don't already have like Temporal Manipulation , Temporal Trespass , Temporal Mastery , Time Warp , Walk the Aeons , and Part the Waterveil . At the very least, one of these could be used to replace The Eldest Reborn .

Masonifer on Edric Spymaster of Trest

1 month ago

Have you considered Nexus of Fate , Expropriate , Temporal Manipulation , Temporal Trespass , especially Savor the Moment , Karn's Temporal Sundering , especially Seedtime , and most importantly Time Stretch ?

They are great extra turn cards.

ManaLocked on Pir and Toothy Superfriends

2 months ago

Hello! Sorry that it has taken me awhile to answer! Ralsek I did consider Inexorable Tide once you suggested it, but found that unless I were to turn this into more of a combo/spell slinger deck that I would not get enough value out of it. It is also one of those cards with great value the turn after you play it (assuming you didn't have mana to cast anything else), which is slightly less good when one of this deck's main bottlenecks is mana.

beardumbra Salutations twin! I'm glad to see a fellow player interested in this interesting commander combo! I will admit that I've been using your list as a sample to playtest against as I slowly work in more additions to the deck. I can see how fun it is, and it has influenced some of the decisions in my deck. Nissa, Voice of Zendikar and Karn Liberated are still having trouble finding their way into the deck, but I will find a slot for them in good time haha. I'm also considering Ugin, the Spirit Dragon for the control aspect it can provide. You can see that some clone effects have found their way in, which has been a very fun way to draw cards in the deck (now if I only had the mana to cast them all). Once I can solve the low mana issue, I will definitely find a slot for. One of the strengths of this deck is the taking of extra turns (since walkers don't require mana after they're on the field), so I have to consider things like Walk the Aeons , Temporal Manipulation , Temporal Trespass , and Expropriate .

Annexus on Merieke, Goddess of Theft

2 months ago

Hey there!

I've been drawing up my own version of MRB and I do love your list, especially since it's one of the more up to date lists in existence on this website.

I've been thinking of adding some extra turns effects, namely Temporal Manipulation , Capture of Jingzhou and I think Time Warp . How do you feel about that idea? The reason I'm taking these cards, is because of the extra shenennigans you can do with the taken creatures, it's a way to take big guys, remove summoning sickness and hit or to generate even more value from previously created value. The spells don't exile, which is also a plus.

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Temporal Manipulation occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%