Temporal Manipulation

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Mythic Rare
Masters Edition II (ME2) Rare
Portal Second Age (P02) Rare
Promo Set (000) Rare

Combos Browse all

Temporal Manipulation

Sorcery

Take an extra turn after this one.

Temporal Manipulation Discussion

BMHKain on Perfectly (im)Balanced, As All Things ...

3 weeks ago

@GhostChieftain: (Analyzes options.)

Options found.

  1. Time Warp : . A card made in response to Time Walk 's Undercosted cost. A balanced variant, & even one that doesn't exile itself.

  2. Temporal Manipulation : A functional reprint of Time Warp; officially left the reserved list via ULTIMATE MASTERS as a Mythic Rare.

  3. Savor the Moment : Inexpensive, but w/ the drawback of not being able to untap anything.

  4. Timestream Navigator : Same cost as Time Walk , but requires her to be put on the bottom of the library for an extra turn; & that requires 10 Nontoken Permanents in play under your control. It's unknown how this deck can retrieve her for infinite extra turns.

  5. Lighthouse Chronologist : A Level-Up Creature that when reaching Lv. 7; requiring 7 , allows an Extra Turn in between your opponents turns.

That's what I could find for good options...

Now for the rest:

Dang, poor Yanling isn't doing so well... Maybe the Starting 2 Loyalty DOES hurt?

Right landbase, huh... I think my Landbase may be such an example; I, mean, the list so far has Golos, Tireless Pilgrim , & Crucible of Worlds . I think the question after that is the last question about Wrenn and Six ; but not only is it the hardest to answer, but it involves the Instants & Sorceries having Retrace as an Emblem. Well, at least we have a 2CMC Walker that is great after the hell Tibalt went through until WAR; where he was improved just a little bit; but for the Half Devil, that's a Thumbsupsky enough.

Heh... I figured as much about Xenagos. Now I might be learning something...

Well, at least one Walker with a Starting Loyalty of 2 is to be added...

I know my center color is infamous as a gambling color, but I'm taking my chances on this.

Well, I will say this, I really appreciate all the help I could about this. But if I had one thing to say, it's...:

(Huh... Now I think about it, I think I might actually have learned something. But how can I even learn that very thing if I'm DEAD?!)

Well, I'm actually not dead; just a failed attempt to reference Scott Pilgrim (The Movie, obviously. Though it's a World of Sin that I'm the only Atoner who hates Wallace Wells; Bad art (Graphic Novels.). Bad personality (Both.). He isn't even good as anything. Sorry, but if I had a gripe about the film, Knives' Dad was mentioned, but never shown; & he is an absolute badass.)

No really though, this is going to sound really stupid, but as I'm making a Human Tribal deck as we speak, other plans are still imprinted in my head:

  1. Is there a place anywhere in Commander for Inverter of Truth ? MTG Goldfish even stated this card as "Against all Odds" material, & has an episode about a deck tech about this.

  2. It's quite ironic nobody wants to see a Mono- deck w/ elements outside of that of itself. We got Vivien's Arkbow , Tree of Tales , even Vorinclex, Voice of Hunger stated Jin-Gitaxias, Core Augur is nothing but a dumbass on all regards stating Nature is the prime winner; BUT STILL MADE ARTIFACT CREATURES in w/ quotes by him. Such hypocrisy from a Praetor that Nature is superior to actual though of mind, & INVENTED his own creatures! & this is before KALADESH! While we're at this, there even is Birthing Pod ; another Artifact. I actually have plans to make an anti- Mono- deck. I know everyone wants to say no, but after the accordion crap earlier on, I think it's time to settle the debate: Birds of Paradise to anyone w/ Reach (Spiders must die.). Philosophy of Nature to Philosophy of Evolution (Also Mono- possible, so it does work.), Impurity Killers to even what Thrun, the Last Troll , who is very supportive of the idea of artifice in spite of his Mono- status, as well as his kind driven to extinction. I'll proceed by the time I'm finished w/ my The Red Pill Vorthos Deck.

Sorry about all that. I've so many ideas, it's criminal. Well thanks for all you could; I'm guessing Inverter of Truth won't work in a The First Sliv deck about Casting Self-Exile Spells, while retrieving them back just as easily, are there any cards that can just retrieve Exiled cards FACE-DOWN (Face-Down being the key term; normally Exiled cards are face-up.)? If not, could it still work? I'll keep the Devoid Eldrazi in the Maybeboard until further notice. Well, I'll end this soon enough; but the other 2 projects are literally in my path currently; & wow. How I wasn't working on cEDH Boros after a second cEDH project in the works; sadly, I'm no Limited Edition ALPHA player, so to those that require expensive stuff, why? & are there any conventional reprints that do just as well?

Well, as Gene Wilder would say: Adieu. Adieu. Parting is such sweet sorrow.

Enral on Sisay: The Ultimate Human Tribal **PRIMER**

3 weeks ago

KittyFaye: Capture is just there for thematic reasons and there are plenty of functional replacement for it. Time Warp / Temporal Manipulation .

hullos on Kefnet the time lord

1 month ago

there are a few extra turn spells that you are missing Temporal Mastery , Temporal Manipulation , Karn's Temporal Sundering . Search for Azcanta  Flip could also be really good here. Snapcaster Mage could help as well.

ghostop99 on Sen Control

1 month ago

A good start to making this deck more competitive would be getting rid of unnecessary taplands; I'd start with the Azorius Guildgate and other guildgates replacing them with the shocks in these colors, Hallowed Fountain , Watery Grave and Godless Shrine .

Some recommendations:

Planar Bridge

I feel that Planar Bridge doesn't work that well in the deck, its just a 6 mana artifact that you have to wait a whole turn cycle to do anything. Considering this is semi-artifact based maybe you should consider Thran Temporal Gateway , it has the same problem but costs a total 6 less mana to activate.

Isochron Scepter A very cool card! Just noticed you don't have Dramatic Reversal in your list. Those two combo to make infinite mana, and when isochron is in your deck its definitely worth considering adding that spell.

Karn's Temporal Sundering This seems a little out of place in the deck, extra turns are nice but it doesn't seem like the focus, and to cast it you have to already have a legendary in play. If you're going to play an extra turn spell maybe consider Time Warp or Temporal Manipulation . (though I really like Temporal Mastery )

Mask of Avacyn If you're looking to give your creatures/commander hexproof definitely go for Lightning Greaves or Swiftfoot Boots , they're alot cheaper to activate.

Padeem, Consul of Innovation Seems like a win more card that just dies to removal, I think a counterspell would be better.

Slivortal on Yuriko EDH

1 month ago

I think Capture of Jingzhou and Temporal Manipulation are quite playable, I just haven't found cuts I love and the list is pretty tight. The problem with running too many of the effects is that they can rot in your hand early-game, but they're all at least decent.

I don't think that cards like Walk the Aeons or Part the Waterveil are that playable though. 6 mana for a "vanilla" Time Walk effect just feels like too much.

Qolorful on Help Building aggro card:Yuriko, the ...

1 month ago

Add some delve cards. Treasure Cruise , Dig Through Time , Temporal Manipulation are all huge bombs for the deck. In general, though, I don't see how you aren't doing enough damage with that deck. What's your standard for good enough damage? Like, you flip a commit and you've dealt 40 damage in one turn aside from combat damage you just dealt.

If you feel like you aren't fast enough to take everyone out before they can retaliate, just prioritize the most likely person to be able to stop you. That is a matter of threat assessment more than the cards you have.

What I'm saying is your deck looks fine, sure there are ways to tweak it, but overall it should already play well if you can prioritize with it.

One last thing I can think of is fixing your attack triggers with Scroll Rack , but thats out of your budget I think

SideBae on I Play For Free, You Don't Get To Play!

1 month ago

The first thing I notice when looking at this list is that you run 41 lands. I strongly advise against this. In my experience, unless you’re a green landfall deck like Azusa, Lost but Seeking , there is little utility in running more than 34, maybe 35 lands. There are budget options for fetching, such as Evolving Wilds or Terramorphic Expanse , which you might find helpful for color fixing. Also, you might consider running the shock lands in your colors ( Hallowed Fountain , etc.). These can be grabbed by slow fetches like Flood Plain , and add a level of consistency to your mana base without breaking the bank. Hall of the Bandit Lord is also a consideration, though it can be pricey. Temple of Epiphany , Temple of Enlightenment and Temple of Triumph may be helpful to find more/fewer lands early, before Narset is down, and remove ‘dud’ lands from the top of your deck after she is ready to attack. Command Tower , Mana Confluence and City of Brass are also good additions.

My second piece of advice is to add top deck manipulation. While many of these kind of cards are expensive, like Jace, the Mind Sculptor , Scroll Rack and Sensei's Divining Top , card’s like Ponder , Brainstorm and Preordain are very affordable. I especially advise the first two, as they permit stacking up to two spells on top of your deck before attacking with Narset, where Preordain only stacks one. However, all three are great in an opening hand looking for lands or action cards, and I would run all three in virtually all blue decks. Telling Time and Serum Visions are also contenders for this slot, though I don’t think as highly of them.

Mystical Tutor , Enlightened Tutor and Personal Tutor are also great ways to stack cards you need on top of your deck before a Narset trigger resolves. These are in the $20-$30 range though, so they may not be super accessible.

Strionic Resonator copies your generals ability... just sayin’.

If you don’t want to run counter magic, you should at least consider counter counter magic measures like Defense Grid or Price of Glory . These will make it way more difficult for your opponent to counter your general on her way down, or your free spells during the resolution of her trigger. Silence is also a good card from that view. Some interaction is always good, though. Here, I recommend Wrath of God , Supreme Verdict and/or Swords to Plowshares . The first two are board wipes that will hold back wide decks and give you time to cast your general; Swords is just the best spot removal in the game. Wear / Tear is another great piece of interaction in RUW.

With respect to your ramp: I see you’re running all three cluestones. I think the signets ( Azorius Signet , Boros Signet and Izzet Signet ) are better. In my experience there is a tremendous difference between 2- and 3-mana rocks in EDH. Similarly, I advise Talisman of Progress , Mind Stone , and Thought Vessel as ramp options. Coldsteel Heart is also a good idea.

Depending on your board presence during each game, you might consider Restore Balance , as a Narset trigger allows you to cast it immediately. This may be helpful if you can’t go off that turn, and just want to keep opposing boards in check.

If you want to get SUPER spicy, Mind's Desire and Volcanic Awakening are also good options to hit off Narset triggers. Temporal Manipulation is an extra turn card you may have missed.

Card draw and selection is a premium in EDH and decides most games. Chart a Course , Faithless Looting and Dack Fayden all come to mind when viewing your list. Ancestral Vision is about $10 these days, and is a fun flip off a Narset trigger, though Concentrate may be just straight better, as you can cast it from your hand as well. Mystic Remora is a good enchantment for drawing cards. If you choose to run a counter counter magic package, Dictate of Kruphix or Howling Mine may help; however, be weary of playing them when you have no counter protection, as they are symmetrical effects.

Finally, depending on how mean you are, Ravages of War , Armageddon and Cataclysm are possibilities. Nuke-ing all the lands means that Narset is very likely to take over the game, and resolving one of these spells may win the game on its own. Cataclysm is, in my experience, even more brutal than the other two, as it kills walkers and removes armies of blockers.

I hope you find this helpful; let me know if you need clarification on any of my comments.

Good luck with deck building!

Last_Laugh on NARSET INFECT

1 month ago

I'm kind of agreeing with the first poster. This is just extra turns Narset with minimal ways to do infect damage... I'd cut the gimmick. My suggestions will fall in that category and I'll try to suggest some cuts too.

Spirit Mantle / Reconnaissance for Invisibility and Tricks of the Trade.

Copy Artifact for Simian Spirit Guide.

Smoke for ??? (This one is meta dependent)

Mystical Tutor / Personal Tutor / Brainstorm for Chain of Vapor, Swords to Plowshares, and Corrupted Conscience .

Divine Reckoning / Razia's Purification for Chandra's Ignition and Ruination.

Ral Zarek , Temporal Manipulation , Time Stretch , Time Warp , Waves of Aggression , Walk the Aeons , and Time Warp for Madcap Skills, Eldrazi Conscrption, Aetherflux Resevoir, Angelic Destiny, Stitch in Time, Refurbish and Open the Armory.

Feel free to check out my list for other ideas including your lands. Upvotes on any of my decks are appreciated. Narset, American Beauty

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Temporal Manipulation occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%