Phyrexian Revoker

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare

Combos Browse all

Phyrexian Revoker

Artifact Creature — Horror

As Phyrexian Revoker enters the battlefield, name a nonland card.

Activated abilities of sources with the chosen name can't be activated.

Price & Acquistion Set Price Alerts

M15

MBS

MBP

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Recent Decks

Phyrexian Revoker Discussion

Frank_Glascock on Derevi Prison

3 weeks ago

Thanks for the response. What cuts would make to your list of you were playing in a non cedh environment?

Consecrated Sphinx, Glowrider, Tendershoot Dryad, Sunscape Familiar, Sun Titan, Elvish Spirit Guide, Glen Elendra Archmage, Glowrider, Lotus Cobra Loxodon Gatekeeper, Oracle of Mul Daya, Phyrexian Metamorph, Phyrexian Revoker, Day's Undoing, Idyllic Tutor, Fabricate, Timetwister, Windfall Frozen AEther, Grasp of Fate Kismet, Chalice of the Void and Lotus Petal are the cards not being played in the above mentioned list.

All the creatures with the exception of Loxodon Gatekeeper, Elvish Spirit Guide, Phyrexian Revoker and Glowrider seem like upgrades for a high end casual environment. If you could only include four creatures that are unique to your list for a casual list what would they be? My guess would be Sun Titan, Glen Elendra Archmage, Tendershoot Dryad, and Sunscape Familiar.

Idyllic Tutor seems really good in a midrange deck. Would its inclusion along with the widely played Enlightened Tutor allow for me to run Living Plane? Is Sterling Grove too slow even for a casual environment? Does Aura Shards make it back into the deck?

Oloro_Magic on Procellam Legit [[Ad Nauseam]]

3 weeks ago

Ph0b1a:

I really hope you do!!!!! I will warn you though that we have some awful matchups, most notably infect, but if you do make the deck and ever need any advise feel free to ask me I would be more than happy to discuss!!!!!!

Flooremoji:

SynergyBuild covered some of the basics with what Slaughter Pact is good against. To be a bit more broad and specific, pact comes in against pretty much every aggro deck bar Hollow One and Vengevine and even then there is an argument for it just for tempo's sake. A key matchup for it is infect. Infect is already by far our worst matchup however the important thing to note about that deck is that it tends to go all out on one creature, Slaughter Pact is our quick, often painless with Angel's Grace, answer to this problem and has the potential to steal a game postboard, a feat that is nearly impossible for us against infect. Affinity, as mentioned previously has the potential to kill in one hit with Arcbound Ravager or the other notable option being Inkmoth Nexus, pact answers these. Personally I am a fan of bringing it in against humans for a couple reasons: first, it can wipe out a large Champion of the Parish. Some additional lines are very interesting, for example let's say our opponent has a Meddling Mage naming Ad Nauseam in play, we have 6 mana with Angel's Grace and Ad Nauseam in hand (or alternatively already have Phyrexian Unlife in play. On our opponents end step, or when they commit, we can Slaughter Pact the Meddling Mage unlocking the combo and win at instant speed. In other words, Slaughter Pact makes it so we don't need to fear the most disruptive parts of modern's most played deck. This same line of thinking can be applied with a Thalia, Guardian of Thraben in play though with this it should be noted that 7 mana if comboing with Angel's Grace and 6 if Phyrexian Unlife is in play is needed as Pact will cost 1. Other problem creatures it can deal with efficiently before we win are Eidolon of Rhetoric, Phyrexian Revoker, Gaddock Teeg, and Ethersworn Canonist. I hope that answers your question some. In many ways it is there for cheap removal, but its being free also has certain implications as outlined above.

SSBB-Slain on Paradoxical Paradigm: An Azami CEDH Primer

4 weeks ago

Greetings IronBlackZepp,

I am sorry for the late reply; law school started this week and I have been in the preparation stage for a while.

Your meta-game sounds fun and robust. I also agree Azami, Lady of Scrolls is potentially the number one mono blue commander. The Teferi, Temporal Archmage matchup is either 50/50 or at worst like 45/55. A lot of it comes down to luck in my opinion and/or who is consistently the better pilot. My record would suggest the matchup is closer to 50/50.

Your list sounds like a good list overall. I would be willing to test it online if you have it posted somewhere! My list chooses to include some stax elements Winter Orb namely, - as well as kind of Patron Wizard, Phyrexian Revoker, and Vedalken Shackles (for creatures). I am considering cutting Winter Orb however due to it being banned online in the 1v1 format, the new addition of High Tide to the deck, and in consideration of your advice. It does combo with a lot of cards in the deck, but most of the time I rather go for a straightforward win. I may try Lightning Greaves or Thousand-Year Elixir in its place to accelerate the deck. Time and testing will reveal the optimal build.

Personally, I like having many wizards. My experience would suggest that it is frequently too difficult to snowball draw without that many wizards in the deck list. I have been shaving the number down over the years but I feel that I am close to the sweet spot now. The number you suggest is far too few in my opinion. I just rather use wizards that provide good value for their cmc. I do not like wheel effects so that is probably why we disagree. Wheels defeat the advantage Azami brings to the table – late game gas in spades. We constantly have access to massive card draw in the command zone so it is rare that we stall out. That said, I do run some other cards for the purpose of card advantage when they are applicable and fit in well such as Fact or Fiction. These cover the moments when Azami is not quite ready to make her appearance on the battlefield with our shields still up. I only windmill slam her desperately if I am basically out of options already. Lastly, Mystic Remora can be played around and my deck cannot tutor for enchantments. As such, it is a doubly unreliable card that additionally does not provide immediate benefit.

I run more lands, because I avoid and counter wheels for the most part. I like hitting all my land drops if possible - having the utility lands help with this purpose and reduce the need to mulligan. Having a lot of mana allows us to develop and control the game. I get mana flooded sometimes of course but Azami almost always draws me out of it. Mana droughts are far worse to experience.

Winter Orb can be devastating and my deck utilizes significant synergy with it. It can indirectly win a game as can the best stax pieces. That said, I may cut it as it does not actively contribute to the main game plan very much. Jace, the Mind Sculptor is super brutal especially on turn two. He does it everything the deck enjoys and he can fill in for Azami. He even serves as another slow win con. Notably I cannot tutor for Jace, but I currently find him to be worth it.

I have tried Misdirection A LOT – early in my deck’s career and lately too. It honestly performs poorly on a consistent basis. I want it to be good, but often targets can be hard to come by at times and the card it exiles is a real cost. I lost a game to Teferi not too long in this exact circumstance. Maybe Misdirection just works better with your exact deck list composition.

Anyways, thank you for your thoughtful commentary! I will continue to Ponder your suggestions especially the one about Winter Orb. Feel free to write back anytime and I hope you have a great night! (And good luck in your Azami games! :P )

Wurmlover on MonoColored or DualColored:: Keeping up ...

1 month ago

Really, Speaking as a cEDH player who also has no money, mono color is your best bet. I would look up Selvala, Heart of the Wilds. She is a deck played in actual cEDH and can win consistently turn 3 when played right by setting up large "storm" turns by gaining Mana off of creatures like Phyrexian Dreadnought and drawing off of selvala's trigger. She is also insanely budget, being able to be built for close to $100.

Here's a list:


$125 Selvala Brostorm

Commander / EDH* LabManiac_Dan

SCORE: 7 | 4206 VIEWS | IN 7 FOLDERS


Another deck you could consider is Yisan, the Wanderer Bard. Also insanely budget and very competitive, Yisan gives access to a toolbox of cards to stop other decks, such as Phyrexian Revoker, while either assembling an infinite combo with Temur Sabertooth, or setting up a very large Craterhoof Behemoth swing. This deck is even more budget than Yisan, the base being about $50, which leaves you with room in the budget to upgrade and tune to your specific meta.

Example list:


$100 Yisan

Commander / EDH* quickenverdict

SCORE: 3 | 1548 VIEWS | IN 3 FOLDERS


Hope this helps!

CAPTAINxCOOKIES on The Assembly Line of Death- Arcum Dagsson cEDH

2 months ago

I like your take on Arcum. I've never really thought about Blinkmoth Nexus or Mishra's Factory before. Makes sense as every once in awhile you just need one more artifact creature on the field.

I don't know if anyone in your meta runs Carpet of Flowers, but replacing three islands with Minamo, School at Water's Edge, Tolaria, and Oboro, Palace in the Clouds helps against that slightly. They all do the same as islands, but don't count as them. Plus Minamo and Oboro are actually pretty good.

I'm not sure if Spellseeker will be good, but I just ordered one to put in. I think it will help with finding Cyclonic Rift and Hurkyl's Recall to get rid of those pesky Pithing Needle and Phyrexian Revoker that plauge arcum so much.

SynergyBuild on Ancestral Animar

2 months ago

Clamp is better on the field, Oracle in the deck, the fact I can't easily tutor Skullclamp (You have to go through Trinket Mage) and I think that it why I like Oracle more.

Unrelated question, would you rather a good colorless card, something like a new Spellskite or Phyrexian Revoker, a new Bond Beetle, a new Birds of Paradise, or a new Mulldrifter type card?

Boza on Legacy D&T

2 months ago

It is too and too unproven and at first glance, does too little. It is a good threat, but there is no shortage of 3 drop threats. I feel like it will be too slow in the current meta and it is far more vulnerable than Mirran Crusader, less versatile than Flickerwisp, less game winning than a Sanctum Prelate, non-fetchable with Recruiter of the Guard, delivers less hate than Phyrexian Revoker...

I think it is weak, but I am willing to be proved wrong.

Soren841 on [Primer] [Competitive] Erebos, God of Mana

2 months ago

I don't know if this has been said yet, but I highly doubt it'll stop storm. I play mainly storm, and if I were to encounter him I would just Ad Naus and storm like usual, and just Chain of Vapor or Snap if he's a creature, and then play out Fishbowl for the win. Obviously you've got Null Rod, but maybe add Phyrexian Revoker?

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