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|Mirrodin Besieged: Phyrexia||Rare|
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Artifact Creature — Horror
As Phyrexian Revoker enters the battlefield, name a nonland card.
Activated abilities of sources with the chosen name can't be activated.
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Phyrexian Revoker Discussion
5 days ago
Thank you for your praise, I am really proud of my primer and its been my main project for so long. My next goal is to figure out how to make text colored so I could start making sections like "sacrifice" or "discard" which will make the lists more process-able.
wombatula I know of a few powerful legacy Golgari decks. The main premise of these decks is the use of turn 1 discard (Thoughtseize or Inquisition of Kozilek) disruption like Pithing Needle, Phyrexian Revoker, or Surgical Extraction and green for land ramp (Sylvan Scrying or Crop Rotation). It's important to have a good finisher in this kind of deck, which can easily be a set of Wurmcoil Engines for modern or 4 Vampire Hexmages and 4 Dark Depths with Not of This World support for legacy. Abrupt Decay or Maelstrom Pulse will be important additions based on whether you need hard removal or not, I would highly suggest the former if your meta is competitively fast and has dirty blue players.
Many legacy and modern STAX decks go for a full artifact plan (often called mono brown) which is very strong but a hard investment $ wise. This version is the cheaper path, focusing on ramping up for a win condition with Elvish Spirit Guides, Lotus Petals and land search along the lines of the ramp cards I mentioned above while removing, disabling, and forcing discards. If your win condition is a land Dark Depths being the best example, then cards like Thespian's Stage and Crop Rotation gain immense value as they can become or search up niche items like Wasteland, Bojuka Bog, or even a Sejiri Steppe to give the Marit Lage or a Wurmcoil Engine the evasion it needs to kill.
I hope this was helpful, for more 60 card stax advice I would look at the site MTGtop8 or look up "mono brown stax" for other examples. Finding specific Golgari ones can be difficult so I tried to give you as much advice as I could.
1 week ago
I don't know your budget, but I'll try to make suggestions regardless...
- Forest -> Dryad Arbor. This is always a good idea when you are running Gaea's Cradle.
- More fetch lands! The Khans fetches are not that expensive comparatively to some of the stuff you already have in this deck and the zendikar one's are getting reprinted in MM2. I highly suggest you pick some up.
- Eight-and-a-Half-Tails -> Phyrexian Revoker. Better and more targeted protection. It is not tutorable, but Eight-and-a-Half-Tails doesn't do much to begin with.
- Glissa Sunseeker/Darien, King of Kjeldor/Sigarda, Heron's Grace/Melira, Sylvok Outcast/Myojin of Life's Web -> Arbor Elf/Fyndhorn Elves/Llanowar Elves/Priest of Titania/Birds of Paradise. The aforementioned are just underwhelming as legends, you would just be better off with non-legendary mana accelerators in these spots to ramp you into an early Sisay or a meaningful legend.
- Dragonlord Dromoka -> Dosan the Falling Leaf. Strictly better version of Dromoka due to the significantly lower CMC.
- Rune-Tail, Kitsune Ascendant -> Hope of Ghirapur. Your creatures are mostly giant, so what does this card really do for you? To further the point, one of the first creatures you should be tutoring for is Elesh Norn, Grand Cenobite anyways! A lockdown effect is going to do you better in this slot.
- Ghostly Prison -> Sanctum Prelate. Ghostly Prison is mostly a control card for strategies with lower creature counts....you have 38 creatures. Again a card that hinders your opponents is going to be better here.
- Untaidake, the Cloud Keeper -> Ancient Tomb. Less restrictive card that serves the same purpose.
- Explore -> Scavenging Ooze. You should not need as much ramp especially with all of the mana elves I suggested previously. Plus mana elves will be much more consistent than the top of your library, so why not another hoser for your opponents? =]
- Burgeoning -> Eldritch Evolution. You should not need both Burgeoning and Explore and IMO Explore is the better card. Eldritch Evolution is a fantastic tutor that will allow you to get your higher end cards into play quicker.
- Privileged Position -> Green Sun's Zenith. Again you should not need both Asceticism and position. Asceticism is the better card IMO. Adding GSZ adds more consistency to the deck as all tutors do.
- Azusa, Lost but Seeking -> Ulamog, the Ceaseless Hunger. With 35 lands you are almost never going to be able to consistently use Azusa's ability to it's full effect, so why not add one of the best win con's in the game instead - Eldrazi.
- Selvala's Stampede -> Sylvan Library. You should always have either library or top in your EDH deck unless you have some effect that lets you consistently draw an absurd amount of cards. Selvala's stampede effect seems pretty "meh" for it's CMC.
- Yeva, Nature's Herald -> Grasp of Fate. I do not think Yeva's effect is potent enough to warrant being in this list. One of the best utility cards in the format will do nicely in this spot.
Cards that may be out of your budget...
Idk how competitive your meta is but you could include these combo's...
- Elesh Norn, Grand Cenobite + Living Plane
- Paradox Engine + Concordant Crossroads/Thousand-Year Elixir + Aetherflux Reservoir + mana creature + Cloudstone Curio
Hope this helps!
1 week ago
Manalith, Emrakul, the Aeons Torn, and Burnished Hart are all cood cards for you to add. Heroic Intervention, Scryb Ranger, Temur Sabertooth, Quirion Ranger, Woodland Bellower, Phyrexian Revoker, Wirewood Symbiote, Karametra's Acolyte, Seedborn Muse, Elvish Mystic, Llanowar Elves, Eternal Witness, Arbor Elf , Beast Within, Priest of Titania, Green Sun's Zenith, Acidic Slime. all staples.
Runed Servitor too !
2 weeks ago
Damn, that is a tough budget to work with. I love the excuse though. So, lets work with it. Human tribal seems to be the way to go, as we need disruption more than anything else.
4 Mother of Runes - vs other creatures and removal and burn
4 Thalia, Guardian of Thraben - vs storm, mill, vehicles and burn
4 Meddling Mage - vs everything
3 Mayor of Avabruck Flip - mass pump
2 Sylvan Safekeeper - vs removal
3 Ethersworn Canonist - vs elves and storm
2 Grand Abolisher - vs counterspells
2 Deftblade Elite - vs elves
2 Kambal, Consul of Allocation - vs storm and burn, add more from the SB.
4 Phyrexian Revoker - vs storm, elves, vehicles, death and taxes
I think that this is the cheapest thing I could think of.
2 weeks ago
What format are you playing in? What deck are you playing?
2 weeks ago
decks that rely on the graveyard can often be severely disabled with single cards and black has a bit of a problem in dealing with artifacts and enchantments. You might want to include some more removals for the most often played graveyard hate cards Leyline of the Void, Grafdigger's Cage, Rest in Peace, Tormod's Crypt, Relic of Progenitus
3 weeks ago
Hi Ender666666 . Either of those would be suitable if you're holding onto the rest of the list. If you're using more budget replacements, you may also consider running Dark Tutelage to flow with the pace of a slower game. You can also replace it with something more meta dependent, like Conqueror's Flail or Phyrexian Revoker if it becomes meta necessary until you get the card.
Out of both options, however, I would be more inclined to run Diabolic Tutor, simply due to the low creature count in the deck making it rather unlikely you'll have the fodder you need for it's cost.
3 weeks ago
I too have been working on a list for sidar and tymna. Finally! Someone else sees their potential! One card I found to be absolutely bonkers for this pair is King Macar, the Gold-Cursed, since he gets semi-unblockable and an exile creature with ramp on it: everything this deck wants. I tried Relic Seeker, but it's always been a non-bo for me. Wild Pair is another all star: since all of your creatures are around the same power and toughness, you'll usually win once you drop it. Phyrexian Revoker is also fantastic, and can act as a removal spell. Arachnogenesis is also a great way to avoid dying and gives you a bunch of little spiders to attack with.