Phyrexian Revoker


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare

Combos Browse all

Phyrexian Revoker

Artifact Creature — Horror

As Phyrexian Revoker enters the battlefield, name a nonland card.

Activated abilities of sources with the chosen name can't be activated.

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Recent Decks

Phyrexian Revoker Discussion

Color_pie14 on Thousand Cuts: Tetsuko EDH | *PRIMER*

1 week ago

If you want to have another silver bullet card, Sorcerous Spyglass is a version of Phyrexian Revoker that allows you to see your opponents hand! Excellent against commanders like Experiment Kraj and Mairsil, the Pretender

Muggins84 on Elven Sega Genesis Wave

1 week ago

Throw a couple of Nature's Claim and/or Natural State in the side board for use against low drop artifacts and enchantments.Phyrexian Revoker for stuff on the field. I know it isn't an elf but its low drop and stops potential threats on the battlefield (particularly planeswalkers). Just a couple of thoughts and considerations. Other than that this a good build. +1

Roryrai on Jhoira, Weatherlight Captain: Brave the Storm

2 weeks ago

The first big thing that I'd recommend ditching is the artifact lands. While they seem alright on paper, the thing to realize is that not only do they not draw cards, but we run several blanket artifact bounce spells that also then remove lands from us. On top of that, it's reasonable to expect that people will tutor Null Rod, Stony Silence, or other artifact hate, which are already really hard for us to deal with, so why hurt ourselves more by letting them shut off/destroy our lands too?

Quicksmith Genius and Riddlesmith: These both feel like "win more" cards to me, I've currently cut both from my list, Riddlesmith may make it back through the next round of changes but I'm not sure.

Laboratory Maniac: The reason I don't like Lab Man here is because he's a pretty dead card when trying to storm - and if you've stormed your whole deck, you really ought to have found another way to kill them by then.

Slobad, Goblin Tinkerer: I'm really on the fence about this card - I've cut it multiple times now and then put it back in because it's incredible with Scrap Trawler, but meh without it.

Grapeshot: This seems...underwhelming. You'd need a storm count of 120 to kill the table with it and that's probably only possible with a Words of Wind bounce combo, at which point you've probably won anyway (since they have no permanents anymore).

Trinket Mage frankly just feels incredibly slow to me. Best case it fetches Mana Crypt or Mana Vault and you've essentially payed one U to draw a card (since the +2 mana from Crypt/Vault makes up for the 2 colorless for Trinket Mage) - this is a worse Ponder.

Skullclamp doesn't feel like it accomplishes anything to me as we generally don't like our creatures dying.

I would also recommend cutting all the 0-drop do-nothings for more haterocks like Pithing Needle, Phyrexian Revoker, and Cursed Totem.

Krark-Clan Ironworks and Scrap Trawler are both incredible - Scrap Trawler plus a sac outlet lets you loop rocks through the graveyard to generate card draw, mana, and storm count.

I'm still tuning my counterspell suite so I'm not really sure where that will end up at the moment.

elgosu1337 on Raff Capashen EDH

1 month ago

You might want Lightning Greaves and maybe Hammer of Nazahn to protect Raff. I think you listed Talisman of Dominance instead of Talisman of Progress. Grand Arbiter Augustin IV seems helpful. Phyrexian Revoker and Pithing Needle could be good to respond to some threats. Summoner's Egg can help cheat stuff in response to boardwipes. Michiko Konda, Truth Seeker is really painful to flash in. Rune-Tail, Kitsune Ascendant, Eight-and-a-Half-Tails, Batterskull, Wurmcoil Engine, and Platinum Emperion could be good combat tricks. Lavinia of the Tenth can be a useful delay in these colors. Ephara, God of the Polis could be nice for card draw if you're flashing in creatures. Nezahal, Primal Tide could be a good replacement for Venser's Journal.

tundraspalace on Selvala, Explorer Returned Competitive EDH

1 month ago

Orionxhavok For Gaddock Teeg play either Selfless Spirit or Glowrider. Linvala is kinda hard to replace but maybe put in Pithing Needle or Phyrexian Revoker. As for lands just play more basics and Ghost Quarter or Tectonic Edge, the hardest land to replace is cavern of souls and there is no replacement maybe play more blue hate like Defense Grid. Without cradle and cavern land search is pretty useless so I'd replace them with Paradox Engine and Staff of Domination. Any other questions feel free to comment here.

Madhava on Mono White Hatebears

1 month ago

Looks pretty solid as-is.

Although I don't know if Kataki is that helpful on SB, with the golem/clue tokens you'll be mass-producing. Stonies are probably enough to side in v. Affinity, etc.

I'd probably run more Needles on SB, or possibly even Phyrexian Revoker, seeing as he can be Vial'ed into play in response to opponent casting a permanent. Easier to remove than Needle, though...

Either an Eidolon of Rhetoric or Ethersworn Canonist on SB, unless no one in your meta plays Storm.

Suns_Champion on Animar, Bargain Hunter

1 month ago

No problem! I'm good with cuts!

First off, Prophet of Kruphix from the maybeboard is banned. jsyk

So here's 15 cuts!

I'd start with those personally. Good luck!

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