High Market

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) None
Commander 2015 (C15) Rare
From the Vault: Realms (V12) Mythic Rare
Mercadian Masques (MMQ) Rare

Combos Browse all

High Market

Land

: Add to your mana pool.

, Sacrifice a creature: You gain 1 life.

Price & Acquistion Set Price Alerts

C15

V12

MMQ

Ebay

Recent Decks

High Market Discussion

Last_Laugh on The Ultimate Timmy Deck

1 week ago

I'm honestly struggling a bit. I'm really not familiar with the deck.

The most obvious thing I'm not seeing that would streamline a deck like this is tutors. Obviously Demonic and Vampiric Tutors are best (albeit expensive) but you're in the 3 next best colors for tutors and have options for pretty much any spell. Enlightened Tutor, Mystical Tutor, Diabolic Intent, Chord of Calling, Green Sun's Zenith, Eladamri's Call, and creatures like Recruiter of the Guard, Protean Hulk, and Fierce Empath. Running tutors allows you to count it as a 2nd copy of several effects as it covers redundancy like a champ.

Another thing I'm noticing is very little ramp/Mana fixing and your manabase could use some tlc. I'd probably go with Birds of Paradise, Farseek, Ash Barrens, and probably Nature's Lore and Skyshroud Claim because they put the lands in untapped.

I'd drop any colorless lands like Temple of the False God, Alchemist's Refuge, High Market and Reliquary Tower just because you're 4 colors. I'd add more basics (to support a few of the above cards) and Reflecting Pool, City of Brass, and Mana Confluence just for the mana fixing.

Anyways, off to bed. Hope I helped, and good luck.

almotions on Casual Derevi

1 week ago

Hi, I've recently started work on a derevi list and would appreciate it if you could answer a few questions i've got (been very impressed with your list from mtgmuddstah vids):

This is my current list: http://tappedout.net/mtg-decks/derevi-wizard-tribal-v2/?cb=1526092209 would really appreciate if you have any suggestions!

dana.roach on Vela the Night Clad: Intimidating Machinery

4 weeks ago

Hmmm I'm not sure it's worth it just for the 4-5 things that want to be sacced BUT I can probably find room for Phyrexia's Core and/or High Market.

DrkNinja on Saproling madness

1 month ago

Cut deathreap ritual it's not a guaranteed draw, Phyrexian Arena is just better. Cut Chromatic lantern, its only good in 3 color+ decks; in this deck it's a wasted card slot.

Cut Primal Vigor, and just add Doubling Season as it doubles the amount of spore counters put on your fungus every turn.

Cut Greener Pastures, it just helps your opponents as much as you.

Cut Strength In Numbers, in this deck you are either going to combo out or swing wide with a bunch of dudes.

Cut Bile Blight and run either Black Sun's Zenith or Toxic Deluge I prefer the latter but it's on you.

Cut Evolutionary Leap, you don't have many creatures you make tokens.

Cut Life And Limb, because its gonna feel real bad when Lindsy WOGs your lands away.

Cut Costly Plunder

Cut Sprout Swarm, your commander does that for 1 mana less

Cut a tutor, I don't care which one and replace it with Natural Order to tutor up a Craterhoof Behemoth(yes you need one of these) for game.

Cards you NEED to add:

Here are some cards worth looking at, not nessecarily SHOULD go in:

Blood Funnel, Bontu the Glorified, Catacomb Sifter, Champion of Stray Souls**, and Pawn of Ulamog

joshua611 on Ghost Chieftain

1 month ago

If you think you might like playing this deck, I'm happy to offer some pointers.

So, Sun Titan + like Wasteland or Eternal Witness is bananas with Karador, Ghost Chieftain in play. Yes, I will cast titan, with his trigger target e-wit and bring back my Swords to Plowshares to negate your blocker for next turn when I swing with titan. I hope you have an answer!

Solemn Simulacrum with a sac trigger is fun. Summon solemn, go get a land. Cast Cartel Aristocrat or even better Yahenni, Undying Partisan for his haste and sac solemn...draw a card + yahenni's indestructible.

So far, everything in this deck has played magically. The ramp spells seem to be just enough without overloading with extra lands and not being able to draw relevant spells. The removal and board wipes are adequate and efficient. The 187 effects (Ravenous Chupacabra, Noxious Gearhulk, Shriekmaw) are amazing. Fleshbag Marauder also adds an element to search out with a Birthing Pod on the field.

An example for pod against a creature-based opponent would be to like pod an Elvish Visionary into Fleshbag Marauder, and cast visionary again off karador. Note to the wise, marauder can hit your own problem dudes too, with a lockdown effect or something that makes you lose life (Stab Wound is the only thing that comes to mind). Then you pod a 3 cmc into chupacabra, pod the chupacabra into Thragtusk, Shriekmaw, or even more fun into Karmic Guide (target your chupacabra back to 187 something else) and have your cake while eating your opponents board.

Ashen Rider with High Market is fun as well. Your opponents watch you get the rider into play...blow up a land or something of value. Then, if you have the market in play, NEVER EVER EVER use it unless your opponent is tapped out or if you have no other choice, because of the stack. If you choose to use the High Market to sac your dudes, they can exile in response and you lose your dude... no recast triggers for karador.

Stuff to look out for include Bojuka Bog or any graveyard exile effects. Though I haven't seen them played, Torpor Orb and Grafdigger's Cage both hose us. We still have ways around these types of cards, but you must be cognizant of the possibilities to always NOT overextend too far. Like your opponent has two lands in play and is needing to get to like 4 or 5 to be relevant. So, you go over the top summoning everything, your opponent hits a third land and hits you with Bontu's Last Reckoning and follows it up with a Bojuka Bog. Save a creature or two instead of putting your entire hand on the battlefield. Your opponent is on two lands. You don't have to summon everything and get it over in two turns.

Ok, ok, ok. So everyone HAS to have like an infinite combo or way of "going off", right? Well Karmic Guide with a Reveillark and a sac outlet means infinite ETB's and possibly infinite other things....like Acidic Slime. You cast Reveillark with guide in the graveyard and when Reveillark ETB's, you choose your targets and then sac Reveillark. With guide as one of your targets, you target the newly sac'ed Reveillark, rinse and repeat. With Acidic Slime, you blow up all of your opponents' artifacts, enchantments, and lands. With chupacabra, you board wipe. With Satyr Wayfinder you mill yourself out.

Reveillark is a real beauty I've missed for so long since pod was banned. He targets Ghave, Guru of Spores very nicely. The list goes on.

Falrek on

1 month ago

Killsheople7 on Derevi, Budget cEDH

1 month ago

diego.femiliano 'Preciate the suggestions. After awhile I may decide to up the budget and grab Academy Rector, Natural Order and Enlightened Tutor. I had High Market in and during the games I played it I regretted using it, as it did allow me to start getting pieces out with pattern of rebirth, but didn't give me a repeatable sac outlet, which lead to opponents destroying the piece I did put into play on their turn.

What cards would you suggest replacing the other 3, though?

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