|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Commander 2015 (C15)||Rare|
|From the Vault: Realms (V12)||Mythic Rare|
|Mercadian Masques (MMQ)||Rare|
Combos Browse all
: Add to your mana pool.
, Sacrifice a creature: You gain 1 life.
|Have (5)||Zyrook , Mortiferus_Rosa , Psycheretic , , abby315|
|Want (11)||Coconut42 , Pnyapa , mygoodname , GarruksLittleToe , chris.krone , Gosse , russellroberts1 , Daddy1ong1egs13 , TheWildGiraffe7 , violist55 , KillDatBUG|
High Market Discussion
17 hours ago
1 week ago
I don't have much in the way of constructive comments, I just wanted to say I really like this deck, and you did a fantastic write up. Glissa was always a deck I thought would be fun to play, but I never had the cards to really make it work (too much competition w/ my windgrace and daretti decks) anyway this is a really inspiring list and i like the theme.
I'm just gonna leave a few card suggestions that I didn't see in your list that are worthy of consideration, if you haven't already.
Harrow maybe has some interesting interaction w/ artifact lands? Diabolic Intent has been pretty useful to get stuff in the bin. Stitch Together is a pretty solid reanimation card, Recollect and Regenesis seem like they might be better than reclaim. I understand that the 1 cmc is powerful, and instant speed is always good, however, I personally don't like putting stuff on my top of my library (i know that in Glissa that doesn't make much of a difference), so in case you ever feel like maybe yo wanna change I strongly recommend those two. Regenesis is especially fun. :)
Good deck, thanks for sharing. +1'ed
1 week ago
3 weeks ago
Tatyova, Benthic Druid would provide excellent value in this deck. I also think you should run some sac outlets to take advantage of Toothy's card draw. Evolutionary Leap is good, Ashnod's Altar , Birthing Pod , Altar of Dementia , High Market and Claws of Gix are other options.
3 weeks ago
ChibiNature Thank you for you fast response.
I don't really like Stonehorn Dignitary all that much, but I haven't thought of a replacement yet.
Zealous Conscripts is great in that it steals ANY permanent (Planeswalker, Enchantment, ... and especially opponent's special lands). I pair this with High Market that I fetch with Weathered Wayfarer . Miren, the Moaning Well might work but it takes 3 colorless to activate it... too expensive.
Turns out I like the instant resolve of flicker effects better than the ones that come back at End phase such as Otherworldly Journey .
AKBZ on New to cEDH
1 month ago
Starting with mana base, I would cut any land entering tapped as the only way it enters. You are giving your opponent a Time Walk every time they come into play because it puts you a turn behind. They either should just be basic lands or upgrades, the big ones being City of Brass , Mana Confluence , and Forbidden Orchard . These lands far outweigh things like Bojuka Bog or Murmuring Bosk or Temple of Plenty . Also would cut Razorverge Thicket , Canopy Vista , Fortified Village and High Market . The first three are too conditional and High Market is colorless with no immediate benefit. I would play the pain lands before these lands as they don’t enter tapped and still give you your colors and I would play the fetchlands before the painlands. Keep in mind you can play up too nine fetchlands because they don’t have any color symbols on them. Second, upgrade the tutor package. Vampiric Tutor and Demonic Tutor are the best black tutors in the format, and the reason to be in black. I would consider them higher priority than fast mana rocks. The cuts I would make are Apprentice Necromancer Damnation Day of Judgment Bloodthrone Vampire Qasali Pridemage Altar of Dementia Ashnod's Altar Lotleth Troll Life from the Loam Greater Good and Farseek The sac outlets only come out when you combo, so having excess is deadweight. The board wipes aren’t doing anything to stop fast combo, so they can be cut. The necromancer and pridemage are value, but not enough. I would rather play Assassin's Trophy and Abrupt Decay over those two. Card suggestions Stony Silence Null Rod Abrupt Decay Assassin's Trophy Birthing Pod Nature's Claim Nature's Lore Survival of the Fittest Demonic Tutor Vampiric Tutor Aura Shards Leyline of the Void , Containment Priest and Grafdigger's Cage . If you can’t play fast mana, neither should your opponents. The first two are MUST INCLUDES and the tutors are HIGH PRIORITY. Nature's Lore is a strict upgrade over Farseek . The last three are graveyard hate that hates out the two decks mentioned. I know that you are thinking “but those last two hate out my deck as well”. That is the wrong way to look at them. The first question you should ask is “are the two decks I’m losing too faster than me?” The answer is yes, they are. After that, the next question should be “can I be faster than them?” The answer is no, you can’t be faster than them. Without cards like Gaea's Cradle and Mana Crypt and Mox Diamond and Survival of the Fittest and Demonic Tutor you will never be faster. Even with these cards, this strategy is considered to be slower than the two decks mentioned. Therefore, you have to slow them down at all costs, even if it means you won’t be winning anytime soon. I would say that the hate pieces are MUST INCLUDES. I would cut Hushwing Gryff and Gaddock Teeg as these cards are not helping you fight your meta. The last bit of advice is that you are playing Stax pieces and are playing a Stax deck. The deck needs to fight what you are playing against. Anything that does not do that is unhelpful at best and a game loss at most. Sure, you are playing to a combo finish, but there are multiple turns before that game winning combo, and every card in your opening hand has to slow down your opponent or speed you up. If they are not doing that, they should be cut. Anyhow, this is just my opinion. Hope this helps. Good luck.
1 month ago
1 month ago
Hey Lokotor, Your Marchesa list is honestly one of the only few ones that I like on tappedout ha
I was wondering if I could get some advice. How can I improve my deck? I don't wnt to make it super OP. But more fun, and resilient. All the life loss to stay on the throne is sometimes, a lot of times, an issue. In multiplayer I may take out 1 person, 2 sometimes, but then I'm the next to go.
I'm thinking of swapping some cards. Big list of cards I'm considering. How have these cards worked for you if you've played with them?
Helm of the Host - seems reall good, Aetherborn Marauder , Bloodhunter Bat , Filigree Familiar , Gray Merchant of Asphodel , Massacre Wurm , Nicol Bolas, the Ravager Flip, Krav, the Unredeemed , Kokusho, the Evening Star , Keiga, the Tide Star , Judith, the Scourge Diva , Etali, Primal Storm , Hall of the Bandit Lord , Embargo , Coalition Relic
I know there are a few different types of cards in there, but you can see where it's going. I want to recoup some of the life loss, increase mana, make the deck a bit faster, etc.
High Market occurrence in decks from the last year
Commander / EDH:
All decks: 0.09%
W/B (Orzhov): 0.68%