Fetid Heath

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Rare
Zendikar Expeditions (EXP) Mythic Rare
Eventide (EVE) Rare

Combos Browse all

Fetid Heath

Land

: Add to your mana pool.

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Price & Acquistion Set Price Alerts

A25

EVE

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Fetid Heath Discussion

solarbeam on Black/White Control

4 days ago

BW control generally involves discard spells. You can get some good ones with Duress , Despise , and Castigate . If your friends play mostly creatures, then Harsh Scrutiny is good too. Hymn to Tourach is relatively cheap, but it's very very very very strong, play it at your own risk of creating an arms race between you and your playgroup.

Removal spells like Mortify , Unmake , Anguished Unmaking , Silence the Believers , and Declaration in Stone are all fantastic and I would recommend them over murder or avenging arrow any day.

Healer's Hawk is definitely more of an aggro card, if you want an effect like that, I would recommend Vampire Nighthawk . Obzedat, Ghost Council is incredibly strong, as is Blood Baron of Vizkopa . Vona, Butcher of Magan is incredible too.

I love merciless eviction, but you should really only run one, I would recommend you play some copies of Day of Judgment , Languish , Wrath of God , and Ritual of Soot to get those wraths earlier and keep the board clear.

I cannot recommend enough some Isolated Chapel s, Temple of Silence , Concealed Courtyard s, Shambling Vent s, and Caves of Koilos . Fetid Heath has recently plummeted in price as well, but I don't know your budget.

You'll definitely want some card draw to refill your hand too. In these colors it comes at the cost of life, for the most part. My personal favorites in casual decks are Twilight Prophet , but she is ridiculously expensive, and Kaya, Ghost Assassin . Arguel's Blood Fast  Flip, Phyrexian Arena , Greed , Sign in Blood , Night's Whisper , Damnable Pact , Dark Bargain , Read the Bones , and Midnight Oil .

Hope this was at least a little helpful!

Testing_Bot on Fall Forever

1 week ago

Since the only white card in the mainbord requiring white mana is Rally the Ancestors it could be an option to replace the lands generating single white mana by a combination of Fetid Heath and Rugged Prairie.

multimedia on Ertai says "No" Huge Changes

4 weeks ago

Hey, looks good. I don't see very many decks with Ertai as Commander.

Cards based on your budget to consider adding:

Reveillark and Guide can loop each other and reanimate a lot of creatures including Lullmage Mentor, getting value from reanimated creatures and then they can be used as fodder to counter your opponent's spells.

Reveillark reanimation targets:

Thief, Zur and Auramancer interact with enchantments. Thief steals all your opponents enchantments which you can then sac to counter spells. Zur can be a repeatable way to get enchantments, best of all he can search for Alarm.

Other cards to consider:

Most of these other suggestions are cards that can give you repeatable creature value, are discard outlets or enablers to get cards into the graveyard, enchantments that give you draw value when they are saced and budget lands that can/or always ETB untapped.

I offer more advice on what you can cut for some of these cards. Would you like more advice?

Good luck with your deck.


tspalding on Alesha, Who Smiles at Your Death

1 month ago

A few thoughts that you may want to consider. Some will have to be weighed against budget but I think they all bring the deck a little more of an edge. Alesha, Who Smiles at Death has to be a fast deck to be effective as she will quickly get burned out if things move too slowly for you.

Faster dual lands that don't come into play tapped give you an edge early game that is not to be underestimated. They are a little pricey but if you can grab them they will certainly up the pace. The pain lands Sulfurous Springs, Karplusan Forest, Caves of Koilos The filter lands Graven Cairns, Rugged Prairie, Fetid Heath The check lands Dragonskull Summit, Isolated Chapel, Clifftop Retreat Also Talisman of Indulgence is an pretty damn good budget mana rock in your colours.

Just a couple more card draw options Read the Bones and Painful Truths are both better than Cathartic Reunion in my opinion. Usually I wouldn't advocate for higher cost cards but Mardu suffers from card advantage and I think its worth it not to lose those two cards....or have to, at the very least, worry about recurring them.

Break Through the Line is an interesting enhancer you may want to consider

As you have the recursion power Victimize, Entomb and Buried Alive are both potentially useful as well as Diabolic Intent to throw an extra tutor in there

I am not sure you need so many board wipes. Even so I think Day of Judgment might be one to consider replacing a more mana intensive card

Village Bell-Ringer would be a good addition to keep your defenses up as you'll probably want to be attacking all the time. You also could consider Selfless Spirit to bolster you creatures in combat. Hope of Ghirapur can shut down an opposing player pretty hard if you can recur it

kiagam on Oloro healing wins

2 months ago

Goronagar I thought of many of the same things you put on that deck, but some cards just can't agree with my budget... Especially buying all the dual lands needed for 3 color decks.

I would like to add soon a Helm of Obedience. Also Narset Transcendent seems pretty good once I have 2-3 blue dual lands.

Right now I still have to buy Fetid Heath, Godless Shrine, Marsh Flats, Urborg, Tomb of Yawgmoth, Vampiric Tutor, Demonic Tutor, Teferi's Protection, Damnation...

For now I might change Damnation for Fumigate, used it this weekend killing 13 creatures with Blood Artist and Bloodchief Ascension on table... Went to 100 life

StopShot on Oros the Revenger

3 months ago

@girlyvader If you're having troubles with consistency in your mana-base there are ways too improve it, however it's not always cheap to do so. Having all 3 OG dual lands and shock lands help out a lot, but to complete the package you'll definitely want to include the other 5 fetch-lands: Flooded Strand, Polluted Delta, Scalding Tarn, Windswept Heath and Wooded Foothills, as these can all search for your dual lands and provide greater consistency.

That said they are still rather expensive, but there are some cheaper inclusions that I would argue fit in just as well. Those cards being the match-lands: Isolated Chapel, Dragonskull Summit, and Clifftop Retreat as well as the filter lands: Graven Cairns, Fetid Heath, and Rugged Prairie. These lands are much cheaper and have done an excellent job color fixing my deck as well as reliably entering untapped. Furthermore Ash Barrens plays excellently with getting colored mana the turn you need it and Path of Ancestry while meant to be used in tribal decks reads exactly like a second Nomad Outpost that occasionally might let you scry off your commander. Both those two lands will greatly improve your access to colored mana.

Lastly if indestructible weenies are giving you grief I'd recommend in adding Slaughter the Strong. It won't remove all the creatures but it will remove armies and big creatures as well as by-pass indestructible as this wipe forces the creatures to be sacrificed. Toxic Deluge can also work in the same manner as well.

I normally run into all kinds of problematic situations in the various play-groups I've played in, so if something is giving you problems I might know of a few good solutions for it.

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