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|Zendikar Expeditions (EXP)||Mythic Rare|
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Fetid Heath Discussion
1 day ago
I dig it. You definitely have the right idea here. Some upgrades to some of the cards you currently have in here:
I think going up to 4 Gravecrawler would help, too. Some decks have a reeeaaaally hard time dealing with it.
1 day ago
Personally I find your deck better now than it was before, I really apreciate the shift to Esper, but I'll make some little changes:
I'd cut Rootborn Defenses, to get the synergy you need 7 mana, and what about if an opponent has a Remand? Obviously this isn't such big problem, but consider that Rootborn Defenses gives your creatures indestructible and puts only a 1/1 on the battlefield. If you really want to have that synergy in your deck I suggest you Make a Stand (because a +1 +0 to all creatures is better than a token), or Selfless Spirit.
Just one technical term: combo is something that goes infinite or that instantly makes you win the match (for example infinite mana with Basalt Monolith + Rings of Brighthearth or Duskmantle Guildmage + Mindcrank , synergy is when two cards have effects that do really well when used both.
As for the lands think about Godless Shrine, Hallowed Fountain, Flooded Strand, Glacial Fortress, Fetid Heath, Urborg, Tomb of Yawgmoth, Irrigated Farmland, they are very helpful if you need specifical colours. In my opinion you should reduce them, I find 24 too much.
Think about Zealous Persecution. It could be useful to boost your creatures and make less stronger the opponent ones.
I don't know if you want to add some things that will make you see your opponent's hand and discard some cards (personally I'd put some), but here are some names: Thoughtseize, Inquisition of Kozilek, Tidehollow Sculler, Duress, Despise, Kitesail Freebooter.
3 days ago
Hi SirSgtCire. I considered a single copy of Urborg, Tomb of Yawgmoth for this list, but ultimately found Fetid Heath to be a more valuable addition and wanted to include two fetchable basics of each color for this land setup to be able to produce both and even if a Blood Moon is resolved. There is no doubt that Tomb of Yawgmoth is a reasonable addition though.
Thanks for your interest in the deck. Upvotes are appreciated!
2 weeks ago
I tried out plague belcher in my own Zombies deck and he just isn't worth playing. As the above suggests add 4x Relentless Dead and also add 4x Geralf's Messenger. Also if you're playing zombies, instead of running the Lord of the Accursed you should try running something like a 2/3 split of Death Baron and Cemetery Reaper. For removal spells since you're in white you should be running 4x Path to Exile and 4x Fatal Push. One really good card I added as a 2 of to my deck recently was Graf Harvest. For 1 single mana this card generates SO much advantage for a zombies deck and I'd rate it a 10/10.
If you don't care about budget, it's best to add in 4-6 fetchlands for your mana sources and to help activate revolt for Fatal Push. You can also add in cards like Aether Vial and Phylactery Lich to combo with it. It helps you play zombies at instant speed while leaving up mana for effects like Cemetery Reaper, Relentless Dead, Graf Harvest, Cryptbreaker, and even Mutavault if you decide to add it in along with a couple Urborg, Tomb of Yawgmoth.
Lastly, a FANTASTIC card for late game card advantage for when you finally get into top deck mode is Sea Gate Wreckage. Only problem is that you need to have a mana source that taps for colourless mana to activate this land's ability. This can be very easily solved by running filter lands that can tap for either 1 colourless mana or tap it and one of the colours in your mana base to produce 2 colours in that mana base. The card you would want would be Fetid Heath and you would want approximately 3 of them if you include Sea Gate Wreckage.
3 weeks ago
After thinking about it for a while, I actually just changed my land base around a little today with the addition of a second Swamp and two Polluted Deltas for six opportunities to fetch it. And I have had similar feelings as you regarding running Collective Brutality and Liliana of the Veil together. Ultimately, I preferred her performance and versatility even though CB is strong in our decks.
Any issues with four colorless lands? I'm liking three at the moment, but I'm also running one Fetid Heath, so I would have a little additional potential for conflict than you do with four.
I see you are set up pretty nicely for the DraziTron matchup (even though I'm sure it's still a pain in the ass). Literally every card in your sideboard is at least potentially useful. What do you typically move in/out? Any speculation (or data) on what your overall favorability odds are?
Lastly, are you going to any larger competitive events in the near future? I'm about to take B/W Tokens out to an IQ. I have been running a win rate consistently over 70% for months, so I am feeling optimistic. I think Tokens is well positioned overall right now, so it's only a matter of time before someone with a highly refined build like you, DHamlin, or myself tops a big event.
1 month ago
I was thinking that is where I would start too.
I don't know any others... Any of these I should leave out? I'm not convinced the Graven Cairns, Fetid Heath, Rugged Prairie are all that good but I guess it is a lot similar to the signets I run now. I don't even know why I don't have the pain lands right now they are not prohibitively costed...
1 month ago
I think you are ok on mana rocks, with the exception of Sol Ring. That is an EDH staple and just needs to be in the deck. But if you want some more ramp/mana stabilization then I suggest adding Fetid Heath, Rugged Prairie and Graven Cairns. Those are good land ramp cards that can help when you starve yourself of a certain color, which doesn't seem to be an issue in your deck but it never hurts to add more.
2 months ago
4x Dismember with 4x Dark Confidant is also pretty dangerous. I'd cut some Dismembers for Never / Return, which has the upside of being a reasonable discard target. I think 4 Confidant is too much here anyways, it is a bit counter-intuitive to run it in a Chalice deck when you want to be hitting 1 and 2 mana spells.
I'm also a bit skeptical on Copter it is definitely Modern playable but I'm not sure this is the right home. Your 2CMC slot is already flooded as it is, I'd rather get some Bloodghast for Pox and Brutality.
Any reason why you decided not to run Liliana of the Veil? I've seen the full playset in pretty much any regular Smallpox list that had success.
Anyways, cool deck idea!