Momentous Fall

Momentous Fall

Instant

As an additional cost to cast Momentous Fall, sacrifice a creature.

You draw cards equal to the sacrificed creature's power, then you gain life equal to its toughness.

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Have (2) metalmagic , Azdranax
Want (3) Jx387 , elifosl , MisterFamous

Printings View all

Set Rarity
Commander 2019 (C19) Rare
Rise of the Eldrazi (ROE) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Momentous Fall occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Green: 0.31%

Momentous Fall Discussion

Barbarian_Sun_Pope on Budget Mono Green Midrange

14 hours ago

Have you considered Momentous Fall? It's particularly funny when they try to remove your creature and you get to sac it for value. It also combos pretty well with Seedguide Ash for additional ramp. Heartwood Storyteller is also a funny card to have in the side/maybe board for burn or counter decks. Ghalta, Primal Hunger looks like he would also fit this deck. Hope this helps.

Profet93 on Xenagos: Party in a Can

1 week ago

Please let me know what you think of each suggestion. Some are better than others, some are personal preference, but most are just gas. With Xenagos, everyone will be afraid because you can one-shot them pretty easily. So you need a way to fight past removal and ensure you don't get 2 for 1ed when using a burst draw spells.

So you have a lot of cheap mana which helped lower the curve to 4 which is pretty good for a Xenagos deck. I see that you only have 3 sources of draw. How exactly do you maintain gas once you dump your hand out given your ramp and then they just destroy your beater?

As someone said before, Decimate is great.

Voracious Hydra acts as a removal and a beater (or just a big beater).

Bolt Bend redirects targeted removal, targetted draw, targetted extra turns, and counters counterspells all for . It's unexpected and when they do expect it, you can bluff. Such an underrated card in Xenagos!

Ilharg, the Raze-Boar - Helps you cheat fatties and is always there for you.

Berserk - Super fun on Malignus or any fatty. Don't forget, you can use on opponents creatures too (have done so on multiple occasions)

Rancor - That 1/1 turns into a 6/1 trample pretty quickly. I like to use it on Selvala personally.

Lurking Predators - Value value value

Etali - You took him out, not sure why? Such a great value engine.

Cut temple of the false for Yavimaya Hollow.

Beast Whisperer

Harmonize

Kozilek, Butcher of Truth - B/c who doesn't love a 24/24 hasty Annhilator 4 that draw you cards and shuffles back in?

Lifeblood Hydra - Fun with berserk!

Lifecrafter's Bestiary

Life's Legacy

Momentous Fall - In response to removal

Return of the Wildspeaker - In response to removal

Skullclamp - Make your mid-late game dorks useful. Can give you upside if beaters get killed

The Great Henge - Reads pay , get an amazing artifact that draws and buffs you. Lifegain is nice too

Tireless Tracker

Feel free to check out my Deck

Profet93 on Xenagos Command

2 weeks ago

Crucible seems clunky even with the fetchland and scapeshift.

Rishkar's Expertise - Draw

Momentous Fall - Draw in response to removal

Greater Good - Best card in Xenagos aside from Malignus which you need to add

Harmonize - Draw

Lifeblood Hydra - Draw, beater, lifegain

Lifecrafter's Bestiary - Draw

Life's Legacy - Draw

Skullclamp - Draw

Sylvan Library - Draw

Bolt Bend - Counter counterspells, redirect some removal, some card draw, some extra turns, etc.... very powerful and unexpected. Run it (especially given how your achilles heel is spot removal)

Myriad Landscape - Ramp

Ancient Tomb - Ramp

Castle Garenbrig - Ramp

Goreclaw, Terror of Qal Sisma - Ramp, trample

Savage Ventmaw - Ramp, infinite with Aggravated Assault should you wish to go that route. Itself is just good for tempo. Always good to cast, attack, get mana, use rishkar's to draw 8 and cast a card. Seems very good

Selvala, Heart of the Wilds - Super ramp (and draw)

Shaman of Forgotten Ways - Ramp, wincon

Yavimaya Hollow - Protection

Heroic Intervention - Protection

Tectonic Edge > Field of Ruin

Reliquary Tower - Utility

Profet93 on High Risk, Higher Reward (Needs Help!)

2 weeks ago

Heroic Intervention - Protection

Yavimaya Hollow - Expensive form of protection that fits in your landbase

Song of the Dryads/Kenrith's Transformation - Commander/general removal

Return of the Wildspeaker/Rishkar's Expertise/Momentous Fall/Life's Legacy/Garruk, Primal Hunter/Soul's Majesty - All good card draw to use on your commander.

Regal Force/Shamanic Revelation - All good card draw given how wide you go

Nissa, Vital Force - Next turn she ults which is DEVASTATINGLY powerful. add more lands, I know you have a relatively low(ish) avg CMC with lots of elves, but being mana screwed suchs. I would AT LEAST go to 32, preferably 34 and thats on the low end. Although it is personal preference on how you like the deck to run

There are many other better green voltron or green elf commanders. If you wish your deck to be this way, thats fine, just understand it isn't effecient. Your biggest issue is boardwipes and recovering from them as overextending can wreck you. Maybe Creeping Renaissance?

I got lots of ideas for cuts so lmk.

Barbarian_Sun_Pope on

3 weeks ago

I think you have a good start here with the ramp, though you might get more mileage from some other dinosaurs. Such as Ripjaw Raptor, Regisaur Alpha, Etali, Primal Storm, Shifting Ceratops. As much as I like Ghalta, I don't think you should run 4, since he is legendary and you can't have more than one on the field. I also think you can cut the Vanquisher's Banner since your creatures are already big on their own and probably Commune with Dinosaurs because there are better ways to draw. Since you're running green and you're using a lot of creatures, you can try Lead the Stampede, Life's Legacy, or Momentous Fall to draw more cards faster. Hope this helps.

I_TappedWrong on Mrs. steal yo gurl

1 month ago

added some more mana rocks.

took out Momentous Fall and added a Mystic Remora

mufasamike on Uril, mist-mangler

1 month ago

Look for Fling effects to finish off that last opponent. Soul's Fire Greater Good Momentous Fall Chandra's Ignition

Torekai92 on Karrthus, Tyrant of Jund

1 month ago

Love seeing a good dragon list, +1 from me.

If you wanted some sacrifice with benefits style cards maybe Greater Good or Momentous Fall to get rid of Karrthus, Tyrant of Jund before he gets cloned.

Or the protection route cards like Asceticism, Swiftfoot Boots, or Lightning Greaves to keep Karrthus from being targeted.

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