Path to Exile

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Uncommon
Modern Masters 2017 Edition (MM3) Uncommon
Modern Event Deck (MD1) Uncommon
Modern Masters (MMA) Uncommon
Duel Decks: Venser vs. Koth (DDI) Uncommon
MTG: Commander (CMD) Uncommon
Archenemy (ARC) Uncommon
Conflux (CON) Uncommon
Promo set for Gatherer (PSG) Rare
Promo Set (000) Uncommon

Combos Browse all

Path to Exile

Instant

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

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Path to Exile Discussion

rothgar13 on Fight Fiyah with Fiyah

1 hour ago

This deck needs to become a bit more aggressive. Creatures like Boros Reckoner and Young Pyromancer are generally considered to be too slow for classic Burn, and the likes of Path to Exile are sideboard cards. I have no idea why you're playing Leyline of Sanctity. If you want to play a more classic Burn list, you'll need cards like Searing Blaze and more Spikes/Rift Bolts. Maindecking Eidolon of the Great Revel is also pretty important.

As far as the sideboard is concerned, I'm a fan of Searing Blood in this metagame, as well as Grim Lavamancer.

xyr0s on Fight Fiyah with Fiyah

10 hours ago

You could exchange Path to Exile with Searing Blaze.

ArchFline on Sands of Rebirth: Budget

15 hours ago

@kamarupa I do not hold the same thought. The singular point of a sideboard card is to readily allow the deck to efficiently, effectively and reliably change their strategy and defenses to better combat stresses. Aegis of the Gods is not now and would not be something that I could considered a reliable form of defense which all together negates its purpose which is to be our answer. Plainly put what do we use Ivory Mask for? We use the mask to help fight against burn, mill, and storm. Aegis is a truly terrible card as it dies to every single type of mainboard removal that the various permutations of these modern decks run such as Lightning Bolt, Abrupt Decay, Path to Exile, Fatal Push. The inclusion of such a card that literally dies to everything would be equivalent to us willing adding dead cards to our mainboard with the only received benefit being a sense of protection which could on any turn be stripped away.

lamoynet on Jeksai Flying Men

1 day ago

Match Report Date Unknown

Overall Record

Games 5 - 4

Matches 2 - 2

Match 1 - Win - U/W Control

Too fast for a non standard U/W control. His Gideon Emblem didn't help since I easily killed the the planeswalker.

Match 2 - Loss - Slivers Company

Slivers Tribe was sweet. Collected Company and Aether Vial let him deploy threats before I could and also faster than I could remove them with Path to Exile or Lightning Bolt

Match 3 - Win - Abzan Seance

That deck was not good against my deck full of flyers. I got out a Favorable Winds and my Mantis Riders were too awesome.

Match 4 - Loss - Grixis Death's Shadow

I did get a game win in the match loss. The last game was close but a Stubborn Denial countered my winning Lightning Bolt. I wasn't expecting those type of counterspells.

Metagame

??

multimedia on Help me upgrade my Mono-White ...

2 days ago

Hey, consider building deck like this?

My suggestion is Brave the Elements because it can help to push through damage as well as protect Knights from removal if you don't have a Knight Exemplar or two in play. It also has potential as a huge alpha strike with lots of unblockable Knights.

Another Knight to consider is Hero of Bladehold it's expensive price, but could be very good as a top-of-curve must kill finisher.


lamoynet on Jeksai Flying Men

2 days ago

Match Report Date Unknown

Overall Record

Games 1 - 6

Matches 0 - 3

Match 1 - Loss - Jeskai Control

He out tempo'ed my plan. Game 1 had mana problems. Game 2 Keranos was too late to help. I died to Geist of Saint Traft

Match 2 - Loss - Mono Green Stompy

I didn't understand the goals of the opponents deck and was removing creatures with Path to Exile prior to pump spells. I could have done better by waiting and getting 2 for 1 and 3 for 1 card advantages.

Match 3 - Loss - Titan Shift

Rob's build of Titan Shift has Madcap Experiment to search for Platinum Emperion and makes him basically unstoppable. I couldn't find the Path to Exile that I needed to remove it before I would die to Valakut, the Molten Pinnacle and Scapeshift combo.

Metagame

I have been slacking at entering my results. And don't remember much from months ago. I need to keep better notes with dates and decks played.

xyr0s on Spirits From The Bright Sun to The Dark Ocean

2 days ago

You're very welcome.

I think Doomed Traveler belongs in the sideboard. It's for the control match-ups, as what it does best is play against sweepers. Replace with Rattlechains, which is almost a counterspell, or Spell Queller (which is also almost a counterspell). Authority of the Consuls and Dissipation Field could also be put in sideboard, as they only shine in some very specific match-ups.

It's optimistic to have 4 Anointed Procession in play at the same time - do you generate enough tokens that it's always worth playing? Think of it this way: It eats all your mana on turn 4 without having any immediate effect on the board-state. So how often do you get something from it in turn 5, and is what you get in turn 5 good enough to cover the lack of action in turn 4. Keep in mind that you likely play a token generator in turn 3 (since that fits the mana). A cheap alternative you might try out: Favorable Winds. Or you could replace with removal like Path to Exile.

SilverIronMan on A Knight On The Falls

2 days ago

While the main plan of knightfall is to out value and out tempo our opponent, some of the cards that are used for this purpose are pretty toolbox-y. However, this isn't the main theme of knightfall. Therefore, I definitely don't plan to play more than 1x Eldritch Evolution, but that 1x is Not the flex sideboard spot (That's Courser of Kruphix and Reclamation Sage).

Eldritch Evolution is reasonable against fair, non-blue decks, but mostly, it's there for combo decks (Knightfall's worst matchups). Due to the sheer number of creatures in this deck, there is usually some creature that helps out in the matchup and is worth tutoring for. While you could try something like Chord of Calling for this reason, Chord of Calling is usually at least 2 turns slower.

It might be a little easier to say a few matchups that I'd bring it in for (not a full list): Affinity, Burn, Jund, Junk, Tron, Lantern Control, Dredge, Infect, Elves, and Living End. If you look at that list, Burn, Tron, Elves and Living End can be some pretty challenging matchups. The card does a bit more than double duty.

Affinity is a pretty favored matchup. For reference at the Modern Open, I played 4 matches against them and lost 1 game (albeit, I usually lose a few more game 1s). This seems to happen for a few reasons.

The biggest reason is because of Spell Queller. Spell Queller stops a relevant spell while being bigger (before buffs) than their fliers. Of course, it can also be flashed in before blocks with no spell on the stack. Therefore, I can not stress enough how much of an all-star this card is.

Knight of the Reliquary is also quite good in this matchup. It can tutor up a Ghost Quarter for any of they're relevant man-lands, and a Gavony Township to make Birds of Paradise trade.

Between 2x Qasali Pridemage, 2x Reflector Mage, and 4x Path to Exile, there's typically a bit of removal to handle the first threat (and sometimes a few after the first one).

The main plan is just to stall as long as you can and make as many favorable trades as possible. Hopefully, you can create enough of a board state where they lose too much by attacking (aka a board stall) and Knightfall rarely loses from a board stall.

Therefore, so long as you don't draw too many Scavenging Ooze and Voice of Resurgence and they don't have a super speedy draw (Mox Opal...), then game 1 can be pretty close. Of course, post-board Knightfall becomes favored.

-3x Scavenging Ooze, -3x Voice of Resurgence, -2x Retreat to Coralhelm for +1x Eldritch Evolution, +2x Izzet Staticaster (Best Card and generally what Eldritch Evolution finds), +2x Kitchen Finks(The gain 2 life and +1 power sells me on it over Voice of Resurgence even at the cost of one mana (Mostly because both suck in this matchup)), +1x Manglehorn, +1x Reclamation Sage, +1x Reflector Mage

Post-Board, around 1/3 of the deck is removal. Of course, once again, the goal is to stall for as long as possible. Once again, the longer the game, the higher the probability that knightfall wins.

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