|Commander / EDH||Legal|
Printings View all
|Explorers of Ixalan (EO2)||None|
|Commander Anthology (CM1)||Uncommon|
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Modern Event Deck (MD1)||Uncommon|
|Modern Masters (MMA)||Uncommon|
|Duel Decks: Venser vs. Koth (DDI)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|FNM Promos (FNM)||Rare|
|Promo Set (000)||Uncommon|
|Promo set for Gatherer (PSG)||Rare|
Combos Browse all
Path to Exile
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
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Path to Exile Discussion
9 hours ago
I like the list alot, my biggest worry would be that you are lacking in removal for your opponents threats and things that can severely prevent you from winning the game. For instance if your opponent drops something silly like Phyrexian Unlife you literally have no way of removing it. Since black and white both have amazing removal, you probably want to consider these modern staples\tech cards:
2 days ago
The library has no intrinsic value on its own. It has the potential for value, but, until actualised, that is all cards in the linrary are. Barring certain situations, you do not know I’d that top card is your 10th land or a much-needed Path to Exile .
Compare to other resources. Life is a more commonly attacked resource, frequently used with shocks/fetches to improve one’s mana. Cards on the battlefield and cards on the stack are realised or soon-to-be-realised. Cards in-hand are known quantities, ready for immediate use. Cards in the graveyard are also known and there is (barring some really old cards) no limit on where you can take cards from.
The library sits there. It provides no relevant information on its own. Yes, it might have the card you want next, but only the Fates know. Until those cards are put into another zone, be it your hand, graveyard, battlefield, or stack, they are little more than statistical probabilities.
To attack the library is to attack these statistical probabilities, not a resources your opponent is using or can swiftly use.
You are not actually denying them either cards or mana - you are denying them an unknown. Yes, you might mill away the card they need; you might also mill away a bunch of useless cards, moving their bomb to the next draw.
To add another problem Petitioners face in Modern, that I previously failed to mention: Meddling Mage . Meddling Mage is commonly played in Humans, itself a common deck. This is not a card you can easily sideboard against, particularly since you have 25 potential dead cards in your proposed deck.
You say “Forget about Glimpse the Unthinkable ” and that mono-Blue will be “much faster”, but you have offered no evidence in support of said claim.
To the contrary, I have offered a deck with a potential turn 4 victory. I have presented, currently unanswered, difficulties with control-based mill.
By all means, I would be happy to be proven wrong. In case the long-winded analysis has not said it for me, I love mill, and would like to see it be viable. Fraying Sanity helped a lot, but it is still a bit too fragile.
Also, contrary to your statement:
I said Persistent Petitioners would make Mill "viable" not competitive - there is a big difference.
You actually said it would be viable in every format, “especially Modern”, evidencing a belief mill was more than simply viable. You went on to say mill would “shine” in a follow-up post. Without actual evidence, you claimed the new mill deck would be faster than the “lame” current one, which would put it a turn-three victory. That would be downright fantastic and possibly competitive for a Modern deck, if it worked.
So, pardon me if I think your backpeddling is a misrepresentation of your previous posts.
With regards to price, it is going up for the same reason Shadowborn Apostle is decently priced. Casual players love cards like this, but they need 20 to 40 copies (depending on format). As such, even if there is a small quantity of buyers, each is ordering 4 to 10, people’s worth of playsets. Supply is low, demand, in terms of quantity of cards, is high, and prices increase as a result.
2 days ago
Great to see dauntless bodyguard getting some play! You're the herooo
What that other guy said: There's an mtg goldfish video on youtube "how many lands" that does great things
Metallic Mimic 2-of in humans
Nykthos, Shrine to Nyx one-of
Path to Exile 3-of
Sleeper, boosts midrange, replaces removal, blocks all day... Wall of Omens 1-4 of
mainly nykthos doh
3 days ago
Well this will be an unpopular opinion...
Don't try to build Angels & Taxes (aka. Death & Taxes - Now with angels! edition).
The Death and Taxes - as much as people don't like to admit it - is DEAD. Humans are basically an improved version, and there is very little reason to go back to the classic mono white build other than emotional attachment.
If you want to build an angel deck, then build a deck around angels.
Angels (at least ones worth playing) do cost LARGE amounts of mana. So you either must ramp (either with
style) or cheat them (i mean the real big ones like
Iona, Shield of Emeria
- cards like
Through the Breach
jump to mind as wayto do so) into play, if you want them early.
You can also try to build a control/tempo/midrange-ish deck, that keeps things in check with interaction, like Path to Exile early game, until it can play it 4-5 mana angels. If you want to go this rout, i would liketo point out Chained to the Rocks , as a particularly promising candidate for Path to Exile 4-8.
Naturally such deck will need to be able to interact with all kinds of decks, including spell based ones, and combo eck - which will certainly prove to be a challange.
(Even more so in the current meta that fields not 1 but 2! viable tempo decks in spirits and the UR phoenix decks (which is secretly the best delver deck of all time))
Reanimator strategies using cards like Defy Death are great, but you need some reliably way to get those cards into your graveyerd, which will likely necessitate splashing some color other than white.
3 days ago
My main suggestion would be to lower your mana curve and play cards that help you reach your Angel-based endgame, even if it doesn't directly help said endgame. 4x Path to Exile is a must-have for a deck like this; removal doesn't really get any more efficient, and you could probably use Thalia, Guardian of Thraben to tax your opponent and slow them down. More Gideon of the Trials might also be helpful. Some cards I'd recommend cutting are Fountain of Renewal s (the lifegain is way to slow), Godsend s (you're not an equipment deck), and Glory-Bound Initiate s. The latter is an aggressive beatdown creature, but not a particularly powerful one, and you're not a beatdown deck either. Hope this helps, and good luck with your deck!
3 days ago
Probably tke out Defy Death and STW for Path to Exile , Glory-Bound is not great, I would cut it and add Thalia, Guardian of Thraben . Take out Fountain of Renewal , add Noble Hierarch . If thats a little on the WOWTHATSEXPENSIVE side, use Avacyn's Pilgrim . Seal Away is also probably worse then Path to Exile . ( Oust and Condemn are good replacements.) Aven Mindcensor could be a nice replacement for Cast Out , but not necesary.
3 days ago
Scattered Groves is pretty bad in Modern. The possibility of cycling it is not worth the risk you have to have a land enter the battlefield tapped. I would recommend Temple Garden , as it is both a fantastic land and relatively inexpensive due to a recent reprint.
RedmundR2's suggestions are all very good. I would recommend four copies of Path to Exile ; four of a mana dork (term for creature that produces mana), and 2 copies of Nykthos, Shrine to Nyx . Beyond your mana dorks, I would not invest too heavily in Green, as that is going to weaken your devotion.
Wall of Omens is a decent little 2 drop, which replaces itself in your hand and provides a decent blocker in the early game.
You're still going to have some problems, as Angels are not the strongest tribe in Modern, but a stronger removal package, some early blockers, and some ramp will certainty help.
3 days ago
Yeah the problem with mono-w decks that are slow is you are going to struggle losing tempo against faster decks and experienced players - by the time you get your big threats out, theyve already either killed you or are set up to kill you. Here is what I suggest -
Nykthos, Shrine to Nyx is a must for any modern deck with alot of the same color. This can help you ramp substantially