Starstorm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2014 (C14) Rare
Vintage Masters (VMA) Rare
Commander 2013 (C13) Rare
Onslaught (ONS) Rare

Combos Browse all

Starstorm

Instant

Starstorm deals X damage to each creature.

Cycling (, Discard this card: Draw a card.)

Starstorm Discussion

Joe_Ken_ on 10 Cards TOO Many

1 month ago

Leave Skullclamp in if you think you can get a good amount of value off it to draw cards. I would still take Tajic out since he doesn’t really stop any board wipes not including Blasphemous Act and Starstorm You don’t have too many enter the battlefield effects for Restoration Angel to do all too much work. Valorous Stance can probably be removed since you already have instants that kill stuff better and protect your creatures better. Gamble while being one of the only tutors Boros has I don’t think it is all to necessary in this deck because it can be devestating for the tutored card to be removed.

wishmaker11 on A Song of Angels and War

1 month ago

ChupaNahBrah

  • I was on the fence about Slayers' Stronghold because I didn't want to run too many colorless utility lands, but I'll throw it in for a few tests to see how it does!
  • The thing with sorcery speed board wipes is that with Iroas' ability, I could use spells like Starstorm at instant speed after I declare attackers and all of my creatures would be safe. I threw in Fumigate instead so at least I can gain some life from the destruction at least
  • Now this one I really like! I completely forgot Karmic Guide was an angel, and I was thinking I probably need some form of recursion too!
  • Thanks for your suggestions! I gotta try it out now and see how it goes with your recommendations :)

griffstick on "Menace" to Society

1 month ago

Iroas, God of Victory 's 1st and 2nd abilities, aka Menace ability and suto Dolmen Gate will guide you to victory.

Attack and buff your creatures with: Agrus Kos, Wojek Veteran , Hero of Bladehold , Hero of Oxid Ridge , Nobilis of War , and many more.

Attack with these and get other stuff: Victory's Herald , Hero of Bladehold , and Hanweir Garrison .

Taking advantage of the 2nd ability: Sword of the Animist , Lightmine Field , Powerstone Minefield , and Pyrohemia , and other instant speed damage based board wipe effects. Once your creatures are attacking they cant be damaged. This effect last until combat is totally over. So even after combat damage (but still combat phase) you can cast a spell to do damage.


+1 Upvote
Like what you see, +1.

don't like what you see ? Check out my other deck Selvala, Explored and Returned with tokens


I missed this stuff too: Agrus Kos, Wojek Veteran , Hero of Oxid Ridge , and Hero of Bladehold they all buff my creatures when they attack so giving them extra attack phases to attack again, buffs them again. So its "battle cry x2" from the Hero's, and its +4/+0 form Agrus Kos, Wojek Veteran on the second attack. Angelic Skirmisher also triggers twice. Not only for my extra combat phases, but my opponents as well. you're all going "duhhh" right, but i knew this too. Didn't realize i have been missing these triggers all the time.

As you can see it works when I remove the changes you said you had to do scotchtapedsleeves

naturesnake420 on Against the Windgrace We Run

2 months ago

I was just going to use vampiric and demonic for tutors when i can get them. IMO bobo and storm cauldron are too high on curve in an already high cmc deck. I have enough effects like that and the downside is big. Solemn is cool but with no way to sac it myself i have no way to abuse it. I may consider Starstorm .

Natalbee on Against the Windgrace We Run

2 months ago

Looks good! I think Savage Twister could be a Starstorm for that instant speed and cycling. And a Solemn Simulacrum would give you ramp, card draw, and it would count as two card types for Traverse the Ulvenwald .

If you wanna play even more lands a turn, Storm Cauldron gets you more landfall triggers, slows down your opponents, and it's hilarious with a Borborygmos Enraged to end a game. Borbor also goes infinite with a Dakmor Salvage , The Gitrog Monster and a library shuffler like Kozilek, Butcher of Truth or Gaea's Blessing .

Also maybe some way to tutor for Scapeshift ? Increasing Ambition could be good.

Stardragon on Looking for Win cons and ...

2 months ago

All the cards pskinn01 says are great here are some more

Mission Briefing - basically give you a Scry 2 (in a different form) and flashback for any instant or sorcery

Turn to Frog - Great way to get rid of those annoying 10 power or 12 toughness creatures or those that are indestructible. Plus just being able to things into frogs are fun

Deep Freeze - Similar to Turn to Frog but it becomes a 0/4 wall instread of a 0/1 frog however it until the aura leaves the creature instead of until the end of the turn

The Mirari Conjecture Ik its not an instant or sorcery but it really good two flashback and a copyinstant or sorcery spell as actually won me games

Summary Dismissal - Board wipe for Blue

Mystic Confluence - Great Utility

Sinister Sabotage - Counterspell with Scry 1 (in a different form) sure why not?

Cryptic Command - Again Nice Utility

Frantic Search - A free draw power card

Disallow - An extremely powerful counter spell

Kira, Great Glass-Spinner - Not a instant, sorcery or wizard but free counter once each turn per creature yes please.

Aether Gale - a different version of Cyclonic Rift many forgot about this card

Rewind - A free counter spell

Counterspell -Every blue deck has it

Mana Drain -If you have it or can afford/willing to buy cough up the money for it.

Pull from Tomorrow -My favorite draw spell

As Foretold - A slower Omniscience actually wont draw you as much aggro as fast

Omniscience - Play whatever you want for free with no drawbacks other than the big target your painting on your back

Starstorm , Star of Extinction , Anger of the Gods or Hour of Devastation - All great Red board wipes

Burn from Within - Deals with pesky indestructible

Keranos, God of Storms - Again not a Instant, Sorcery or wizard but a potentially free Lightning Bolt each turn why not?

Thousand-Year Storm - same as the last effect of The Mirari Conjecture only it stays around

Blastfire Bolt - 5 damage and equipment destruction

Chemister's Trick - Could save your life if backed into a corner or could back your opponent in one.

Countervailing Winds - If you have a lot of cheap cards that makes this card super nice but i would save this card for the opponents big play as the opponent either loses the card or has to waste the rest of their to save it leaving you able to counter attack next if you survive.

Fissure and Crush -Red kills spells

Firemind's Foresight - Search spell for instants or sorcery spells

Hornswoggle and Spell Swindle - Counterspells that give you one time mana dorks yes

Apex of Power a Free cast cards from exile card

Banefire damage that can't be prevented sure

Bonfire of the Damned , Burn at the Stake and Devil's Play -Personal favorites of mine

By Force - a great artifact kill spell

Crack the Earth - well you get hit as well is a quick way to get rid of a pesky card

Rekindled Flame - A burn spell that can potentially come back over ad over again

Reforge the Soul - Need a new hand?

And many more but i don't want this to get to bloated (maybe to late for that.) so i'll end it here. hope these help

hkhssweiss on ONE-WORD TRIBAL EDH

3 months ago

No problem austintayshus! It's a fun idea definitely! Let me know how your deck list turns out and feel free to ask for any help!

Since you don't have access to the white board wipes there are other alternatives like Evacuation , Pestilence , Hellfire , Pyroclasm , Starstorm , Pyrohemia , Magmaquake , Inferno , and Earthquake .

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Starstorm occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.21%