|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2014 (C14)||Rare|
|Vintage Masters (VMA)||Rare|
|Commander 2013 (C13)||Rare|
Combos Browse all
Starstorm deals X damage to each creature.
Cycling (, Discard this card: Draw a card.)
3 days ago
1 week ago
We want to make room for some cards to help you get more dinosaurs onto the battlefield faster, and to interact with your opponents threats and spells. If you increase your card draw, you'll still draw into enough creatures to overwhelm your opponent.
This tutors for a dinosaur and can trigger your engrage abilities. Sick combo with Polyraptor.
This is going to serve as persistent card draw for keeping creatures on board, which you aim to do anyway.
Both of these cards allow you to draw a card when a creature enters play.
These can have two uses: the first use is on attack, but it also can be cast to safeguard your board from effects like Wrath of God .
Like above, this protects your creatures from board wipes, but also works against exile and -x/-x effects like Toxic Deluge .
Losing an expensive creature feels bad. Bringing it back to the battlefield for less than its casting cost helps take the sting away.
Adding Board Wipes:
Adding a tutor or two:
Finale of Devastation is flavorful and rewards you for going big on mana.
Upgrading the mana base: I would start by replacing the "gain 1 life" lands with the "scry" lands in Core 2020, which can be had for about $2 each. From there I might look at getting a Krosan Verge and Growing Rites of Itlimoc Flip, and gradually upgrading over time.
What else to cut / Replace
I might nix Explore and Lay of the Land , and replace them with Domri, Chaos Bringer or Domri, Anarch of Bolas (which can provide mana and either card draw or removal), or Zacama, Primal Calamity , which you essentially cast for free (or gain mana from, if you're using Itlimoc, Cradle of the Sun )), since it untaps your lands if you cast it from your hand.
I hope you find these suggestions helpful. I tried to stay on the lower end of prices on this stuff.
2 weeks ago
Love to see another Niv-Mizzet deck!
But I have some questions about what you have here.
I don't think Counterflux is all that great, it's really color heavy for a glorified cancel 80% of the time. If storm or control are common in your meta than disregard and keep going.
How frequently do you actually need Reliquary Tower ? It seems really overkill in most cases especially when your wincon is Dramatic Scepter. Also tapping for colorless when the commander costs is painful.
How's Keranos, God of Storms doing? He seems painfully slow for the odd chance to bolt.
All in all, I do like the deck. Props for not defaulting to the Curiosity Combo Niv is infamous for! If you're interested, here's my own decklist, though it's still a work in progress, any suggestions are more than welcome: Mad Science with a bit of Control
3 weeks ago
I recommend Strionic Resonator , Hijack , Magnetic Theft , Comet Storm , Myr Retriever , Rhox Faithmender , Smothering Tithe , more mana rocks, and things to get your instant and sorcery spells back and removing Land Tax , Starstorm , Cleansing Nova , and Rest in Peace .
1 month ago
personal thoughts as a boros main... i would swap the Ash Barrens for Mistveil Plains , what you lose in speed you gain back in sweet synergy with sunforger, or at worst, tossing spells back into you deck is never a bad thing.
also consider Talisman of Conviction , its basically another signet, and thats never really a bad thing.
it can be a bit awkward to get used to playing around, but i have found a lot of love for Experimental Frenzy to help with card draw
1 month ago
Looks like a fun deck! +1
For ramp, I would recommend land based ramp like Cultivate and Rampant Growth and Kodama's Reach and Arboreal Grazer . Some artifact ramp like Mind Stone and some creature ramp like Llanowar Elves is okay, but strive for land based ramp. Creatures and artifacts die all the time, but lands are usually pretty safe.
Overall, when starting out, it's a good idea to have at least 10 mana ramp cards and 10 card draw effects.
Hope this helps!
1 month ago
Before I begin, I'd like to preface this with the fact that I want this to work, you have no idea.
1.) How do you intend to fish out Genju of the Spires ? It seems fairly important for the deck to run, but I worry it will get flooded out of the odds by the 56 Mountains.
2.) How do you cast things when there's little/no land on your side of the field? I think a deck like this would appreciate some kind of ramp, especially since Fling is going to get hella pricey after the first one or two castings.
What others already said:
Jaya Ballard ; doubles as draw power.
Chandra, Torch of Defiance ; also doubles as an additional source of damage.
Pyromancer's Goggles ; more for spell duplication, but still. Why wouldn't anyone want to duplicate Fling here?
Neheb, the Eternal ; almost necessary with how much Fling will cost down the road. You'll get at least 4-6 mana in the post-combat main phase for the Fling you casted earlier.
Crucible of Worlds ; it would be good to have at least a second form of land recursion. It's one the best pieces you can hope for outside of Green.
Crawlspace ; see above.
Repercussion ; another form of creature suppression in its own way.
Fire Servant ; even more Fling mileage; doesn't double damage dealt to you.
. . .
That's all that comes to mind off the top of my head. I'll be interested in seeing if/how this deck progresses.
3 months ago
Leave Skullclamp in if you think you can get a good amount of value off it to draw cards. I would still take Tajic out since he doesn’t really stop any board wipes not including Blasphemous Act and Starstorm You don’t have too many enter the battlefield effects for Restoration Angel to do all too much work. Valorous Stance can probably be removed since you already have instants that kill stuff better and protect your creatures better. Gamble while being one of the only tutors Boros has I don’t think it is all to necessary in this deck because it can be devestating for the tutored card to be removed.
Starstorm occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%