|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|From the Vault: Twenty (V13)||Mythic Rare|
|Urza's Destiny (UDS)||Uncommon|
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: Add to your mana pool.
|Have (2)||, jecder|
|Want (17)||Chrisitanj03 , AgentHellboy , jophess99 , joho314 , blork , ShieldOfHolyShadows , lullerz , Zeritanos , Koalatoucher , Kaslay , FlavorPolice , kindsith , seadogtkm , moxhuman , Daddy1ong1egs13 , nickmuldong , stupidfast900|
Thran Dynamo Discussion
6 days ago
@FeeshSquad, Well, that's sort of rough. Basically the stuff that makes this deck competitive is the expensive rocks (otherwise you have bad ramp) and the expensive tutors (otherwise the deck isn't consistent), but you don't really need Chains, that's just a decent interactive piece. If you really want to you can run worse rocks ( Mind Stone , Charcoal Diamond , Worn Powerstone , Thran Dynamo , Gilded Lotus , etc), and actually worse tutors too (like Diabolic Tutor , Final Parting , Increasing Ambition ). It'll probably be ok as a bigger mana deck, if you use a lot of rocks that tap for 2+ mana. ALthough, if you are going to spend money on cards that are really strong in EDH, Mana Crypt is probably the strongest card you can buy.
I suggest substituting Stranglehold for chains of meph. It's very strong and only slightly worse since it costs 4 instead of 2.
1 week ago
vs Toshiro Umezawa + Breya, Etherium Shaper + The Ur-Dragon + Lord Windgrace
Partenza a strappo con Sol Ring di mano e Thran Dynamo + Back to Basics subito dopo.
Sfortunatamente non sono l'unico a partire bene e scende anche un Oath of Druids in casa draghi su cui non ho pronto un counter accessibile.
Breya gira di Oath Myr Battlesphere mentre io metto al cimitero una ventina di carte, prima di vedere una creatura... Ixidron che entra come 2/2. Finiscono al cimitero, tra le altre, Isochron Scepter , Dramatic Reversal , Rings of Brighthearth , Rhystic Study e Mana Drain .
Sebbene praticamente al turno 3 potessi già ammucchiare, si va avanti e c'è stallo e fraseggio, finché ci mettiamo tutti a dar contro a Lord Windgrace che minaccia di sparare un Obliterate e chiudere. Tanti saluti, Gattoboy.
Rientro in gioco con Arcanis the Omnipotent che mi fa pescare un macello, e con Metallurgic Summonings che mi rimanda in mano mezzo mazzo.
Ma anche gli altri non scherzano e Oath non lascerà il gioco per tutta la partita, rendendomi la vita impossibile e garantendo un miliardo di instant e scartini in cimitero a Toshiro Umezawa , che mi prende di mira. Spariscono velocemente i draghetti dal tavolo e la mia mano rimane completamente vuota.
Nessuno degli altri player tiene in considerazione il fatto che Breya ha tutorato un Ashnod's Altar e che il mio BtB è l'unica cosa che li tiene in vita perché mazzo artefattoso è totalmente inchiodato a lande.
Concedo quando mi accorgo che tutte le mie combo sono al cimitero, che il mio comandante è fuori per la terza volta e che mi resta una sola creatura nel mazzo.
E nello stesso turno Breya stappa e vince di combo, uccidendoli tutti come degli stronzi. Bravi, proprio ben giocata.
1 week ago
Recommended Cards to Add
This of course does not take into accountmana curve considerations or anything similar. It is merely cards to consider
Captivating Crew - Repeated steal effect to have ammunition to throw at people
Evra, Halcyon Witness - Large creature that can be as big as your lifetotal when thrown if wanted.
Serra Avatar - Large creature that is as big as your life total to potentially one shot someone and double your lifetotal
Zealous Conscripts - Can steal an opposing creature to throw, opposing walker to ult or any other problematic permenent. Also incidentaly goes infinite with Kiki Jiki.
Kiki-Jiki, Mirror Breaker - Can tap to make copies of your big creatures to throw. Goes infinite with Zealous conscripts.
Malignus - Large creature that scales with life total of opponent
Molten Primordial - Mass threaten on a stick
Feldon of the Third Path - makes copies of your already dead creatures
Emeria Shepherd - Recursion that can also be reanimation
Hoarding Dragon - A way to search out our game winning artifacts. Easy enough to throw at someone to get our artifact.
Karmic Guide - Reanimation
Neheb, the Eternal - lots of mana if you throw things pre combat
Yosei, the Morning Star - Very good thing to be able to recur. Can lock people out of the game with enough setup.
War Elemental - Scales as we throw things
Bloodshot Cyclops - Backup Brion?
Bearer of the Heavens - Dont make me do this!
Gisela, Blade of Goldnight - Double our damage, half theirs? Yes please
The usual goes here of making sure that we have interaction for people trying to stop us or making sure we can stop people. Though of specific mention
Faith's Reward - Recover from a wrath or just rebuy a couple of good creatures after a combat and throw.
Orim's Thunder - Hadn't actually seen this before but it seems to be a good potential 2 for 1 while also being a good answer to artifacts and enchantments.
Here there are a lot of potential threaten effects that i could recommend. But we know that we need them so i won't list them all. Other effects we could need do include one or two wraths as even though we are the creature deck, sometimes they just have more or better creatures. However other things to note.
Open the Armory - Tutors equipment or Auras.
Chandra's Ignition - Targetting some of our big creatures might just end the game with this.
Insurrection - You usually just win if this resolves on a decent board state.
Other than that, the fun things include
Phyrexian Processor - Yeh this card is rather good. Just Make big tokens and start throwing them
Well of Lost Dreams - With the triggers from Brion we should be able to restock our hand quite easily with this
Illusionist's Bracers - Copy the fling. As sacrificing a creature is part of the cost it will effectively be two triggers from flinging the same creature.
Thornbite Staff - Untaps brion when a creature dies. This includes sacrificing the creature to brion, so effectively tapping him causes him to untap....
Thousand-Year Elixir - Gives Brion haste and an untap.
Aetherflux Reservoir - 50cal Sniper Rifle to the face anyone?
Damage doublers can be recommended but i usually avoid the symettrical ones from personal preference. One or two effects that give Haste might be good too. Other effects however
Flameshadow Conjuring - Copy up our faties for good ETB triggers, effective haste or extra copies to throw with Brion.
Sigil of the New Dawn - Recur everything!
Marshal's Anthem - Decent mass resurrect in white. Though a little mana intensive
Angelic Renewal - One time use recursion of a creature
Goblin Bombardment - Backup sacrifice effects for all our threatens. WE don't want to have to give their toys back do we?
2 weeks ago
I would say Stitcher Geralf , like we said before he just doesnt do so much for your deck. I've had that problem before cause lorewise he is super awesome for zombie tribal. It's just unfortunate that he is a bit underwhelming.
The big question with your mana rocks is, what is your budget:
Hope this helps :)
2 weeks ago
Cryptolith Fragment Flip Just seems like a bad card overall but it fits the theme and gives you mana. I would put Thran Dynamo in for more mana, and maybe some of the 3 costing mana rocks. Other than that, it depends on how you feel about more tribal support, things like Vanquisher's Banner or Door of Destinies . Solemn Simulacrum is another colorless ramp you could add as well.
2 weeks ago
2 weeks ago
First off, Divinity of Pride cannot be run with your current commander. The black may be an optional cost, but it's still part of the cards colors, and can't be run in a boros deck.
It looks like you're trying to stay pretty budget, so I'd suggest Fanning the Flames as a very grindy, burn win condition. If you can find ways to copy with things like Reverberate it can be a pretty powerful game closer. Along with that, having some mana rocks like Sol Ring and Thran Dynamo will be useful to get your commander out faster and build up a competitive late game mana reserve.
Something that you should remember when playing burn in commander is that while single target removal is important, if all your cards go 1-for-1, you're going to lose, because there are 3 cards for each one you have. Removal like Arrows of Justice just aren't going to deliver you enough value to win games. Consider more flexible options like Swords to Plowshares .
You also run a lot of fog effects for not having a ton of creatures. Maybe drop a few in exchange for more consistent removal and some good card draw engines. I heavily suggest Invoke the Divine and Return to Dust . I think you should also consider Sunbird's Invocation to supply you deck with the follow up it needs.
Overall you have a good start, and with a little bit of work this could be a really neat deck. Keep up the good work!
3 weeks ago
I like the idea of the deck, lots of sacrifice outlets and token generation and it plays well into your commanders strength so good work there. The changes I would consider making are those to your mana base, adding three more lands and Orzhov Signet , Thran Dynamo and Gilded Lotus . I would also add Magus of the Coffers and Expedition Map to 'double up' on cabal coffers. Some value adds to consider are Mimic Vat , Dawn of Hope , Field of Souls , Luminarch Ascension and Open the Graves . The animations you have chosen make me think you should name the deck "Scrooged", keep up the good work.
Thran Dynamo occurrence in decks from the last year
Commander / EDH:
All decks: 0.15%
U/R (Izzet): 0.79%