Thran Dynamo

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 Uncommon
From the Vault: Twenty Mythic Rare
Archenemy Uncommon
Urza's Destiny Uncommon

Combos Browse all

Thran Dynamo

Artifact

: Add to your mana pool.

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Thran Dynamo Discussion

Dryxyx on Esper dragons help

3 hours ago

I think Ojutai, Soul of Winter Would be amazing in this type of deck. If you need ways to speed it up, try Sol Ring and possibly Thran Dynamo, Ojutai Monument, and Silumgar Monument.

Suns_Champion on Bad Luck Brion

22 hours ago

YamishiTheWickedOne Thanks for the upvote!

When you ask 'Is it any good?', do you mean EDH as a format or this deck in particular?

Thran Dynamo was over budget at $9. Coldsteel Heart is okay, might pick one up!

Thanks for the comment!

YamishiTheWickedOne on Bad Luck Brion

22 hours ago

30th upvote. I've never been into EDH but I like the concept and price tag. Is it any good? Also: what about Thran Dynamo and Coldsteel Heart?

Chuff_Bucket on Thromok BBQ

5 days ago

This is such a cool concept! I would love to see this puppy in action!

Moving on to suggestions: the first thing that stands out to me is that you have almost zero land ramp. You're playing Green! It has the best ramp in the game! At the very least, I would recommend Sakura-Tribe Elder, Nature's Lore, Cultivate, and Explosive Vegetation. If the goal is to use and re-use Thromok as a resource, then that commander tax is going to add up over the course of the game. You'll want as much ramp as you can get. True land ramp is also preferable to mana rocks or mana dorks in just about every scenario, so I would cut Thran Dynamo to make room for some of those land fetchers.

As far as card draw goes, Mind's Eye isn't super efficient; you have better options in Sylvan Library and Harmonize for just straight card-draw. Slate of Ancestry could also be a good choice with all your creature shenanigans, and Regal Force will usually get you 4 or 5, at the very least (also good with your token shenanigans).

I get that Conjurer's Closet has good synergy with Thromok, but you have only 2 other creatures that even have ETB effects, and a lot of the time you'll be sacrificing Thromok before you'd have the chance to blink him. And even if you did blink him, chances are you already ate most of your tokens to cast him the first time around, so he'll likely not have much fodder on his return, which sort of defeats the purpose. I can just see this being a dead card for you about 90% of the time, so it seems like an easy cut.

Speaking of token generators, Avenger of Zendikar makes quite a few tokens himself, and becomes quite ridiculous with a Parallel Lives on the field.

Release the Gremlins seems very mediocre to me - it's a lot of mana for not much impact. Additionally, if someone can remove one of the targeted artifacts in response to you casting, then the whole spell just fizzles since it doesn't have all its legal targets. Another easy cut.

Have you met Momentous Fall's cool cousin, Greater Good?

Those are all the suggestions I have right now. Looks like a really cool deck! Can't wait to eat some of that delicious Thromok BBQ!

DespairFaction on The Fist of God

5 days ago

You definitely want more lands. Cut your 3 worst cards, probably some of the creatures, and add 3 lands. You could also use a lot more ramp. Thran Dynamo, Gauntlet of Power, Caged Sun

DarkLaw on Can you ramp in mono ...

5 days ago

Sol Ring, Mana Crypt, Mana Vault, Grim Monolith, Worn Powerstone, Thran Dynamo, Gilded Lotus, Mind Stone, Hedron Archive, Gauntlet of Power, Extraplanar Lens, Caged Sun.

Depending on the format you are playing and the budget you have, some of these artifacts may be useful.

GoodLuckGuy on CP#5 Krenko is Kranky

1 week ago

Cuts

While the cards I'm going to list are not necessarily bad cards that can never be good in the deck, I still don't think they work as well as other cards do in your current build. I'll keep my reasoning brief.

You don't have enough draw condition in the current version of your deck to justify running mana doublers. Cut: Caged Sun, Extraplanar Lens, and Gauntlet of Power.

For similar reasons, later game mana rocks are also fairly pointless, they just slow you down for little benefit. Cut: Gilded Lotus and Thran Dynamo.

Also Temple of the False God doesn't really do anything either here.

I know I didn't give you quite as many suggestions for creature additions as I'm going to give you for creature cuts. If you want some more suggestions for creatures, just ask, I don't wanna flood you with suggestions.

You can afford to lose some tokens, so Dolmen Gate is unnecessary here.

Hall of Triumph and Goblin Caves are pretty bad as anthems go.

Rage Reflection is a sub-optimal card, many other cards are simply better.

Magistrate's Veto is interesting but unnecessary

This is not the right kind of deck for Mana Web.

Roar of the Crowd and Dogpile are both worse versions of (many) other cards.

Even though Boggart Shenanigans is literally a "Goblin Tribal Enchantment", it is still the worst way to generate free damage.

Smash to Smithereens is one of the most mediocre artifact removal card in the game.

That's all for now, if you want any other advice, just ask.

DJMintEFresh on Swing for the fence

1 week ago

This deck is awesome, I always love the big-creature-beatdown theme! I think there's definitely some room for improvement to make it more competitive. In my opinion, the most important adjustments that should be made are 1) Bigger mana rocks 2) More efficient mana dorks 3) Card draw 4) Eliminating cards that have 0 support.

1) I would suggest Thran Dynamo, Basalt Monolith, Grim Monolith and Mana Vault. Weaker mana rocks aren't going to hold up when you're consistently casting 6, 7, 8+cmc spells. This will make the deck a lot faster.

2) The only two mana creatures you have now are Sacellum Godspeaker and Smokebraider. I think you should replace both because Godspeaker makes you reveal your hand and could possibly produce 0 mana, and Smokebraider is only useful for elementals; and there's only a handful of them in the deck. I would suggest cards like Krosan Restorer, Whisperer of the Wilds, Somberwald Sage and maybe even Shaman of Forgotten Ways and Circle of Elders.

3) Suggestions for colorless/Gruul card draw: Mind's Eye, Rishkar's Expertise, Harmonize, Life's Legacy, Faithless Looting and Domri Rade if you could fit him in.

4) Parallel Lives, Feed the Clan, Rakka Mar, stuff like that. I would also suggest replacing Concordant Crossroads with either Fervor or Fires of Yavimaya. CC gives haste to all creatures, including opponent's.

I hope this helps! Happy deck building.

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