|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|From the Vault: Twenty (V13)||Mythic Rare|
|Urza's Destiny (UDS)||Uncommon|
Combos Browse all
: Add to your mana pool.
|Have (5)||, metalmagic , jecder , Zyrook , Forkbeard|
|Want (21)||faer.binary , Svartben , msween00 , Zarathustra77 , Cptcrispo , Mr_Scary , chris.krone , wakal , Ignis_Rana , ausername , TechnicalAssistance , Wulff , Bilbothboy , Harliti , Daddy1ong1egs13 , REALLYDUDE , Borve , Mao_Zedong , Luarviq , SirDrewski , davidEdhDecks|
Thran Dynamo Discussion
6 days ago
Struyk Thanks bud! Actually got a couple out. Beast Within , Thran Dynamo , Sire of Stagnation (Thank you so much for pointing out it's colorless xD), Hadana's Climb Flip, Journey to Eternity Flip are out. Actually decided to keep Kruphix, God of Horizons , Sphinx's Revelation and Detention Sphere for the moment but probably i'll get them out too once I found something else to put.
I'll keep Mirari's Wake . Doubling my mana, in 5 color, help me so much! I don't get mana screwed if I play 2-3 spells in the same turn with this (as it can happens without]. Rakdos Charm is a personnal choice I guess. There's a lot of token deck in my playgroup, and it can one shot a player easily for 2 mana, which is good imo and it stop reanimate too! (YAY, RIP The Mimeoplasm and Meren of Clan Nel Toth ) Thought Vessel seems good to me too. Having a second Reliquary Tower is not bad I think.
I'll stay tuned to your future upgrades :)
6 days ago
Take a look at my attempt
Work in progress still :) My goal is to play commander, draw many cheap control cards / counter cards and win by card advantage.
1 week ago
VaalVanir Casting Magnetic Theft in that instance would gain you 4 life. The only spells cast that turn were Enlightened Tutor , Bandage , Aetherflux Reservoir and Magnetic Theft . So when Magnetic Theft is cast, the storm counters goes to 4, and when it resolves you will gain 4 life.
TwinStags Springleaf Drum is an OK budget option since it untaps with Paradox Engine but I wouldn't go for Paradise Mantle . Some other budget inclusions for mana rocks are Gilded Lotus , Thran Dynamo , Prismatic Lens , Commander's Sphere , Fire Diamond , Marble Diamond or Mox Amber
2 weeks ago
Hi, here I am back to help!
First and foremost, I'd point out the cards I would suggest to remove: Sphinx's Tutelage doesn't put enough work in, I've tried it, even though it fits the mill theme.
To bring forth more graveyard interaction, I'd suggest Havengul Lich .
Be super careful of effects that exile graveyards/shuffle back (even yours), since most of your x/x creatures rely on that, and they are your main win con. Also, if graveyards are always exiled, you'd have no use of Rise of the Dark Realms ! Watch out!
In the end, I'd say your deck evolved pretty well, and I'd consider it as a consistent one now. Be sure to check out my suggestions! See ya
2 weeks ago
One thing I have learned about Eldrazi EDH decks is that mana ramp is IMPORTANT. I think that having more mana generators would be very helpful like Sol Ring , Thran Dynamo , and Gilded Lotus . I stopped running Coat of Arms in my decks because my play group loves tribal decks. I would go with a card like Eldrazi Monument because it makes your big boys bigger, and gives them indestructible and flying. If you find some scion generators, its easy to keep out as well. I would put in the Void Winnower because of the control you can maintain. Lastly, I would include some tribal land suggestions for you. Path of Ancestry , Eldrazi Temple , Unclaimed Territory .
2 weeks ago
I recommend double-sleeving if you're using original dual. :-)
Also, I recommend removing:
Armageddon --> LOL, you just wanna [Armageddon + Teferi's Protection]
Temporal Mastery --> Temporal Manipulation is good enough.
Torrential Gearhulk --> You don't get much value from blinking this, unless you have reliable instant-speed blinks that I'm missing.
Jace, the Mind Sculptor : Maybe add more raw card advantage or filters to get rid of excess mana, instead? (But shoot, Jace is Jace, so there's that).
Brago, King Eternal : This is great, but requires both board state and combat dmg to really take advantage with it.
Spellseeker : I count 9 possible fetches. I don't think you get your value in. I would only keep this in if you're running the Dramatic Scepter combo.
Bolas's Citadel Give it a playtest. I think you might need a little more top deck matters, but your commander can help.
Spark Double NAS-TAY!
Oath of Kaya Spot removal/life gain.
Massacre Girl Board wipe on a permanent. You can always blink her the same turn to get the ball rolling. Also gets around indestructible.
Ashiok, Dream Render Stops opponents searches, mills, and can be reset by Aminatou
Deadeye Navigator gives you some evasion AND instant speed blinks.
Peregrine Drake why not?
Mystic Remora you can blink away the cumulative upkeep
Reflector Mage Bounce Removal
Disinformation Campaign : Double Card Advantage. Hits your opponents hand, and gives you a card.
Liliana, Dreadhorde General : This is a maybe. If you have aminatou when it hits the battlefield, you have potential of forcing players to sac 4 creatures that turn. Situational, but powerful. Probably have better stuff at the 6 drop.
Ashen Rider : Another maybe. Benefit of exiling ANY permenant is worth looking into. 8 CMC is harsh though.
1 month ago
1 month ago
I think your theatrical feline cast is a bit thin and you might want to look over a few potential talents such as Regal Caracal , Adorned Pouncer , Balan, Wandering Knight , Brimaz, King of Oreskos , Jazal Goldmane , Jareth, Leonine Titan , Leonin Abunas , Leonin Shikari , Leonin Warleader , Oreskos Explorer and Raksha Golden Cub to fill out any roles you may have.
Thran Dynamo occurrence in decks from the last year
Commander / EDH:
All decks: 0.15%
U/R (Izzet): 0.79%