Harvester of Souls

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Rare
Duel Decks: Blessed vs Cursed (DDQ) Rare
Avacyn Restored (AVR) Rare

Combos Browse all

Harvester of Souls

Creature — Demon

Deathtouch

Whenever another nontoken creature dies, you may draw a card.

Price & Acquistion Set Price Alerts

CN2

AVR

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Harvester of Souls Discussion

joemick on Tetzimoc's Hand of Doom

1 week ago

Black Market seems like it fits right in here. extra mana for prey targets or even just to recast him.

have you considered Haunted Crossroads ? the first time he dies you can now get him back over and over?

i would think about a few more blood artist type creatures like Falkenrath Noble

Blade of the Bloodchief and Harvester of Souls are pretty strong for a constant death state.

Blade of Selves seems like it could work well with fleshbag or a couple others.

Ogre Slumlord will help keep you in bodies and blockers.

Fated Return reanimated and give indestructible.

Grim Return also could be fun.thats what i got off the top of my head.

chadsansing on Athreos, God of Passage

1 week ago

I love Athreos.

Maybe add Harvester of Souls and Viscera Seer so you can create an endless loop of sac --> scry --> respond to draw trigger by sac --> scry, etc., and filter or draw out your deck? Or Exquisite Blood + Sanguine Bond?

Have fun brewing!

Mike94 on Athreos drain gain

2 weeks ago

Athreos, God of Passage is mostly focused on enter the battlefield effects that create a ton of value. Life gain could work as a utility mechanism but I wouldn't rely on Felidar Sovereign as a win-con with Atrheos. Your commander is best at grinding and taxing.

Your deck could use some sac outlets to activate Athreos's ability.

Combine the sac outlets with for example Dictate of Erebos and Grave Pact to clear boards and force people to either lose life or return your threads to hand.

I would also consider some board wipes like; Damnation, Decree of Pain and Day of Judgment.

Furthermore you need some much needed mana rocks to be consistent with your game-plan.

And last of some cards that I really like within an Athreos build;

I hope there are some cards within this list that fit your build!

soul22 on Athreos, God of the Shadowborn

2 weeks ago

Hum Harvester of Souls seems perfect for this deck.

TehGrief on bleen

3 weeks ago

Great deck so far!

I do have a couple suggestions; firstly, Mazirek's focus is on creatures, so making as many of your abilities attached to creatures will benefit you more.

Recommendations

Card Draw

As of the moment, Deathreap Ritual, Vampiric Rites, and Altar's Reap are your only sources of card draw.

Try and shift the focus towards creatures with Enter the Battlefield can-trips or triggered abilities that will synergize better with your playstyle;

While Tutors aren't required, in EDH/Commander they can help you set up your combos quicker. Again, trying to maintain the creature-based synergy, you could use Sidisi, Undead Vizier (Exploiting itself, so you can recur it from the graveyard), or Razaketh, the Foulblooded; who speaks for himself.

Some don't have to be overly impressive either, with both Burnished Hart and Sakura-Tribe Elder.

A good deck should always focus on being prepared for anything; removing creatures is strong, but without being able to remove non-creatures, the deck will encounter barriers (and potentially lose the game).

While staying true to our creature-based abilities, try out:

Additionally:

You are already running Fleshbag Marauder, but you should include its brother Merciless Executioner (quite literally the same card).

  • With all the Sacrifice triggers you have in the deck, it would really be a shame not to see Savra, Queen of the Golgari being used to her full potential.

  • You already have similar effects in the deck, but Hardened Scales should be an auto-include.

  • With your focus on wide-spread +1/+1 counters, Rishkar, Peema Renegade would be a solid boost to your mana source.

  • Bloodspore Thrinax would prove to be an effective way to introduce large creatures (especially tokens) to the battlefield.

  • For some solid graveyard recursion, try out Phyrexian Reclamation.

While not thematically pleasing (I almost regret recommending this...), Animation Module would be a great way for you to keep tempo in late game.

Strict Replacements

  • Swap out Bone Splinters for Shriekmaw; for mana more, you can Evoke the Shriekmaw and have it do the exact same effect. This enables you to have built in control over the ability. Additionally, you can recur the Shriekmaw easier than you can the Bone Splinters.

  • Drop Disentomb and replace it with Victimize; Victimize is a POWERHOUSE, you Sacrifice one creature to get TWO from the graveyard to the BATTLEFIELD. The value is obvious in a deck where you are sacrificing to gain benefits.

  • Profane Memento is an alright card, but keeping the creature theme, try Deathgreeter instead.

  • Reduce your land base, 40 land is going to drown you late game, perhaps instead try and include some acceleration such as Golgari Signet or Commander's Sphere.

Psychokazz on Kaalia of the Vast

3 weeks ago

Some inexpensive creature cards that work wonders in Kaalia decks:

  1. Bloodgift Demon - Big demon/card draw for days
  2. Steel Hellkite - Powerful ability
  3. Rune-Scarred Demon - Big Demon/Tutor
  4. Harvester of Souls - costs like 50 cents or something, can be great card draw depending on your meta
  5. Razaketh, the Foulblooded - Kaalia decks are vulnerable to board wipes, so if it happens, sac all your stuff and get replacements!
  6. Hellkite Tyrant - just a fun card. put in Revel in Riches and no-ones going to want to board wipe, which works perfectly for you

More card draw:

  1. Phyrexian Arena - Card draw for days
  2. Necropotence - Dayyyyyyys I tell you

Lands:

Some budget duals you can pick up:

  1. Shambling Vent/Needle Spires/Lavaclaw Reaches - Man lands
  2. Caves of Koilos/Sulfurous Springs/Battlefield Forge - Pain lands

And finally, True Conviction can be a lot of fun.

formulakid2112 on All the cool kids have Meren Decks!

3 weeks ago

Thousandoaks

So, I like some of the changes you made, but there are some MAJOR things that you have taken out that need to be in your deck

1.Sol Ring. Uh... why is one of the most busted cards in Magic being TAKEN OUT of your deck??? The acceleration is absolutely incredible. It's a better mana dork!

2.Pernicious Deed. This is awesome. This hoses token decks and a lot of Breya, Etherium Shaper lists. Keep it in.

3.Grim Haruspex. Now, THIS is busted in a Meren deck. When your junk dies, card draw REALLY helps. In the later stages of the game, when you have 15 million mana, you need stuff that you can play from your hand. Grim Haruspex helps with this enourmously. If your decks turn into a competitive staxy build, it breaks parity with your stax pieces.

Your includes are pretty good, but I have some issues with certain cards.

1.Harvester of Souls. This is SO much worse than Grim Haruspex. Now, I know it triggers off of everybody's stuff dying, but costing TWICE AS MUCH as Grim Haruspex makes it useless for generating card advantage.

2.Disciple of Bolas. This card is underwhelming and just doesn't work.

3.Panharmonicon. This is just a bad win more card.

griffstick on Malfegor, The Coolest Creature Sub-type

3 weeks ago

Harvester of Souls this will draw you tons of cards off of malfagor refilling your hand

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