|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
|Planar Chaos (PLC)||Uncommon|
Combos Browse all
At end of turn, if no creatures are in play, sacrifice Pyrohemia.
(Red): Pyrohemia deals 1 damage to each creature and each player.
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1 week ago
Hazoret the Fervent helps you convert dead cards in hand into damage. She's also indestructible, so she'll ensure that your Pyrohemia will stay on the board no matter how much damage you pump into it.
2 weeks ago
I second the use of Pyrohemia and Pestilence. Good cards for getting that damage in for the turn. Another creature I like in black is Archfiend of Depravity. I don't know how you do on card draw, but you seem to be running a little light on it. You might consider Necropotence, and cards like Greed work well. Skullclamp is also solid.
I like seeing lists for this commander; looks like fun. I hope this helps.
3 weeks ago
Hmm... Well, if all those cards like Junktroller/Reito Lantern are trash; How would I keep untapping the Mistveil Plains over & over? Dunno if any of those would be of some use in these colors, but I do understand where you're coming from though; X-Burns & their alts. Am I not correct? Just wondering to be sure, as I already have the X-Burns in mind anyway; I mean, I can cut Pyrohemia is you want, but I'd like some other suggestions for cuts from there next time we talk (I'm literally working on several other decks. XP). That said, The only real request I want is some way to repeat Mistveil Plains' effect over & over. Also, what kind of INSTAKILL KOMBO is Apocalypse + Oblivion Ring + Barren Glory? Just asking to be sure; please respond soon...
3 weeks ago
I said to use Comet Storm because it wins the game for you once you get infinite mana. It is redundant because you can win by any infinite-mana combo plus one burn-x spell, but since there are TONS of burn-x cards, you can put in multiple copies to have effectively 4-6 redundant combo pieces. Normal burn like Lightning Bolt is useless in cEDH, but infinite burn wins. For a "one combo, multiple paths", look at any cEDH Doomsday decks.
That is the only type of combo that matters in cEDH -- either completely lock out opponents for the rest of the game, or win the game immediately. To use a counterexample, your Personal Sanctuary + Wily Goblin + Pyrohemia combo is what's referred to as a "cute" combo: it's neat on paper and in casual, but in cEDH games it stinks because it doesn't win; all it does is kill weak creatures that true cEDH decks don't need by turn 5 (which is when you'd untap after casting Pyrohemia). You should be WINNING by turn 5 in cEDH, not just killing utility creatures.
Here's why the Lantern and its friends are bad: it costs 1 card (itself) and 5+ mana to use. Its benefit is putting a card into your library. That's pretty okay if you're going to do Sunforger shenanigans, but it's TERRIBLE for anything that's not an instant (such as the Gamble "combo"), because at that point there's no upside. Are you seriously hoping to shuffle your library and maybe draw the card you put onto the bottom of your library? That might work in casual, but it's a much weaker game plan in cEDH, when you could be spending that card and that mana on something like Vandalblast, which costs the same mana to overload, but I'd argue it is a much better use of mana. And that's just the first example I could think of. The Plains is good because it takes a land slot, not a spell slot, and can net-GAIN you mana as its worst case.
All the Fork things are bad, since they're only good if you have a good target and extra mana, at which point you should be winning already. Disrupt Decorum is fine, but is bad against combo decks (like most cEDH decks).
Void Winnower only affects your opponents.
You don't need anything to pull from exile. Why waste a card and a mana on re-buying a win condition when you could just play a second win condition? Also, there's no such thing as good lifegain in EDH unless it's part of an infinite combo -- as you said yourself, plain burn is bad in cEDH, and none of your opponents care about your life total when they're just going to win with Laboratory Maniac.
4 weeks ago
(130 Cards in the List. 10 left to cut before Checkpoint.)
I actually have a decent question about what cards you would add in a Combo/Stax deck. What would you add? Also, if the combo in question has to be a huge burn of , that seems like a waste. But I already have a Pyrohemia combo anyway. I hope this counts as a good secondary as I'm still looking for a Graveyard-to-Library option besides Reito Lantern (It works as a card that recurs my Graveyard into my library.). Why did you reject that? Perhaps it could work on its own, perhaps? I'll be waiting...
2 months ago
2 months ago
- +Burning Sun's Avatar
- +Bellowing Aegisaur
- +Forerunner of the Empire
- +Needletooth Raptor
- +Priest of the Wakening Sun
- +Raging Regisaur
- +Runic Armasaur
- +Territorial Allosaurus
- +Thrashing Brontodon
- +Wayward Swordtooth
- +Elemental Bond
- +Kindred Boon
- +Warstorm Surge
- +Beast Within
- +Swords to Plowshares
- +Blasphemous Act
- +Explosive Vegetation
- +Titanic Ultimatum
- +Bow of Nylea
- +Staff of Nin
- +Sheltered Thicket
- +Kessig Wolf Run
- +Sunhome, Fortress of the Legion
- +Temple of Plenty
- +Clifftop Retreat
2 months ago
Dankey: If you are looking for a BU sacrifice deck while controlling the stack then there are a few options. Muldrotha, the Gravetide is just a really busted card overall and if you like the oppressive features of the Sultai triple colors it will give you a lot of value. Dralnu, Lich Lord sounds like what you are looking for but he also has a very severe drawback considering things like Pyrohemia and even Anger of the Gods exist. Wydwen, the Biting Gale is a very safe and annoying option. Although her abilities aren't directly related to sacrificing permanents, you can dodge removal (Either theirs or your own) with her ability. tjalling: I always think there is room for improvement but I love this deck.