Urborg, Tomb of Yawgmoth

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Rare
Magic 2015 (M15) Rare
From the Vault: Realms (V12) Mythic Rare
Planar Chaos (PLC) Rare

Combos Browse all

Urborg, Tomb of Yawgmoth

Legendary Land

Each land is a Swamp in addition to its other land types.

Price & Acquistion Set Price Alerts

UMA

M15

V12

Ebay

Latest as Commander

EDH 0 / 0

Urborg, Tomb of Yawgmoth Discussion

Hermit_Nihilist on Najeela, the Blade Mistress

3 hours ago

Great build! On your manabase, I would like to suggest Urborg, Tomb of Yawgmoth instead of that swamp. Have you considered Eldritch Evolution ? It can have good targets (combo, draw engines or stax/disruption pieces) from a dork. Also, maybe Dark Confidant could be good. Would take out Darksteel Mutation , which is a bit slow and can be easily removed, so Sword of Feast and Famine , maybe don't really need a fourth combo piece.

zniwalla on ⏇ Lands Keep Tumbling Down ⏈

17 hours ago

Thank you very much, Hyena34!

You are very right about responses, this deck does not feature any direct responses besides the controlling element of it - it is, however, not a duel commander deck, and is mostly played in multiplayer.

Volrath's Stronghold should certainly be in the deck, how could I've missed it, thanks! I'm not a big fan of Urborg, Tomb of Yawgmoth or Prismatic Omen though; I don't think, they'll help in this deck. Dust Bowl on the other hand might be worth a shot.

When it comes to tutoring, I've only included Vampiric Tutor but I'm thinking of using Imperial Seal as well. Besides that, many cards tutor for specific land cards as well. I'm not sure either Mystical Tutor or Worldly Tutor would do this deck any good.

Thank you so much for the suggestions and comments, rock on!

RoyaleWithCheese on B/W Devotion

1 day ago

atomic_moose thanks for the comment!

About the Nykthos: I was running 1x Nykthos and 1x Urborg, Tomb of Yawgmoth . The Nykthos would be a problem sometimes, since the deck is pretty heavy on black mana. And since Im splashing white, I think it looses a bit of consistency.

I started the deck as mono black, but since I saw the b/w version, the white splash makes a lot of difference, specially sideboarding.

Geralf's messenger was in this list, but I switched them for the Dread Shade 's. It seems a bit better, since it can be a threat by it self and it doesn't enter tapped, if needed.

Mutilate and Deluge seems a bit too much since I already have a Damnation and lots of removal stuff.

About the Whip, interesting suggestion. I actually saw a mono black list using it, but never tested with this one. Do you think it can fit?

Again, thanks!

apohl13 on Grenzo, Dungeon Warden - The Slot Machine of Value

3 days ago

I love this deck! I was building my own grenzo list when I saw this and realized this is both more fun and strangely more consistent than what I was originally going for. In my list, I took out Ancient Tomb , Urborg, Tomb of Yawgmoth (and Crypt Ghast ), and with unfoiled cards, got the list down to $120! Anyways, thanks for the help with my list, and +1 from me!

Drakoy07 on Atraxa's Wrath of Life

6 days ago

Hey KayneMarco! Thanks a tun for the +1 means alot :)

So to address omitting the praetors I think all I have to say is CMC cost. They cost a tun each!

I am running the Phyrexian theme but from the angle of purely embodying the ideals of Phyrexia without actually running infect or a tun of Phyrexian creatures...etc. I see Atraxa as the next generation of Phyrexia so no need to include her parents.

My build is to try to be as fast as we can (without breaking the bank ofc); lean and mean. I do make some acceptions for cards that basically say I win Tooth and Nail (or at least 1 turn from winning) but generally try to stick around the 5CMC as my upper limit for good support cards. She ramps well enough to get me to that 9 mana mark with a spare 3 mana left over occasionally for me to copy Tooth and Nail with Mirrorpool and if no one can stop this...we win. By this point couple of the guys at the table usually aren't far off winning either, so I can't afford to have 4 old-timers accompany her. I prefer to have them watch from the sidelines and admire their handy work as she rages and bathes in the lifeforce of her enemies.

I'm trying to fit alot into her to be quite versatile without loosing what she's meant to be (A Voltron while we Control till we can piece together our Combos); and having her "makers" in the deck will simply slow her down or I'd have to rework the deck completely to build it around them instead, which might be interesting, but not for this current build. + My group has a ban on the 2 best ones anyways :) Vorinclex, Voice of Hunger & Jin-Gitaxias, Core Augur Those would probably be the only ones I would run as I don't run enough creatures to make use of neither Elesh Norn, Grand Cenobite nor Sheoldred, Whispering One.

They each have very individual abilities and don't crossover unless you're running a creature-counter build and even then it would be a tight squeeze for 2, but all 4 would be a little too much on the casual side for my current liking. I'd probably definitely need to run Cabal Coffers combo (Cabal Coffers + Urborg, Tomb of Yawgmoth) to have access to the amount of mana I would need to get them out as early as I'd like. Then to fit that in I'd need to run more cards to grab both those cards like Expedition Map Tempt with Discovery Crop Rotation etc. in addition to possibly running Weathered Wayfarer to try to have Coffers combo out consistently + changing the land base to include more basics so we can add more green ramp to make use of Coffers when we activate it. With all of that...probably most of the counter spells would be replaced changing the deck entirely.

I hope that answers your question :)

Thanks again for checking out the build. Any card recommendations or changes you'd make?

CaptSillva on Kess Ritual Storm

6 days ago

Maybe you could consider Gamble and/or Entomb since you don't really care about binning your cards.

You also need some of that Urborg, Tomb of Yawgmoth to help meet the black cost of Doomsday. The filter cycle could also help Sunken Ruins and Graven Cairns.

Other spells that may interest you are Breaking / Entering I know you don't run much in the way of creatures, but this can hit any graveyard, and it can get you back your win con if it dies somehow. Dig Through Time because Dig Through Time, enough said. Fact or Fiction and of course its lesser Steam Augury.

dritchie on Gisa & Geralf's Zombification

1 week ago

Door of Destinies I’d say was slightly better than Coat of Arms because it only affects your creatures, I would definitely recommend Ghoulcaller Gisa just really good for token spam remove forgoten creation , Liliana's Reaver, Raving Dead for power Dictate of Erebos Grave Pact for board control, due to the balance of high black compared to blue I’d recommend Cabal Coffers and Urborg, Tomb of Yawgmoth for a lot of mana, I’d recommend since your blue black running more board wipes like Cyclonic Rift DamnationDecree of Pain, Patriarch's Bidding for more reanimation, EDH staples like Sol Ring are useful for mana ramp,Grave Betrayal for stealing other creatures, since you run blue black more card draw is needed so things like Rhystic Study and Phyrexian Arena

multimedia on Malfegor Demon Reanimator

1 week ago

Hey, nice start lots of good cards here, +1

Cards to consider adding:

Cards to consider cutting:

  • 2x Mountain
  • 2x Swamp
  • Blightning
  • Tibalt, the Fiend-Blooded
  • Grimoire of the Dead
  • Wild Ricochet
  • Spirit of the Night: least good Demon here.
  • Songs of the Damned
  • Reverberate
  • Macabre Waltz
  • Zombify
  • Dark Suspicions
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