Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
|Have (3)||, winterwind10 , Bluboltar|
|Want (13)||BX223Hunter , HoosCrazy , bound_Allis , nizzet , Botts , MineMagic , atom145 , SpicyBoi123 , moonluck , TheWooba , astacy1993 , Skreach , metalmagic|
Printings View all
|Ultimate Masters (UMA)||Rare|
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Magic 2015 (M15)||Rare|
|From the Vault: Realms (V12)||Mythic Rare|
|Planar Chaos (PLC)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Urborg, Tomb of Yawgmoth occurrence in decks from the last year
All decks: 0.16%
All decks: 0.63%
Commander / EDH:
All decks: 0.21%
WB (Orzhov): 1.2%
UB (Dimir): 1.79%
WUB (Esper): 0.69%
BRG (Jund): 1.46%
UBR (Grixis): 0.68%
BUG (Sultai): 1.24%
RBW (Mardu): 0.95%
Urborg, Tomb of Yawgmoth Discussion
1 day ago
well i also have an Urborg, Tomb of Yawgmoth that is in there as well to help with swamp play, but i do have a liliana i could mess around with to see the flow.
3 days ago
Out: Oversold Cemetery
In: Phyrexian Reclamation
More often then not I feel like Oversold Cemetery is a dead card in my head, cause it's way to conditional.
I think the flexibilty and the lack of conditions which needs to be fullfilled when playing Phyrexian Reclamation is worth the mana and life.
Out: Champion of Dusk
In: Vanquisher's Banner
Champion of Dusk is great, but he often hurt myself more then he helps.
If I can't play my card draw card, because I will loose like over 10 life and my opponents then going to be able to kill me, I'm doing something wrong.
Vanquisher's Banner also buffs your whole team, while letting you draw cards without dieing.
Out: Expedition Map
In: Arcane Signet
It was a big mistake from my side to count Expedition Map as ramp. Because it doesn't ramp you in most cases.
It just tutors a land to your hand. If you got one from the Urborg, Tomb of Yawgmoth or Cabal Coffers combo already and use Expedition Map to get the other one, it's probably going to ramp you.
But in any other cases, it's just mana fixing and helps to make sure, you hit your land drops.
That's why I want to replace it with Arcane Signet, since that card actually ramps you and is nuts in most edh decks.
Out: Cathars' Crusade
In: Vito, Thorn of the Dusk Rose
This one kinda hurts. I really like Cathars' Crusade, since it buffs your whole board whenever you play a vampire by 2.
The problem is, it is an 5 mana enchantment which doesn't do anything when it hits the board, it has 0 impact by itself.
I try to cut down such cards, therefor it has to go for now, but I will put it into the Maybeboard.
Vito, Thorn of the Dusk Rose is a totally new card. He doesn't cost much mana and has the potential to deal quite some damage on top of what I'm already doing anyway.
He also can go infinite with Exquisite Blood, which I already ran before. I want to test him out.
In: Vona, Butcher of Magan
Vandalblast is one of the best cards in red to me, because it can do so much. But there isn't a ton of artifact decks in my current meta.
And even if I need to wipe artifacts, I still got some options with Merciless Eviction and Austere Command.
Vona, Butcher of Magan on the other hand can repeatable destroy nonland permanents, as long as I have enough life.
She can also gain me life. And she is a vampire. Removal on sticks are pretty damn good for Edgar Markov, at least in my book.
Out: Utter End
Not much to add here. Want to test out if Despark is better then Utter End.
There are some cards which I won't be able to remove and I'll be sad, like for example Blood Artist.
But the reduced cost of 2 mana is just insane. Especially in this deck, you don't want to keep 4 mana up to be able to cast Utter End.
However you should be able to have 2 for Despark.
4 days ago
I’m somewhat new and unfamiliar with the deeper intricacies of the game. I like the general idea and play style of this deck, and may want to cobble together my own version of it, but I don’t understand something.
Can someone explain why the 2x copies of Urborg, Tomb of Yawgmoth are included? As I understand it, that makes any land also a swamp. But all the other lands here are already swamps, so I don’t see what it’s purpose is. I’m sure there is one, so someone please enlighten me.
1 week ago
Well from looking at your deck it's hard to believe you only started 2 years ago. It looks like it runs really well and you've cut many cards from the pre-con to make it your own. Although it does make it more of a challenge to make recommendations ;) Something that would be pretty easy to do would to be to change one of each basic land into a snowland version of it to give you more lands with different names for Field of the Dead. Plus they are basic lands and can be grabbed with things like Cultivate.
A couple more lands to look at might be
Bojuka Bog is a really underappreciated land on it's own and in a deck like yours that cares about lands it's even better, graveyard play is the most common strategy and many commander decks have a couple ways to interact with their graveyard
I'm glad you already have your eye on Realms Uncharted, I think it was made to be in here
1 week ago
Based on Ogre Slumlord:
Creature - Ogre Warlock
Whenever a Swamp enters the battlefield, create a 1/1 black Rat creature token.
Rats you control have Swampwalk.
This would hvae to come with an Urborg, Tomb of Yawgmoth reprint or like Torment, and be black-focused as a set
I'd like a white land
1 week ago
You should consider adding Isolated Chapel Chapel and Caves of Koilos, they are much better than for example the Orzhov Guildgate you are playing atm. Urborg, Tomb of Yawgmoth and Cabal Coffers could also be added although they are expensive.
While I didn't play this deck myself yet, I also assume you lack a bit of card draw. You only play Phyrexian Arena, Dawn of Hope and Well of Lost Dreams. All three of these cards are either slow, vulnerable to enemy spells or mana-inefficient. Therefore I suggest adding some black one-way carddraw spells like for example Read the Bones or Ambition's Cost or similar spells.
One could also consider adding Necropotence because that card is really broken.
1 week ago
You can run Urborg, Tomb of Yawgmoth in any EDH deck.
There are three things that affect color identity, color (duh), any mana symbols on the card, and color characteristic-defining abilities (CDA). Urborg doesn't have a color CDA. There is only one land (Dryad Arbor) that has a color. Urborg, also, doesn't have any mana symbols. It simply states that all lands are Swamps. While this ability gives Urbord the ": Add " ability on the battlefield, it is not printed on the card. Thus, Urbord has a colorless color identity.
Hope this helps!!
1 week ago
I'm considering brewing an Elesh Norn, Grand Cenobite deck and one powerful combo is to turn all lands into swamps via Urborg, Tomb of Yawgmoth and then use Kormus Bell to turn all swamps into 1/1 creatures, which Norn then kills. This, in turn, prevents any opponent from ever having another land in play, as it will immediately die to state based actions.
Now Urborg itself is able to tap for as it considers itself a swamp, however this is not printed on the card. Though, to be fair, it isn't printed on basic lands anyway.
So am I allowed to do this, or no?