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Creature — Viashino
(1)(Red), Tap: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost.
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Viashino Heretic Discussion
1 month ago
2 months ago
HauntinYou You're right, it's too good of a deal not to run and it's perfect for the deck. I took out Viashino Heretic because he was debatably the weakest of my artifact hate since he didn't have an immediate effect on the game without haste. Plus, Crucible hits on a similar curve. Thanks!
2 months ago
For some cards with awesome creature tap/untap potential check out Waterfront Bouncer, Tradewind Rider, Razorfin Hunter, Viashino Heretic, Pemmin's Aura, Instill Energy, Llanowar Elves/Elvish Mystic/Fyndhorn Elves, Citanul Hierophants, Kiora's Follower, Fire Ants, Joraga Treespeaker, Imperious Perfect, Mul Daya Channelers, Scryb Ranger, Radha, Heir to Keld, Devoted Druid, Quicksilver Dagger, Sands of Time, Seeker of Skybreak, Quirion Elves, Diplomatic Escort, Disruptive Student, Solarion, Omnibian, Heart Warden, Utopia Tree, Dawnstrider, Goblin Snowman, Temporal Adept, Kamahl, Pit Fighter, Dwarven Miner, Tahngarth, Talruum Hero, Krosan Restorer, Glissa Sunseeker, Magus of the Library, Jeska, Warrior Adept, and Magus of the Unseen.
2 months ago
Hey chiri, I am honored you liked it so much that you built it yourself!
In my meta, the game setup always took too long to be truly effective. So if I had six mana, but draw an awkward Packleader or something, it halted my tempo completely. Taking so many turns to setup ETB effects did nothing to the game if everyone else was doing much more powerful effects. By the time I dropped a big dragon, it usually went unnoticed. I decided to go with more "mass draw" effects to refill the hands I play out. I also wanted to interact with the board state a little more in order to have a greater effect on stopping opposing plans.
Take a look at my Atarka EDH v2.0 deck and I think you'll see the major differences. 2.0 is MUCH smoother. It also runs Hull Breach, Decimate, Krosan Grip, Beast Within, Chaos Warp. Also Viashino Heretic because he is almost unfair with haste. I also added mass ground removal like Earthquake and friends to really reset the game in my favor.
After your comment I decided to revert this one back to the original list for reference purposes.
I have been running the 2.0 version and haven't looked back since. Check it out and tell me what you think if you'd like. :) Peace
3 months ago
Certainly, here are some cards I would consider cutting:
Surrak Dragonclaw - It's nice flavor but meh otherwise. Most of your stuff has flying anyway so trample isn't really needed. Granted the anti-control tech is nice, but with 4 people in a game the blue mage can only counter so much. Your call.
Aftershock - Again, pretty slow. This one you could keep in though because it is pretty flexible.
I would cut one of your redundant artifact destroyers, you have quite a few. Probably Viashino Heretic just because he's slower than your other options and you need all the speed you can get in a budget deck.
Brutal Expulsion - Too much mana for what it does, even off an Intet flip I don't think it's worth it. I think you would be better off running a cheap counter that's easier to hold up like Swan Song or Stubborn Denial.
Yavimaya Elder - Don't get me wrong this is a good card. But since you care more about etb effects and don't run Birthing Pod this one might be cut-worthy. Also he's over a dollar so it will make space budget-wise.
Good luck! Try stuff out, see what you like. Just make sure you don't run your average cmc up too high trying to fit in all the good stuff ;)
3 months ago
5 months ago
bmwilson2013, thanks for commenting! I agree that Zurgo is a much better closer when compared to Queen Marchesa. This deck relies heavily on A) opponents chipping away at each other, and B) my judo cards chipping away at opponents. Sometimes Plan B is enough to close out games (i.e. a token deck getting caught under an Incite Rebellion/Deadly Tempest/Netherborn Phalanx, or pot shots from Kaervek/Viashino Heretic). Honestly, often times the deck wins when an opponent gets antsy and charges head first toward a Reflect Damage-type card. You commenting, though, has me thinking of Zurgo as part of the 99. Its indestructibility avoids my boards wipes, and it could close out games in a hurry (assuming there aren't any ridiculous life gain decks in play).
Regarding your Zurgo deck, how has Crackling Doom been performing? It is Sunforger-castable and was in my initial list but got cut. Also, how do you like Liability? The card is new to me, but seems right up this deck's alley.
6 months ago
Any thoughts about:
- Frenzied Goblin
- Goblin Diplomats
- Goblin Heelcutter
- Goblin Wizard
- Grenzo's Ruffians
- Hanweir Garrison, considering that You already have Hanweir Battlements
- Prophetic Flamespeaker
- Sin Prodder
- Taurean Mauler
- Viashino Heretic
- War's Toll
- Mass Hysteria
- Goblin Assault
- Price of Progress
- Descent of the Dragons
Yea! Let them burn! :)