Viashino Heretic

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Legacy (ULG) Uncommon

Combos Browse all

Viashino Heretic

Creature — Viashino

(1)(Red), Tap: Destroy target artifact. Viashino Heretic deals damage to that artifact's controller equal to the artifact's converted mana cost.

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Viashino Heretic Discussion

lukecolle on Zedruu EDH

2 weeks ago

07/01/18:

Fixing mana issues and other changes.

In: Needle Spires, Prairie Stream, Wandering Fumarole, Shinka, the Bloodsoaked Keep, Darksteel Mutation, Trophy Mage, Viashino Heretic

Out: 1x Island, 2x Mountain, 1x Plains, Duergar Hedge-Mage, Angel of Jubilation, Pilgrim's Eye

Shinka, the Bloodsoaked Keep is objectively better than a regular Mountain in most scenarios.

I really like the Duergar Hedge-Mage, but I want to add more nonbasics, so it will become less and less reliable. Viashino Heretic is more practical.

I don't like the 3W required to cast Angel of Jubilation. On the other hand, Darksteel Mutation is cheaper, more broad in function, and completely hoses certain commander-reliant decks.

I always found Pilgrim's Eye to be kind of lame. I'm replacing it a Trophy Mage. It can search for Steel Golem, Burnished Hart, or Sunforger. A threat, a ramp-card, or the most powerful equipment in EDH. (I know this is kind of ironic, because Pilgrim's Eye, if it were to remain in the deck, could be tutored with Trophy Mage. But why would I do that?)

Bad_at_this_game on Kiki Pod

3 weeks ago

olivebagel on watch the world burn

3 weeks ago

+1 Cool list, some of the one time burn creatures may be a little under powered in a 40 life format though.

I run a Mogis, God of Slaughter deck that runs pretty quick, might be worth a look if you like this play style.

Some mono red all stars in my deck are Kazuul, Tyrant of the Cliffs to keep people from swinging at you when you piss them off, Viashino Heretic for removal and more burn, and more punish enchantments like Manabarbs, Burning Earth, Spellshock and Citadel of Pain. Any of those I think would slot in nicely to this list.

jpermar on The Downward Spiral

1 month ago

More changes! More colorless creatures to windmill slam for free. Also, more direct damage to keep Rakdos leading the team to victory!

The loss of disruption against control players sucks a bit. These changes (and other recent changes) make the deck more consistent. I'll revisit anti-control tactics after I see how these changes turn out.

SecretEgret on (Owned) Ruric Thar Deck

2 months ago

Hard remove: Jaddi Offshoot, Abzan Beastmaster, Crown of Doom these cards seem extra weak either in this list in particular or overall

Jaddi? Not land focused

Beastmaster? Not fatty focused

Crown? Not wide enough

Soft remove: Nullstone Gargoyle, Dwarven Miner, Viashino Heretic

These cards are all slow, expensive, and make you a target. They are also redundant to Ruric Thar to some extent, which isn't bad, but it isn't copacetic to the plan.

Try: Ondu Giant, Borborygmos Enraged, Farhaven Elf, Viridian Emissary

What do these have in common? They're affordable, they're creatures and they ramp you to your fatties.

Then, to give your mooks some kick try cards like: Goblin Bushwhacker, Instigator Gang  Flip, Reckless Bushwhacker,

multimedia on Rakdos Uprising

3 months ago

Hey, you asked me for more help. lupin5th's gave you good advice. Add pingers, cards that have an activated ability that can do damage to an opponent thus making them lose life. Letting you cast your Commander or reduce the CMC of a another creature to cast. Play cards that don't require you to spend any additional mana to make an opponent(s) lose life this way you can really benefit from reducing the CMC of a creature.

To expand on Lupin5th's suggestions consider adding these cards:

It looks like you have a Demon theme here as the high end creatures, that's fine, but understand that you really need enablers, cards that can make your opponent's lose life before you can realistically play a large amount of these high CMC Demons.

Rakdos, Lord of Riots has double red in it's CC. You're not playing enough red sources in the manabase to consistently be able to play your Commander. 26x Swamps are not needed, you can cut a lot of these for some Mountains and more dual lands. All my suggestions are also red, some even have double red CCs, to include these cards you'll want a lot more red sources in the manabase.


Cards to consider cutting:

  • Abhorrent Overlord
  • Apocalypse Demon
  • Havoc Demon
  • Nefarox, Overlord of Grixis
  • Sangromancer
  • Shadowborn Demon
  • Xathrid Demon
  • Assault Suit
  • Staff of the Death Magus
  • Worn Powerstone
  • Reign of the Pit


RedPlaneswalker on The Fire Burns Forever | Mono Red Goblins

4 months ago

TheNocholas, I look forward to checking it out; let me know.

I can see Soldier of Fortune as pretty annoying but I don't think it's worth running just to fight someone's Sensei's Divining Top. It's not that broken.

I like to Viashino Heretic someone's Sensei's Divining Top to make them use it's second ability... every turn. That's less mana they get to use the next turn if they want to cast it again.

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