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Cream of the Crop
Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
Cream of the Crop Discussion
4 days ago
Viscera Seer : if perhaps you include a recursion/token package.
Darksteel Pendant : Indestructible is handy.
Shadows of the Past : mana sink, scry each death.
Bontu the Glorified : again, requires things to sac, and a mana sink.
Catacomb Sifter : death triggers.
Crystal Ball : digs 2 deep.
Lifecrafter's Bestiary : still works for casting as it doesn't say 'from hand'.
Reaper of the Wilds : returns attacks via deathtouch, and on death scry triggers.
Nissa's Revelation : could be fun depending on how many critters you have in it.
Explorer's Scope : ramp, and land off the top. Combined with other things you can plan around it.
Mirri's Guile : rearranges top 3. Might be outside your budget though.
Sensei's Divining Top : Guile in artifact form, again pricey.
Cream of the Crop : could be interesting, creature dependant.
Grim Flayer : not sure if good, you'll have to decide.
Scroll Rack : another pricey card but it sets things up.
Gilt-Leaf Seer : rearrange top 2.
Vizier of the Menagerie : Pretty handy if you've got a fair bit of critters.
Galvanoth : While not top manipulation, it can be pretty spicy with other top deck stuff.
Riddle of Lightning : depending on how high your curve goes it could work.
1 week ago
My friend plays with Ur as well and its pretty sweet! You should try using cards like Sunbird's Invocation or Rhythm of the Wild they can out of hand super quick! Also Cream of the Crop is great filtering since you will be dropping them high CMC permanents. It might be out of budget range but Mana Reflection is great, but Mirari's Wake is a great substitute.
Hope that helps!
2 weeks ago
+1 for the deck.
I always believe there's a Timmy in all of us. Some suggestions:
Natural Order - Transform mana dorks into big fatties. I do note there aren't that many green fatties in the deck atm.
Sneak Attack - Cause sometimes, 1 hit is all your need to steal the game.
Cream of the Crop - Given the amount of fatties you run, some top of library filtering may help.
Seize the Day - Now that your creature is all pumped up, why not take an additional 2 combat steps for a mere cost of .
A none card related suggestion - The blue card links don't stand out against the green background. If you're interested, we can explore ways to alter the font color to make reading the deck list more conducive. Let me know.
Hope the above helps. Cheers!
1 month ago
Card in your library do not matter, they are in a randomised pile, being able to get the one card you need from the top of that pile is the value of Commune with the Gods, that and it only cost 2 mana, 1 mana is better, which is why a lot of modern decks play Faithless Looting and Ancient Stirrings , in reality you don't care about the cards going to the graveyard and in some cases, like Adorned Pouncer it might be a better thing...
A simpler way to look at this is, assuming you have made your land drop each turn, then on turn 3 you could have 4-5 mana available, if you cast Commune with the Gods then you still have 2-3 mana, so there are other things you can do that turn. If you cast Idyllic Tutor you have 1-2 mana available, so there are less things you can do. Just looking for a card in either scenario doesn't change anything other than your hand, it isn't even card advantage, just replacement, you want to be able to cast something that same turn, or you have done what amounts to nothing.
Dismember a card I mentioned above is normally played for 1 mana and 4 life, you might think that's odd, but it really isn't. Paying less mana is a good thing, since cards you need to pay mana for can still be cast, but you got to do something else that turn. If you really don't want to put cards in your graveyard you could use something like Cream of the Crop , but functionally putting a card on the bottom of your library might be less useful than your graveyard. As always it's your deck and your choice, hope this description has helped.
1 month ago
Cheating of mana cost is probably the most powerful thing you can do for dragons. My Ur-Dragon deck abuses a lot of free summoning mechanics or severely reduces their mana cost.
Cream of the Crop, Sensei's Divining Top, Brainstorm, Sylvan Library, Lim-Dul's Vault, and Congregation at Dawn all set the top of your deck with whatever cards you want. In this deck that's going to be dragons 90% of the time.
Lurking Predators, Descendants' Path, and Intent, The Dreamer all let you play the top card of your library for free or for a severe discount. I also run Wild Pair to slam down multiple dragons a turn. Belbe's Portal, Hunting Grounds, and Quicksilver Amulet also let cheat them into play at instant speed and for less mana then their casting costs. Selvala's Stampede creates a conundrum at the table and usually lets you drop several permanents from your hand into play and get one creature off the top. Fist of Suns and Jodah, Archmage Eternal let you cast anything for 5 which is a significant discount on your commander and other cards.
Alternatively you can run a great graveyard based package with Reanimate, Animate Dead, Strands of Night, Sheoldred, Whispering One, Buried Alive, Entomb, Life from the Loam and other dredge cards and always tutor for Scion and Bladewing to get that all going.
I've always found dragons biggest weakness is their lack of interaction with what your opponents are doing. Aura Shards, Sarkhan's Unsealing, Warstorm Surge, Cyclonic Rift, Toxic Deluge, Cleansing Meditation, Vandalblast, and Austere Command take care of our opponents game plans swiftly with little or no impact on our board.
1 month ago
So I've been motivated to build my own Surrak deck since seeing this post and found a few more cards that slot in very well.
Equilibrium turns all our creatures into spot removal for 1 more mana. Can bounce strong ETB creatures for reuse and dodge opponents spot removal.
Panharmonicon will do some work as this is primarily an ETB deck.
Cream of the Crop and Lurking Predators work well if you skewed towards big sticks and away from utility creatures. On the flip side Wild Pair favours utility creature builds and can sometimes sneak out an army. Very entertaining to flash out a 1/1 and tutor out Draining Welk to counter a spell and make a nice beat stick.
1 month ago
A more reliable way of setting the top of your deck up for cascading might be worth a look: Cream of the Crop, Brainstorm, Scroll Rack, Sylvan Library, or Mirri's Guile. If you use many of these might as well abuse similar powerful effects like Lurking Predators, Call of the Wild, or Impromptu Raid.
With the low-ish creature count Oath of Druids can drop some scary threats very early.
1 month ago
Here's a bit of a dump on good cards for Gishath I've seen played: Swords to Plowshares, Aura Shards, Mirari's Wake, Seize the Day, Aurelia, the Warleader, Sun Titan, Skyshroud Claim (if you are able to afford dual lands, otherwise Kodama's Reach, Explosive Vegetation, and Circuitous Route will do just fine), Sylvan Reclamation, Duelist's Heritage, Asceticism.
A lot of those cards do more of what you want to be doing: More mana to play bigger stuff, protect that bigger stuff, get more reliable dinosaurs off the top, disrupt your opponents plan by removing problematic cards.
If you want some resources for commander deck building I highly suggest you check out The Command Zone podcast and Youtube channel, specifically the episode where they go over core deck building.
Cream of the Crop occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%