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Cream of the Crop
Whenever a creature enters the battlefield under your control, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.
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Cream of the Crop Discussion
1 hour ago
This is an awesome concept for a tournament. I really like what M_Malcom suggested, propably would've come up with something similar after some research. I'd add in some copies of Cream of the Crop, as it is a great tool for chaining threats in decks that have creatures with high power.
20 hours ago
Daarkest Advent of the Wurm sounds like a good replacement for Armada Wurm since I get two flashed Wurms over three sorcery speed Wurms. Second Harvest feels a bit excessive though since he already have a lot of protection for our board and Parallel Lives and Growing Ranks will pull a lot of weight. I feel like Song of Freyalise wouldn't do too much since the aim of this deck is to have a lot of BIG tokens rather than a LOT of small tokens. This deck falls behind in terms of card advantage so that's why I considered Harmonize and tutors.
seshiro_of_the_orochi, I didn't even realise Drover of the Mighty was even a card since I didn't play while Ixalan was in rotation. Its only benefit when compared to Druid of the Anima though is if I keep in Polyraptor and I might switch between it and Nacatl War-Pride. Cream of the Crop however, is the perfect card tyty.
5 days ago
1 month ago
Your deck is all over the place, so it's really hard to give suggestions. It would all work a lot better (and be easier to give advice) if you'd focus on one thing: aggro, stompy (big creatures), ramp, some sort of creature value deck (that's the vibe I got from Cream of the Crop and the mainboard Reclamation Sage), etc. As it is right now, there are too many 2-ofs that are trying to do different things for me to really know what to focus on.
But the general advice that I can give you is that your deck is far too slow for modern. The goal is to consistently kill your opponent by turn 4 or be capable of stalling the game until you can kill them. Judging by your hubs you want an aggro deck, so probably make the goal to win by turn 4, and cut cards accordingly; without any ramp spells, I suggest cutting any creature over 4 mana and only having a few that are 4 mana.
There are also a bunch of cards in here that are pretty sub-par, such as Tattermunge Maniac and Blitz Hellion. Before suggesting better cards, though, I'd like you to focus your deck first (aggro, ramp, midrange, or value) so I can better understand what you want out of it. Here are some thoughts I had when I first looked at your deck:
Cream of the Crop and Mul Daya Channelers made me think valuetown. For a second I thought Cream of the Crop returned creatures from the graveyard and I was like "oh that makes sense with the Bloodrush" but then I read it and was confused again
obviously the big spells made me think you were going for ramp, except there really wasn't any
If you want help focusing your deck once you decide on what you want to go for, feel free to ask me for help and I'll suggest some cards. I'm pretty good at that type of stuff.
1 month ago
elgosu1337 Thanks for the suggestions man, definitely gonna consider some of those. Druid's Call is so funny, have Grothama pump out squirrels as well as draw me cards. I love that. Cream of the Crop is also so good in mono-green. Forgot about that one.
1 month ago
Really like the way you built this deck with high-power low CMC green creatures. Phyrexian Soulgorger and Force of Savagery are other options you could try. Elemental Bond and Garruk's Packleader help you draw cards, and Cream of the Crop improves card selection. Traverse the Outlands ramps a lot when you have Grothama or Mossbridge Troll. Druid's Call, Broodhatch Nantuko, and Saber Ants are great for generating tokens from fighting, which you can then upgrade with Emrakul's Evangel anyway.
Bloodspore Thrinax and Oran-Rief, the Vastwood makes your small creatures not so small. Vigor will help grow your creatures permanently, and the price is much lower with the reprint. Overwhelming Stampede and Pathbreaker Ibex turn Grothama's power into trampling power for all your creatures.
I feel like Conjurer's Closet, Dragon Mask, and Mogg Cannon aren't too mana-efficient, and they only draw cards at the end of your turn so you can't use the cards right away. You could add Reliquary Tower since you're already running other cards with that effect.
1 month ago
The rules from gatherer on Cream of the Crop state: "The creature’s power is checked as this ability resolves. If the creature has left the battlefield, use its last known information."
Then Cream of the Crop's ability goes to resolve and sees your bear has 3 power. So X will equal 3, and you'll do the thing.
1 month ago
I have Cream of the Crop and Oran-Rief, the Vastwood in play. Oran-Rief, the Vastwood is untapped. I play Balduvian Bears and tap Oran-Rief, the Vastwood to add a +1/+1 counter to Balduvian Bears. Do I get to search the top 2 or 3 cards of my library with Cream of the Crop?