|Commander / EDH||Legal|
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|Modern Masters 2015 Edition||Rare|
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Creature — Dragon
Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
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Hellkite Charger Discussion
3 days ago
Thanks for the kind comment cmbr.
Thanks for the suggestion SolomonsEfreet. The standard combat phase trick in Kaalia of the Vast is Hellkite Charger or Aggravated Assault + Sword of Feast and Famine to make the Infinite Combat Phases. All the cards are good on their own as well, Sword of Feast and Famine gives nice protection to a Kaalia of the Vast. Seize the Day is good because it is fairly low CMC and the flashback is even cheaper, it's tough to find 3 A/D/D in hand to really utilize it's power, where as the infinite attack phases, assuming can't be interrupted allows a potential win.
1 week ago
You should include a secondary win-con into the deck, the standard Kaalia of the Vast is Crucible of Worlds + Armageddon + Ravages of War + Command Beacon + Strip Mine + Wasteland. Others are Worldgorger Dragon and/or Kiki-Jiki, Mirror Breaker which is the one I play. It's too hard to deal 40 damage to all 3 players, especially with your board position, it pulls attention of the other decks, even though the others may be driving toward their win-con combos.
Mother of Runes is a nice cheap re-usable protection as well.
Elesh Norn, Grand Cenobite is awesome, miss Phyrexia/Innistrad, but she isn't an A/D/D so tough to cast her. She will be too slow, albeit very controlling.
You have Brave the Sands use Angelic Field Marshal spot for something else. Maybe an Exquisite Archangel to hit the reset life button, or a Baneslayer Angel to lifelink who can be cast without Kaalia of the Vast, maybe Angelic Arbiter/Linvala, Keeper of Silence if you like the control aspect, or a Grand Abolisher which protect Kaalia of the Vast during your turn, which especially combos nice with the Haste.
I think Sheoldred, Whispering One again is someone that's not working with your overall game plan. The Praetors are way too awesome, but they are going to be far too slow for what you need to accomplish with Kaalia of the Vasts bar-brawl style of aggro play.
Citadel Siege is a little slow, your guys are already pretty big, not sure it's worth the 1 blocker tap-down.
Really cool, love Kaalia of the Vast, the mana will take a while but slowly work on it. Cheers.
1 week ago
Waste Not seems like a waste in a deck focused on the combat damage/cascade instead of wheel effects (Kydele at the helm). I'd also remove said wheel effects Windfall, Whispering Madness and Reforge the Soul (specially since you won't be cascading if you cast it for the Miracle cost). Maybe keep Wheel of Fate as a target for 0 cmc. And did you seriously go for Notion Thief + Wheel effect (aka Leovold's reason for being banned?). This would be a reason to really hate on your deck (which you said you would try to avoid this time).
Consuming Aberration is a strong and annoying creature to deal with, but it does seem out of place here. Is your plan to kill everyone via combat/cascading or do you want to mill everyone out? He does so much better in Chaos Yidris/Storm Yidris...
Hellkite Tyrant would be better off in an artifact heavy deck (even though you have a bunch of mana rocks and stealing artifacts is always fun, I think it doesn't impact the game as much as you'd like).
Damia, Sage of Stone requires you to wait a whole turn before doing something. So, unless you go for some extra turn cards, I'd rather have a bunch of effects that drew me cards immediately or increased the number of cards drawn each turn: Mulldrifter, Thoughtcast for the Affinity, Scour the Laboratory for the Delirium, Recurring Insight is almost guaranteed to draw you 6+ cards since it has rebound and Pore Over the Pages untaps some lands for you.
Deepfathom Skulker, Mask of Memory, Bident of Thassa, Tandem Lookout all provide extra card draw from combat. Staff of Nin provides a good passive card draw (and the 1 damage basically means opponents' creatures have 1 less toughness if needed).
Null Profusion is one of the weird cards that could work really well with Yidris. If you manage to drop a Thought Vessel or Reliquary Tower AFTER it, the hand-restriction is nullified and it's important to notice it grants you a draw for playing lands as well.
Did you purposefully let extra turn cards out? Better than netting an extra attack step would be netting an extra turn.
Boundless Realms could also be interesting since it grants a cascade into 6- and ramps you a lot in the mid game (which is very important in your deck). Zendikar Resurgent would also work really well, granting an extra draw per creature spell and doubling up your mana, even though it doesn't thin your deck as Boundless Realms does.
Whispersilk Cloak and Trailblazer's Boots seem unnecessary. Most of the time there'll be someone with not enough defenses to stop your Yidris. And if there are, you'd be better off clearing the path instead of going through and relying on a good cascade to turn the tables. You could also try Intimidation or Shizo, Death's Storehouse since Fear often translates into unblockable (you just have to attack the right person)
Savage Ventmaw is mostly used with Aggravated Assault or Hellkite Charger for infinite (or near infinite) combat steps. Since you don't enjoy infinite combos, you could go for the Hellkite (it's also cheaper). Metalwork Colossus works pretty well with a good number of mana rocks.
If you feel like spending some money, Scroll Rack allows you to "choose" your cascades.
1 week ago
xrex479, so Hellkite Charger + Bear Umbra seems a little janky to me because i'd have to have at least mana available to play the combo. It seems like a very long wait to get that to go off. I already have Bear Umbra in the deck, it's an excellent card.
Oh, and I don't know who suggested Savage Ventmaw, but that's a good idea for inclusion. Seems like it would have good synergy with doublestrike and the additional combat steps. What should I swap out for it?
1 week ago
Hellkite Charger + Bear Umbra is infinite combat steps. Savage Ventmaw + Aggravated Assault is another infinite combat steps which adds infinite green/red mana. So if you don't kill them infinitely you can Cascade infinitely. If you attach Bear Umbra to Yidris, Maelstrom Wielder you can get Mana to cast your cascading spells afterward.
1 week ago
Cards I was thinking about adding in
Kaervek the Merciless
Cavern of Souls
Temple of the False God
Rise of the Dark Realms
Torrent of Souls
Crucible of Fire
Kokusho, the Evening Star
Haven of the Spirit Dragon
Chancellor of the Forge
1 week ago
1 week ago
@VesuvanDoppelbanger - That's a definite thing to look into! I'm low on five drops, which you can see be the odd curve. Might swap out Hellkite Charger for it.
@akumawerewolf - Vizier of the Menagerie is a definite! Got so excited when I saw it spoiled. I've considered Venser before, I'll definitely look into it. I think maybe a hard counter would be better.