Hellkite Charger


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Modern Masters 2015 Edition (MM2) Rare
Archenemy (ARC) Rare
Zendikar (ZEN) Rare

Combos Browse all

Hellkite Charger

Creature — Dragon

Flying, haste

Whenever Hellkite Charger attacks, you may pay . If you do, untap all attacking creatures and after this phase, there is an additional combat phase.

Price & Acquistion Set Price Alerts





Hellkite Charger Discussion

LordD_Chaos on Bow before Draconic King!!! | *GRN* Update

1 week ago

I chose Hellkite Charger over Aggravated Assault to "try" and have more creatures than enchantments. The smaller enchantments like Temur Ascendancy make sure the 5-6cmc dragons, casted on turn 4, really count.

Derpsofdoom on The Ur-Dragon Initiative

2 weeks ago

Vlasiax: Yeah, I originally did run Aggravated Assault and ended up removing in the old build just because I generally didn't have the mana to get additional combats outside of Savage Ventmaw. It is quite rare to get Hellkite Charger's affect off but when I can, the affect is generally pretty massive. So with that in mind, I probably will try to put Aggravated Assault back into the deck, but the question then comes to mind. What to take out for the card? I will have to look at this and see.

Vlasiax on The Ur-Dragon Initiative

2 weeks ago

Since you run Savage Ventmaw and Hellkite Charger how about Aggravated Assault? Just for redundancy and with Ventmaw it goes infinite

xcver on Sylvia & Khorvath - Mother of Dragons

1 month ago

So, landwise I do not like the Valakut, and would recommend either Haven of the Spirit Dragon, Flamekin Village or an Utility land like Buried Ruin. Also not a fan of Brave the Sands and Dowsing Dagger. just too cute for me. Still a fan of Scroll Rack when you play Land Tax though :)

Creaturewise I think Dragonmaster Outcast is just too low impact, also Moonveil Dragon and Skyship Stalker are a bit weak. Even though Dragonspeaker Outcast provides great ramp I am struggling with that one. There are a few dragons which merit further exploration I think, but can depend on what you are facing.

Thunderbreak Regent (A rattlesnake and nicely costed)

Thundermaw Hellkite (can clear the way for your non-trampling attack)

Scourge of the Throne (it is perfectly easy to get an additional attack out of this at least once)

Rimescale Dragon (would require moving to snow lands, a bit clunky manawise)

Kilnmouth Dragon (good utility dragon, but with the nr. of dragons you are running may be awkward)

Hellkite Charger (additional attacks? would pair nicely with neheb :)

Flameblast Dragon (no need to hit a player to dish out damage)

Wardscale Dragon (defense during your attack)

Nesting Dragon (The egg tokens are a good thing against board wipes)

Some Card Draw Dragons

Hoarding Dragon (Without the ability to misuse the ability may be a bit weak)

Eternal Dragon (more slow moving)

Dream Pillager (good effect, setup to high maybe)

Skyline Despot (well draws at least one cards and monarch makes stuff move)

Runehorn Hellkite (this one I really like. Usable EOT before you have your turn makes this really good)

Mick-Tis on The never ending war

1 month ago

Bear Umbra also works well in this deck. Slap out on a Hellkite Charger on bam infinite combat steps.

enpc on Bed Hair: cEDH Edition

1 month ago

legendofa: It's not a bad combo, but Hellkite Charger is very mana intensive and for a Boros deck, I'm not sure how many lands I'll actually have in play. Aggravated Assault+Sword of Feast and Famine is a lot more playable from a mana point of view. The only danger is making sure I don't saturate the deck with a bunch of individual combos, especially all ones that can get shut down by a single Fog effect or something like Ghostly Prison (yes, sword gets around this somewhat bu you have to have a lot of lands). I also need to balance the amount of creature and non-creature cards (the deck still needs to be able to just turn sideways after all).

I think if I was going to add any additional combat loop pieces, the first goto would be Godo, Bandit Warlord as he also tutors for Helm. It does mean that there is a heavy reliance on Helm of the Host but that's playing combo unfortunately. That or adding a Kiki-Jiki, Mirror Breaker (and maybe Village Bell-Ringer) who has a nice line with Recruiter of the Guard. Plus he's gross with Magus of the Wheel.

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