|Commander / EDH||Legal|
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|Zendikar Expeditions (EXP)||Mythic Rare|
|Mercadian Masques (MMQ)||Rare|
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: Add to your mana pool.
, , Sacrifice a land: Destroy target nonbasic land.
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Dust Bowl Discussion
5 days ago
Turntimber Sower been having great success with this in my Titania list.
Dust Bowl no explanation necessary.
1 week ago
you could run Flagstones of Trokair along sideDust Bowl.Not to mention you get to get a land in play after Armageddon with a flagstones in play. you can even tryCrucible of Worlds along with Wasteland or even Ghost Quarter to grind them out of lands in the long run. Exploration can let you wasteland/ghost quarter multiple times per turn with crucible of worlds in play.
2 weeks ago
3 weeks ago
I agree, the decks this year were very underwhelming. However, you made something out of nothing. This is a very toned tempo list! Only card that stands out as out of place is Mishra Bauble. Dust Bowl, Wasteland or Strip Mine in its place and I would have no choice but to upvote your creation.
3 weeks ago
I would try Vesuva if youre going to play Scapeshift and Omen. Vesuva can copy valakut and you can get the triggers 2(x-1) which seems more optimal.
1 month ago
1 month ago
Some other fun recommendations:
Dowsing Dagger Flip, Thaumatic Compass Flip, Treasure Map Flip, Shielded by Faith, Inventors' Fair, Buried Ruin, Eiganjo Castle, Strip Mine, Dust Bowl, Ghost Quarter, Tectonic Edge, Cathedral of War, New Benalia, Drifting Meadow, Danitha Capashen, Paragon, O-Naginata
2 months ago
I'm working on a Borborygmos Enraged EDH list and got quite a bit of inspiration from this deck. I've found a few cards that you might get some value out of in this deck in my deck building process.
Insurrection is an excellent win-con in multi-player EDH games. Successfully casting this card can often just end the game right there.
Praetor's Counsel gives you an infinite hand size for the rest of the game and puts your whole graveyard in your hand. That's incredibly valuable when you have 20+ cards in your graveyard.
Decimate is a really solid piece of removal.
The rest of my recommendations are lands, since part of the theme of my deck is "lands matters".
Glacial Chasm can let you sit behind a wall for a few turns while you build up your army.
Terrain Generator can help you drop some of those basics onto the battle field a bit quicker.
Best part of all of these is they are fetch-able by much of your land search cards, giving you a "toolbox" to pull some great abilities from.