Dust Bowl

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Zendikar Expeditions Mythic Rare
Mercadian Masques Rare

Combos Browse all

Dust Bowl

Land

: Add to your mana pool.

, , Sacrifice a land: Destroy target nonbasic land.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -4%

4.93 TIX $4.54 Foil

Ebay

Have (1) greanbeaner
Want (2) sirbar , fireborne1986

Dust Bowl Discussion

PartyJ on Sisay has the answers (Competitive Commander Deck)

2 weeks ago

@ Worx : Always glad to see you pop up again :)

The current landcounts feels pretty much optimal. So I am not hapy to tweak this total. But I do see your point about Plains vs. the bow. But I think I do not ever use Sisay for him, knowing I have so many other frightening options to choose from. While the mistveil plains I could fetch using other means if really nessesary. But again, you are the second to point me to this bow. As Austin_Smith_of_Cards recently also did. Let me overthink this futhermore...

The artifact lands are indeed a great addition, now that we know that Mox Opal will be here soon xD I know it's a no-brainer. But I just totally forgot about this mox since this build was relatively low on artifacts until the recent changes.

Sunpetal Grove - - > Tree of Tales

Dust Bowl - - > Ancient Den

I will remove Sakura-Tribe Elder for the Mox Opal as I feel the current ramp package is good and gets even faster now.

I have been testing with Reki as it's an ok card, so i was looking into upgrading his slot to a more powerful route. And it looks like great minds think alike, as I bought a foil Selvala a few days ago and was waiting to get it delivered. Today I got it and I am also going to enjoy the godly interactions you already had the pleasure to play with.

Thanks for yet another great review!

Worx on Sisay has the answers (Competitive Commander Deck)

2 weeks ago

You are most welcome Party.... mutual help to ensure we have best decks in our respective metas is ALWAYS the goal :)

I would suggest that you swap out Mistveil Plains for Bow of Nylea ... yes, drop to 37 lands... Think about it.... Bow is another legendary to get, can put back Inventors' Fair or other graveyarded card.... then again who cares when we will win.

I also highly suggest you swap Dust Bowl for Ancient Den and Sunpetal Grove for Tree of Tales (Sunpetal can not be fetched and is one of those you rely on just getting and maybe... maybe with KoR - which itself can't be tutored. Then I also HIGHLY HIGHLY recommend you get Mox Opal as a ZERO drop legendary rock is ESSENTIAL to an easier win for Paradox Engine - seriously mate - a no brainer. In fact I would even drop a land to get in the Opal .. maybe Razorverge Thicket

Now you know my Sissay deck.... mine is more aggressive towards a reliable turn 3/4 Paradox Engine win, so I swapped out the Loyal Retainers, Sun Titan, Safekeeper and Titania for one drop legends, and Selvala, Explorer Returned is just GODLY with the mana and draw ability on EVERY Paradox Engine trigger..... but also maybe if you do go down that route, you may want to consider Concordant Crossroads for the one drop haste for all creatures - who cares if opponents creatures have haste when you are about to win..... another control option that is FAR cheaper than Dromoka is Dosan the Falling Leaf....

But anyway.... you know I respect and appreciate your deck.... I'll not say anymore at moment.... our decks should be mutually helping one another :)

Siq6Six on Making Eight-and-a-Half-Tails Great Again!

2 weeks ago

@ WarxuarozEntreiI have not forgotten about you guys! I have just been working a metric shit ton of hours... and tonight... I am drinking :) So I would like to say that my good friend Jack says hi. Also fetchlands feel like cheating, especially in mono color. I know, it's not but it feels so wrong so I don't do it. Also it just helps me find Mistveil Plains. Otherwise thinning isn't that much, from what I've read.

Also, Stash looks interesting but frustrating at the same time due to to the mill. I dunno about that one. If I brought in another utility card, it's probably be Dust Bowl.

I just want to add that my friend Jack is a real asshole! He always disappears when your looking for him! LMFAO Cheers friends :)

Winterblast on 8½ Tails of Pillow Fortitude EDH

1 month ago

As you play WHITE and aim for a defensive gameplay, I suggest you add more and better mass removals and cards that punish other players for being too fast and too reckless:Cataclysm, Armageddon (+ Ravages of War with a higher budget), Planar Collapse, Humility, Magus of the Tabernacle,...white has a huge lot of absolutely devastating cards.

Crucible of Worlds, Smokestack, Strip Mine, Wasteland, Dust Bowl fit perfectly into your deck as well.

With Land Tax already in the deck you should consider Scroll Rack as an awesome draw engine (you get 4 new cards each turn and put back the ones you don't need).

sonnet666 on Shirei is Love, Shirei is Life

1 month ago

Ideas:

Cut -- Abyssal Gatekeeper (unlike Fleshbag and Co, this can hurt more than it helps since it isn't around to feed itself) Bloodghast (no real advantage with Shirei, and is inconsistent as redundancy), Bloodthrone Vampire (doesn't offer you anything for feeding it), Coffin Queen (better with high cost ETBs), Crypt Rats (doesn't function with your commander), Deathgreeter (life gain is pointless), Disciple of Phenax, Falkenrath Noble, Hell's Caretaker (too grindy).

Add --, Mikaeus, the Unhallowed, Triskelion, Reanimate, Necropotence, Animate Dead, Grim Tutor, Imperial Seal, Vampiric Rites, Infernal Darkness.

Also consider, Dance of the Dead, Mindslicer (you only need to sac this once with a draw engine and you've basically won), Toxic Deluge, Mesmeric Orb (most efficient yard filler ever), and Ad Nauseam.

You could also safely cut some of the 0 mana creatures since they don't really do anything, Liliana, Heretical Healer  Flip, and Dark Prophecy (you already have a lot of draw, and this can actually kill you if you have a slow or unclear path to victory).

Some additional lands to consider: Inventors' Fair, you have enough artifacts to satisfy it, and it tutors some of your most needed cards; Westvale Abbey  Flip can get you out of a jam if you pay too much life; and Wasteland/Tectonic Edge/Dust Bowl help you play a little more into Crucible of Worlds.

enpc on [List - Multiplayer] EDH Generals by Tier

1 month ago

sonnet666: Thank you for your kind words :D it's good to know I'm heading the right direction.

I will definately be keeping my Wrath of God Alter (I need to get a higher res version of it done). Also, as a side note, I finally got the D.Va cute spray last night, thank you Zarya for ulting next to my mech :P

I'm not sure if I will do a primer for this one or just a simple breakdown and link to the primer in my main one (and from my main one to this deck). The other thing is that the primer is a quite out of date. I was thinking of talking about different builds in the new version I've been writing (for the last 12 months, real life has been super busy this last year) and then just talking about the basics of the combo in the cEDH one.

As for the deck itself, I had considered including Crucible of Worlds / Wasteland / Tectonic Edge (which is better than Dust Bowl) but was on the fence about it. Could be worth including though. Miren, the Moaning Well is just another sac outlet on a land which is super usefule for things liek Academy Rector.

Mikokoro and Selvala are carry-overs to help deal with opponent's reshuffle effects. I'm not sure how common these are so I thought I would leave them in (at worst Mikokoro is a colourless land) and with typically lower land counts, Selvala should be tapping for ~3 mana a hit. Though I am open to ideas for replacements.

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 month ago

illumfolly, needs Infernal Darkness, and I'd prefer if you had a gameplan beyond "make things come back from the yard a lot." Can you think of any combos that fit? Mike&Trike might work, especially since Triskelion can function with Shirei to clear out your opponent's boards in between turns, but the deck would need more of a reanimator subtheme to support it. You can definitely cut a lot of the 3 and 4 mana stuff, like Disciple of Phenax and Falkenrath Noble.

enpc that is exactly what I was talking about when I mentioned making alternate lists. You did a great job of streamlining and not being attached to cards or lines of play, which can be really difficult when evaluating your own deck, so good job, really nice work.

I think the cards you cut are also really great examples of how paper lists often look different than in-theory, competitive, "optimized" lists. There are certain cards that are super fun and interactive to play with in real life, like Titania or Gift of Immortality from your list, that you don't want to cut from you deck because of advantages they afford you, the player, like fun or meta advantages, but become slightly outclassed when you move into a vacuum with no budget, where all you're trying to do is just win as quickly as you can. That doesn't mean it wrong or non-competitive for players to play those cards, just like players aren't non-competitive if their decks don't look exactly like the lists posted here. It just just means that the cards they're playing are affording them different advantages than what is generally considered optimal.

Anyway, discourse over, you should totally port your primer over to the new list, or link back to your other decklist, or both. (Also, I love your Wrath of God alter, definitely keep that included.)

Lastly, and this may just be me, but I totally think you could keep Crucible of Worlds in the streamlined version, especially if you freed up some u-land slots for Wasteland, Tectonic Edge and maybe Dust Bowl. Do you really need Mikokoro, Center of the Sea and Miren, the Moaning Well? The life isn't really worthwhile, and the Altar of Dementia combo kills people just as easily when you pass the turn. Also, neither Mikokoro or Selvala are really card advantage like you say in your primer, they're card parity. Card advantage, at least in my book, is only when you get more cards than your opponents.

QKey on Even More Red Tape: GAAIV Duel (French) Commander

1 month ago

An alternate endgame plan could be to lock down the opponent with Crucible of Worlds + Wasteland, Dust Bowl ect.

I was even thinking about an old standard "combo" with Sun Titan + Phantasmal Image. Could be impactfull, since there a permanents he could bring back.

Have you ever thought about Balance?

Load more