|Commander / EDH||Legal|
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|Zendikar Expeditions (EXP)||Mythic Rare|
|Mercadian Masques (MMQ)||Rare|
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: Add to your mana pool.
, , Sacrifice a land: Destroy target nonbasic land.
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Dust Bowl Discussion
2 days ago
Cycling lands seem really strong with Life from the Loam
Planar Birth for landfall triggers.
Tunnel Ignus to punish grouphug ramp.
1 week ago
If you want a way to deal with opponents’ lands without expending your own, then there’s always Field of Ruin. Faith's Fetters can deal with problem lands too, although it doesn’t stop Cabal Coffers or Nykthos, Shrine to Nyx. There’s always good old Stone Rain too
I think one of our problems is that we don’t see eye to eye on hate cards. I LOVE cards like Blood Moon, Rest in Peace, Aven Mindcensor, Torpor Orb etc because they all punish degenerate decks! It brings me so much joy to drop a hate card because it helps me just as much as any other card that only helps me - by hurting everyone else
Aura of Silence is exactly like that. You’re wrong about it being a 1:1 answer card because it prevents players from doing everything they want in a turn. No matter what, it deters further threats, and once someone plays something that you don’t like, you can just blow it up!
You can also think about it this way - hitting your opponents in the face with Kalemne doesn’t help you, it only hurts your opponents. Hate cards are no different
Anyways that’s just me - I’m not here to tell you to build a certain deck or play a certain way, I just want you to know where I come from :)
1 week ago
Good to see someone else who shares my love of Kalemne! :)
You can't really afford to lose to a Ghostly Prison effect, so you might want to consider running more Disenchant effects. Aura of Silence is incredible because it taxes your opponents' mana until it gets rid of something, and it wombo combos with Sun Titan! I've also had great success with Nahiri, the Harbinger and Wear / Tear. I've never personally run this, but a classic Kalemne card is Ingot Chewer because you can evoke him and still get an EXP counter!
Maze of Ith and Kor Haven will also cause you problems, so some land destruction should be added in case anyone in your meta starts running these. Strip Mine and Dust Bowl are both classic and reliable
I really like @Ivogel's recommendation of Possibility Storm because I've run it before, and let me tell you, it immediately pisses off everyone else at the table (especially control players) and the value that you can get from double EXP counters is real! Highly recommend trying it out sometime!
To me, it doesn't look like you're running enough draw. If you ever want to add more, I've had great success with Reforge the Soul, Magus of the Wheel, and Howling Mine if you can't afford a Wheel of Fortune
1 week ago
You're also gonna need some land destruction just in case someone drops a Maze of Ith or Kor Haven. If Strip Mine and Dust Bowl are out of your budget range, then Tectonic Edge isn't bad, and Field of Ruin and Ghost Quarter aren't too bad either. Maybe even Avalanche Riders if you want to keep up the creature theme
3 weeks ago
Guy was stuck. So he scooped.
Multiple angles of control.
4 weeks ago
1 month ago
How is Vraska, Golgari Queen doing for you? What do you sac to her ability? I am also interested in the performance of Yahenni's Expertise. I my builds it was always a letdown. I replaced it with Languish
Riptide Laboratory seems odd to me. In my opinion its only good in control vs control Matchups and there it is more important to control what kind of lands your opponent has. Dust Bowl is for me the better fit.