Nihil Spellbomb


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Common
Commander 2013 (C13) Common
Scars of Mirrodin (SOM) Common

Combos Browse all

Nihil Spellbomb


, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.

When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

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Nihil Spellbomb Discussion

bvowles on Mardu Mentor

20 hours ago

Never mind, I understand why I wouldn't run Relic of Progenitus if I had access to Nihil Spellbomb. I keep forgetting I have to care about my graveyard. Not playing Snapcaster Mage is really messing with my brewing here as I'm so used to playing with it, that playing without it made me think my yard didn't matter at all.

bvowles on Mardu Mentor

20 hours ago

Hey Tethys, thanks for the comment and upvote! Your well thought out comment is perfect, and I appreciate the advice. I am not a Mardu player by trade. I'm almost always dabbling in Azorius, Esper, and Dimir.

As for 1), I completely agree. In fact, these thoughts have been running through my mind regarding this deck. I hate Blood Moon, so I think your advice is exactly what I was needing.

2), I also dislike relying on Westvale Abbey  Flip for the same reasons you listed. I've not run Vault of the Archangel before, but I see why it would be a better utility land for this deck. Could lead to a lot of blowouts.

3)+4), Another good point. I've replaced them with Pithing Needle and Nihil Spellbomb accordingly. This may sound like a dumb question, but why Nihil Spellbomb over Relic of Progenitus? For that matter, would Tormod's Crypt be best for this deck, considering it revolves around Monastery Mentor?

Tata on Mardu CanLander

20 hours ago

I don't like Rest in Peace here. You already have Nihil Spellbomb. I think you could afford to replace a swamp with Bojuka Bog, since you're not playing BloodMoon, which would be the normal reason to play so many basics.

I don't love a few of your creatures, like Hidden Dragonslayer, Asylum Visitor, and Ophiomancer. They're all pretty lackluster in my opinion.

Tethys on Mardu Mentor

1 day ago

+1, Nice deck! Four things though regarding fine-tuning it:

1) Given this deck's mana requirements, the importance (and prevalence) of Turn 1 and 2 disruption spells, and the relevance of these cards in playing around Blood Moon, I'm not sure your spread of basics is optimal. At very least, I would advocate running 1/2/2 Mountain/Plains/Swamp over the deck's current 2/2/1, and personally, would probably go even further and run 1/1/2 Mountain/Plains/Swamp and up the number of Marsh Flats from 1 to 2. Four basics is totally sufficient IMO, and this would still leave you with 9 fetchable lands for 7 fetches.

For comparison, I have been tuning the land base for B/W Tokens for a long time and have found the optimal distribution to be 9 fetches to 6 fetchable lands (four of which are basics). Granted, that is for a two color deck and you are definitely going to have to run more Shocks than I do, but I can tell you that 2 mountains and 2 plains in a 19 land deck is inevitably going to result in more mulliganed hands due to mana conflicts. On that note, your total land count also seems a little low even given the four Baubles. Getting Monastery Mentor out relatively early is usually pretty important, so I would bump the total land count up to 20.

2) To an extent this is personal preference, but I think you are going to get more value from running Vault of the Archangel for your colorless utility land than you would from Westvale Abbey  Flip. Your deck has a solid amount of mainboard lifegain opportunities already, but it's hard to overstate the value of being able to turn your 1/1 tokens into Deathtouch killing machines against decks like Eldrazi Tron, Grixis Shadow, Merfolk, Humans, etc. On the other hand, even if you are able to ultimate Westvale Abbey  Flip, which is less often in practice than you might think, Ormendahl simply dies to Path.

3) I assume you have Slaughter Games in the sideboard for Combo hate, but in a 19 or even 20 land deck, that card is going to be too slow in practice most of the time, especially against Storm. Surgical Extraction is far and away the superior card, especially given that you are running 8 discard spells.

4) Your suite of sideboard graveyard hate is very strong, and if your meta is filled with Storm and Snapcaster decks, I can't argue with your choices, but given that RIP significantly devalues your own copies of Lingering Souls, I would at least advocate considering Nihil Spellbomb as an alternative, both for the fact that it is one-sided, as well as for the value of the cantrip.

Tethys on Esper Gideon Control

1 week ago

You're running 4x Snapcaster Mage. Rest in Peace makes them useless. Try Nihil Spellbomb instead. I would also ditch the sideboard Dispel and Negate for 2x Collective Brutality.

Otherwise, very cool deck. +1

QBrick on Oops Not All Gideons

1 week ago

When u dont wanna use RIP because it messes with your graveyard too, use Nihil Spellbomb, Leyline of the Void, or Wheel of Sun and Moon.

ToolmasterOfBrainerd on [Community Discussion]: Modern Chat

1 week ago

I mean, I'm a little salty about that time that one storm player got a turn 2 kill against me through Nihil Spellbomb... however storm doesn't need a ban. It's (usually) disruptable and plenty of answers to the deck exist.

Dwarf1er on Storm Hate Help Needed

1 week ago

Wow Mindbreak Trap is really cool! And I guess I will put Relic of Progenitus instead of Nihil Spellbomb!

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