|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Common|
|Commander 2013 (C13)||Common|
|Scars of Mirrodin (SOM)||Common|
Combos Browse all
, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard.
When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
Price & Acquistion Set Price Alerts
|Have (10)||ironax , failurechild88 , jrschnoebelen , LTmiller , bakeraj4 , TheRealPeaches , tlhunter07 , gildan_bladeborn , rockleemyhero , PTsmitty|
|Want (3)||Turtlelover73 , davir , ToolmasterOfBrainerd|
Nihil Spellbomb Discussion
20 hours ago
Never mind, I understand why I wouldn't run Relic of Progenitus if I had access to Nihil Spellbomb. I keep forgetting I have to care about my graveyard. Not playing Snapcaster Mage is really messing with my brewing here as I'm so used to playing with it, that playing without it made me think my yard didn't matter at all.
20 hours ago
Hey Tethys, thanks for the comment and upvote! Your well thought out comment is perfect, and I appreciate the advice. I am not a Mardu player by trade. I'm almost always dabbling in Azorius, Esper, and Dimir.
As for 1), I completely agree. In fact, these thoughts have been running through my mind regarding this deck. I hate Blood Moon, so I think your advice is exactly what I was needing.
2), I also dislike relying on Westvale Abbey Flip for the same reasons you listed. I've not run Vault of the Archangel before, but I see why it would be a better utility land for this deck. Could lead to a lot of blowouts.
3)+4), Another good point. I've replaced them with Pithing Needle and Nihil Spellbomb accordingly. This may sound like a dumb question, but why Nihil Spellbomb over Relic of Progenitus? For that matter, would Tormod's Crypt be best for this deck, considering it revolves around Monastery Mentor?
20 hours ago
I don't like Rest in Peace here. You already have Nihil Spellbomb. I think you could afford to replace a swamp with Bojuka Bog, since you're not playing BloodMoon, which would be the normal reason to play so many basics.
1 day ago
+1, Nice deck! Four things though regarding fine-tuning it:
1) Given this deck's mana requirements, the importance (and prevalence) of Turn 1 and 2 disruption spells, and the relevance of these cards in playing around Blood Moon, I'm not sure your spread of basics is optimal. At very least, I would advocate running 1/2/2 Mountain/Plains/Swamp over the deck's current 2/2/1, and personally, would probably go even further and run 1/1/2 Mountain/Plains/Swamp and up the number of Marsh Flats from 1 to 2. Four basics is totally sufficient IMO, and this would still leave you with 9 fetchable lands for 7 fetches.
For comparison, I have been tuning the land base for B/W Tokens for a long time and have found the optimal distribution to be 9 fetches to 6 fetchable lands (four of which are basics). Granted, that is for a two color deck and you are definitely going to have to run more Shocks than I do, but I can tell you that 2 mountains and 2 plains in a 19 land deck is inevitably going to result in more mulliganed hands due to mana conflicts. On that note, your total land count also seems a little low even given the four Baubles. Getting Monastery Mentor out relatively early is usually pretty important, so I would bump the total land count up to 20.
2) To an extent this is personal preference, but I think you are going to get more value from running Vault of the Archangel for your colorless utility land than you would from Westvale Abbey Flip. Your deck has a solid amount of mainboard lifegain opportunities already, but it's hard to overstate the value of being able to turn your 1/1 tokens into Deathtouch killing machines against decks like Eldrazi Tron, Grixis Shadow, Merfolk, Humans, etc. On the other hand, even if you are able to ultimate Westvale Abbey Flip, which is less often in practice than you might think, Ormendahl simply dies to Path.
3) I assume you have Slaughter Games in the sideboard for Combo hate, but in a 19 or even 20 land deck, that card is going to be too slow in practice most of the time, especially against Storm. Surgical Extraction is far and away the superior card, especially given that you are running 8 discard spells.
4) Your suite of sideboard graveyard hate is very strong, and if your meta is filled with Storm and Snapcaster decks, I can't argue with your choices, but given that RIP significantly devalues your own copies of Lingering Souls, I would at least advocate considering Nihil Spellbomb as an alternative, both for the fact that it is one-sided, as well as for the value of the cantrip.
1 week ago
Otherwise, very cool deck. +1
1 week ago
1 week ago
I mean, I'm a little salty about that time that one storm player got a turn 2 kill against me through Nihil Spellbomb... however storm doesn't need a ban. It's (usually) disruptable and plenty of answers to the deck exist.