Crucible of Worlds

Crucible of Worlds

Artifact

You may play land cards from your graveyard.

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Trade

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Printings View all

Set Rarity
Core Set 2019 (M19) Mythic Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Tenth Edition (10E) Rare
Fifth Dawn (5DN) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Crucible of Worlds occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.08%

Red: 0.21%

Black: 0.15%

Green: 0.17%

Golgari: 0.2%

BUG (Sultai): 0.57%

BRG (Jund): 1.26%

Crucible of Worlds Discussion

Hi_diddly_ho_neighbor on Hi_diddly_ho_neighbor

1 hour ago

Todesflatulenz - I've found them to be a solid value engine in Commander. The +1 ability is very strong with fetchlands and cycle lands like Tranquil Thicket as this enables multiple landfall triggers and cycling. I think of them as a third Crucible of Worlds. Furthermore, the +1 also ensures that you have a land in hand for Lord Windgrace's +2 ability.

And though dealing only 1 damage isn't a lot, I've had my Wrenn and Six singlehandedly delay an early Liliana, Dreadhorde General from using it's ultimate for multiple turns, as well as take out annoying utility creatures.

Wrenn and Six is definitely at their strongest in Legacy (when they were legal) and Modern, but they surprised me in Commander as well. I am not sure how good they are in other decks besides dedicated lands decks though.

enpc on Why fetch lands for mono?

6 days ago

TriusMalarky: Having fetches in the graveyard is not a bad thing.

Every colour has access to Crucible of Worlds and Sensei's Divining Top and being able to shuffle unwanted cards from the top of your library is nice.

Green has Ramunap Excavator in addition to Crucible. It also has Mirri's Guile and Sylvan Library which act similar to Sensei's. And then there's all of the landfall effects and cards like Titania, Protector of Argoth and Splendid Reclamation.

White has cards like Sun Titan which, if you're playing mono white then you want as much ability to consistently hit land drops as possible.

Black and Blue both have a slew of delve cards and eating a land to play Dig Through Time seems like a solid play.

Not every mono colour deck wants to run fetches, if you're running stax yourself or are used to playing against it, then it seems bad to crack a fetch into an Aven Mindcensor where you don't have to. Or to play an early fetch into a Blood Moon. But that doesn't mean that they don't have their place.

As for the reason we don't see a lot of fetches in mono colour decks (which aren't mono green lands based decks) is that typically the fetches sit in a price point between casual where stax isn't generally a thing and competitive where stax and even one shot stax effects like Aven Mindcensor very much are a thing. i.e. casuals don't want to pay for them and competitive decks don't want to be hit by stax. Yes, this is an overgeneralisation however I also don't think it's wrong (though I'm sure there are other factors than just this).

tiagompm on Bring out your dead!

1 week ago

HelloAngelDiscarnate!

I am a player who loves my graveyard ... I have more competitive decks: Meren lord of the undead - Gitrog The Bogeyland - Muldrotha Competitive/Stax and others more goodstuff with land-theme Taisigur Lands Matter - Muldrotha Land Power!

There's a card that the commander's guys don't give much value but is stupidly strong on a Meren deck: Skirsdag High Priest! Try matching with Apprentice Necromancer and you have two friends for life!

You can test putting more zombies like Mikaeus, the Unhallowed; Diregraf Colossus; Plague Belcher; Sidisi, Undead Vizier to give more strength to your zombie-combo!

I don't see much use to Seedborn Muse and Underworld Dreams. Be very careful with The Gitrog Monster because you don't have a lans-reanimator like Crucible of Worlds or Ramunap Excavator ... having a Life from the Loam would be a good help ...

I hope I could have been useful! Continue this journey of digging up the dead! Muuuahahah!

Grind on One to rule them all

2 weeks ago

Your commander would make me want to run Sunder+Thought Vessel or Armageddon+Crucible of Worlds

psionictemplar on Gifts Tron?

2 weeks ago

If you did run make a deck based off this I think you would want Crucible of Worlds in your gifts pile. (I hadn't checked truis's link).

EvilCookie on Double Trouble EDH

3 weeks ago

About the landsbase; i would cut the fastlands, Botanical Sanctum & Razorverge Thicket, Seachrome Coast and put in the battlelands, Canopy Vista, Prairie Stream and a Temple of the False God or a Alchemist's Refuge or Novijen, Heart of Progress. This is far more efficient, battlelands have a basic supertype and are fetchable.

I would swap Birds of Paradise for a Chromatic Lantern or Dryad of the Ilysian Grove for the manafix.

Llanowar Elves for a Ramunap Excavator or Crucible of Worlds so you can cycle the fetches.

MTGconstructor on How to Get Kicked out of Your Playgroup

3 weeks ago

makarzorklin Im not sure if you have ever played Karador, Ghost Chieftain or not, but Karador is not a high priority to cast. Meaning there are better ways to cheat in my creatures other than raw casting them. Karador is a late game play, when you have a full graveyard and the ability to pay for high CMC creatures. As for going more "creature heavy" I like the balance where it is at, again Im not looking to cast Karador any time before turn 5,6,7, or 8.

Not sure if you have read any of my previous responses, but if you are playing reanimator and still pay face value for creatures, then its not worth it. Creature ramping doesn't add much synergy, and is a dead draw late game.

Crucible of Worlds to Ramunap Excavator is valid, but either one works. The reason why I have the crucible is because its slightly harder to kill than creatures.

Obzedat's Aid is a fantastic card in any reanimate deck, but specifically this one. If Altar of Dementia, Deadbridge Chant, Crucible of Worlds, Greater Good, etc. Wind up in the graveyard its a direct hit, rather than jumping through hoops with Eternal Witness, or Greenwarden of Murasa. its just an added bonus with more options.

Ob Nixilis, the Fallen and Vengeful Pharaoh are purely test pieces right now, I see your point with Ob Nixilis, but I found that Vengeful Pharaoh is a an added thorn in my opponents side, he benefits from just sitting in the graveyard.

Birds of Paradise is a good piece, but so is Chromatic Lantern, so I may just have both.

Faeburrow Elder is another good option.

Grisly Salvage is a good card, again it doesnt always need to be attached to a creature. And allows me to grab creatures I need in short term plays, Karmic Guide, Eternal Witness, Phyrexian Delver, etc.

Deadbridge Chant is another synergistic card that plays very well into Karador. Milling ten, then getting pure value after that seems fine. Death's Oasis is another great option and both would work great.

Thanks for the comment

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