Crucible of Worlds

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Mythic Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Tenth Edition (10E) Rare
Fifth Dawn (5DN) Rare
Promo Set (000) Rare

Combos Browse all

Crucible of Worlds

Artifact

You may play land cards from your graveyard.

Crucible of Worlds Discussion

crash328 on Tasigur Good Stuff Help

20 hours ago

Villainous Wealth is a great mana sink payoff card, Eternal Witness because no brainer, Sakura-Tribe Elder same deal, Chemister's Insight and Deep Analysis are nice draw spells that don't care about getting milled, Life from the Loam is in a similar vein or just run Crucible of Worlds to play cards you self mill.

Craven183 on Lord Windgrace- Spring is Coming

3 days ago

Hey Joe it's Owen! I helped my buddy Ryan build a Windgrace deck a few weeks ago and it reminded me to take a look at your list and throw some suggestions your way (up to you if you want to heed them, of course).

So one of the first things I see when I look at your list is that you're missing one of the key things to Windgrace's land recursion ability: utility lands. Strip Mine and Glacial Chasm are huge stars in the deck since you're able to bring them back to field with either Life from the Loam or Windgrace's -3 ability. Paired with Wayward Swordtooth and other effects ( Azusa, Lost but Seeking , Oracle of Mul Daya , Exploration ), you can use strip mine to blow up 7 or more opponent's lands per turn. This puts you at a tremendous mana advantage and lets you eliminate pesky things like Tyler's Maze of Ith (a card you could run in here as well to prevent Windgrace from dying) or Lotus Vale (another card you could run since you'll just get the sacrificed lands back).

I would like to point out that Glacial Chasm is even better. This land prevents you from taking any damage. You have to pay (cumulatively) 2 life in your upkeep but instead you could sacrifice it in upkeep and then bring it back to field with Windgrace or Ramunap Excavator or Crucible of Worlds . By the way, Crucible of Worlds would be very good to run here.

It's great that you have The Gitrog Monster in here, because this is basically the Lieutenant of any Windgrace deck. You should run Dakmor Salvage here, as well, since you can dredge that land when it's in your graveyard (dredge meaning instead of drawing you can put that card from your graveyard to your hand and then mill however much). Dakmor Salvage has dredge 2, so lets say that in upkeep you have to sacrifice a land to the Gitrog Monster. You choose to sacrifice Dakmor Salvage, which hits the graveyard and thus triggers the Gitrog Monster to draw you a card. Instead of drawing, you then choose to dredge Dakmor Salvage and return it to your hand to mill 3. If you mill 3 lands off the top of your deck, you get 3 more Gitrog triggers to draw cards. This is incredibly useful for drawing through your deck and getting to your win conditions. Paired with a discard outlet such as Borborygmos Enraged or Noose Constrictor you can actually draw your entire deck (or in the case of Borborygmos, draw your entire deck and then kill everyone with it). Either way, Dakmor Salvage is an incredible piece that you should run in here and is only like $2.

Also, have you ever noticed how you create giant creatures like Multani and Zendikar Incarnate in here but someone always has ways to block them or Maze of Ith to prevent combat damage? Say goodbye to those days if you pick up Jarad, Golgari Lich Lord . Instead of being forced to swing out one at a time with your big creatures, you can activate Jarad and sacrifice Multani to him, causing each opponent to lose life equal to Multani's power (which tends to be big). The great thing here is that you can just replay Multani from the graveyard! And if you mill Jarad, he has an ability that lets you play him from the graveyard, as well! So the more you mill with cards like Dakmor Salvage, the closer you could get to assembling this kind of a win condition. Note here that Lord of Extinction is another great card you can use to sacrifice to Jarad, Golgari Lich Lord since its power/toughness will be equal to ALL cards in ALL graveyards. This creature tends to be bigger than 40/40 in a windgrace deck, so count on killing every opponent at once with one Jarad activation with this creature. Speaking of big creatures and dredge, Golgari Grave-Troll is another great card to run in here.

Lastly, you wanna make sure that out of your 99 cards you get exactly what you want in your graveyard. There's some cards that can do that for you. Entomb and Buried Alive allow you to fetch Jarad, Golgari Lich Lord , Multani, Yavimaya's Avatar , Dakmor Salvage , Life from the Loam , etc. and put that into the graveyard. Expedition Map and Scapeshift allow you to get the exact lands that you want (scapeshift gives hella landfall triggers for your creatures), and Animate Dead and Necromancy can allow you to pull your creatures back out of the graveyard when you need them.

Again, these cards are just some suggestions. But you've been playing Windgrace for a while now and I thought I'd toss this info your way! Love the look of the new Orzhov deck and how interactive it is. See ya thursday!

ThatoneTron on Lord Windgrace

3 days ago

In this style of deck I like playing Life from the Loam as it synergies really well with what the deck wants to do. Also, fetchlands work really well with Crucible of Worlds but if you do not have the budget for them, Rocky Tar Pit and Mountain Valley are good budget alternatives. Additionally, with you running Scapeshift you could run Valakut, the Molten Pinnacle as a combo finish with enough mountains. Also, if you find yourself low on cards, I really like the card Painful Truths as a solid draw engine in the early game outside of Lord Windgrace. I also like additional ramp that can be provided in cards like Farseek and Sakura-Tribe Elder . Hope this helps!

SP3CTR3_chelts on Need help with land creature ...

3 days ago

Ramunap Excavator would be a must include (a Crucible of Worlds on legs which has already bean suggested).

Genju of the Realm could be a fun card as well if you are in 5 colour. (but child of alara does get rid of the enchantment.

SynergyBuild on The Deckwatch [Home Base]

5 days ago

Not to mention it's synergy with lands matter effects. Ramunap Excavator and Crucible of Worlds (Standard Legal BTW), along with Lord Windgrace / Titania, Protector of Argoth (1 cmc gets around accidentally setting fire to your tokens!) EDH decks beware.

Oh god.

iAzire on Need help with land creature ...

6 days ago

I think are both next to required so Bant is a good choice. Good cards to include are Azusa, Lost but Seeking , Exploration , Oracle of Mul Daya , Burgeoning . can help you with card draw, and with Crucible of Worlds , you will have a vast amount of lands to play. You can use your hand and Graveyard to play a stupid amount of lands, ramping really hard, and giving you attackers.

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Crucible of Worlds occurrence in decks from the last year

Modern:

All decks: 0.07%

Commander / EDH:

All decks: 0.08%

Red: 0.21%

Black: 0.15%

Green: 0.17%

Golgari: 0.2%

BUG (Sultai): 0.57%

BRG (Jund): 1.26%