Mana Drain

Legality

Format Legality
Vintage Legal
Commander / EDH Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Vintage Masters Mythic Rare
Masters Edition III Rare
Legends Uncommon
Promo Set Mythic Rare

Combos Browse all

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add to your mana pool, where X is that spell's converted mana cost.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 3%

3.37 TIX $4.49 Foil

Card Kingdom

$209.99

Ebay

Recent Decks

Load more

Mana Drain Discussion

Daedalus19876 on The Ten Plagues: Locust God EDH | *PRIMER*

13 hours ago

Wow, a lot of comments to respond to! In order...

gockley: Thanks for the comment! You say yours is more wheel-heavy: any good ones I'm missing, other than Windfall? I love the concept of Mindwrack Liege and Library of Leng here, those definitely need to find a slot, thanks! I do think Arcanis the Omnipotent is too expensive, and I don't want to give cards to my opponent with Fevered Visions, however. Thanks again! (And if you like the deck, you're always welcome to +1 the deck haha...)

Hamster2558: I'm afraid it's probably not worth it; it's almost always 5 damage to the player with the highest life total rather than giving me cards.

Fungreatmario: Nah, the deck's combos are slow - I can't consume all of T7 to set back my opponents unfortunately.

ArmorEuro: I've considered it, but it's 12 mana :( kinda win-more here.

Workman4137: Niv-Mizzet, the Firemind is in here, but I'm not sure why Niv-Mizzet, Dracogenius would fit (I think he's very weak actually). My plan for dealing with running out of cards is discarding Kozilek, Butcher of Truth to reshuffle my library - more efficient than Elixir of Immortality since I can also use him as a wincon. I haven't faced much mass discard (my meta tends to be very fast and low-CMC) but I should generate enough fliers to block Nicol Bolas, at least. For now I do have Purphoros, the most powerful token ETB effect, and I'll see if I need more... And I'm playing a silly combo deck where as many cards as possible try to draw into more cards (like a storm deck), so Counterspell effects aren't a priority at the moment. I would love Mana Drain if I could afford one (since it also works as acceleration), but for now it's out of my reach... Thanks for your comment! :)

lucal13: I'm undecided on Windfall here...if I have many cards in hand, it actively harms me because I "donate" that many cards to my opponents.

veggiesblowup: I'm afraid I do think he's too slow. The average CMC is already really high here, and I need to try and lower it further.

NV_1980: I could see that! Interesting idea haha.

RazortoothMtg: I've found that Kraum tends to give me an additional card each turn. Still, he may get cut - I'm indecisive.

Nightange1: I want Vicious Shadows in here, but I'm not sure it's worth the mana cost...

cujo253: I could see him, I suppose...I'll have to look into it more :)

Thank you all for your comments! And if you liked the deck, +1s are great - trying to make it from #2 to #1 ;)

Winterblast on Arbiter Stax

1 week ago

Sundial is a piece that tends to be ignored, but it can counter all EOT actions your opponents might want to pull off, it can counter an opponent's Mana Drain in your own turn or anything else that you rather don't want to happen. I've thought about removing it after I cut mana vortex but it's just too cool and it always catches someone by surprise and makes them feel really stupid. It makes "correct" plays like casting a vampiric tutor EOT become absolutely bad, lol.

Mechanized production is something I probably but back in the deck again because it's another win option, even when put on a mana artifact. And there's Academy Rector to get it, if the other targets make no sense. With a sphere it's probably game over if you are in a somehow decent position. The problem is always what should be cut for a new card...is that card better than anything that is already in the deck?

The phyrexian metamorph is something that looks awesome but often just happens to be a sol ring for 3 mana and 2 life because you effectively prevented any good stuff from coming into play. You should have a look at this card in your games and check how often it really shines and how often it is not that useful. I did eventually cut it but you have to see yourself if it's worth the slot.

miniman1212 on I'm Blue da ba dee da ba daa

1 week ago

@snap157

Don't really have the budget for Mana Drain haha but I really like Telepathy. Thanks for the advice.

Snap157 on I'm Blue da ba dee da ba daa

1 week ago

Well since you're vintage you're gonna want some Mana Drain. Also a copy or two of Telepathy works wonders with counters. Hope this helps!

Decrepit_Angel on The Tax Man's Paradox

2 weeks ago

Fair enough. I just remember from my days of running the Arbiter having a real struggle with colored mana due to the constraints of Back to Basics (which was incredibly good in my meta with a lot of people running 3+ color decks) and I would get stuck trying to hold up both Mana Drain and Swan Song for example and being unable to do so.

As an additional note, you could take some ideas from the Thrasios storm decks given that a lot of them run the Scepter/Reversal/Engine combo. Perhaps Aetherflux Reservoir could be of use to you for incremental life gain and just to end the game when you get your combo. Worst case scenario, if you get over 50, you can always threaten to spite someone who tries to stop you or tries to go for their own combo by killing them off, even if it kills you. This has kept me in games that I should have lost and actually won me a few games because my opponent would not go for a combo while I had the ability to kill them on board in response.

HezTheGod on MUC vol.5

2 weeks ago

jaedonadebahr Mana Drain is banned in legacy.

jaedonadebahr on MUC vol.5

2 weeks ago

why not Mana Drain instead of Counterspell? If youre not going to buy the deck just use Mana Drain its simply better than Counterspell

rizzenkampf on Sen Triplets (building it together)

2 weeks ago

@Winterblast spot removal is a necessary evil, I agree. I tend to play a bunch in my decks - mostly staples like Swords, Beast Within and Vindicate/Anguished Unmaking. The best spot removal is the one that covers the most card types.

All your points are completely valid and that brings me to another thing - that countermagic is often essentially just that, spot removal that happens to deny ETB triggers. For this reason, unless your deck expressly rewards stuffing itself full of countermagic, I don't think one should run counterspells.dec. In my Jenara's Bant Enchantress deck I run 2 counterspells and around 4 pieces of spot removal. Less so in my Teysa deck (http://tappedout.net/mtg-decks/little-teysas-value-town-1/), but that is justified by the commander who has built-in removal.

With that being said, proactively controlling the game by stealing opponents' stuff and stax is a better strategy for Sen Triplets than reactive counter-based gameplan, although they obviously won't hurt. If I was building a deck such as this I would include 6-8 of the following:

I would consider Turn Aside, Daze, Hinder, Mental Misstep, Stifle depending on the meta. I can't myself consider Mana Drain and Flusterstorm because of budget issues.

As for spot removal, Esper is one of the best colours for it giving access to:

And for board control:

Load more