Mana Drain


Format Legality
Pre-release Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Archenemy Legal
Planechase Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Mythic Rare
Vintage Masters (VMA) Mythic Rare
Masters Edition III (ME3) Rare
Legends (LEG) Uncommon
Promo Set (000) Mythic Rare

Combos Browse all

Mana Drain


Counter target spell. At the beginning of your next main phase, add an amount of to your mana pool equal to that spell's converted mana cost.

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Recent Decks

Mana Drain Discussion

duff87 on 60 Card Commander Jace

1 week ago

Oh so 60 card singleton then? Cool concept. Cryptic Command, Mana Drain & Jace, the Mind Sculptor all great(but expensive) cards that would work well.

theindigoeffect on Need Disruption/Semi-Wrath That Also Provides ...

2 weeks ago

The colors that I specifically need help with are red/blue/green.

Some of what I have so far: Mana Drain, Baral's Expertise Incendiary Command, Spell Swindle, Adverse Conditions, Rewind, Snap, Muddle the Mixture, Molten Psyche, Collective Defiance, Monastery Siege, Izzet Charm, Fateful Showdown, Combustible Gearhulk, etc.

I am trying to maintain a board state with my The Locust God and Animar, Soul of Elements decks, so while something similar to a Decree of Pain in those colors would be great, something similar to Baral's Expertise would be even better, but I am open to all suggestions.

Thanks in advance!

Snap157 on I Know, I Know, I'm a Dick

2 weeks ago

Hey there SurpriZe!

First- thanks and good luck! I'm eager to hear how it does :)

Second, I think I can help you out. Some of the more competitive options would be Blightsteel Colossus, Memnarch, Wurmcoil Engine, Mana Drain, Ancient Tomb, Force of Will, Ugin, the Spirit Dragon, and Karn Liberated.

ToffMcSoft on let me control and mill you

2 weeks ago

A few cards which feel like they are a must add to this deck:

Paradox Engine

Staff of Domination

Teferi, Mage of Zhalfir

High Tide + Palinchron (Infinite Mana) Echo Mage + Reality Spasm (Infinite Mana)

Tidespout Tyrant + Sol Ring or Grim Monilith or Mana Crypt or Mana Vault = Infinite Colorless Mana

Mana Crypt

Mana Vault

Trophy Mage (tutor for Staff of Domination, Rings, Basalt)

Mystical Tutor

Doubling Cube

Would Run them all if you can...

Force of Will

Mana Drain


kamelyan on Mother, May I?

2 weeks ago

I would suggest that you add more lands; 36 is the minimum for commander.

Baral is all about the counterspells, so a Mana Drain and a Force of Will would be great for ramp and combo disruption.

I too made a mono-blue combo deck, back when I was a n00b at commander (not that much has changed). Take a look.

Soramaro's Rarebit Recipe

Commander / EDH kamelyan


elgosu1337 on Ur-Dragon

3 weeks ago

If it's mostly 1v1, you want a lot more ramp like Mana Crypt and Ancient Tomb, and a lot more removal (Path to Exile) and cheap counterspells (Force of Will, Mana Drain, Mana Leak, Negate, Swan Song, Stubborn Denial, Pact of Negation) to protect your dragons. Stick to only the creatures that give immediate value or are hard to remove if possible. One notable absentee in your list is Dragonlord Ojutai, which also nets you card advantage.

Razulghul on Reaver - Silas/Tymna Stax

3 weeks ago

Hey G0ht, I'm glad you like the list! I have an irrational hate for green myself which is why I went this route over blood pod myself.

So first off Mana Drain costing 2 blue is why it doesn't work great here imo. The deck might be able to cast it T1-2 in about half the games(something like Delay would be more reliable) as it is mana wise. Force of Will is kind of the same, just not enough blue cards in the deck to be able to cast it reliably.

I considered Shimmer Myr to help break parity with a T1 Rule of Law effect. I think it's worth trying, there have been a few games where being able to drop a rock/silas on other players turns would have been really nice.

The Aetherbombs are really great in my opinion. I've been able to frustrate more than few people by repeatedly casting either one. They can counter/delay some of the most popular combos/decks in cEDH.

Path to Exile, Reality Shift and Delay were/are very close to being in the list. I think it depends on your opponents and examining their wincons to see if you need more specific removal.

Herald of Anguish might be worth trying, Sun Titan is also one I keep thinking should find a spot too. There are some decks where the discard could hurt though, you definitely don't want someone discarding a Worldgorger Dragon and combining off next turn for instance. Basicly it's no Sire Of Insanity unfortunately but it might work in the right meta.

I'll check out your deck for sure, thanks for the comment!

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