|Commander / EDH||Legal|
Printings View all
|Masters Edition IV||Rare|
|Masters Edition III||Rare|
|International Collector's Edition||Rare|
|Limited Edition Beta||Rare|
|Limited Edition Alpha||Rare|
Combos Browse all
Land — Forest Island
(: Add or to your mana pool.)
Price & Acquistion Set Price Alerts
Tropical Island Discussion
4 days ago
I actually thought of that too kanokarob, but I wasn't sure if they were a good choice, but since you brought them up I think slivers could do just fine.
The mana base can get pretty expensive though if you want it looking ideal, although it certainly can still be done cheaper.
I actually play Sliver Overlord and they are one of my favorite decks, but I do fear the deck is rather reliant on the commander a fair bit is my concern. Although a few counterspells and cards like Homeward Path can alleviate this weakness a bit. Slivers can get out of control fast, I know this all too well once I play things like Manaweft Sliver, Paradox Engine and a few other things. The tutor effect of Sliver Overlord is really powerful and I will have to warn you that by playing this commander some people are really going to target you, so you have to be ready for that.
My deck is in need of a few edits but here is my current decklist, I don't own the whole thing in paper yet as I got to start working on upgrading my actual mana base.
Also, I would like to direct you to another fellow TappedOut user's deck that i'm familiar with. LVL_666 has put a lot of work into this decklist as you may notice:
His list is better than mine as he has chosen to include a few things like Tropical Island, Mana Drain etc. Now I doubt your willing to personally spend as much, but his deck is a great example to aspire to for upgrades possibly later on. Anyways I hope some of this is of use to you!
1 week ago
|Land (30) |
1xSeat of the Synod
1xTree of Tales
1xUrborg, Tomb of Yawgmoth
1xVault of Whispers
1xPath to Exile
1xSwords to Plowshares
1xLife from the Loam
1xHand of the Praetors
1xSkithiryx, the Blight Dragon
1xCauldron of Souls
1xCrucible of Worlds
1xThrone of Geth
enpc on Combo Kraj
4 weeks ago
I saw your deck from the Commander Tier List. It's got some potential but there are a lot of cards still that I don't think serve much of a purpose.
straight off the bat, cards like Vigor and Solemn Simulacrum are generally considered slow and clunky in competitive decks. Most decks run lost of removal in the form of cards like Swords to Plowshares and not much in the way of combat. And for Solemn, he's a great card but just too slow here.
Cultivate and Kodama's Reach should be be Nature's Lore nad Three Visits. You don't care so much about getting two lands as you do getting Tropical Island / Breeding Pool untapped. plus faster is better.
Inexorable Tide doesn't make a lot of sense here. Realisitically you only care about either getting 1 +1/+1 counter on a creature or getting infinite. The fact that yo ucan buff your stuff slightly is insignificant i nthe grand scheme of things.
As far as counterspells go, cards like Swan Song and Flusterstorm are amazing. one mana counterspells that can stop stuff are a must. Force of Will and Pact of Negation are also worthwhile as they protect you combo turn.
As a general rule, tapped lands are bad. Simic Growth Chamber is WAY too slow, it affects your turn 2 play which is generally where you really start getting traction. Same goes for Temple of the False God. Rember, it doesn't count as a land until you have 4 other lands in play plus it.Ancient Tomb is by far the better play. If you're looking for lands than tap for more than one, Gaea's Cradle is your best bet.
1 month ago
TheWallinator74 great idea!
SuperBacon12 I don't run many artifacts and the ones I do I wouldn't want to sac, so I don't think Tinker would do the trick here. I am now running Blightsteel Colossus as I finally got a copy. I added most of the other recommends, but my budget is definitely under the Tropical Island and Jace, the Mind Sculptor cap.
williamslade did not know it existed, it has a home now!
1 month ago
So i have been playing ANT (Ad nausea tendrils) a fair bit and i haven't been able to decide on my flex spots in the mana base. At the moment I am running 8 fetches, 2 Underground Sea, 1 Swamp, 2 Island s and 1 Volcanic Island. Should I side a Tropical Island or a Bayou? Do I run a Badlands in place of the Volcanic Island? Does the Tropical Island/Bayou belong main deck? I appreciate the help.
1 month ago
1 month ago
I havent heard anything back on the Tropical Island in a couple days so I am freeing it up to you if you are interested